The Secret of the Sea Creature

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The Secret of the Sea Creature Page 4

by Laurie S. Sutton


  “Let’s get to shore,” Jacks suggests. They swim along the jetty to the beach.

  Once on dry land, they watch the monster burn, spark, and explode.

  Pieces of the mechanical menace fly through the air.

  “This is more exciting than the Fourth of July,” Jacks says. A chunk of burning debris lands close by. “Although it might be a tad dangerous.”

  “Sometimes I think ‘Danger’ should be my middle name,” Daphne remarks. “Daphne ‘Danger’ Blake.”

  “Pleased to meet you, Daphne,” Jacks replies. “Formal introductions at last.”

  Press here.

  The mechanical monster tightens its grip on the robot mascot. Shaggy desperately tries to find a way to break free. He hits every button on the control panel. Suddenly, the mascot starts to walk backward. Then it begins to fall! The sea monster can’t let go in time. Both machines tip over and crash into the surf!

  Shaggy and Scooby climb out of the robot mascot. Velma, Daphne, and Fred run up to them. Nearby, the man in the sea monster crawls out of the wreckage.

  “You meddling kid!” he grumbles as the police arrest him. “I was chasing everyone away so I could dig up the pirate treasure under the pier.”

  “Like, thanks for the tip,” Shaggy says with a smile. “Now I can pay for the mascot I just broke!”

  THE END

  To follow another path, press here.

  Daphne’s kite is cut to ribbons, tearing apart in midair. Daphne drops like a stone and hits the water with a splash. The shredded kite floats down from above and settles on top of her. The fabric soaks up the seawater and becomes very heavy. It starts to drag her down!

  “I’d better get out from under this kite or I’ll end up on the bottom,” Daphne says. She tries to swim through one of the rips in the canopy but the kite lines are twisted around her legs. She can barely move. “I’m trapped!”

  Daphne begins to sink!

  “Hello, miss. Need a hand?” a nearby voice says. Daphne is under the kite canopy and can’t see who it is. It doesn’t matter to her. She needs help—and fast!

  “Yes, please,” Daphne replies. “I’m tangled in my kite lines.”

  “That’s an easy fix,” the voice declares.

  RIIIIP!

  This time, the tearing sound is good news. The kite’s fabric is cut away, and Daphne is saved from drowning. She looks up at her rescuer and almost chokes.

  “You . . . you,” Daphne sputters in surprise.

  “Take it easy, miss. I’ve got you,” the rescuer says. He reaches down and grabs her wrist to keep her from sinking.

  Daphne recognizes him. He’s one of the celebrities she wanted to see at the beach!

  “Thank you, sir,” Daphne says shyly.

  The famous actor takes a pocketknife and cuts the kite lines tangled around her legs. “Sir? Please! Call me Jacks. It’s short for—” he starts.

  “I know,” Daphne blurts as he lifts her onto the watercraft. “Hold on, I’m driving.”

  “Right then. Formal introductions later,” Jacks says, taking his place on the back of the watercraft. “It looks like there’s a sea monster menacing the good people of Wild-World Beach. I’ve been in loads of action films, but I’ve never seen the likes of this before!”

  “I see this sort of thing all the time,” Daphne says, sighing.

  Jacks doesn’t hear her over the roar of the watercraft’s engine.

  FWOOOOSH!

  “Head farther out to sea!” shouts Jacks. “We can outrun this creepy creature.”

  “Don’t you think we should head to shore instead?” says Daphne, punching the accelerator. “We’ll be safer on land.”

  “The choice is yours,” says Jacks.

  If Daphne heads toward shore, press here.

  If Daphne heads farther out to sea, press here.

  The room is filled with treasure! There are golden plates hanging on the wall and a shoulder-high pile of jewels in a corner. Next to it is a stack of silver-plated armor and a pot of gold coins. Fred is stunned by the sight.

  “Wow!” Fred exclaims. “This isn’t a spaceship, it’s a treasure hunt!”

