by Terry Brooks
“Oh, Allanon!” Brin was crying freely now.
“Walk me to the river’s edge,” he whispered.
Slowly, unsteadily, they stumbled across the empty glen to where the Chard Rush churned swiftly eastward within its grass-covered banks. The sun still shone a brilliant gold, warm and friendly as it brightened the autumn day. It was a day of life, not of death, and Brin cried within that it could not become so for Allanon.
They reached the bank of the river. Gently the Valegirl let the Druid settle once more into a kneeling position, his dark head lowered against the sunlight.
“When your quest is done, Brin,” he said to her, “you will find me here.” His face lifted to hers. “Now stand away.”
Stricken, she stepped slowly back from him. Tears ran down her face, and her hands made pleading motions to the slouched form.
Allanon stared back at her for a long moment, then turned away. One blood-streaked arm lifted toward the waters of the Chard Rush, stretching out above them. The river went still instantly, its surface as calm and placid as that of a sheltered pond. A strange, hollow silence descended over everything.
A moment later the center of the still water began to churn violently and from the depths of the river rose the cries that had come from the waters of the Hadeshorn—high and piercing. They sounded for but an instant, and them all was still once more.
On the river’s edge, Allanon’s hand dropped to his side and his head bowed.
Then the spectral figure of Bremen rose from the Chard Rush. Gray and nearly transparent against the afternoon light, the shade rose to stand upon the river’s waters, ragged and bent with age.
“Father,” Brin heard Allanon call softly.
The shade came forward, gliding motionlessly on the still surface of the river. It came to where the Druid knelt. There it bent slowly downward and gathered the stricken form in its arms. Without turning, it moved back across the water, Allanon cradled close. It stopped again at the center of the Chard Rush, and beneath it the waters boiled fiercely, hissing and steaming. Then it sank slowly back into the river, and the last of the Druids was carried from sight. The Chard Rush was still an instant longer, and then the magic was ended and it began to churn eastward once again.
“Allanon!” Brin Ohmsford cried.
Alone on the riverbank she stared out across the swift-flowing waters and waited for the reply that would never come.
XXVI
After capturing Jair at the fall of the Dwarf fortress of Capaal, the Mwellret Stythys marched him north through the wilderness of the Anar. Following the twists and turns of the Silver River as it wove threadlike through trees and brush, over cliffs, and across ravines, they passed deep into the forestland and the darkness that lay close about. All the while they traveled, the Valeman was kept gagged and leashed like an animal. Only at mealtimes was he freed of his bonds so that he might eat, and the cold reptilian eyes of the Mwellret were always upon him. Gray, rain-filled hours slipped away with agonizing slowness as the march wore on, and all that had been of the Valeman’s life, his friends and companions, and his hopes and promises seemed to slip away with them. The woods were dank and fetid, infused by the poisoned waters of the Silver River with rot and choked by dying brush and trees clustered so thickly that the whole of the sky was screened away by their tangle. Only the river gave them any sense of direction as it flowed sluggishly past, blackened and fouled.
Others passed north in those days as well, bound for the deep Anar. On the wide road that ran parallel to the Silver River, which the Mwellret cautiously avoided, caravans of Gnome soldiers and their prisoners trekked in steady procession, mired in mud and laden with the pillage of an invading army. The prisoners were bound and chained—men who had fought as defenders at Capaal. They stumbled past in long lines, herded like cattle, Dwarves, Elves, and Bordermen, haggard, beaten, and stripped of hope. Jair looked down on them through the trees above the roadway over which they traveled and there were tears in his eyes.
Armies of Gnomes from Graymark also traveled the road, southbound in great, unruly masses as they hastened to join those tribes already advancing into the lands of the Dwarf people. Thousands came, grim and frightening, their hard yellow faces twisted with jeers as they called to the hapless prisoners that marched past them. Mord Wraiths came, too, though no more than a handful, dark and shadowed things that walked alone and were avoided by all.
