The Calling Card Script

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The Calling Card Script Page 25

by Paul Ashton

Second:

  Great endings feel inevitable – a necessary consequence not simply

  of everything that has gone before but of where the story is taking

  us from the beginning.

  Yet great endings are not predictable or clichéd – the inevitability

  must still surprise and grab us with its force or inten sity or wonder

  or depth or completeness (rather than with just cheap twists and

  turns).

  Since these have been key, irreducible elements throughout this book, they

  should come as no surprise to you. And hopefully the work you have done

  through beginning and middle will be driving towards them rather than

  trying to avoid them in the hope they will go away and bother somebody

  else – because they won’t.

  FUNDAMENTALS

  Again, a fundamental necessity about the ending:

  You did not need to know all the fine and exact details of the ending

  in order to get here – you just needed a strong, compelling sense of

  178 THE CALLING CARD SCRIPT

  what that ending must fundamentally, essentially, necessarily be at

  its heart.

  Or another way of putting it:

  The ending is the answer to all the questions you have posed the

  characters, and the characters have posed themselves, throughout –

  it is the fundamental answer to the question of the story.

  Or even this:

  The ending is the final, cohering expression of the whole story.

  SOME ENDINGS

  Put this way, here is what the ending fundamentally means in some of the

  examples discussed so far.

  Life on Mars: Will Sam Tyler solve the case and get himself back to the

  future?

  Hamlet: Will Hamlet take revenge and pay the ultimate price that all aven -

  gers pay for their ‘satisfaction’?

  Merlin: Will young Merlin protect Prince Arthur and Camelot while concea l-

  ing the outlawed magic that gives him his strength?

  Fish Tank: Will Mia realise her dream to dance and so escape the prison of

  the estate and her anger at the world and people around her?

  Criminal Justice II: Can Juliet Miller prove she is innocent of ‘murder’ and

  protect her estranged daughter without revealing the awful truth behind

  her decision to kill her husband?

  Bodies: Can Rob Lake become the doctor he wants to be without comprom -

  ising his integrity, his colleagues and his patients along the way?

  Closer: Will any of the characters find the unsullied love and intimacy they

  really need or will the other things they think they want always get in the

  way?

  State of Play: Will Cal McCaffrey get his story and find out the truth with -

  out it destroying his relationships and damaging those around him?

  THE END 179

  Billy Elliot: Will Billy realise his dream of dancing not in the shadows of

  secrecy but under the bright stage lights he deserves without it ruining his

  relationship with father and brother?

  Moon: Will Sams 1 or 2 ever get home? And what will ‘home’ really be or

  mean if they do get there?

  ‘THE END’

  Don’t assume the ‘ending’ means the final scene or moment followed by a fade

  to black. The ending isn’t so much the final conclusion and parting glimpse

  as the final conflict and climax and crisis – the moment of truth that is the

  culmination of everything that has gone before. The ending is not the last

  look into the cinematic sunset before the credits, or the concluding TV close-

  up before the theme music kicks in, or the parting emotion of a play before

  the lights change and the applause starts, or the final noise/silence before

  radio credits are read. Rather, it is the final events and actions and deci -

  sions and outcomes and fallout that follow on from what has gone before.

  Shakespeare’s Hamlet exists in different versions – probably evidence

  that he rewrote the play after having seen it in production – that offer sig -

  nificantly different codas, but where reaching the ending is fundamentally

  the same for the central characters. In one version, Fortinbras arrives to

  seize power at the end; in the other, he doesn’t, and Horatio has the final

  words of the play. The excision of Fortinbras in the latter version means

  cutting earlier scenes, dialogue and references, including one of Hamlet’s

  famous monologues, ‘How all occasions do inform against me . . . ’ Yet Hamlet’s

  journey going forward is not fundamentally or substantively different –

  though it is tighter, more focused, more dynamic. Even after the significant

  rewriting of narrative and the cutting of characters, scenes and strands, the

  ending is still fundamentally where the story was always trying to get to

  from scene one – Hamlet at long last carrying out his revenge.

  SIMPLE VERSUS COMPLEX

  The fundamental qualities of the various examples above do not mean end -

  ings must therefore be simplistic and singular – saying only one thing about

  one character. Endings are relative to the number and prominence of the

  180 THE CALLING CARD SCRIPT

  characters whose stories require and deserve a conclusion. So in films like

  Gosford Park, Crash, Short Cuts, Magnolia, and in any serialised drama, it is necessarily a more complex, many-headed thing. And in the case of those

  epic tales that span multiple ‘single’ instalments, final endings can become

  mini-epics in themselves – part three of The Lord of the Rings trilogy goes

  through ending after ending after ending. Or rather, coda after coda after

  coda. The ending is Frodo’s. The rest is the tying of loose ends for all those

  who have helped him on his way.

