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The Fires of Heaven

Page 101

by Robert Jordan


  “I see.” It was flatly said. “You have taken Caemlyn. I hear that Tear is yours, and Cairhien soon will be if it is not already. Do you mean to conquer the world with your Aiel and your army of men channeling the One Power?”

  “If I must.” Rand said it just as levelly. “I’ll welcome any ruler as an ally who welcomes me, but so far all I’ve seen is maneuvering for power, or outright hostility. Lord Bashere, there’s anarchy in Tarabon and Arad Doman, and not far from it in Cairhien. Amadicia is eyeing Altara. The Seanchan—you may have heard rumors of them in Saldaea; the worst are likely true—the Seanchan on the other side of the world eyeing us all. Men fighting their own petty battles with Tarmon Gai’don on the horizon. We need peace. Time before the Trollocs come, before the Dark One breaks free, time to ready ourselves. If the only way I can find time and peace for the world is to impose it, I will. I don’t want to, but I will.”

  “I have read The Karaethon Cycle,” Bashere said. Putting the goblets under his arm for a moment, he broke the wax seal on the jar and filled them with wine. “More importantly, Queen Tenobia has read the Prophecies, too. I cannot speak for Kandor, or Arafel, or Shienar. I believe they will come to you—not a child in the Borderlands but knows the Shadow waits in the Blight to descend on us—but I cannot speak for them.” Enaila eyed the goblet he handed her suspiciously, but she climbed the stairs to hand it to Rand. “In truth,” Bashere continued, “I cannot even speak for Saldaea. Tenobia rules; I am only her general. But I think once I send a fast rider to her with a message, the return will be that Saldaea marches with the Dragon Reborn. In the meanwhile, I offer you my services, and those of nine thousand Saldaean horse.”

  Rand swirled the goblet, staring down into the dark red wine. Sammael in Illian, and other Forsaken the Light alone knew where. Seanchan waiting across the Aryth Ocean, and men here ready to leap for their own advantage and profit whatever it cost the world. “Peace is far off yet,” he said softly. “It will be blood and death for some time to come.”

  “It always is,” Bashere replied quietly, and Rand did not know which statement he was speaking to. Perhaps both.

  Tucking his harp under his arm, Asmodean drifted away from Mat and Aviendha. He enjoyed playing, but not for a pair who did not listen, much less appreciate. He was not sure what had happened that morning, and not sure he wanted to be sure. Too many Aiel had expressed surprise at seeing him, had claimed they had seen him dead; he did not want details. There was a long gash down the wall in front of him. He knew what made that sharp edge, that surface as slick as ice, smoother than any hand could have polished in a hundred years.

  Idly—but with a shiver, too—he wondered whether being reborn in this fashion made him a new man. He did not think so. Immortality was gone. That was a gift of the Great Lord; he used that name in his head, whatever al’Thor demanded on his tongue. That was proof enough that he was himself. Immortality gone—he knew it must be imagination, yet sometimes he thought he could feel time dragging at him, pulling him toward a grave he had never thought to meet—and drawing the little of saidin he could was like drinking sewage. He was hardly sorry Lanfear was dead. Rahvin either, but Lanfear especially, for what she had done to him. He would laugh when each of the others died, too, and most for the last. It was not that he had been reborn as a new man at all, but he would cling to that tuft of grass on the cliff’s brink as long as he could. The roots would give way eventually, the long fall would come, but until then he was still alive.

  He pulled open a small door, intending to find his way to the pantry. There should be some decent wine. One step, and he stopped, the blood draining from his face. “You? No!” The word still hung in the air when death took him.

  Morgase blotted sweat from her face, then tucked the handkerchief back up her sleeve and readjusted her somewhat ragged straw hat. At least she had managed to acquire a decent riding dress, though even fine gray wool was still uncomfortable in this heat. Actually, Tallanvor had acquired it. Letting her horse walk, she eyed the tall young man, riding up ahead through the trees. Basel Gill’s roundness emphasized how tall and fit Tallanvor was. He had handed the dress to her saying it suited her better than the itchy thing she had fled the Palace in, looking down at her, never blinking, never speaking a word of respect. Of course, she herself had decided it was not safe for anyone to know who she was, especially after discovering Gareth Bryne gone from Kore Springs; why did the man have to be off chasing barnburners when she needed him? No matter; she would do as well without him. But there was something disturbing in Tallanvor’s eyes when he called her simply Morgase.

