A Desert Torn Asunder

Home > Science > A Desert Torn Asunder > Page 47
A Desert Torn Asunder Page 47

by Bradley P. Beaulieu


  Nebahat: a powerful Malasani blood mage, one of the Enclave’s inner circle

  Neylana: shaikh of Tribe Kenan

  nigella seeds: a spice used in desert cuisine

  Night Lily: a sleeping draught

  Night’s Kiss: the blade the dark god, Goezhen, had granted to Husamettín on Beht Ihman

  Nijin: a desert harbor

  niqab: veil made of lightweight opaque fabric; leaves only the eyes uncovered

  Nirendra: a slumlord lady, rents space in rooms

  Old Khyrn Rellana’ala: judge from Tribe Rafik

  Old Nur: a shipmate of Emre’s

  Onondu: the trickster god, “God of the Endless Hills,” god of vengeance in Kundhun; father of the godling twins Hidi & Makuo

  Ophir’s: the oldest standing brewery in Sharakhai

  Ornük: Urdman’s son

  oryx: large antelope

  Osman: owner of the pits, a retired pit fighter and a one-time lover of Çeda’s

  oud: a kind of lute

  pauldrons: shoulder guards

  Pelam: the master of games, the announcer for the gladiatorial bouts held in the pits

  pennon: flag, pennant

  Phelia: one of Melis’s sisters

  physic: a medical doctor

  prat: an incompetent or ineffectual person

  Prayna: a powerful Sharakhani blood mage, one of the Enclave’s inner circle

  Qaimir: a kingdom south of Sharakhai and the Shangazi Desert

  Qaimiri: adjectival form

  qanun: musical instrument, a large zither

  Quanlang: a province in Mirea

  Queen Alansal: of Mirea

  Quezada: one of Ramahd’s men

  Raamajit: one of the powerful elder gods who imprisoned Ashael

  Rafa: Emre’s brother

  Rafik: one of the tribes; a/k/a the Biting Shields

  Rafiro: one of Ramahd’s men

  rahl: a unit of currency, gold coins stamped with the mark of the Kings

  ral shahnad: “summer’s fire,” the distilled essence of a rare flower found only in the furthest reaches of Kundhun

  Ramahd shan Amansir: of House Amansir; one of only 4 survivors of the Bloody Passage

  Rasel: Scourge of the Black Veils; former wearer of River’s Daughter

  rattlewings: see “açal”

  The Reaping King: a/k/a King Sukru, one of the twelve; commands the asirim by use of a magical whip

  rebab: a bowed string musical instrument

  Red Crescent: a neighborhood near the quays of the western harbor

  Rehann: Ramahd’s murdered daughter, Meryam’s niece

  Rengin: footman on Matron Zohra’s estate

  Rhia: goddess of dreams and ambition, the sister moon of the goddess Tulathan

  River Haddah: created by the goddess Nalamae in the Great Shangazi desert

  River’s Daughter: the name of Çeda’s sword

  Roseridge: Çeda’s neighborhood

  Ruan: half-Sharakhani man who works for Juvaan Xin-Lei

  Rümayesh: a female ehrekh, one of the first made by Goezhen

  Saadet ibn Sim: killer of Emre’s brother, Rafa; a Malasani bravo

  Sahra: Seyhan’s daughter

  Salahndi: the first day of the week in the desert calendar

  Saliah Riverborn: a witch of the desert, the goddess Nalamae in disguise

  Salmük: one of the tribes; a/k/a the Black Veils

  saltstone: one of the three types of diaphanous stones; can be swallowed, but is more often sewn beneath the skin of the forehead. It slowly dissolves, bleeding away memories until none are left. The victim becomes completely and utterly docile

  Samael: an alchemyst

  Samaril: capital city of Malasan

  Savadi: the seventh day of the week in the desert calendar, the busiest along the Trough

  Sayabim: an old crone, a Matron at the House of the Blade Maidens, a sword trainer

  scarab: a name for a member of the Moonless Host

  schisandra: a woody vine harvested for its berries

  the scriptorium: a kind of library

  Sehid-Alaz: a King of Sharakhai sacrificed on Beht Ihman, cursed to become an asir

