Losing Money to Be a Tycoon c1-883

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Losing Money to Be a Tycoon c1-883 Page 63

by Inebriation-seeking Blue Shirt, 青衫取醉


  Combining both a sense of immersion and distance to the game, a very distinct gaming experience had been produced. One could be brought right into the game and experience the joy, anger, sorrow, and happiness of being a game designer—to be elated by players’ cheers and happiness while feeling pleased by the media’s praise.

  On the other hand, one was also kept in an objective, calm, and being monitored-by-a-higher-power state.

  This experience was very rare. As much as Qiao Liang had played many standalone games before, this was his first time trying something like this.

  “This is strange; why does this game… seem not bad?”

  Qiao Liang was more and more certain that Boss Pei was doing this out of revenge; he bore a grudge! This game… if it was publicized normally, a high-quality sponsored partnership video could be made with no issues whatsoever.

  Why had Boss Pei asked him to do that sort of video?

  If he doesn’t have beef with me, then what?!

  Feeling a little curious and rather unhappy, Qiao Liang continued to play the game.

  Chapter 116 - New Segment: “Products of the Gods”!

  Translator: Atlas Studios Editor: Atlas Studios

  In a mere one-odd hour, Qiao Liang had already completed his first run of the game. Evidently, this game encouraged multiple tries; after one finished the game once, he would then be returned to the very first room and start from the beginning. What was different was when the second try began, players would get some initial funds based on the previous play(s).

  Some unique game genres in the game like MMORPG required a huge sum of development funds. When players who just started out tried to choose this genre, unless they made every single choice correctly, if not; the chances of success were zero. They would fail because of a lack of funds.

  However, with some initial funding from the second try, the rate of success would be higher for such larger-scale genres.

  Qiao Liang did not immediately start on his second try but actually sunk deep in thought.

  This game… was rather special!

  It was hard to describe this feeling.

  When the game had first begun, Qiao Liang was stunned. It kept on picking on his inertial thinking and threw all his supposed game knowledge out of the window. The game’s name was Game Designer; the content was as such. Gamers had to take on the role of a game designer and design a game that would be assessed and evaluated by the games market ultimately.

  When he had first entered the game, there weren’t many things that stood out to him; Qiao Liang actually wanted to quit.

  Although this game supported using both a mouse and a joystick, players could only at most move around or change their viewpoint. The entire gameplay comprised running around continuously; even doors were opened for them, and they didn’t even need to interact by opening the doors, much less having any fighting elements to it.

  After running into a room and choosing one of the doors, that meant the game had proceeded to the next key segment. If it wasn’t that this game’s artistic style was indeed outstanding and the scenes within each room were very on-point, Teacher Qiao felt that he would have stopped playing right at the beginning.

  Something else that irked people was… the voice-over.

  Originally, Qiao Liang had thought the voice-over was only simply narrating the background story of the game. However he played, he realized that this voice-over was actually around the whole time. It kept on making its presence known as well.

  It kept on laughing at me; it has never stopped!

  After entering a room and making a choice, the voice-over would use that cheap and provocative tone to suggest something.

  For example, when selecting between low and high paywalls, the voice-over would try his best to insinuate players to choose the high paywalls option. The worst was this voice-over was probably a professional management trainee; his sarcasm was extremely on-point!

  If he didn’t go along with the voice-over suggestion, he would be mocked. If he went according to it and ultimately still failed, he would still be mocked.

  All in all, this voice-over’s presence was to give bad ideas and then continuously attack the players’ self-confidence. Its words were extremely venomous while it really triggered people to want to beat it.

  Many a time, Qiao Liang had been so infuriated that he actually wanted to yank the voice-over out from the computer screen and beat it up good.

  Qiao Liang was very puzzled; what was the point of this voice-over’s presence?

  Was it just to disgust players? That did not make any sense!

  Confusion and anger… these were Qiao Liang’s first impressions of the game.

  However, as he progressed in the game, Teacher Qiao actually felt something different. He discovered that that teasing voice-over was actually the hidden essence of this game! If one purposely did not choose according to the voice-over among the array of choices available, the voice-over would have different responses.

  At the beginning, the voice-over would not seem to care and just pretend to be a little helpless. Slowly, the voice-over would start to grow a little irritated and start to explain to players what the consequences of not listening to it were. Then, the voice-over would become angrier and vexed as its words would become sharper and harsher, and it wouldn’t hold anything back. After being enraged, it would then explode just like thunder.

  Until the end, where the voice-over would enter a stage of resignation and indicate that the player was useless as it would adopt an ‘I’ll quietly watch and see what other stunts you can pull’ stance.

  At every concluding scene, the voice-over’s response would be very interesting.