The weather turned worse as the journey wore on. Skies turned black with thunderclouds and the rain began to fall in steady sheets. Lightning flashed in brilliant streaks and booming peals of thunder rolled the length of the sodden land. Autumn’s trees drooped and matted with the wet, the colored leaves sinking and falling into the mire, and the ground turned muddied and uncertain. A gray and dismal cast settled down across the forestland, and it seemed as if the skies pressed against the earth to choke its life away.
Jair Ohmsford felt as if that might be so as he trudged helplessly through the wilderness brush, pulled on by the leather bindings gripped in the hands of the dark-robed figure before him. Cold and wet sank deep within him. As the hours passed, exhaustion began to take its toll. A fever settled in, and, as it did so, his mind began to wander. Flashes of what had brought him to this sorry state mingled with childhood memories in garbled bits of still-life that hovered briefly within his sticken mind and disappeared. Sometimes he was not entirely lucid, and strange and frightening visions would wrack him, stealing through his thoughts like thieves. Even when he was free momentarily of the effects of the fever, a dark despair colored his thoughts. There was no hope for him now, it whispered. Capaal, the defenders that had held her, and all of his friends and companions were gone. Images of them in the moment of their fall flashed in his mind with the blinding clarity of the lightning that crackled overhead through the canopy of the trees: Garet Jax, pulled deep into the gray waters of the Cillidellan by the Kraken; Foraker and Helt, buried beneath the wall of stone rubble brought down by the dark magic of the walkers; Slanter, running heedlessly down the underground corridors of the fortress before him, never looking back, never seeing. Even Brin, Allanon, and Rone appeared at times, lost somewhere deep within the Anar.
Sometimes thoughts of the King of the Silver River would come to him, clear and strangely poignant, filled with the wonder and the mystery of the old man. Remember, they whispered in soft, anxious tones. Do not forget what you must do. But he had forgotten, it seemed. Tucked within his tunic, hidden from the prying eyes of the Mwellret, were the gifts of magic the old man had bestowed on him—the vision crystal and the leather bag with the Silver Dust. He had them still and he meant to keep them. But somehow their purpose was strangely unclear, lost in the swell of the fever, hidden in the wanderings of his mind.
Finally, when they stopped for the night, the Mwellret saw that he was taken with fever and gave him a medicine to drink, mixing the contents of a pouch at his waist with a cup of dark, bitter ale. The Valeman tried to refuse the drink, wracked with the fever and his own sense of uncertainty, but the Mwellret forced it down him. Shortly after, he fell asleep and slept that night untroubled. At dawn he was given more of the bitter potion; by dusk of the second night, the fever had begun to subside.
They slept that night within a cave on a high ridgeline overlooking the dark curve of the river, dryer and warmer than they had been on previous nights, free of the extreme discomfort that had plagued them in the open forest. It was on this night that Jair again came to speak with his captor. They had finished their meal of ground roots and dried beef and drunk a small measure of the bitter ale; now they sat facing each other in the dark, huddled down within their cloaks against the night’s chill. Without, the rain fell in a slow, steady drizzle, spattering noisily against trees, stones, and muddied earth. The Mwellret had not replaced the gag in the Valeman’s mouth as he had done the past two nights, but had left it loose about his neck. He sat watching Jair, his cold eyes glittering, his reptilian face a vague shadow within the da
rkness of his cowl. He made no move, nor did he speak. He simply sat and watched as the Valeman crouched across from him. The minutes slipped by, and at last Jair grew determined to engage the creature in conversation.
“Where are you taking me?” he ventured cautiously.
Slitted eyes narrowed further, and it was then the Valeman realized that the Mwellret had been waiting for him to speak. “We go into the High Benss.”
Jair shook his head, not understanding. “The High Bens?”
“Mountainss below the Ravensshorn, Elfling,” the other hissed. “Sstay for a time within thosse mountainss. Put you in the Gnome prissonss at Dun Fee Aran!”
Jair’s throat tightened. “Prison? You plan to lock me in a prison?”
“Guesstss of mine sstay there,” the other rasped, laughing softly.
The Valeman stiffened at the sound of the laughter and fought back against the fear that washed through him. “Why are you doing this to me?” he demanded angrily. “What do you want from me?”
