The Pyramid Game

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The Pyramid Game Page 49

by David Petrie


  Rend

  Once the sister city to Torn, the majestic kingdom of Rend fell to the greed of its ruler, who attempted to offer the city to the Nightmare Rasputin to form a contract. Its palace, Castle Alderth, has become a frozen tomb, home to nothing but death and darkness. Even now, it remains waiting for the day that someone breaks its curse.

  Reliqua

  The city of rest and relaxation. Its inhabitants walk the streets of this tropical paradise at a leisurely pace. Home of the Jewel of the Sea, a crystal pyramid that towers over the tranquil streets.

  Thrift

  A city-wide bazar where cultures of all worlds mingle. All are welcome, none are turned away.

  Torn

  A winter kingdom not for the faint of heart. Its throne has been in near constant dispute since Carpe Noctem was released.

  Class List

  Melee

  FURY – Fast, loud, and full of style. In the right hands, this class can dish out an impressive amount of damage. That is, if they can actually hit their targets.

  Weapon: pistols

  LEAF – At home sniping from the trees, this class will attack from where you least expect it.

  Weapon: bows

  COIN – Don’t take your eyes off this class for a second, lest you find yourself a few items lighter. Coins excel at stealth and mobility.

  Special equipment: grappling line

  Weapon: daggers

  BLADE – You can’t argue with a classic. This swordsman class is best suited for attacking.

  Weapons: sabers, rapiers, and katanas

  SHIELD – Built to last, this class specializes in protecting others.

  Special equipment: shield gauntlet

  Weapon: straight swords

  WHIP – A trainer class capable of keeping a familiar.

  Weapon: whips

  RAGE – Known for its capability to equip anything as a weapon, this class is built for all-out attacks.

  Primary weapons: anything and everything

  FIST – This unique class has two different paths. On one hand, the MONK is capable of infusing their hits with mana. On the other, the THUG is a brawler through and through.

  Weapons: gloves, brass knuckles, and their bare hands

  RAIN – Death from above. This class can use their mana to augment their movement, often launching themselves into the air to attack when least expected.

  Weapon: polearms

  Magic Users

  BREATH MAGE – This frail but kind class can keep their party alive through whatever the world may throw at them.

  Special equipment: casters

  Weapons: clubs, canes, and additional casters

  CAULDRON MAGE – Specializing in destruction, this mage class is slow but dangerous.

  Special equipment: casters

  Weapons: clubs, canes, and additional casters

  VENOM MAGE – This mage class excels at slowing the enemy down, weakening a target, and causing damage over time.

  Special equipment: casters

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