Glossary of Terms for Drasmyr
Welcome to the world of Athron, a place populated by a huge variety of strange creatures and races. Here you will find a brief description of some of the races mentioned in the book (although, some only in passing).
Agnari: Agnari are short stocky humanoids with very pale (usually white or even albino) skin and dark brown or black hair. They prefer to wear their hair long, braided in back. The length of the braid is a mark of status; the longer the braid, the more respect the particular Agnari has. They love to dig and shape stone, preferring to spend the bulk of their time in dark caves and the other deep places of the earth. They produce some of the finest masters of earthcraft in all the world. Although they mine a lot, they regard gems, jewelry, and coinage as simply a convenient means of bartering. Their true love is in the carving and shaping of the earth.
Forest of Shrouding Mists: The Forest of Shrouding Mists is the ancient name for the Kirshtar Forest. It fell out of use around 212 A.F. M. (After the Fall of Morgulan).
Goblins: Goblins are human-sized humanoids who have blood red skin and knobby, knotted skulls. They generally live a savage and nomadic existence and normally are only loosely organized at best. On their own, their technology is primitive, but they make up for this by constantly raiding and sacking human villages. They are inherently evil and often worship demons and other fell powers like Lubrochius, Gohloran, and others.
Humans: Humans are, well, humans. They populate the world of Athron and come in much the same varieties as they do here on Earth. Some are pale-skinned, some are dark-skinned, some tend to be tall, some short. Their respective cultures and appearances vary greatly.
Kirshtar Forest: The Kirshtar Forest is the modern name for the Forest of Shrouding Mist. It came into use around 220 A.F.M.
Lithlyn: Lithlyn are silver-skinned forest dwellers. They love the woods and are very gifted with magic. They tend to be slightly smaller than humans and are excellent shots with bows. They know the secret of working and growing silvyl wood and crafting it into bows and other weapons. They are known for their love of song and fine wine. They have black hair, with white wings at the temples. Theirs is a matriarchal society in which each lithlyn city has a High Huntress who is head of the Dedicated (the most skilled hunters of the city) and ruler of the city. For hunts and special occasions they have various paints that they use to cover their skin with. Males, when painted, wear only a loincloth, the rest of their body is painted. They are skilled singers.
Ogres: Ogres are large, powerfully built humanoids with dark brown to black skin that stand nine to ten feet tall. They are usually bald, though some grow orange or reddish hair. They are a nomadic people without a homeland. Although highly intelligent, they are not particularly religious—although there is the occasional exception. They are respected as conscientious traders. Ogres earn distinction by traveling to new lands and making discoveries. They have a tendency to collect curios and artifacts from every land they visit. They are not known for having much of a sense of humor. They take things very seriously. They do not forget enemies or friends.
Shaladryn: Shaladryn are short humanoids, usually standing no higher than four feet tall. They can be distinguished from human children by the excess hair on the backs of their hands and on the rest of their bodies. It hangs out in tufts, but is not thick enough to be called fur. They make excellent archers and slingers. They are fond of bird feathers and every shaladryn wears a feather fetish (from the sacred Krar bird) called an Othwan. Othwans are decorated with colored beads to signify family lineage and personal history. Most shaladryn can speak with birds and other wild animals.
Windar: Windar are a race of winged humanoids. They tend to keep aloof from the affairs of men. Their wings are great eagles’ wings. They keep and train large eagles as pets. They often wield spears. They collect the bones of their enemies and wear them as trophies of war.
Drasmyr (Prequel: From the Ashes of Ruin) Page 85