“Hss!” A hooked finger pointed. “Doess the Elfling truly not know? Doess he not ssee?” The cloaked form hunched closer. “Then lissten, little peopless. Hear! Ourss wass the gifted peopless, lordss over all the mountainss’ life. Comess to uss the Dark Lord many yearss gone passt now, and a bargain wass sstruck. Little Gnome peopless ssent to sserve the Dark Lord if he leavess our peopless be, lordss sstill within the mountainss. Doess thiss, the Dark Lord, and in hiss time passsess from the earth. But we endure. We live!”
The crooked finger twisted slowly. “Then comess the walkerss, climbed from the dark pit of the Maelmord, climbed into our mountainss. Sserve the magic of the Dark Lord, they ssay. Give we up our homess, they ssay. Give we up the little peopless that sserve uss. Bargainss mean nothing now. We refusse the walkerss, the Wraithss. We are sstrong alsso. But ssomething done to uss. We ssicken and die. No young are born. Our peopless fail. Yearss passs, and we weaken to a handful. Sstill the walkerss ssay we musst go from the mountainss. At lasst we are too few, and the walkerss drive uss forth!”
He paused then, and the green slitted eyes burned deep into the Valeman’s, filled with rage and bitterness. “Left me for dead, did the walkerss, the Wraithss. Black thingss of evil. But I live!”
Jair stared at the monster. Stythys was admitting to him that the Mwellrets in the time of Shea Ohmsford had sold to the Warlock Lord the lives of the mountain Gnomes so that they might be used to fight against the Southland in the aborted Third War of the Races. The Mwellrets had done this in order to preserve their lordship over their mountain kingdom in the Ravenshorn. It was as Foraker had told him and as the Dwarf people had suspected. But then the Mord Wraiths had come, successors to the power of the dark magic of the Warlock Lord. The Eastland was to be theirs now, and the Ravenshorn would no longer belong to the Mwellrets. When the lizard things had resisted, the Wraiths had sickened and destroyed them. So Stythys had indeed been driven forth from his homeland to be found by the Dwarves and brought into Capaal . . .
“But what has all this to do with me?” he demanded, a sinking suspicion settling through him.
“Magicss!” the Mwellret hissed instantly. “Magicss, little friend! I wissh what you posssesss. Ssongss you ssing musst be mine! You have the magicss; you musst give them to me!”
“But I can’t!” Jair exclaimed in frustration.
A grimace twisted the other’s scaled face. “Can’t, little friend? Powerss of magicss musst again come to my peopless—not to the Wraithss. Your magicss sshall be given, Elfling. At the prissonss you sshall give them. You will ssee.”
Jair looked away. It was the same with Stythys as it had been with the Gnome Sedt Spilk—both had wanted mastery over something that Jair could not give them. The magic of the wishsong was his, and only he could use it. It would be as useless to the Mwellret as it had been to the Sedt.
And then a chilling thought struck him. Suppose that Stythys knew that? Suppose that the Mwellret knew he could not have the magic, but that he must make use of it through Jair? The Valeman remembered what had been done to him in that cell in Capaal—how the Mwellret had made him reveal the magic . . .
He caught his breath. Oh, shades! Suppose Stythys knew—or suppose that he even suspected—that there were other magics? Suppose he sensed the presence of the vision crystal and the Silver Dust?
“You can’t have them,” he whispered, almost before he realized what he was saying. There was a hint of desperation in his voice.
The Mwellret’s reply was a soft hiss. “Prissonss will change your mind, little peopless. You will ssee.”
Jair Ohmsford lay awake for a long time after that, gagged and hobbled once more, lost in the darkness of his thoughts as he listened to the sounds of the rainfall and the breathing of the sleeping Mwellret. Shadows lay all about the entrance to the little cave; without, the wind blew the stormclouds above the sodden forest. What was he to do? Behind him lay his quest and his shattered plans for saving Brin. Before him lay the Gnome prisons of Dun Fee Aran. Once locked within their walls, he might never come away again, for it was certain that the Mwellret meant to keep him there until he had revealed what he knew of the secrets of the Elven magic. But he would never give up those secrets. They were his to use in service to the King of the Silver River in exchange for the life of his sister. He would never give them up. Yet he sensed that, despite his resolve and whatever strength he could muster to resist his captor, sooner or later Stythys would find a way to wrest those secrets from him.
