The Good Guys Chronicles Box Set 2

Home > Other > The Good Guys Chronicles Box Set 2 > Page 56
The Good Guys Chronicles Box Set 2 Page 56

by Eric Ugland


  Durability: n/a

  Weight: 4.8 lbs

  Requirements: Str 80

  Description: A longbow formed from a bone of Eona herself, the Bone Bow of Cleansing causes any arrow fired to be considered a bane arrow for any creature who has been corrupted. Should a corrupted creature touch the bow, it will cause fire damage until the the creature releases the bow.

  “This bow requires a strength of 80?” I asked.

  “Are you not strong?” she asked in response, running her hand over the muscles in my arm.

  “Is it going to, I mean, what kind of arrows should I use with this?” I asked. It was an odd question to pop out of my mouth, and yet, it made sense. I figured it was the fletching skill acting up.

  She touched the bow. There was a slight flash of light, and Eona smiled at me.

  I took a peek at the bow’s stats again.

  Eona’s Bone Bow of Cleansing

  Item Type: Mythic

  Item Class: Two-handed Ranged

  Material: Celestial Bone

  Damage: 400-1000 (Piercing), Double Damage to Corrupted Enemies

  Durability: n/a

  Weight: 4.8 lbs

  Requirements: Str 90

  Description: A longbow formed from a bone of Eona herself, the Bone Bow of Cleansing causes any arrow fired to be considered a bane arrow for any creature who has been corrupted. Should a corrupted creature touch the bow, it will cause fire damage until the the creature releases the bow. Arrows fired from the Bone Bow of Cleansing will not break until it has hit a target.

  “Okay,” I said, “thank you, but you also upped the strength requirement by ten.”

  “I had to balance the additional bonus with an additional penalty,” she said as if I should have known.

  “You know this is a really powerful item,” I said.

  “I only give it to you for this quest, you must return it to me once you have succeeded.”

  “And if I fail?”

  “Then a piece of me will be gone forever, and I will likely be too weak to defend against those who wish to take my place in the pantheon.”

  “So not only is the fate of the world resting on my shoulders, but yours as well. Why don't you just keep the bow? I can—”

  “Despite your prodigious strength, you are not a match for the entirety of the corruption, Montana of Coggeshall. Were it one, or even ten, I would not give of myself in this way.”

  “Your quest mentioned healing the corrupt. Is there, I mean, do you know of a way to heal them?”

  “No. But my ignorance of a cure does not mean cleansing the corruption is impossible. I am also sending you one of my priests. He should be nearing Coggeshall as we speak. I ask of you to keep an eye out for him. He shows promise, but is young. Inexperienced.”

  “Uh, we’re under siege at the moment. Do you have a way of getting him in?”

  “He is resourceful. He will make it.” There was a bit of a pause before she added, “I think.”

  “A Cleric. Got it. Can you—”

  “I must cut our visit short — there are others who await their turn to speak to you—”

  “What—”

  “Succeed where others have failed, Montana. And beware, for the corruption is already among those behind your walls.”

  “What? Hey—”

  She was gone. I was left struggling in my bedrolls against the walls of Coggeshall.

  Chapter 119

  There was a certain level of confusion trying to transition between realities, and it took me a moment to recenter myself. My armor was in a pile next to me. I had a new pair of EonaPants on, with similar stat bonuses for swimming. The Bow of Cleansing leaned against the wall, glimmering softly. I grabbed it, and put my hand on the string. I gave it a test pull. It was heavy, even for me. I knew better than to let the string go, another Boy Scout lesson paying off. Or maybe it was the bonus levels in archery I got from Eona’s blessing… Either way, I knew that a heavy bow like Eona’s could tear itself to pieces if there wasn’t an arrow to take the energy. It was definitely a cool piece of kit, and something that was vastly overpowered, at least in my estimation. I shuddered. Some serious shit was about to go down.

  For now, it was still quiet around Coggeshall. I saw guards standing above the gate, fires lit, snow falling softly. It was almost beatific. I pulled my blanket/bedroll around myself tighter, then leaned my head against the wall, ready for my next nocturnal visitation, wondering how Eona had known some other entities were waiting to talk to me.