  If players listened to its recommendations but failed, the voice-over would mock them coldly; it would mock them for being people-pleasers and without their own opinion, that they deserved to fail. If players did not listen to its recommendation and failed, the voice-over would still mock coldly and indicate that if players had listened to it, they would not have failed; and they deserve it. If players did not listen to the voice-over and still succeeded, the voice-over would become adamant that if its advice had been taken, players could have gotten a greater success!

  Although no matter what the sarcasm would still come, the difference was when players succeeded, the voice-over’s tone would be rather sulky; it was very interesting.

  Qiao Liang suddenly grew intrigued by this dubbing person and was curious how he managed to do this. How had he managed to grasp voice-over so well and knew the different levels of each emotion confidently!

  While being teased by the voice-over, Qiao Liang once again found many interesting points of this game.

  After close investigation, the artistic style of this game was not only ‘not bad’, but ‘very outstanding’! The snapshots in each setting were especially good at boosting the atmosphere. Together with the perfect music and sound effects, the realness of the setting would be enhanced. By looking at both settings big and small, this was evident.

  The unique artistic style made this game’s artistic feel very strong; it was very classy. From the second try onwards, after trying different combinations in choices, Qiao Liang reached a different ending; however, it was all a huge surprise to him!

  The first try, as he had listened to the voice-over’s advice and had chosen a high paywall, the game’s reputation had become bad. Although he earned money, the sustainability of the game was called into question and mocked by the voice-over.

  The second try, Qiao Liang became obedient as he chose a benign and less expensive method. Ultimately, as the game did not have enough revenue due to players paying too little, he could not recoup his costs and was mocked once more.

  The third door, Qiao Liang completely listened to the voice-over. This time, it was even worse; and the voice-over had mocked him bitterly.

  Qiao Liang was really so angry he wanted to smash his joystick.

  This was really messed up! Why was it that
every decision led to a bad ending; was this game playable? However, after facing many setbacks, Qiao Liang took his time to learn from them and found the depth of this game.

  Players were game designers in the game. What Qiao Liang had experienced… wasn’t that the daily lives of game designers in real life?

  That hateful and detestable voice-over; that could be viewed as one’s internal greed or even keyboard warriors and bystanders on the sidelines. Some of the voice-over’s suggestions were coincidentally good and accurate; some were completely wrong.

  As a game designer, it was hard not to face interference. If he didn’t have his own opinion, he would definitely fail. If he was adamant on his way and didn’t listen to suggestions, he would probably fail as well.

  Only if he took it in advance and analyzed carefully and seriously, making the best decisions numerous times, could he achieve great success!

  Actually, not only game designers… but any producer or developer in the cultural sector all were like this, right? On this route they have chosen, it was a very lonely one for creators. It was tough but precise… so that the final achievement and success was so sweet!

  Without realizing, Qiao Liang found out that the corner of his eyes had gone damp.

  Qiao Liang himself was also a content creator. Making videos and games were both a form of cultural production; it was actually very similar in terms of mentality. Qiao Liang couldn’t help but recall all that he had experienced.

  He had poured in his heart and soul into one episode; it had flunked. In order to survive, he had no choice but to accept some sponsored partnerships and—as a result—was scolded badly by fans. He didn’t dare to show his face for a few days. Every time when fans sent him private messages in long chunks that expressed how disappointed they were with him, he would be a little sad.

  However, he soon grew used to it. After all, nothing lasted forever. He welcomed new fans, tried to be loyal to old ones; if someone really left his fan group, he would wish them well and all the best.

  Perhaps in a certain video he made, he had caught onto something popular and had gained in popularity which was seemingly attributed to him being lucky. However, it actually had a lot to do with the huge amount of experience and work he had prior.

  In Game Designer, Qiao Liang resonated with all these. He realized that the producer of this game was a genius! This game seemed to be crude, disgusting, and tyrannical. However, wasn’t that a clear reflection of life?

  In reality, many game producers had suffered much; who among them had not been laughed at and mocked at before finally achieving success?

  Some had been so exhausted that they quietly quitted. Others forged ahead, not forgetting their passion and drive. Some gave up on their ideals and became the most hated version of themselves.

  Every single mentality had been introduced in this game; only one who thought deeply would realize that!

  It was just like a cup of top-grade tea. Initially, it might taste a little biter. Slowly, one would then taste a sweet aftertaste. After taking time to enjoy this flavor, one would then realize this was like life, the fickleness of it. After finishing the tea, one would still be filled with memories about it.

  Qiao Liang sat in front of his computer as his heart was suddenly filled with emotions.

  “It seems like… I have wrongly blamed Boss Pei…

  “To be able to create this kind of game, how could he be a petty person?

  “I want to do another video!”

  Qiao Liang once again went to the Potato Web platform. He looked at his two segments now that were split into ‘Trash Games Diss’ and ‘New Recommended Games’.

  He hesitated; it seemed like these two segments were not appropriate.

  After considering for a while, Qiao Liang created a new one.

  “Products of the Gods”!

