Blood curse – also known as Sevro's Pact; a curse that allows a race to start again but at a price. It is given to a gifted female of the race and allows her children to be of her race rather than her husband's race while also potentially allowing a fusion of the husband's race. The female weds a male of another race to create this new race. If the female kills, however, she will have to repay all the blood and pain used in the creation of this act.
Bruins – Kodiak and larger-sized bears who have been bred and domesticated through Bealorn-taught techniques; the symbol of Libyshan royalty.
Central Races – the Central Races include the three races who were charged with the protection of the Tue-Rah because they stood by Elonumato during the Rebellion of Te with the coming of Full Death. These races included the Vawtrians, Machat, and Neyeb.
Central Worlds – the Central Worlds include the three strongest Tue-Rahs that provide energy and sustenance to the other Tue-Rahs of the worlds. These worlds include Eiram, Ecekom, and Reltux.
Crudon – a Libyshan mythological monster. Its body is primarily that of a large bear and a hyena with quills along its back as well as in some cases its stomach. They have yellow eyes. Generally brown-furred and skeletal in appearance.
Dolmaths – to be revealed later.
Elmis – darkened patches of skin on a Neyeb's wrist, ankles, lower back, forehead, and backs of knees that allow mindreading and extra sensory perceptions.
Elmitho – a side effect of mindshifting that creates unintended illnesses within the mind of the person whose mind was shifted; only affects those under the age of nineteen usually, sometimes as old as twenty-two, depending on brain development.
Feshtashoon – have sex; copulate
Fen blossoms – a fragrant plant with magenta blossoms; smells like cinnamon and nutmeg; the leaves are dried and ground into a spice.
Fen Guan – a traditional Vawtrian dish of roasted snake with fen spice.
Guaras – crocodile-sized creatures that resemble salamanders with lock jaws; they can only be wounded at three key points.
Heln – a unit of electrical measurement.
Hook-fanged spider- a wolf-sized spider with triple-hinged jaws and a penchant for terrifying its victims.
Ikyas – a beast of burden that we train specifically to carry children and the elderly.
Keyr Vawtrians – a Vawtrian who is particularly gifted in becoming any living creature that can fly; has added strength in speed and eyesight and is generally lighter boned and leaner in build.
Kilamatt – enthusiastic making out.
Kolagro – a device required to open the Chamber of the Tue-Rah in each of the primary temples where the Tue-Rah is located.
Kriot – an initially powdered liquid for disinfecting and stopping the spread of poison or venom that can be turned into a liquid and combined with other medications.
Li – a liquid medicine that works slower for disinfecting but reduces pain and shock.
Lihra – a Libyshan exclamation of surprise.
Lithnok – the earring a Vawtrian wears on the left ear that demonstrates the Vawtrian type and skill level.
Locking – a bonding ritual whereby a Vawtrian awakens his or her sexual urges and connects to his or her spouse.
Malevin – a combination of several dried herbs and flowers that assists in the creation of delayed incantations.
Mawnores – large kangaroo-like creatures with golden wings and pouches large enough to carry a grown man
Melspa Vawtrian – a Vawtrian who is particularly gifted in becoming living creature that lives primarily in the water. Has added flexibility and endurance as well as max oxygen capacity.
Melshkas – intentional marks left from kissing, usually in a specific pattern
Moolkas – similar to nunchaku but made from multiple chains of metal bound together on one end but possible to detach and use as a multi-positioned whip
Nalenth – one of the individuals chosen to restore the Tue-Rah; each primary Tue-Rah on the Central Worlds has one Nalenth.
Neyeb betrothal necklace – a necklace whose pendant is made from psychic stones; the stones are then prepared specifically to create a bond between the two members of the arranged marriage that will trigger upon the marriage date and facilitate a deeper and easier bond.
Nulaam – the state of someone who has been betrothed to a Neyeb in a formal evaluation ceremony conducted by the Council of Elders but is not yet married to that Neyeb because the waiting period has not yet passed.
Olnas – a pale pink, blue, or purple flower that smells like a combination of lilac and lavender.
Orna leather – a psychically conductive form of leather that is light and functional and favored by the Neyeb in particular for shoes and slippers.
Paras – the rulers and overseers of the Tue-Rah elected for an age. Their purpose is to protect the Tue-Rah and those who tend it as well as those selected from the Central Races to tend to the Tue-Rah; they prevent the Tue-Rah from being misused, ensure wars do not exceed permitted bounds, and advise leaders of the worlds below them.
Pinchat – a deeply offensive slur.
Psychic stones – small stones that are sensitive to imprinting when subjected to certain procedures by those with telepathic, prophetic, foreseeing, illusionist, and other similar abilities.
Seyal Vawtrian – a Vawtrian who is particularly gifted in becoming any living creature that primarily lives on land. Has added strength and weight. Often the broadest in size and tend to be the fastest healers.
Sikalt – someone who creates a problem and then leaves without dealing with it or someone who avoids a problem they are making worse.
Skelro – a large winged ram-like creature used for transportation of people and supplies.
Spertha – a nine-foot-tall creature from Libyshan mythology. Tentacles on the head and back as well as six outer arms and legs with spine-tipped feathers and three yellow eyes and a voice that strikes terror in the heart.
Talts – thick reed weapons for delivering darts similar to blowguns but with poison or sedative soaked sides to coat the feathered darts as they pass.
Tomarangs – bladed weapons with hinges that allow them to be turned into hatchets or boomerangs.
Tra – a blue perpetual renewing energy source from Ecekom.
Trolnan – a Vawtrian training practice that involves various challenges and may sometimes include live non-Vawtrian opponents.
Tue-Rah – an interdimensional portal that connects the worlds through time and space. Every world has one primary Tue-Rah and a number of smaller sub Tue-Rahs. It is alive in one sense and capable of making its own decisions, but it can be somewhat directed through the temples and certain devices.
Viskaro/viskare – a Vawtrian term for the spouse of a Vawtrian. It is used after the locking has completed or when an arrangement has been made, and essentially means "most beloved of all beings."
Waste – a Vawtrian term for destroying an individual at the cellular level and turning that individual into dust.
World Tamers – those who go to uninhabited worlds and build homes and structures there to tame the world and prepare for others who wish to come and live there.
About the Author
J. M. Butler is an adventurer, author, and attorney who never outgrew her love for telling stories and playing in imaginary worlds. She is the author of the epic fantasy romance series Tue-Rah Chronicles including Identity Revealed, Enemy Known, and Princess Reviled along with independent novellas Locked, Cursed, and Alone, set in the same world. She has also written numerous fantasy tales such as Mermaid Bride, Little Scapegoat, Through the Paintings Dimly, Why Yes, Bluebeard, I’d Love To, and more. For the most part, she writes speculative fiction with a heavy focus on multicultural high fantasy and suspenseful adventures. She lives with her husband and law partner, James Fry, in rural Indiana where they are quite happy with their three cats.
* * *
For more books or updates:
/> www.jmbutlerauthor.com
Also by J.M. Butler
The Tue-Rah Chronicles
* * *
Identity Revealed
Enemy Known
Princess Reviled
* * *
Tue-Rah Tales
Locked
Alone
Cursed
* * *
Standalones
The Mermaid Bride
Through the Paintings Dimly
The Celebrity
Little Scapegoat
* * *
Anthologies
Once Upon Now
Vices and Virtues
Identity Revealed: The Tue-Rah Chronicles Page 53