  “Hey, you! What are you doing in here?” a man shouts. It’s one of the treasure hunters.

  Fred doesn’t reply. He runs!

  Fred tries to get back to the docking bay. He wants to use one of the sea monster subs to make his escape. Guards block his path. Desperate, Fred locks himself in the maintenance room. It’s full of pipes and machinery.

  “I need a plan!” Fred says. “I need to distract the guards so I can escape. But how?”

  Suddenly, Fred sees the solution. There is a thick steel door labeled Emergency Exit.

  “Well, this is an emergency and I need an exit,” Fred shrugs. He turns the large metal wheel on the hatch. “I just hope I can get this open!”

  SPLOOOOSH!

  The door flies open with a tremendous gush of water. Electrical systems blow up and the lights go out! Fred takes a deep breath and swims.

  Press here.

  Shaggy and Scooby-Doo run through the amusement park trying to hide from the sea monster. It doesn’t give up the chase. Its tentacles whip the air trying to grab them.

  “We’re doomed!” Shaggy says.

  “Ri’m too roung to rie!” Scooby moans.

  The pals flee from the monster past the carousel and the waterslide, past the roller coaster and the Ferris wheel. Then they do it again. And again.

  Like, weren’t we just here? Shaggy wonders.

  Suddenly, there is nowhere else to run. They’ve reached the end of the amusement park.

  “Zoinks! We’re at the end of the pier,” Shaggy says. Waves crash against the dangerous rocks below. “We’re trapped!”

  “Roh no re’re not!” Scooby-Doo declares. He grabs his friend and jumps!

  Press here.

  A man climbs out of the sea monster that brought Fred to the ship. He goes through a doorway. Fred decides to follow. He disguises himself in a maintenance jumpsuit and grabs a rusted toolbox.

  No one notices Fred as he wanders through the so-called spaceship. He discovers bedrooms, a cafeteria, and a maintenance room, but nothing reveals the purpose of the place. Then Fred comes to a door labeled Treasure Room.

  “What kind of treasure?” Fred wonders. He peeks inside. GASP!

  Fred can barely believe his eyes!

  Press here.

  Daphne decides to steer the watercraft toward shore

  Daphne heads farther out to sea

  From the beach, Daphne and Jacks watch the sea monster break apart. The creature is made of metal and plastic. Daphne was right about it being a fake.

  “This would make a great action movie,” Jacks says. “Starring me, of course.”

  “My life is an action movie!” Daphne laughs. “And if there’s one thing I’ve learned, it’s that there are no real monsters.”

  “Daphne! Are you all right?” Velma shouts as she and the rest of the gang run toward her.

  “We saw your kiteboard and then that monster!” Fred says.

  “Fake monster,” Daphne tells her friends.

  “Like, not again. Why can’t we have a normal day at the beach?” Shaggy says.

  “I might have to reconsider the definition of normal,” Jacks comments.

  A man staggers out of the surf near Jacks and the gang. “My monster. My beautiful monster—ruined!” he cries. Then he sees Scooby and the gang standing nearby. “You meddling kids, it’s all your fault!”

  “What did we do?” Velma protests.

  “Like, we just got here,” Shaggy adds.

  “You’re the one driving a giant machine around and scaring people,” Daphne points out.

  “This bloke must have knocked his noggin. His reasoning is all out of whack
,” Jacks says. He waves at a squad of police driving down the beach. They quickly arrest the crazy culprit.

  “I wonder why that bloke built that monster?” Jacks says as the police drive away. “Why threaten people? What did he have to gain?”

  “Revenge, greed, jealousy, a childhood rivalry,” Daphne counts on her fingers.

  “We’ve seen just about everything, haven’t we, gang?” Daphne asks.

  “Ryeah!” Scooby agrees.

  “You’ve got a talking dog?!” Jacks exclaims. “Now I’ve seen everything!”

  “Scooby-Doo is one-of-a-kind,” Daphne says.