  Which, naturally, happened as soon as I drifted to sleep.

  I stood, in just my EonaPants, naturally, in an ethereal space. A fire burned brightly in front of me, green flames towering to the sky. Translucent forms barely recognizable as male and female elves came around the fire and stood before me.

  A woman, her face alternating between bone and skin so fast it was difficult to keep my eyes on hers, stepped forward so she was almost touching me. She seemed to raise up until she was eye-level with me, but it could just as easily have been me who shrank.

  “Montana,” she said, “you have been brought into the House of Coggeshall by our last scion. You are now the remaining scion of Coggeshall. Do you deny it?”

  “No,” I said, genuinely confused about what sort of answer she expected in return. “That sounds pretty on par with what I thought happened.”

  “You were not born of this world, and yet our scion thought to make you his heir. Do you deny it?”

  “Nope.”

  “Your actions have brought honor to our house. You have fought to protect the innocent. You have fought to make a new home for House Coggeshall. Your actions have brought you here. Await your judgement.”

  I put up my hands, and gave the best smile I could muster, very much wanting to say that I felt they could have done the judging without me if I wasn’t going to have a part in the process.

  The figures coalesced into the fire, and, I guess, had a chat. I don’t really know — I couldn’t hear if they were talking, and I really couldn’t discern anything else that might’ve been going on. I tried to look around the rest of the space, but it was just darkness. After a moment or two, the figures swirled out, some disappearing, before the main woman popped into view again right in front of me.

  “Montana of Coggeshall, you have defended the new Coggeshall lands at great peril to yourself. You have defended the weak, punished the wicked. You are an honorable member of the House of Coggeshall, and the House of Coggeshall welcomes you as its son and scion.”

  There was a bright flash of light, and though it only lasted for the barest of heartbeats, I could see what it illuminated: thousands of figures, men and women, all looking at me. And though I had no reason to know, I knew it was the entirety of House Coggeshall arrayed in front of me to welcome me into the fold. Alternating waves of joy and an aching sadness washed over me, happy to be part of such a big family and torn apart by the realization that ultimately, I was still alone.

  In front of me, the figure gestured up and the green fire flared up, illuminating the House Coggeshall Heraldic Achievement. At the top was a banner with the slogan of House Coggeshall: The Rock of the Empire. I liked it, sounded pretty damn good. Below the banner was a small crown. It was a simple steel thing, something between a crown and a helm, really. There was a double-headed bird below that, which I somehow knew was a Northern Roc, and below the bird was a chain with different sized links made of different metals that ultimately wrapped all the way around the achievement. As I squinted, I realized each link had a name on it, and, once again, I innately knew that these links represented Emperors of Glaton, and the chain reached all the way back to the original Emperor. This was called a torse. There was a big helm beneath the torse, silver with a golden visor, and on either side of the helm hung brightly colored banners, red and silver. Below the helm was a golden crown with golden leaves pointing upward. Then came the shield, upon which were four equal sections, two red and two grey. The same ba
ndersnatch was on the center of the shield, looking as fierce as ever. On either side of the shield were the Imperial eagles, talons and wings put so it looked like they were holding the shield. Finally, below the whole thing was a fancy sort of scrollwork with the family motto: For the People. For the Realm. All in all, the thing was badass.

  I had a moment to look over the Achievement, and then it slammed into me. It felt like my entire chest was on fire. I spun through the air, except it wasn’t air. It was just space. Or, maybe, it was just the inside of my head. Then I hit the ground, and everything hurt.

  Coggeshall Heraldic Achievement (complete) - You are granted permission to use family buildings as you see fit, granted control of family funds, granted permission to use the family name, granted permission to name an heir, granted permission to expand the family, granted permission to bestow aspects of the Coggeshall Heraldic Achievement. You gain ten levels in the skill Shield. You gain the ability Imperial Favor. You gain the ability House Scion.