  Sighing, she glanced back over her shoulder. Hulking Lamgwin rode watching the forest, Breane at his side watching him as much as anything else. Her army had not grown a whit since Caemlyn. Too many had heard of nobles exiled for no cause and unjust laws in the capital to do more than scoff at the most casual mention of stirring a hand in support of their rightful ruler. She doubted that even knowing who spoke to them would have made a difference. So here she rode through Altara, keeping to forest as much as possible because there seemed to be parties of armed men everywhere, rode through the forest with a scar-faced street tough, a besotted refugee Cairhienin noblewoman, a stout innkeeper who could hardly keep from kneeling whenever she glanced at him, and a young soldier who sometimes looked at her as though she had on one of those dresses she had worn for Gaebril. And Lini, of course. There was no forgetting Lini.

  As if thinking of her had been a summons, the old nurse heeled her horse closer. “Better to keep your eyes ahead,” she said quietly. “ ‘A young lion charges quickest, and when you least expect it.’ ”

  “You think Tallanvor is dangerous?” Morgase said sharply, and Lini gave her a sidelong, considering look.

  “Only the way any man can be dangerous. A fine figure of man, don’t you think? More than tall enough. Strong hands, I should think. ‘There’s no point letting honey age too long before you eat it.’ ”

  “Lini,” Morgase said warningly. The old woman had been going on this way too often of late. Tallanvor was a handsome man, his hands did look strong, and he had a well-turned calf, but he was young, and she was his queen. The last thing she needed was to start looking at him as a man instead of her subject and soldier. She was about to tell Lini that—and that the woman had lost her wits if she thought she was going to take up with any man ten years her junior; he had to be that—but Tallanvor and Gill were turning back. “You hold your tongue, Lini. If you put foolish ideas into that young man’s head, I will leave you somewhere.” Lini’s snort would have earned the highest noble in Andor time in a cell to meditate. If she still had her throne, it would.

  “Are you sure you want to do this, girl? ‘It’s too late to change your mind after you’ve jumped off the cliff.’ ”

  “I will find my allies where I can find them,” Morgase told her stiffly.

  Tallanvor reined up, sitting tall in his saddle. Sweat rolled down his face, but he seemed to ignore the heat. Master Gill tugged at the neck of his disc-covered jerkin as though he wished he could have it off.

  “The wood gives way to farms just ahead,” Tallanvor said, “but it isn’t likely anyone will recognize you here.” Morgase met his gaze levelly; day by day it was becoming increasingly hard to look away when he was looking at her. “Another ten miles should take us to Cormaed. If that fellow in Sehar was not lying, there will be a ferry, and we can be on the Amadicia side before dark. Are you certain you want to do this, Morgase?”

  The way he said her name . . . No. She was letting Lini’s ridiculous fancies take hold of her. It was the accursed heat. “I have made up my mind, young Tallanvor,” she said coolly, “and I do not expect you to question me when I have done so.”

  She heeled her mount hard, letting the horse’s leap forward break their gazes apart, letting it shove past him. He could catch up to her. She would find her allies where she found them. She would have her throne back, and woe to Gaebril or any man who thought
he could sit on it in her place.

  And the Glory of the Light did shine upon him.

  And the Peace of the Light did he give men.

  Binding nations to him. Making one of many.

  Yet the shards of hearts did give wounds.

  And what was once did come again

  —in fire and in storm

  splitting all in twain.

  For his peace . . .

  —for his peace . . .

  . . . was the peace . . .

  . . . was the peace . . .

  . . . of the sword.

  And the Glory of the Light did shine upon him.

  —from “Glory of the Dragon”

  composed by Meane sol Ahelle,

  the Fourth Age

  The End

  of the Fifth Book of

  The Wheel of Time

  GLOSSARY

  A Note on Dates in This Glossary. The Toman Calendar (devised by Toma dur Ahmid) was adopted approximately two centuries after the death of the last male Aes Sedai, recording years After the Breaking of the World (AB). So many records were destroyed in the Trolloc Wars that at their end there was argument about the exact year under the old system. A new calendar, proposed by Tiam of Gazar, celebrated freedom from the Trolloc threat and recorded each year as a Free Year (FY). The Gazaran Calendar gained wide acceptance within twenty years after the Wars’ end. Artur Hawkwing attempted to establish a new calendar based on the founding of his empire (FF, From the Founding), but only historians now refer to it. After the death and destruction of the War of the Hundred Years, a third calendar was devised by Uren din Jubai Soaring Gull, a scholar of the Sea Folk, and promulgated by the Panarch Farede of Tarabon. The Farede Calendar, dating from the arbitrarily decided end of the War of the Hundred Years and recording years of the New Era (NE), is currently in use.

