by David Brooks
I hadn’t felt so homesick since, possibly, the last time I’d camped by myself. In three days, the California woman I live with would be going to watch the Super Bowl with friends of ours, and when I thought of sitting beside her on a sofa and drinking a martini and rooting for the Green Bay quarterback Aaron Rodgers, who’d been a star at California, I felt desperate to escape the islands. Before leaving for Masafuera, I’d already seen Robinson’s two endemic land-bird species, and the prospect of another week there, with no chance of seeing something new, seemed suffocatingly boring—an exercise in deprivation from the very busyness that I’d been so intent on fleeing, a busyness whose pleasurability I appreciated only now.
Back on Robinson, I enlisted my innkeeper, Ramón, to try to get me on one of the following day’s flights. Both flights turned out to be full, but while I was eating lunch the local agent of one of the air companies happened to walk into the inn, and Ramón pressed her to let me fly on a third, cargo-only flight. The agent said no. But what about the copilot seat? Ramón asked her. Couldn’t he sit in the copilot seat? No, the agent said, the copilot seat, too, would be filled with cartons of lobster.
And so, although I no longer wanted it, or because I didn’t want it, I had the experience of being truly stranded on an island. I ate the same bad Chilean white bread at every meal, the same nondescript fish served without sauce or seasoning at every lunch and dinner. I lay in my room and finished Robinson Crusoe. I wrote postcards in reply to the stack of mail I’d brought along. I practiced mentally inserting into Chilean Spanish the s’s that its speakers omitted. I got better views of the Juan Fernández firecrown, a splendid large, cinnamon-colored hummingbird severely endangered by invasive plant and animal species. I hiked over the mountains to a grassland where the island’s annual cattle-branding festival was being held, and I watched horseback riders drive the village’s herd into a corral. The setting was spectacular—sweeping hills, volcanic peaks, whitecapped ocean—but the hills were denuded and deeply gouged by erosion. Of the hundred-plus cattle, at least ninety were malnourished, the majority of them so skeletal it seemed remarkable that they could even stand up. The herd had historically been a reserve source of protein, and the villagers still enjoyed the ritual of roping and branding, but couldn’t they see what a sad travesty their ritual had become?
With three more days to fill and my knees worn out by downhill hiking, I had no choice but to start reading Samuel Richardson’s first novel, Pamela, which I’d brought along mainly because it’s a lot shorter than Clarissa. All I’d known about Pamela was that Henry Fielding had satirized it in Shamela, his own first venture into novel writing. I hadn’t known that Shamela was only one of many works published in immediate response to Pamela, and that Pamela, indeed, had been possibly the biggest news of any kind in London in 1741. But as soon as I started reading it, I could see why: the novel is compelling and electric with sex and class conflicts, and it details psychological extremes at a level of specificity like nothing before it. Pamela Andrews isn’t everything and more. She’s simply and uniquely Pamela, a beautiful servant girl whose virtue is under sustained and ingenious assault by the son of her late employer. Her story is told through her letters to her parents, and when she finds out that these letters are being intercepted and read by her would-be seducer, Mr. B., she continues to write them while knowing that Mr. B. will read them. Pamela’s piousness and self-dramatizing hysterics were bound to infuriate a certain kind of reader (one of the books published in response satirized Richardson’s subtitle, Virtue Rewarded, as Feign’d Innocence Detected), but underneath her strident virtue and Mr. B.’s lascivious machinations is a fascinatingly rendered love story. The realistic power of this story was what made the book such a groundbreaking sensation. Defoe had staked out the territory of radical individualism, which has remained a fruitful subject for novelists as late as Beckett and Wallace, but it was Richardson who first granted full fictional access to the hearts and minds of individuals whose solitude has been overwhelmed by love for someone else.