  Chapter 120

  I sat up slowly — my body hurt, so I didn’t want to push it. The snow had stopped, but given how much was covering my body, the storm had gone on quite a while. I brushed myself off, stood up, and took a deep breath. I did the thing I was slightly regretting having to do, I pulled up my character sheet, and I took a look at the whole kit and caboodle.

  Montana - Lvl 24 Burgmann

  Traits

  Race: Royal Fallen

  Height: 6’5”

  Weight: 410 lbs

  Eye Color: Hazel

  Hair Color: Blonde

  Renown: 375 - Your name is known to some, but they know not why.

  Statistics

  HP: 429

  STAM: n/a

  MP: 636

  Armor: +0 (none)

  Active Effects: Frightful Presence

  Attributes

  Strength: 101

  Agility: 36

  Dexterity: 39

  Constitution: 68

  Wisdom: 24

  Intelligence: 20

  Charisma: 32

  Luck: 34

  Unassigned points: 0

  Skills

  Riding - improvised (Lvl 1)

  Falling (Lvl 3)

  Animal Handling (Lvl 5)

  Harvesting (Lvl 5)

  Swords (Lvl 22)

  Spears (Lvl 41)

  Unarmed Combat (Lvl 11)

  Axes (Lvl 22)

  Large Weapon Throwing (Lvl 28)

  Warhammers (Lvl 25)

  Light Armor (Lvl 5)

  Heavy Armor (Lvl 8)

  Stealth (Lvl 5)

  Improvised Weaponry (Lvl 5)

  Swimming (Lvl 16)

  Fishing (Lvl 5)

  Carving (Lvl 6)

  Crafting (Lvl 5)

  Wooden Weapon-Making (Lvl 1)

  Intimidation (Lvl 11)

  Detect Traps (Lvl 45)

  Lumberjack (Lvl 21)

  Tracking (Lvl 24)

  Shields (Lvl 38)

  Archery (Lvl 20)

  Fletching (Lvl 10)

  Abilities

  Darkvision

  The Sword of My Enemy is My Sword

  Iron Will

  Make An Entrance

  Stand Tall

  Regal Bearing

  Rallying Cry

  Battle Frenzy

  Art of Movement

  Labyrinthine Recall

  Detect Mimic

  Indomitable

  Swift Tracker

  Veritasium

  Detect Metals and Minerals

  Tremorsense

  Unbreakable Skeleton

  Imperial Favor - Once per day, you may sway the feelings of a loyal Imperial citizen in your favor.

  House Scion - You may admit or banish members of your house.

  Boons

  Powerful Build (Mister Paul)

  Regeneration (Mister Paul)

  Gift of Gab (Mister Paul)

  Monstrous Companion (Typhon)

  Indicium

  Coggeshall Heraldic Achievement (complete) - You are granted permission to use family buildings as you see fit, granted control of family funds, granted permission to use the family name, granted permission to name an heir, granted permission to expand the family, granted permission to bestow aspects of the Coggeshall Heraldic Achievement. You gain ten levels in the skill Shield. You gain the ability Imperial Favor. You gain the ability House Scion.

  Eona’s Blessing of the Spear - Eona blesses you with +10 spear, +7 swimming, +5 fishing, +10% movement in water, +3 Agility

  Indicium of Imperial Prerogative: Magic - You are permitted to perform magic within the Empire of Glaton

  Royal - You are identified as being of Royal Blood, and gain the abilities Stand Tall and Regal Bearing

  Dungeon of the Ancients Indicium - You gain the following skills and/or abilities: Art of Movement, Labyrinthine Recall, Detect Mimic 20 ft, Indomitable, Detect Traps +45 levels, Swift Tracker, Veritasium, and Detect Metals and Minerals.

  Slayer - As a living embodiment of death, know that you cause Frightful Presence. Your enemies now have a chance to be frightened when they are aware of you.

  Typhon’s Mark of the Beast - Typhon blesses you with +10 intimidation, tremorsense, labyrinthine recall, and +5 Strength.

  Zothys’ Blessing of the Protector. You gain 25 levels in shield and +3 Constitution.