  You need to look back at where the POVs have been throughout. Whose

  story is it primarily? Who else’s story is it? Do they conclude together?

  Shakespeare was a master of pulling together numerous conclusions into

  one big final scene. But it’s much, much harder to do this for radio and

  screen because that intrinsic theatricality is much less convincing in any

  other medium.

  The point is that your ending must fit with everything else. Not

  simply all the narrative, plot and consequences of actions that have gone

  before, but with medium, form, format, idea, concept, premise, genre(s),

  tone, feel, scale and, most importantly, character. However much of the

  ‘arrival’ at the story destination and the anagnorisis you choose to show,

  the ending is where you take the characters, where we go with the

  characters – where the characters take themselves.

  IS THAT IT?

  We have all experienced that cruel moment sitting in the theatre, the

  cinema or at home, when the final moment comes and we say: ‘Is that it?’

  Where the ending just doesn’t sit right. Where we feel short-changed by an

  incomplete story. There is sometimes a curious pause just before the lights

  fade or credits roll where we feel this cutting question already falling from

  our lips. Sometimes a quick cutaway attempts to prevent the question from

  forming immediately. But if the ending doesn’t deliver, the question will come

  pretty quick anyway and empty tricks of production won’t stop us asking it.

  The very last thing you want your audience to experien
ce is the

  detached feeling of ‘Is that it?’ They can come away as hurt, upset, des pair-

  ing, drained, challenged and shocked as they can sated, smiling and with a

  spring in their step. But dissatisfaction means your story hasn’t worked for

  them.

  THE END 181

  ENDING IS EMOTION

  Of course, you can’t and won’t ‘satisfy’ everyone. What works for some will

  not work for others, and audiences can violently disagree about endings –

  but that’s fine so long as it’s an involved, engaged, impassioned response.

  For some, the final shots of the real survivors of Auschwitz in Schindler’s

  List was an extremely fitting and moving coda; for others, it was an

  unnecessary, sentimental adjunct that eclipsed the integrity of an other -

  wise powerful film. But I doubt anyone has ever come away from the story

  feeling nothing at all.

  Your ending must make your audience feel something – the thing that

  your story was always about, the idea that was always at the heart of it.

  A FITTING END

  Ultimately, you need an end that fits. That coheres. That concludes. That

  delivers. That tells the story, expresses the characters and literally realises

  the idea.

  All great tales need a fitting end that makes the story ultimately

  cohere, no matter how obvious or strange that might appear to be. If it’s a

  fitting end, whether it’s for the most heart-warming of comedies or the most

  heartbreaking of tragedies, it should satisfy the audience.

  SATISFACTION

  What is satisfaction? Is it simply getting what you wanted? What you

  hoped for and expected? What you needed? Or is it more than that?

  ENTERTAINMENT

  To some, entertainment is a dirty word. To their mind, it means generic and

  cheap, slavishly serving up what an audience wants, meaningless, without

  lasting worth and value, just ‘fun’ or ‘funny’ with no deeper resonance or

  meaning. And it’s true that much poor or just half-decent work across

  mediums will be these things and nothing more. But they won’t necessarily

  be so – in just the same way that all stories in which the writer is trying to be

  182 THE CALLING CARD SCRIPT

  serious, deep, meaningful, worthy, genre-bending or audience-chal lenging

  won’t necessarily be great drama.

  Entertainment is a form of satisfaction and it is only a bad thing when

  it is done badly – just as ‘serious drama’ is only good if it is done well. I

  would rather come away from a light romantic comedy satisfied and enter -

  tained than come away from a purportedly deep and meaningful drama

  unsatisfied and annoyed. Entertainment is not really or necessarily just the

  preserve of the happy, hopeful and comic. In a way, it is anything that satis -

  fies. Yes, synonyms for entertainment do include: amusement, distraction,

  diversion. But they also include: activity, pursuit. If we engage with some -

  thing from beginning to end, then it is ‘entertainment’. Don’t be thrown by

  or afraid of the ‘e’ word. Seek to satisfy by telling your story as well as you

  can, no matter how genre-driven and light, or dark and strange, it might be.

  FOLLOW THROUGH

  Satisfaction doesn’t mean that nothing exists beyond endings or that they

  can’t be fraught and difficult. Rather, that they follow through on every -

  thing you promised at the start and all the way through.