  “I could say the same about you,” Jacks tells Daphne with a Hollywood smile. “Why don’t we have dinner? I know a great seafood place.”

  “I’d love to!” Daphne replies.

  The gang watches Jacks and Daphne walk down the beach arm-in-arm.

  “Well, Daphne got her celebrity sighting!” Velma remarks.

  “And dinner, too!” Shaggy sighs. “Lucky girl!”

  THE END

  To follow another path, press here.

  Shaggy and Scooby investigate the screams.

  “Wow! It sounds like people are having a lot of fun,” Shaggy says. “They sure are yelling!”

  “Rook! Rit’s a ride!” Scooby shouts. He points to a giant sea monster in the water. There are people in its tentacles screaming their lungs out.

  “It must be new. Groovy!” Shaggy says. “Let’s check it out!”

  The pals run down to the beach to get on the ride. The beach is empty.

  “Hey, like, we’re in luck, Scoob. There’s no line!” Shaggy says with a laugh.

  “How do re get on?” Scooby asks.

  Suddenly, a large tentacle reaches out and grabs Scooby and Shaggy. They are carried high into the air!

  “Cool! Automatic pickup!” Shaggy exclaims. “Like, this is real high-tech.”

  They see Daphne, Fred, and Velma in one of the tentacles, screaming and waving wildly at them. Shaggy waves back. He and Scooby are happy on the ride—until the tentacle starts to squeeze too tight.

  “Hey, that hurts. Who’s running this ride?” Shaggy gasps.

  “Gulp! Ris is a real rea monster!” Scooby says.

  Shaggy realizes his friends are screaming in fear, not amusement. He starts screaming, too. Scooby opens his mouth to yell, but the hungry hound has another thought.

  “Seafood,” he says and chomps on the tentacle.

  CLANG! Scooby’s teeth hit metal. The monster is mechanical! ZAP! Sparks fly from the tentacle. It opens up and releases Shaggy and Scooby.

  If Shaggy & Scooby fall to the water, press here.

  If Shaggy & Scooby twist in more tentacles, press here.

  Velma grabs the door handle on the left.

  “I can’t believe it!” she exclaims. “The door is unlocked! Whoever invented this sea monster forgot basic security.”

  A metal staircase winds up to another door at the top. Velma sprints up the steps. This time, she doesn’t hesitate to open the door.

  Velma bursts into the mechanical monster’s high-tech control room. The man at the controls is startled to see her.

  “I thought I locked that door!” he shouts.

  “I don’t know anything about your evil scheme, but you’re not getting away with it,” Velma declares.

  “You’ve got one thing right—you don’t know anything,” the man replies. “What do you know about designing an extraterrestrial terrain vehicle for the space program?”

  “Well, a lot, actually,” Velma starts to say.

  “Nothing!” the man says, not listening to her answer. “My designs were perfect, and I still got fired from the program.”

  “Jeepers, I wonder why,” Velma replies.

  “This prototype was supposed to explore strange new worlds, to walk on alien soil,” the man continues.

  “Uh, so why is it in the ocean right now?” Velma asks. She doesn’t really want an answer, but she wants to keep the man distracted. She needs time to study the control panel.

  Suddenly, Velma spots the key to stopping the mad inventor’s monster!

  Velma realizes that the monster might be big and scary, but the controls to this machine are simple and easy. She’ll just need to reach the key located on the main panel.

  “It’s just like an ignition key that starts a car—or turns it off!” Velma realizes. The teen leaps for the key and switches it off. The mechanical monster slows to a halt.

  “Hey! You can’t do that!” the man shouts.

  Velma doesn’t reply. She grabs the key and runs out of the control room. She goes down the stairs and back to the room with the hatch. The hatch is open!

  “Geronimo!” Velma shouts as she jumps out of the metal monster and into the water.

  Police boats rush toward the monster.

  “Another mystery solved,” Velma says. “The gang is going to love this one!”

  THE END

  To follow another path, press here.

