The Calling Card Script

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The Calling Card Script Page 18

by Paul Ashton


  about each of the consequent and attendant needs. He tries and he changes.

  He is never really in control of the wants and needs. He is not necessarily

  always clear or sure about what they are, what he should do, whether it will

  work, whether it is worth it. But he always tries and so no matter how mud -

  died his developing wants and needs are, they are constantly propelling

  him forward towards the ending that was in the beginning – to save Leia

  and destroy the Death Star.

  MUDDLED CONSEQUENCES

  If in the beginning a character says they want something and they then

  simply go ahead and get it, there is no drama. If a character struggles to get

  what they want then there is drama and story – but there isn’t necessarily

  complexity and depth.

  In the course of achieving their wants and needs, the most engaging

  characters modify, reappraise, examine what they want, why they want it,

  what it will mean to get it. The consequences of their actions are not simple

  and clear but muddled and complex.

  In This Is England Shaun wants to not stand out. He gets a gang of

  friends with whom he fits in, but who collectively stand out from the crowd

  even more than Shaun did by himself. He embraces this – he wants the

  haircut, the clothes, the boots. Now he doesn’t mind standing out if it means

  fitting in with a group of people that embrace him for who he is. But he

  doesn’t anticipate the shift that occurs when Combo returns and displaces

  the warm-hearted Woody. Shaun’s fearlessness marks him out to Combo as

  a kid to be trusted, a kid who really means it. And this brings Shaun closer

  to the previously unseen danger: racism and violence. Shaun is faced with

  a major dilemma that tests his understanding of what he wants and needs.

  When Combo attacks Milky, Shaun is the only one left kicking and

  screaming in an attempt to stop him. What he wants and needs is to put

  the brakes on the gang hurtling down this very wrong, very dark road.

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  His wants and needs have changed and developed; the more muddled their

  outcomes are as the story develops, the more he must assert himself, be

  himself, become the ‘himself ’ that he didn’t realise he could be.

  Hamlet is full of muddled consequences: the killing of Polonius and

  the sending away of Hamlet; the alienation of Ophelia and her eventual

  suicide; the engineered death of Rosencrantz and Guildenstern for betray -

  ing Hamlet; the demise of Gertrude as she drinks the poison to save her

  son, futile though that action is. None of these consequences were desired,

  planned for, expected or anticipated. All are ultimately a muddled conse qu-

  ence of Hamlet’s actions as he tries and for a long time fails to take revenge

  for his father’s death. But he gets there in the end. The end is inevitable.

  BEYOND THE COMFORT ZONE

  When a character answers ‘the call’ and goes past the point of no return,

  they are stepping outside their comfort zone – beyond what they know and

  understand, even if that comfort zone is not necessarily a pleasant or com -

  fortable or happy place to be. Sometimes the danger of the new and

  unknown is more unsettling than the difficulty of what a character has

  experienced and dealt with in the past.

  Beyond the comfort zone, characters cannot simply rely on who they

  were or how they dealt with things in the past. They must learn new strate -

  gies, new skills, new behaviours, new capabilities, new points of view. And

  they will therefore find new flaws and limitations, new inabilities, new

  seeming limits to who they are. For great characters, this is the muddle –

  where they have for better or for worse chosen to step beyond and take on

  the consequences of their actions and decisions. Not knowing necessarily

  what those consequences will be is the thrill of our engagement and the

  heart of the muddle. The muddle is not just a muddle – it is a consequential

  muddle, one driven by want, need, choice, decision, action and trying again

  and again until the inevitable ending comes about.

  If you keep your characters inside their comfort zone in the middle,

  your story will simply run out of steam.

  In Withnail and I the comfort zone is a drug-infested Camden – beyond

  it is a car journey to Penrith and into the unknown. In Merlin the comfort

  zone is the security of being Arthur’s apparently hapless servant – beyond

  it is the secret use of magic that is forbidden by Arthur’s father. In Being

  THE MIDDLE 127

  Human the comfort zone is usually the flatshare – beyond it is the three

  characters allowing their secret life to come out into the open where other

  people might notice. In Closer the comfort zone is desire and eroticism –

  beyond it is love, intimacy, trust, commitment, need.

  DEVELOPING THE ‘AGON’

  The ‘agon’ defines the role of character. Are they protagonist or antagonist?

  Pursuing something or standing in the way of that pursuit? But remember

  – to the antagonist, their own role as obstacle to the protagonist is in fact

  their own protagonism. They are not simply there to oppose another. If they

  are interesting, they will oppose another because they have wants, needs, a

  POV, an attitude of their own, whether it is towards positive or negative ends.

  And therefore the seeming protagonist is from that POV the antagonist.