  Şelal Ymine’ala al Rafik: shaikh of Tribe Rafik

  selhesh: a term for dirt dog

  Serpentine: a winding street in Sharakhai

  Seyhan: a spice seller in the Roseridge spice market

  a shade: a mission to ferry goods or messages from place to place in Sharakhai

  shaikh: the leader of a desert tribe

  Shal’alara of the Three Blades: one of the elders of the thirteenth tribe, a storied swordswoman and adventurer

  the Shallows: slums

  shamshir: curved saber having one edge on the convex side

  the Shangazi: the desert, a/k/a Great Shangazi, Great Desert, Great Mother

  Sharakhai: a large desert metropolis, a/k/a the Amber Jewel

  Sharakhan: the language spoken in Sharakhai and much of the desert

  Sharakhani: adjectival form

  shinai: a slatted bamboo practice sword

  Shining Spears: a nickname for the people of Tribe Masal

  shisha: hookah

  Sidehill: a neighborhood in Sharakhai, a nickname for Goldenhill

  Silver Spears: the Kings’ guard, the city police

  Sim: works for Osman

  Sirina Jalih’ala al Kenan: Mala’s mother, a lover of King Mesut

  sirwal trousers: loose trousers that hang to just below the knee

  siyaf: term of respect for a master swordsman

  song of blades: tahl selheshal; a/k/a sword dance

  the Spear: a large street running from the western harbor to the gates of the House of Kings, “one of the busiest streets in Sharakhai”

  the Standing Stones: a nickname for the people of Tribe Ebros

  Sümeya: First Warden, commander of the Blade Maidens, daughter of King Husamettín

  Sun Palace: the lowest of the thirteen palaces on Tauriyat, once belonged to Sehid-Alaz

  The Sunset Stone: a/k/a The Flame of Iri; a giant amethyst

  Sunshearer: King Kiral’s sword

  Surrahdi: the dead king of Malasan; a/k/a the Mad King of Malasan

  Sweet Anna: a fragrant plant

  Sword of the Willow: from Tribe Okan to the winner of Annam’s Traverse

  Syahla: Mihir’s mother, Halim’s wife

  sylval: unit of currency

  tabbaq: a cured leaf, commonly smoked in a shisha

  tahl selheshal: song of blades, a/k/a sword dance

  tamarisk: a tree

  tanbur: a stringed instrument

  Tariq Esad’ava: one of Osman’s street toughs, grew up with Çeda & Emre

  Tauriyat: Mount Tauriyat, home to the House of Kings, Sharakhai’s thirteen palaces, and the House of Maidens

  Tavahndi: the third day of the week in the desert calendar

  the Tears of Tulathan: a/k/a Iri’s Four Sacred Stones (result of the breaking of the Sunset Stone)

  Tehla: a baker, friend of Çeda; Davud’s sister

  tessera, tesserae: tiles of a mosaic

  Thaash: god of war

  Thalagir: Rümayesh’s new name, given by Brama

  thawb: a common outer garment in the desert, consisting of a length of cloth that is sewn into a long loose skirt or draped around the body and fastened over one shoulder.

  Thebi: character in a tale of the god Bakhi

  the Thousand Territories of Kundhun: another name for Kundhun, one of the four kingdoms surrounding Sharakhai

  Tiller’s Row: a street in the Shallows, “one of the few with any businesses to speak of”

  thwart:
a seat in a rowboat

  Tolovan: vizir of King Ihsan

  Treü: one of the powerful elder gods who imprisoned Ashael

  Tribe Ebros: one of the twelve desert tribes; a/k/a the Standing Stones

  Tribe Halarijan: one of the twelve desert tribes; a/k/a the White Trees

  Tribe Kadri: one of the twelve desert tribes; a/k/a the Burning Hands

  Tribe Kenan: one of the twelve desert tribes; a/k/a the Rushing Waters

  Tribe Khiyanat: the name the thirteenth tribe chooses when they form anew; khiyanat means “betrayed” in the old tongue of the desert

  Tribe Malakhed: the ancient name for the thirteenth tribe, abandoned when the tribe is reborn

  Tribe Masal: one of the twelve desert tribes; a/k/a the Red Wind

  Tribe Narazid: one of the twelve desert tribes; a/k/a the Bloody Manes

  Tribe Okan: one of the twelve desert tribes; a/k/a the Black Wings

  Tribe Rafik: one of the twelve desert tribes; a/k/a the Biting Shields

  Tribe Salmük: one of the twelve desert tribes; a/k/a the Black Veils

  Tribe Sema: one of the twelve desert tribes; a/k/a the Children of the Crescent Moons

  Tribe Tulogal: Devorah and Leorah’s childhood tribe; a/k/a the Raining Stars

  Tribe Ulmahir: one of the twelve desert tribes; a/k/a the Amber Blades

  the Trough: the central and largest thoroughfare in Sharakhai, runs from the northern harbor, through the center of the city, and terminating at the southern harbor