  Fred follows the faint glow of sunlight to the surface. He looks around to see how far from shore he is. All he can see are fake alien guards treading water nearby. “That’s him!” one of them shouts, pointing at Fred. “That’s the meddling kid who flooded our hideout!”

  “We were almost finished uncovering the buried treasure. We would have gotten away if you hadn’t interfered!” another crook says angrily.

  “Get him!” a guard yells.

  The guards and crooks swim toward Fred. Suddenly, a pod of dolphins surfaces and comes between Fred and the hunters.

  “Thanks, pals!” Fred says as the dolphins carry him to safety. “When we get to shore I’ll introduce you to my friend, Scooby-Doo!”

  THE END

  To follow another path, press here.

  AUTHOR

  Laurie S. Sutton has read comics since she was a kid. She grew up to become an editor for Marvel, DC Comics, Starblaze, and Tekno Comics. She has written Adam Strange for DC, Star Trek: Voyager for Marvel, plus Star Trek: Deep Space Nine and Witch Hunter for Malibu Comics. There are long boxes of comics in her closet where there should be clothing and shoes. Laurie has lived all over the world. She currently resides in Florida.

  ILLUSTRATOR

  Scott Neely has been a professional illustrator and designer for many years. For the last eight years, he’s been an official Scooby-Doo and Cartoon Network artist, working on such licensed properties as Dexter’s Laboratory, Johnny Bravo, Courage the Cowardly Dog, Powerpuff Girls, and more. He has also worked on Pokémon, Mickey Mouse Clubhouse, My Friends Tigger & Pooh, Handy Manny, Strawberry Shortcake, Bratz, and many other popular characters. He lives in a suburb of Philadelphia and has a scrappy Yorkshire Terrier, Alfie.

  GLOSSARY

  beacon (BEE-kuhn)—a light or fire used as a signal or warning

  extraterrestrial (ek-struh-tuh-RESS-tree-uhl)—coming from outer space

  geyser (GYE-zur)—a hole in the ground through which hot water and steam shoot up in bursts

  maritime (MA-ri-tym)—of, relating to, or near the sea

  meddling (MED-uhl-ing)—interfering in someone else’s business

  moored (MOORD)—tied up or anchored, as a ship

  parallel (PA-ruh-lel)—lying or moving in the same direction but always the same distance apart

  phony (FO-nee)—not genuine or real

  reef (REEF)—a strip of rock, sand, or coral close to the surface of the ocean or another body of water

  snorkel (SNOR-kuhl)—to swim underwater using a tube for breathing

  temptation (temp-TAY-shuhn)—something you want to have or do, although you know it’s wrong

  unconscious (uhn-KON-shuhss)—not awake or able to see, feel, or think

  Why does the sea monster eat lunch by the shore?

  a. Because of all the sand which i
s (sandwiches) on the beach!

  b. Because he can’t fit in the pool!

  c. Because the islands weren’t Philippine him up, so he needed Samoa to eat!

  What happened when Scooby-Doo accidentally swallowed his flashlight?

  a. He barked with de light!

  b. Shaggy said, “There he glows!”

  c. He was still hungry because it was only a light snack.

  Why did the sea monster cross the ocean?

  a. To get to the other tide!

  b. To sleep in his own seabed.

  c. He heard he’d get plenty of mussels on the trip.

  Why did the lobster rush out of the bathroom?

  a. He won’t say why. He just clams up!

  b. Because the sardines were filling up the can!

  c. Because he wanted to use the paper towels, but he ran out!

  What was the ghost wearing when it chased Scooby-Doo?

  a. Boo jeans!

  b. A boo tie!

  c. It was driving a car so it wore a sheet belt!

  Why do seagulls fly over the sea?

  a. If they flew over the bay they would be called bagels!

  b. If they flew over a football field they’d be field gulls!

  c. If they flew over the North Pole they’d be icicles (icy gulls)!

  What does Scooby-Doo wear during the summer?

  a. He wears his coat and pants!

  b. Rightweight crows!

  c. Nothing, he likes hot dogs!

 

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