  Accepted: Young women in training to be Aes Sedai who have reached a certain level of power and passed certain tests. It normally takes five to ten years to be raised from novice to Accepted. Somewhat less confined by rules than novices, they are allowed to choose their own areas of study, within limits. Accepted wear a Great Serpent ring on the third finger of the left hand. When an Accepted is raised Aes Sedai, which usually takes another five to ten years, she chooses her Ajah, gains the right to wear the shawl, and may wear the ring on any finger or not at all if circumstances warrant. See also Aes Sedai.

  a’dam (AYE-dam): A Seanchan device for controlling a woman who can channel, consisting of a collar and bracelet linked by a leash, all of silvery metal. It has no effect on a woman who cannot channel. See also damane; Seanchan; sul’dam.

  Aes Sedai (EYEZ seh-DEYE): Wielders of the One Power. Since the Time of Madness, all are women. Widely distrusted and feared, even hated. Blamed by many for the Breaking of the World, and thought to meddle in the affairs of nations. At the same time, few rulers are without an Aes Sedai advisor, even where such a connection must be secret. After some years of channeling the One Power, Aes Sedai take on an ageless quality, so that one old enough to be a grandmother may show no signs of age except perhaps a few gray hairs. See also Ajah; Amyrlin Seat; Time of Madness.

  Age of Legends: Age ended by the War of the Shadow and the Breaking of the World. A time when Aes Sedai performed wonders now only dreamed of. See also Breaking of the World; War of the Shadow; Wheel of Time.

  Aiel (eye-EEL): The people of the Aiel Waste. Fierce and hardy. They veil their faces before they kill. Deadly warriors with weapons or bare hands, they will not touch a sword, nor ride a horse unless pressed. Their pipers play them into battle with the music of dances. Aiel call battle “the dance,” and “the dance of spears.” They are divided into twelve clans: the Chareen, the Codarra, the Daryne, the Goshien, the Miagoma, the Nakai, the Reyn, the Shaarad, the Shaido, the Shiande, the Taardad, and the Tomanelle. Sometimes they speak of a thirteenth clan, the Clan That Is Not, the Jenn, who were the builders of Rhuidean. See also Aiel warrior societies; Aiel Waste; Rhuidean.

  Aiel kinship terms: Aiel relationships of blood are expressed in complex ways which outsiders consider unwieldy, but which Aiel consider precise. A few examples must suffice to demonstrate, as an entire volume would be needed for a full explanation. First-brother and first-sister have the same mother. Second-brother and second-sister refer to the children of one’s mother’s first-sister or first-brother, and sister-mothers and sister-fathers are first-sisters and first-brothers of one’s mother. Greatfather or greatmother refers to the father or mother of one’s own mother, while the parents of one’s father are second greatfather or second greatmother; one is closer blood kin to one’s mother than father. Beyond this the complications grow and are thickened by such factors as the ability of close friends to adopt each other as first-brother or first-sister. When it is also considered that Aielwomen who are close friends sometimes marry the same man, thus becoming sister-wives and married to each other as well as to him, the convolutions become even more apparent.

  Aiel War: (976–78 NE) When King Laman (LAY-mahn) of Cairhien cut down Avendoraldera, four clans of the Aiel crossed the Spine of the World. They looted and burned the capital city of Cairhien as well as many other cities and towns, and the conflict extended into Andor and Tear. By the conventional view, the Aiel were finally defeated at the Battle of the Shining Walls, before Tar Valon; in fact, Laman was killed in that battle, and having done what they came for, the Aiel recrossed the Spine. See also Avendoraldera; Cairhien; Spine of the World.