Exactly halfway through Robinson Crusoe, when Robinson has been alone for fifteen years, he discovers a single human footprint on the beach and is literally made crazy by “the fear of man.” After concluding that the footprint is neither his own nor the Devil’s but, rather, some cannibal intruder’s, he remakes his garden island into a fortress, and for several years he can think of little but concealing himself and repelling imagined invaders. He marvels at the irony that
I whose only affliction was, that I seem’d banish’d from human society, that I was alone, circumscrib’d by the boundless ocean, cut off from mankind, and condemn’d to what I call’d silent life . . . that I should now tremble at the very apprehensions of seeing a man, and was ready to sink into the ground at but the shadow, or silent appearance of a man’s having set his foot in the island.
Nowhere was Defoe’s psychology more acute than in his imagination of Robinson’s response to the rupture of his solitude. He gave us the first realistic portrait of the radically isolated individual, and then, as if impelled by novelistic truth, he showed us how sick and crazy radical individualism really is. No matter how carefully we defend ourselves, all it takes is one footprint of another real person to recall us to the endlessly interesting hazards of living relationships. Even Facebook, whose users collectively spend billions of hours renovating their self-regarding projections, contains an ontological exit door, the Relationship Status menu, among whose options is the phrase “It’s complicated.” This may be a euphemism for “on my way out,” but it’s also a description of all the other options. As long as we have such complications, how dare we be bored?
MALCOLM GLADWELL
Creation Myth
FROM The New Yorker
IN LATE 1979, a twenty-four-year-old entrepreneur paid a visit to a research center in Silicon Valley called Xerox PARC. He was the cofounder of a small computer startup down the road, in Cupertino. His name was Steve Jobs.
Xerox PARC was the innovation arm of the Xerox Corporation. It was, and remains, on Coyote Hill Road, in Palo Alto, nestled in the foothills on the edge of town, in a long, low concrete building, with enormous terraces looking out over the jewels of Silicon Valley. To the northwest was Stanford University’s Hoover Tower. To the north was Hewlett-Packard’s sprawling campus. All around were scores of other chip designers, software firms, venture capitalists, and hardware makers. A visitor to PARC, taking in that view, could easily imagine that it was the computer world’s castle, lording over the valley below—and, at the time, this wasn’t far from the truth. In 1970, Xerox had assembled the world’s greatest computer engineers and programmers, and for the next ten years they had an unparalleled run of innovation and invention. If you were obsessed with the future in the seventies, you were obsessed with Xerox PARC—which was why the young Steve Jobs had driven to Coyote Hill Road.
Apple was already one of the hottest tech firms in the country. Everyone in the Valley wanted a piece of it. So Jobs proposed a deal: he would allow Xerox to buy a hundred thousand shares of his company for a million dollars—its highly anticipated IPO was just a year away—if PARC would “open its kimono.” A lot of haggling ensued. Jobs was the fox, after all, and PARC was the henhouse. What would he be allowed to see? What wouldn’t he be allowed to see? Some at PARC thought that the whole idea was lunacy, but, in the end, Xerox went ahead with it. One PARC scientist recalls Jobs as “rambunctious”—a fresh-cheeked, caffeinated version of today’s austere digital emperor. He was given a couple of tours, and he ended up standing in front of a Xerox Alto, PARC’s prized personal computer.
An engineer named Larry Tesler conducted the demonstration. He moved the cursor across the screen with the aid of a “mouse.” Directing a conventional computer, in those days, meant typing in a command on the keyboard. Tesler just clicked on one of the icons on the screen. He opened and closed “windows,” deftly moving from one task to another. He wrote on an elegant word-processing progr
am, and exchanged e-mails with other people at PARC, on the world’s first Ethernet network. Jobs had come with one of his software engineers, Bill Atkinson, and Atkinson moved in as close as he could, his nose almost touching the screen. “Jobs was pacing around the room, acting up the whole time,” Tesler recalled. “He was very excited. Then, when he began seeing the things I could do onscreen, he watched for about a minute and started jumping around the room, shouting, ‘Why aren’t you doing anything with this? This is the greatest thing. This is revolutionary!’”
Xerox began selling a successor to the Alto in 1981. It was slow and underpowered—and Xerox ultimately withdrew from personal computers altogether. Jobs, meanwhile, raced back to Apple and demanded that the team working on the company’s next generation of personal computers change course. He wanted menus on the screen. He wanted windows. He wanted a mouse. The result was the Macintosh, perhaps the most famous product in the history of Silicon Valley.