  Eona’s The Blessing of the Hunt — You receive +20 skill levels in Archery, +15 skill levels in tracking, +10 skill levels in fletching, +10% harder to detect while moving, +3 Dex.

  Titles

  Duke of Coggeshall

  Duchal heir of Old Lattimoore

  Count of Duhamel

  Count of Helgand

  Count of Dunnismeer

  Relationships

  Rumib Pass (destroyed) - Liked

  Osterstadt - Distrusted

  Languages

  Goblin

  Imperial Common

  Mahrduhmese

  Dark Goblin

  Ursusian

  Spells

  Lifeform Identification (Lvl 1)

  Heal Other (lvl 3)

  Humus (lvl 1)

  Identify Object (Lvl 3)

  Tame - Greater (Lvl 1)

  Then I started into a stretching routine, doing my best to get all the stiffness out of my muscles. A little jumping up and down, moving left and right, touching my toes, and I felt ready to go.

  Which meant it was time to put my clothes back on. I pulled on my shirt, my gambeson, my chainmaille, and so on and so on. Getting dressed in Vuldranni was a completely different experience than Earth. There were layers upon layers. I didn’t want to think about what it might be like when actual winter came along and I had to wear things like cloaks and coats and scarves, or whatever else I needed in order to stay alive through the blizzards these mountains produced.

  But before I could get the last layer on, the real serious armor, I heard horse hooves coming from the tunnel. Thundering horse hooves. I bolted for the gate.

  The guards stood alert, lined up on the wall with their bows and spears at the ready. I ran right by them, hurdled the crenellations, and flew over the wall. I landed with a roll. The magic lights in the tunnel gave the whole place an eerie glow, and I could see a mess of horsemen coming my way. Lots of lances, not quite so much armor, lots of laughing. They were out on a hunt.

  What they were hunting, I couldn’t see. Something small moving fast, making impressive cuts left and right. But whatever it was, it was losing steam, and the horsemen were gaining.

  There was a kerfuffle as a few of the horsemen got tangled up, blocking enough of the tunnel that their quarry managed to a real lead. A tiny figure with a bright furry head and a small black cloak covering its tiny body rushed towards me, and by extension, the end of the tunnel and Coggeshall beyond.

  I thought there was a chance the thing was going to make it. But then one of the horseman, a guy with some choice armor in bright colors, broke free of his mates and r
eally got his destrier moving. I swear there were sparks coming off the horse’s feet. At the speed he was going, the little furry dude was straight-up out of luck.

  Unless I chose to intervene.

  Which would probably be a bad thing, politically speaking. I would be getting in the way of one of the knights beholden to the asshole beholden to Valamir. That’d probably give them leave to throw down on my little city, even more so than they already were. Was that worth it? Was it worth putting myself and my people at risk to save a little furry fellow from a pompous knight working for the bad man?

  Fuck yeah.

  I took a heartbeat to strategize, calculating the time between the approaching lance and the running furry thing. I pulled a big Legionary shield from my unfillable knapsack, slid my arm into it, and raced forward. I leapt, bringing the shield up high before slamming it down on the ground, right behind the little furry guy. I hit my crouch just as the lance crashed into my shield.

  It hurt. A lot. The shock of the hit radiated through my body, but I held my ground. The lance shattered as it struck the shield, wood and metal bits flying everywhere. Also flying? The knight. Well, not flying so much as stopping suddenly, hanging in the air for a moment, and then dropping to the ground.

  The horse thundered right on by, skirting me and the shield on its way to the gate. The little furry dude was like a miniature Lutra. His little black eyes met mine, and went wide. Then he passed out. So I slung him over my shoulder and stood up.

  The horse wandered around up by the gate, a little unsteady, a lot unsure, considering his rider was moaning and rolling around on the ground. The rest of the knights looked at me, but didn’t seem willing to come any closer. I walked over to the broken knight, seeing blood seeping out from his nose. He wasn’t fully armored — it looked like he’d just grabbed his horse and lance and taken chase. Maybe that was why the rest of his buddies weren’t keen on engaging me.

 

‹ Prev