  Aiel warrior societies: Aiel warriors are all members of one of twelve societies. These are Black Eyes (Seia Doon), Brothers of the Eagle (Far Aldazar Din), Dawn Runners (Rahien Sorei), Knife Hands (Sovin Nai), Maidens of the Spear (Far Dareis Mai), Mountain Dancers (Hama N’dore), Night Spears (Cor Darei), Red Shields (Aethan Dor), Stone Dogs (Shae’en M’taal), Thunder Walkers (Sha’mad Conde), True Bloods (Tain Shari), and Water Seekers (Duadhe Mahdi’in). Each has its own customs, and sometimes specific duties. For example, Red Shields act as police, and Stone Dogs are often used as rearguards during retreats, while Maidens are often scouts. Aiel clans frequently raid and battle one another, but members of the same society will not fight each other even if their clans do so. Thus there are always lines of contact between the clans, even during open warfare. See also Aiel; Aiel Waste; Far Dareis Mai.

  Aiel Waste: Harsh, rugged and all-but-waterless land east of the Spine of the World. Called the Three-fold Land by the Aiel. Few outsiders enter; the Aiel consider themselves at war with all other peoples and do not welcome strangers. Only peddlers, gleemen, and the Tuatha’an are allowed safe entry, although Aiel avoid all contact with the Tuatha’an, whom they call “the Lost Ones.” No maps of the Waste itself are known to exist.

  Ajah (AH-jah): Societies among the Aes Sedai, seven in number and designated by colors: Blue, Red, White, Green, Brown, Yellow and Gray. All Aes Sedai except the Amyrlin Seat belong to one. Each follows a specific philosophy of the use of the One Power and the purposes of the Aes Sedai. The Red Ajah bends its energies to finding men who can channel, and to gentling them. The Brown forsakes the mundane world and dedicates itself to seeking knowledge, while the White, largely eschewing both the world and the value of worldly knowledge, devotes itself to questions of philosophy and truth. The Green Ajah (called the Battle Ajah during the Trolloc Wars) holds itself ready for Tarmon Gai’don, the Yellow concentrates on the study of Healing, and Blue sisters involve themselves with causes and justice. The Gray are mediators, seeking harmony and consensus. Rumors of a Black Ajah, dedicated to serving the Dark One, are officially denied.

  Alviarin Freidhen (ahl-vee-AH-rihn FREYE-dhehn): An Aes Sedai of the White Ajah, now raised to Keeper of the Chronicles, second only to the Amyrlin Seat among Aes Sedai. A woman of cold logic and colder ambition.

  Amadicia (ah-mah-DEE-cee-ah): A nation lying south of the Mountains of Mist, between Tarabon and Altara. Its capital Amador (AH-mah-door) is the home of the Children of the Light, whose Lord Captain Commander has,
in fact if not in name, more power than the king. Anyone with the ability to channel is outlawed in Amadicia; by law they are to be imprisoned or exiled, but in actuality are often killed while “resisting arrest.” The banner of Amadicia is a six-pointed silver star overlaid on a red thistle on a field of blue. See also channel; Children of the Light.

  Amyrlin Seat (AHM-ehr-lin SEAT): (1) Leader of the Aes Sedai. Elected for life by the Hall of the Tower, which consists of three representatives (called Sitters, as in “a Sitter for the Green”) from each Ajah. The Amyrlin Seat has, theoretically, supreme authority among the Aes Sedai, and ranks as the equal of a king or queen. A slightly less formal usage is “the Amyrlin.” (2) The throne on which the leader of the Aes Sedai sits.

  Amys (ah-MEESE): Wise One of Cold Rocks Hold, and a dreamwalker. An Aiel of the Nine Valleys sept of the Taardad Aiel. Wife of Rhuarc, sister-wife to Lian (lee-AHN), who is roofmistress of Cold Rocks Hold. Amys is sister-mother to Aviendha.

  Andor (AN-door): A wealthy land which stretches from the Mountains of Mist to the River Erinin, at least on a map, though the queen’s control has not reached further west than the River Manetherendrelle in several generations. See also Daughter-Heir.

  angreal (anh-gree-AHL): Remnants of the Age of Legends that allow anyone capable of channeling to handle a greater amount of the Power than is safe or even possible unaided. Some were made for use by women, others by men. Rumors of angreal usable by both men and women have never been confirmed. Their making is no longer known, and few remain in existence. See also channel; sa’angreal;ter’angreal.

  Arad Doman (AH-rad do-MAHN): Nation on the Aryth Ocean. Presently racked by civil war and simultaneously by wars against those who have declared for the Dragon Reborn and against Tarabon. Most Domani merchants are women, and according to the saying, to “let a man trade with a Domani” is to do something extremely foolish. Domani women are famous—or infamous—for their beauty, seductiveness, and scandalous clothes.

 

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