“If Xerox had known what it had and had taken advantage of its real opportunities,” Jobs said, years later, “it could have been as big as IBM plus Microsoft plus Xerox combined—and the largest high-technology company in the world.”
This is the legend of Xerox PARC. Jobs is the biblical Jacob and Xerox is Esau, squandering his birthright for a pittance. In the past thirty years, the legend has been vindicated by history. Xerox, once the darling of the American high-technology community, slipped from its former dominance. Apple is now ascendant, and the demonstration in that room in Palo Alto has come to symbolize the vision and ruthlessness that separate true innovators from also-rans. As with all legends, however, the truth is a bit more complicated.
After Jobs returned from PARC, he met with a man named Dean Hovey, who was one of the founders of the industrial-design firm that would become known as IDEO. “Jobs went to Xerox PARC on a Wednesday or a Thursday, and I saw him on the Friday afternoon,” Hovey recalled. “I had a series of ideas that I wanted to bounce off him, and I barely got two words out of my mouth when he said, ‘No, no, no, you’ve got to do a mouse.’ I was, like, ‘What’s a mouse?’ I didn’t have a clue. So he explains it, and he says, ‘You know, [the Xerox mouse] is a mouse that cost three hundred dollars to build and it breaks within two weeks. Here’s your design spec: Our mouse needs to be manufacturable for less than fifteen bucks. It needs to not fail for a couple of years, and I want to be able to use it on Formica and my blue jeans.’ From that meeting, I went to Walgreens, which is still there, at the corner of Grant and El Camino in Mountain View, and I wandered around and bought all the underarm deodorants that I could find, because they had that ball in them. I bought a butter dish. That was the beginnings of the mouse.”
I spoke with Hovey in a ramshackle building in downtown Palo Alto, where his firm had started out. He had asked the current tenant if he could borrow his old office for the morning, just for the fun of telling the story of the Apple mouse in the place where it was invented. The room was the size of someone’s bedroom. It looked as if it had last been painted in the Coolidge administration. Hovey, who is lean and healthy in a Northern California yoga-and-yogurt sort of way, sat uncomfortably at a rickety desk in a corner of the room. “Our first machine shop was literally out on the roof,” he said, pointing out the window to a little narrow strip of rooftop covered in green outdoor carpeting. “We didn’t tell the planning commission. We went and got that clear corrugated stuff and put it across the top for a roof. We got out through the window.”
He had brought a big plastic bag full of the artifacts of that moment: diagrams scribbled on lined paper, dozens of different-size plastic mouse shells, a spool of guitar wire, a tiny set of wheels from a toy train set, and the metal lid from a jar of Ralph’s preserves. He turned the lid over. It was filled with a waxlike substance, the middle of which had a round indentation in the shape of a small ball. “It’s epoxy casting resin,” he said. “You pour it, and then I put Vaseline on a smooth steel ball, and set it in the resin, and it hardens around it.” He tucked the steel ball underneath the lid and rolled it around the tabletop. “It’s a kind of mouse.”
The hard part was that the roller ball needed to be connected to the housing of the mouse, so that it didn’t fall out, and so that it could transmit information about its movements to the cursor on the screen. But if the friction created by those connections was greater than the friction between the tabletop and the roller ball, the mouse would skip. And the more the mouse was used, the more dust it would pick up off the tabletop, and the more it would skip. The Xerox PARC mouse was an elaborate affair, with an array of ball bearings supporting the roller ball. But there was too much friction on the top of the ball, and it couldn’t deal with dust and grime.
At first, Hovey set to work with various arrangements of ball bearings, but nothing quite worked. “This was the ‘aha’ moment,” Hovey said, placing his fingers loosely around the sides of the ball, so that they barely touched its surface. “So the ball’s sitting here. And it rolls. I attribute that not to the table but to the oldness of the building. The floor’s not level. So I started playing with it, and that’s when I realized: I want it to roll. I don’t want it to be supported by all kinds of ball bearings. I want to just barely touch it.”