  The agon should not remain simple, obvious, clear. The agon – the

  conflict – should not remain static. It can shape-shift and develop as the

  story progresses. For Shaun, the initial antagonist is anyone who points

  him (and his terrible trousers) out. By the end, the antagonist has become

  Combo – or rather the pressures and anger and insecurity that have driven

  Combo towards an act of racist violence. The conflicts change and develop.

  They intensify. They mutate. In a sense, at the climax Shaun becomes the

  antagonist to the warped sense of alienation and desire to belong that has

  driven Combo to extreme nationalism. At the outset, it was Shaun’s own

  alienation and desire to belong that had ultimately and ironically driven

  him as protagonist to this point of fighting against a consequence of pre -

  cisely that want and need. This is what makes his journey so brilliant, so

  engaging, so unique, so complex.

  DEVELOPING THE COMPLEXITY

  By taking a complex character on a journey forward through conflict, you

  make them more complex, interesting and unique. The story gets better

  and better. Your story must get better and better.

  ‘What about action films?’ I hear you say. ‘Are they ever complex?’ The

  good ones are. In Die Hard the ordinary-Joe hero does not stay the same.

  The journey from entering the besieged building to penetrating the hostage-

  takers’ lair is one that tests his character, personality, resolve, ability,

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  stamina, desire, intelligence, confidence in increasingly intense increments.

  The tests are not just physical but emotional and psychological. It’s not just

  about guns and explosions and fist-fights. Poor action films ditch any sem -

  blance or shr
ed of complexity for complication and base sensation. They are

  only about guns and explosions and fist fights.

  NEW WORLD, NEW CHARACTERISTICS

  By taking a leap into the unknown or the little known, what new sides,

  facets, hidden depths and characteristics will your characters discover and

  uncover about themselves and other people? Are they new? Surprises?

  Unwelcome developments? Do the characters even see and recognise the

  changes at all? Are they new characteristics that only we and/or other

  characters notice?

  From the isolated, lonely, uncool, irascible, grudging, miserable kid in

  the beginning, we come to see in Shaun a physical transformation, a confi -

  dence, a humour, a sense of place and worth, his first kiss, and a growing

  consciousness that the extreme nationalism he is seeing for the first time

  is wrong. Shaun blossoms and flourishes and matures but he also isn’t able,

  strong or mature enough to prevent some things happening as the story

  climaxes. His personality doesn’t fundamentally alter – but it grows and is

  given the opportunity to truly be itself rather than masked by a sense of

  unhappiness and anger as it is at the beginning.

  QUALITIES

  As your characters follow the call and their chosen pursuit, which specific

  qualities are altered, or newly appear, or even disappear altogether? What

  qualities do the characters consciously aspire towards? Which do they begin

  to acquire, whether desired or not, conscious or not? What are the acciden -

  tal effects on personality?

  Hamlet aims to become an avenging force, though not before he is

  confident that vengeance is a true and justified path. He attempts to put an

  ‘antic disposition on’, to pretend to be mad, so that he can draw out the

  truth without anyone realising that is what he is doing. But the more his

  behaviour becomes unhinged, the more eyes are on him, and ultimately the

  harder his task. His unhinged behaviour isn’t just this ‘act’ – he become as

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  genuinely unhinged, irascible and rash as he does vicious, dismissive,

  suspicious, calculating, deceptive; the way he rejects Ophelia; the way he

  ‘tests’ Rosencrantz and Guildenstern; the way he puts on a play to reflect

  an accusing mirror back at Claudius; the way he fails to take revenge as

  Claudius guiltily prays; the way he unleashes disappointed venom at his

  mother; the way he stabs Polonius without apparently knowing who the

  victim is (yet surely aware that his actions are extreme whoever that victim

  might be); the way he escapes the captors who are taking him to his death.

  Although there is complexity in the qualities we see in him at the begin -

  ning, there is much greater complexity and extremity and variation in the

  qualities we see him display in his actions throughout the middle.

  CAPABILITIES AND FLAWS

  Are any of the things that your character can and can’t do severely tested

  in the middle? And how aware of this are they? For Billy Elliot, physical

  capability looms very large in the middle – can he learn to dance well enough

  to get a place at ballet school? But his journey is much more complex than

  this. Does he have the capability to do this in secret? Or does he have the

  strength finally to admit the truth and show his father what he can do,

  whatever the consequences? Can he steer his way past the temptations of

  a girl who fancies him? And can he rise above the inverted cultural snob -

  bery that says to be a ballet-dancing boy must mean he is ‘gay’? And when

  his best friends ‘outs’ himself as gay, how will Billy cope with that revela -

  tion? Does he have the ability to get beyond the loss of his mother? And

  when he does finally get the big audition and has danced his heart out for

  the panel, does he have the ability to express in words what dancing means

  to him and dispel any lingering doubts that his assessors might have?