Thunder rumbled in the distance somewhere, rolling across the forestland, deep and ominous. More ominous still was the despair of the Valeman. It was a long time before exhaustion overcame him and he at last fell asleep.
Jair and the Mwellret resumed their march north with the coming of dawn on the third day, plodding through rain, mist, and sodden woods, and at midday they passed into the High Bens. The mountains were dark and rugged, a cluster of broken peaks and crags that straddled the Silver River where it washed down out of the high forestland below the Ravenshorn. The two climbed into their midst, swallowed by mist that clung to the rocks until at last, as the day waned and the night began to fall, they stood upon a bluff overlooking the fortress of Dun Fee Aran.
Dun Fee Aran was a sprawling, castlelike complex of walls, towers, watches, and battlements. The whole of the fortress had a gray and dreary cast to it as it materialized out of the rain before them, one that would have been there, Jair sensed, even in the best of weather. Wordlessly, they trudged from the trees, the tall, cloaked Mwellret leading the hobbled Valeman, and passed through the brush and scrub of the bluff face into the sodden camp. Gnome Hunters and retainers of all ranks and standings plodded past them across the muddied grounds, cloaked and hooded against the weather and caught up in their own concerns. No one questioned them. No one gave them a second look. They passed over stone parapets and walkways, over walls and causeways, down stairs, and through halls. The night began to deepen and the light to fail. Jair felt as if the world were closing in about him, shutting him away. He could smell the stench of the place, the closed and fetid reek of cells and human bodies. Lives were expended here without much thought, he sensed with a chill. Lives were locked away within these walls and forgotten.
A huge, blocklike structure loomed before them, windows no more than tiny slits through the stones, doors ironbound and massive. They entered this building and silence closed about them.
“Prissonss, Elfling,” Jair heard the Mwellret whisper back at him.
They traversed a maze of dark and shadowed corridors, hallways filled with doors whose bolts and hinges showed rust and cobwebs undisturbed by the passage of time. Jair felt cold and empty as he watched row after row of these doors pass away. Their boots echoed dully in the silence, and only the distant sound of iron clanging and stone being chiseled came otherwise to his ears. Jair’s eyes scanned dismally the walls that rose about him. How will I ever get out of here? he wondered in the silence of his mind. How will
I ever find my way?
Then a torch flared before them in the corridor, and a small cloaked form came into view. It was a Gnome, aged and ruined, yellow face ravaged by some nameless disease so loathsome that Jair pulled back against the leather ties that bound him. Stythys advanced to where the Gnome stood waiting, bent over the ugly little man, and made a few cryptic signs with his fingers. The Gnome replied in kind; with a brief motion of one crooked hand, he bade them follow.
They went deeper into the prisons, the light from the world without all but lost in the twist of stone and mortar. Only the torch showed them the way, burning and smoking through the blackness.
They stopped at last before an ironbound door similar to the hundreds they had passed before it. Hands twisting roughly about the metal latch, the Gnome wrenched its bolt free. With a grating screech, he brought the heavy portal open. Stythys looked back at Jair, then pulled at the leash and brought him forward into the room beyond. It was a small, cramped cell, empty save for a pile of straw bundled in one corner and a wooden bucket next to the door. A single tiny slit cut into the far wall let through a sliver of gray light from without.
The Mwellret turned, cut free the bonds that tied Jair’s hands and slipped loose the gag that bound his mouth. Roughly, he shoved the Valeman past him onto the bed of straw.
“Thiss iss yourss, Elfling,” he hissed. “Home for little peopless until you tell me of the magicss.” The crooked finger pointed back to the hunched form of the Gnome behind him. “Your jailer, Elfling. He iss mine, one who sstill obeyss. Mute he iss—doess not sspeak or hear. Ssongss of magicss usseless on him. Feedss and tendss you, he doess.” He paused. “Hurtss you, too, if you dissobeyss.”
The Gnome’s ravaged face was turned toward the Valeman as Stythys spoke, but revealed nothing of what the mind behind it thought. Jair glanced about bleakly.