  This is at the heart of why Robert Towne’s original conclusion for

  Chinatown wasn’t the right one. For Jake Gittes, ‘Chinatown’ is a place

  where only bad things can happen. For Evelyn, it’s hard to see how an

  emotional life so damaged by the childhood abuse at the hands of her father

  could end positively. In the corrupt world of 1950s Los Angeles, people like

  Noah Cross get away with very bad things. It isn’t a glorious heroic tale of

  good winning out against evil. It is a sullied tale of anti-heroism where

  realising the truth and trying to fight it simply comes too late. Jake helping

  Evelyn and her daughter escape remains a possibility in the story, a real

  enough hope to make them try at the end. But if it was a truly realistic hope

  then that’s where the story would have started and would have always been

  heading. It would have been Evelyn’s story of recruiting a shady private

  detective to help her. But it’s not. It’s Jake’s story of realising too late that

  he has the potential to do the right thing, no matter how wrong he gets it

  along the way or how wrong he has got it in the past. Polanski’s ending

  follows through on everything that Towne’s story has promised all the way

  through. It took him a long time and a disagreement with Polanski to come

  to realise what the right ending and coda was for his story.

  THE END 183

  If your idea and story and characters are strong, then even if it takes

  a long time to get to the right conclusion or coda, you should never need to

  ‘come up with an ending’. Writers do try to come up with endings – to tack

  on a twist of events or a major catastrophe or a revelation of information.

  But if the ending doesn’t follow through, the audience will be able to see the

  join and the glue and the sleight of hand. It’s pointless. Don’t make it hard

  for yourself – do the hard work at the start and the ending will necessarily

  come, as it necessarily did for Chinatown.

  THE STORY BEYOND

  The contradiction about the endings of many a great story is that the

  fictional world does not necessarily stop turning once the story ends. The

  power of great characters and stories is that in our engaged mind and heart

  they have a life beyond the curtain call or credits. I’m not talking about

  sequels. I’m talking about what we don’t see. All the way through the story,

  there are things we don’t see – the rest of the life from which the story

  elements are drawn and selected. Great characters make us feel that this

  unseen life still exists even though we don’t see it and don’t need to see it

  (and, of course, even though it is a fiction). Likewise, great characters make

  us feel that this unseen life will continue on after the ending.

  The exception to this is absurdist and surrealist drama, in which the

  events of the play are the only reality – or the events play out again and again

  as a repeated reality, a dramatic nightmare in which the characters are

  trapped. These are few and far between – usually either plays from a parti -

  cular movement /era of twentieth century theatre, or the preserve of TV

  anthology shows such as The Twilight Zone or Tales of the Unexpected. (Many would say the truly absurd and surreal has had its day – or rather, the seis -

  mic times that inspired them have long since passed.) Even in the very

  strange worlds of Charlie Kaufman, the characters absolutely have a life

  and story beyond – in fact, that is the story of Eternal Sunshine of the

  Spotless Mind.

  OPEN ENDINGS

  If satisfaction is delivering, following through and (God forbid) entertaining,

  then what is the opposite of satisfaction? An open ending?

  184 THE CALLING CARD SCRIPT

  Aspiring writers often presume the ‘st
ory beyond’ means the same

  thing as an open ending. But it doesn’t. If what we have seen in the story has

  had a meaningful effect on characters – if it has been momentous rather

  than momentary – then we will guess and presume and hope and maybe

  fear for what will come after the story has finished. This does not mean the

  ending is open – rather that it concludes one stage and precedes the start

  of the next stage, the next journey, the next story for the characters.

  Open endings are where there is no closure, no clarity, no complete -

  ness, no follow through. Open endings are a poor excuse for not telling the

  story properly. They are unsatisfying. I don’t really know of any truly great

  works with truly open endings.

  OK, so there’s The Sopranos. Theories abound about the final scene,

  the way it cut short and didn’t follow through a final, ultimate conclusion.

  But the final scene wasn’t the ending – it was the final scene. The ending

  isn’t open. The coda was a blank, black screen. The conclusion, in one sense,

  is Tony, his wife and his son (his daughter is outside, trying and failing to

  park her car) sitting together in a diner about to order food. Which says a

  lot about the whole show. It’s not just a gangster show about mobsters

  getting whacked. It’s a show about Tony, about his family, about the semb -

  lance of normality in a world where extreme things happen. It’s not an open

  ending. It just doesn’t deliver a neat conclusion.

  OK, so there’s also Twin Peaks. At the end of season two, we think

  we’re going to find out who killed Laura Palmer. Yet we don’t. But maybe

  that’s because the show is not about who killed Laura Palmer – maybe it’s

  about ‘what’ killed Laura Palmer. And we do see what killed her in all its

  dark, twisted mania in the final scene.

  The point about these two examples is that they are the final scenes

  from TV shows, one lasting two seasons and the other lasting six seasons.

  They are not single, finite, closed stories. But they are also not ‘open

  endings’. They are just not easy endings or simple endings or neat endings.

  They are complex conclusions to complex stories, and in both it is clear

 

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