  Tsitsian: capital city of Mirea

  Tsitsian Village: an immigrant neighborhood in Sharakhai

  Tulathan: goddess of law and order, sister moon of the goddess Rhia

  Undosu: a powerful Kundhuni blood mage, one of the Enclave’s inner circle

  Urdman: one of Narazid’s riders in the Traverse

  Vadram: Osman’s predecessor in the shading business

  Vandraama Mountains: a mountain range bordering the desert

  Verda: works for Osman

  Lord Veşdi: Külaşan’s eldest living son; Master of Coin

  vetiver: the root of a grass that yields fragrant oil used in perfumery and as a medicinal

  vizir/vizira: a high official, minister of state

  Wadi: Devorah’s borrowed stallion

  Way of Jewels: location in the city

  the Well: a neighborhood near the Shallows; Osman’s pits are there

  western harbor: the smallest and seediest of the city’s four sandy harbors

  the Wheel: the massive circle where four thoroughfares meet: the Spear, the Trough, Coffer Street, and Hazghad Road

  White Wolf: Çeda’s moniker in the fighting pits of Sharakhai

  Willem: a brilliant young man with strange magical abilities bound to the blood magi, Nebahat, in Sharakhai’s collegia

  wyrm: worm

  Yael: mother of Devorah and Leorah

  Yanca: Çeda and Emre’s neighbor in Roseridge

  Yasmine: Meryam’s murdered sister, Ramahd’s wife and mother of Rehann

  Yerinde: goddess of love and ambition; once stole Tulathan away “for love”

  Yerinde’s Kiss: a honey collected from the rare stone bees’ nests; used as an aphrodisiac

  Yerinde’s Snare: the convergence of a twisting, misshapen web of streets & the most populous district in Sharakhai

  Yndris: a Blade Maiden with a hot temper, the daughter of King Cahil and an enemy of Çeda

  Yosan Mahzun’ava: one of Tehla’s brothers

  Zaïde: a Matron in service to the Kings; heals and takes Çeda into the House of Maidens

  zilij: a board Çeda fashioned from skimwood, used as a conveyance to glide easily over sand

  Zohra: i.e., Matron Zohra, resident of an estate in Sharakhai

  Acknowledgments

  And so, at last, we’ve reach the end of this epic tale. In many ways, it feels like the journey has passed quickly. I have to remind myself sometimes it’s been an endeavor that has taken nearly a decade. The first glimpses of Sharakhai, Çeda, and the series at large came in roughly 2012, while I was still working on my first epic fantasy series, The Lays of Anuskaya. Now, in 2021, after six full books, a shorter triptych of novellas, and many other standalone tales, it really has taken on a life of its own. When viewed from that perspective, the journey feels long indeed.

  One major, major source of help in seeing this project reach its full potential has been Paul Genesse. Thank you, Paul, for the many reads, the conversations, your keen insights and your suggestions. All have helped Çeda to reach the end of her grand tale and to find peace at last. A big thank you as well goes out to Femke Giesolf, who gave valuable feedback, including on Ashael and his incarnation, which helped make him feel more fearsome and enigmatic.

  My publishers, DAW and Gollancz, provide tireless work and expertise to get these books onto shelves (both physical and virtual). To Betsy Wollheim, you have my undying gratitude for believing in this series and for guiding it along the way. Thank you as well for including me in the cover art process. That’s something I particularly enjoy. To Gillian Redfearn, you’ve not only put in a ton of effort into the series, your guidance has helped me to become a better writer, so thank you for that. To Marylou Capes-Platt, thank you for grounding me and my writing, and paying such close attention to how readers will view the material. It’s really helped to put things into perspective for me. And to the DAW and Gollancz production, marketing, sales, and back office support teams, thank you once again for your tireless efforts.

  I am indebted to my agent, Russ Galen, not only for this book, but for helping to ensure that the full series ended up seeing the light of day. Many thanks to Danny Baror and Heather Baror-Shapiro as well for your dogged efforts in bringing this series to readers all over the world.

  Lastly, I’d like to thank all the Shattered Sands fans for your support and enthusiasm. It has helped me immensely to keep this series going and to put my heart and soul into it. I hope you enjoyed the ride as much as I did.

  About the Author

  Bradley P. Beaulieu is the author of the Lays of Anuskaya Trilogy and The Song of the Shattered Sands series, beginning with the acclaimed Twelve Kings in Sharakhai. His writing has garnered many accolades, including a Gemmell Morningstar Award nomination and the L. Ron Hubbard Writers of the Future Award.

  What’s next on

  your reading list?

  Discover your next

  great read!

  Get personalized book picks and up-to-date news about this author.

  Sign up now.

 

 

 


‹ Prev