  Does Billy have the capability to handle all the complex things that

  will help him learn to dance and get to ballet school? What weaknesses and

  flaws will compromise and jeopardise those capabilities?

  POV, MORALITY, ATTITUDE

  Whatever happens in the middle, whatever trajectory your characters’

  journeys take, their POV, attitude and moral take on the world will be

  tested, challenged, be put under pressure and even altered. If they have

  130 THE CALLING CARD SCRIPT

  stepped outside their comfort zone, then they will necessarily be seeing,

  experiencing, feeling, understanding, tackling things that are beyond their

  usual experience.

  In this state of becoming one of four things is likely to happen. Their

  POV, attitude and moral sense will:

  Diminish and dilute.

  Harden and sharpen.

  Mutate and shift.

  Or appear to remain the same (until the end, at which point all the

  pressure that has been storing up will effect a more sudden and

  extreme transformation).

  If your characters’ perspective on the world does not change, not even the

  tiniest little bit, then what you are fundamentally saying is that even in

  extraordinary circumstances they do not have the ability to grow. (And if

  this is what you really are trying to say, then be prepared for whoever reads

  it to come back and say it is a negative, depressing, cynical view of the

  world that they don’t want to take any further, thank you very much.)

  The main exceptions are those rare heroes whose main function is to

  survive, Teflon-coated and immutable, for ever unchanging, like James

  Bond – though the character has changed with every new actor that plays

  him and every new era in which he exists, and his survival is ultimately

  intended to show the ‘good guys’ beating the ‘bad’ ones and so is not nega -

  tive and cynical as such. The other exceptions are the true villains who

  refuse to acknowledge that what they have done is bad or wrong or anti-

  social or antagonistic – such as Iago in Othello or John Doe in Se7en. Many of the worst-seeming baddies do in fact have a death-bed conversion or at

  least accept that they have been evil, like Edmund at the end of King Lear.

  Utter villains are relative rarities but can often exist in the more comic-

  book-like stories such as action and superhero movies. Even Iago isn’t just

  bad – what his soliloquies reveal is something inexplicable and complex,

  but not something that is simply pure evil.

  For every other character, their view and understanding of and beliefs

  about the world need to be provoked, challenged, tested, pressurised.

  Moon is an extraordinarily unusual, clever and poignant take on a

  char acter journey through the middle of the story. It’s rare enough for a film

  to rely so heavily on apparently just one character. But when in the middle

  THE MIDDLE 131

  of the story it becomes clear to us and Sam 1 that he is a clone, the life,

  history, memory and everything else that makes up his personality unfolds

  as a fabrication, a pretence, a meaningless existence. For a man who has

  been counting the days and hours and minutes until he can return to a wife

  and child he believes he hasn’t seen fo
r three years and who are not in fact

  waiting for him at all, his understanding of the world and himself is thrown

  completely into existential, psychological and emotional disarray.

  The fact that each clone is a somewhat different version of the original

  Sam, and the fact that two versions are accidentally thrown together on

  this claustrophobic moon base, is a brilliant way of externalising this jour -

  ney as physical dramatic action and conflict. For Sam 1 the journey in the

  middle is the most poignantly earth-shattering muddle, where nothing is as

  it has always appeared to be. For Sam 2, the middle is in fact a beginning

  and his ending is something we don’t actually see – which cleverly adds a

  layer of narrative complexity. So while the story is ultimately a heroic tragedy

  for Sam 1, Sam 2 is able to carry Sam 1’s (and therefore his own) story for -

  ward in a unique way at the end, so that their secret cloned existence will

  be revealed on earth and not forever be a tragedy.

  VULNERABILITIES

  Moon is a great example of where vulnerabilities that were not immedi -

  ately visible at the beginning are brought into sharp, painful relief in the

  middle. In the beginning Sam 1 seems to be going a bit stir-crazy; he is

  clearly missing human contact (ironic – since he’s never actually had any),

  thinks he has seen a mysterious girl in and around the base, and feels

  exhausted. By the middle, it’s clear that his physical longevity as a clone is

  running out, he is mentally breaking down, and he must deal with the col -

  lapse of his existential, psychological and emotional world. The clock is

  ticking on his fabricated life and he doesn’t even have the pull of a home

  and loved ones to keep him going, because there is no home and there are

  no loved ones to go back to. The only thing he does have to protect the

  vulnerabilities that go to the core of his being and circumstances is the

  eventual, ironic support of Sam 2 as they try to fight their situation rather

  than simply accept it.

  For Sam 1 and ultimately for Sam 2, absolutely everything is at stake.

  Even though Sam 1 realises he is doomed and dying, he heroically battles

 

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