  Chapter 117 - How to Reverse the Reviews

  Translator: Atlas Studios Editor: Atlas Studios

  April 3rd…

  Tengda Network Technology Co., Ltd….

  Bao Xu, Lu Mingliang, and all other employees were paying close attention to Game Designer. The atmosphere in the company was very tense. Everyone looked very upset. Three days passed. Yet, judging from all aspects, Game Designer had a very bad start!

  Not only did the game’s initial publicity not have a positive and encouraging effect, but it had also discouraged many players from playing the game. The first group of players who experienced the game did not have great reviews for the game. The reviews were pretty mixed.

  Game Designer was different from previous games. Ghost General and Ocean Stronghold had garnered immense popularity for the company. Therefore, many players had anticipated the release of Game Designer.

  However, after going through the comments section, one would realize that many players did not care about the deeper intentions behind the game itself. After skimming over the game, many of them would leave a bad review and forsake the game!

  “What on earth was that? It wasn’t fun at all. Are you sure this is produced by the same R&D team as Ocean Stronghold? Why did the quality drop so evidently?”

  “I think the game’s only attraction is its graphics. There is only one game mode and that makes it quite boring. The voice-over especially. Was that made deliberately to gross us out?”

  “I feel like I was cheated. This is not my cup of tea!”

  “I can’t understand the game. It seems as though it was produced by a primary school kid.”

  “Is the design team overconfident, or are the players not threatening enough? Did the success of Ocean Stronghold give them the illusion that the players would pay for anything that they produce?”

  Everything else was similar to the above.

  What made most players apprehensive was the initial experience in the game. Few players could truly persevere through the game and understand its deeper intentions. That caused the reviews for Game Designer to be at two ends of the spectrum. Many players rated it one and five stars!

  Lu Mingliang felt an immense pressure on his shoulders. Did he screw up his first project after succeeding in Huang Sibo’s executive planner role? He wouldn’t be able to explain to his fellow coworkers and boss.

  He looked at Bao Xu subconsciously. However, Bao Xu’s expression made his mood even gloomier. Bao Xu had an ‘I told you so’ look on his face! When Lu Mingliang talked to Bao Xu, he had asserted that there would only be two possible results for the game.

  It would either be an acclaimed masterpiece or a terrible failure.

  That was because this game surpassed other works in their time. Its concept was too pioneering, and its intentions were too deeply concealed. Ordinary players would most probably lose their patience before they could truly understand the true intentions behind the game.

  Lu Mingliang was even more apprehensive when he saw Bao Xu’s expression. “Brother Bao. Looking at how things are now. What should we do?” Lu Mingliang was not confident at all.

  Bao Xu heaved a sigh and said, “Let’s wait. Boss Pei should have predicted such a situation. The only thing we can now do is to leave everything in god’s hands. If this really doesn’t work, we can only accept the consequences together with Boss Pei.”

  …

  …

  Qiao Liang had re-watched the video that he made from the beginning to the end. He was very satisfied with it!

  This video strongly resonated with him, and the game content itself was very rich. Therefore, Qiao Liang had a lot of motivation as he produced the video. He sacrificed his sleep to complete the video within three days and had edited it multiple times to achieve perfection!

  This episode would be the first episode for a brand-new production called ‘Products of the Gods’. Qiao Liang had a feeling that this series will become very popular and even more so than Trash Games Diss!

  However, before he released the video, Qiao Liang had to settle one issue.

  That was… how could he provide an explanation
for the previous video?

  He had released two consecutive videos that were related to Game Designer. People would have doubts about that. He did receive a commission for the previous video. However, the second video showed his true thoughts towards the game and was very content-heavy.

  The issue was if his fans would believe him.

  Qiao Liang squeezed his brain juices to resolve this issue.

  He was certain that if this issue was not resolved, it wouldn’t matter if he had released the second video or not. Most players would not scrutinize the content of the video and would still scold him terribly. However, if this issue was resolved aptly, he would be able to whitewash his first video! In that way, he would receive both fame and profit. Didn’t that sound amazing?

  How could he reverse the reviews?

  Qiao Liang pondered hard. Suddenly, he slapped his thigh. He had finally thought of a brilliant method! The previous video was released on April Fool’s Day. The timing is apt.

  Potato Web was his main battlefield. He had the most loyal fans on that platform who would be willing to hear his explanation. The venue is apt.

  Moreover, he wasn’t the only person who published the video. Many other content creators did that, too. Their scripts were completely identical! The people are apt.

  He had the right timing, venue, and people. Now, he only had one key question left to answer: Why would Tengda’s Boss Pei do something that took a lot of effort but yielded less than satisfactory outcomes?

  After contemplating for a long time, Qiao Liang finally thought of a possibility. It could be explained as a large-scale April Fool’s performance art!

  According to its definition, performance art was a modern art form. It was a set of behaviors and events that were carefully planned and presented by the artists themselves. Through communicating with people, the performance would gradually develop into an end result.

 

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