The trick was to connect the ball to the rest of the mouse at the two points where there was the least friction—right where his fingertips had been, dead center on either side of the ball. “If it’s right at midpoint, there’s no force causing it to rotate. So it rolls.”
Hovey estimated their consulting fee at thirty-five dollars an hour; the whole project cost perhaps a hundred thousand dollars. “I originally pitched Apple on doing this mostly for royalties, as opposed to a consulting job,” he recalled. “I said, ‘I’m thinking fifty cents apiece,’ because I was thinking that they’d sell fifty thousand, maybe a hundred thousand of them.” He burst out laughing, because of how far off his estimates ended up being. “Steve’s pretty savvy. He said no. Maybe if I’d asked for a nickel, I would have been fine.”
Here is the first complicating fact about the Jobs visit. In the legend of Xerox PARC, Jobs stole the personal computer from Xerox. But the striking thing about Jobs’s instructions to Hovey is that he didn’t want to reproduce what he saw at PARC. “You know, there were disputes around the number of buttons—three buttons, two buttons, one-button mouse,” Hovey went on. “The mouse at Xerox had three buttons. But we came around to the fact that learning to mouse is a feat in and of itself, and to make it as simple as possible, with just one button, was pretty important.”
So was what Jobs took from Xerox the idea of the mouse? Not quite, because Xerox never owned the idea of the mouse. The PARC researchers got it from the computer scientist Douglas Engelbart, at Stanford Research Institute, fifteen minutes away on the other side of the university campus. Engelbart dreamed up the idea of moving the cursor around the screen with a standalone mechanical “animal” back in the mid-1960s. His mouse was a bulky, rectangular affair, with what looked like steel roller-skate wheels. If you lined up Engelbart’s mouse, Xerox’s mouse, and Apple’s mouse, you would not see the serial reproduction of an object. You would see the evolution of a concept.
The same is true of the graphical user interface that so captured Jobs’s imagination. Xerox PARC’s innovation had been to replace the traditional computer command line with onscreen icons. But when you clicked on an icon, you got a pop-up menu: this was the intermediary between the user’s intention and the computer’s response. Jobs’s software team took the graphical interface a giant step further. It emphasized “direct manipulation.” If you wanted to make a window bigger, you just pulled on its corner and made it bigger; if you wanted to move a window across the screen, you just grabbed it and moved it. The Apple designers also invented the menu bar, the pulldown menu, and the trash can—all features that radically simplified the original Xerox PARC idea.
The difference between direct and indirect manipulation—between three buttons and one bu
tton, three hundred dollars and fifteen dollars, and a roller ball supported by ball bearings and a free-rolling ball—is not trivial. It is the difference between something intended for experts, which is what Xerox PARC had in mind, and something that’s appropriate for a mass audience, which is what Apple had in mind. PARC was building a personal computer. Apple wanted to build a popular computer.
In a recent study, The Culture of Military Innovation, the military scholar Dima Adamsky makes a similar argument about the so-called revolution in military affairs. RMA refers to the way armies have transformed themselves with the tools of the digital age—such as precision-guided missiles, surveillance drones, and real-time command, control, and communications technologies—and Adamsky begins with the simple observation that it is impossible to determine who invented RMA. The first people to imagine how digital technology would transform warfare were a cadre of senior military intellectuals in the Soviet Union, during the 1970s. The first country to come up with these high-tech systems was the United States. And the first country to use them was Israel, in its 1982 clash with the Syrian air force in Lebanon’s Bekaa Valley, a battle commonly referred to as “the Bekaa Valley turkey shoot.” Israel coordinated all the major innovations of RMA in a manner so devastating that it destroyed nineteen surface-to-air batteries and eighty-seven Syrian aircraft while losing only a handful of its own planes.
That’s three revolutions, not one, and Adamsky’s point is that each of these strands is necessarily distinct, drawing on separate skills and circumstances. The Soviets had a strong, centralized military bureaucracy, with a long tradition of theoretical analysis. It made sense that they were the first to understand the military implications of new information systems. But they didn’t do anything with it, because centralized military bureaucracies with strong intellectual traditions aren’t very good at connecting word and deed.