Inside the gates the court was a rubble-strewn expanse of stone, tall grass growing unchecked between crooked flagstones. The temple itself was closed off by a pile of wood, stacked across a shattered doorframe. No trace of the original doors remained; only the rough planks and logs. They looked like nothing so much as firewood; Garth wondered what in the world they were doing there. He had never before seen firewood stored in someone’s front door.
He paused before the gate, and suddenly realized he was becoming a center of attention. Several passersby had noticed him approaching and studying the temple, and were in turn studying him—though none dared approach more closely.
He decided that it would be advisable to wait until nightfall before entering the temple. For the present, he would get himself a meal.
He turned away from the blasted temple and headed back down the avenue. He thought he remembered seeing food shops somewhere near the overlord’s palace.
His memory had not failed him; he found a butcher shop, a bakery, and a vintner. A slice of good beef, fried in the baker’s best dough, and washed down with a sweet red wine did much to ease his hunger.
Thus fortified, he decided to return to the Inn of the Seven Stars until nightfall. It should be fairly easy to get into the temple of Bheleu under cover of darkness, particularly since it stood in a diurnal part of the city. There was always the possibility that he would once again be interrupting a ceremony of some sort, of course; he would have to be cautious in his approach. He hoped to get there shortly after sundown, when the night’s festivities, if any, would not yet have begun.
Had it been later in the day he might have chosen to wait closer at hand; but it was little more than an hour past noon, and he was slightly apprehensive about leaving Frima untended all day. Furthermore, it was about time Koros was fed, and he didn’t entirely trust Dugger to see to it.
Accordingly, as he left the vintner’s shop he turned his steps southwestward; he had gone scarcely a block when he heard a commotion behind him. He started to turn, to see what was happening, when he heard a voice shouting, “Overman! Hold!”
Instantly he began running, dodging into a narrow alley; behind him he could hear disorganized pursuit.
It was no great feat for him to outrun even the fastest humans on a clear field, but he was unsure how he would fare amid the winding streets of Dûsarra; therefore he kept running and dodging long after he had ceased to hear his pursuers, leaving a trail of startled citizens. Overmen in and of themselves were no strange sight to the city’s hooded inhabitants, but an overman running full-tilt through the streets, mail clinking and battle-axe slapping his back, was something else; they stared after him in astonishment.
At last he found himself in an uninhabited byway, with no sign that anyone was still after him; he stopped, caught his breath, and tried to figure out where he was.
He had not seen this street before. He was lost.
His flight, he knew, had led him primarily southward; therefore, since the sun was now past its zenith, he need only head toward it to make up for the westward progress he had missed. He moved on, following the sun, proceeding with stealth and caution; carefully peering around each corner before crossing intersections.
He had apparently found his way, somehow, into a nocturnal quarter; there were no people about, and he passed at least one street-corner shrine holding a black onyx idol of Tema. He was slightly surprised that such a costly item was not stolen; either it had some protection he could not see, or even the daydwelling Dûsarrans did not care to offend the city’s most popular goddess.
The streets narrowed, and their twists and turns sometimes forced him off his intended course until he reached the next corner; he made a full circuit of one particularly crooked three-sided block without meaning to, and had to head further southward to find another street that ran to the west.
The continued emptiness of the streets lulled him, and his caution decreased as corner after corner revealed nothing but closed shops, shuttered windows, and drying mud. Thus, he almost walked openly into the marketplace when it appeared unexpectedly before him. Recovering, he backtracked into still-unoccupied alleys, and looped around to the north, giving the square a wide berth. This took him through areas not wholly asleep, and he found himself peering around corners and furtively scurrying from one alleyway to the next.
Finally, he emerged into the street where the house he had broken through stood; it was still apparently empty. Cautiously, he tried the door, and found it just as he had left it. He guessed that the owner had not yet returned home.
He made his way through the house into the yard, where the rainwater had subsided to a few small puddles and a broad expanse of mud; it was a simple matter for him to vault onto the wall separating this yard from the next, and from there to clamber onto the roof of the stable.
It was midafternoon; the sun’s angle was about the same as it had been when he left, save that it stood now in the west instead of the east. He eased himself over the edge of the tiles, and dropped into the stableyard.
The stall was as he had left it, save that Koros was awake and standing quietly; Frima still slept. Garth tucked the bag of dust into the larger sack that now held the two stones, the bloodstained gold, and the whip and dagger from the other temples, then sat, considering what to do until nightfall.
Nothing suggested itself; he closed his eyes for a brief nap, and was quickly asleep.
Chapter Eighteen
He awoke to moonlight in his face; it washed the stableyard in silver, fading to gray the hard yellow dirt, and blurring the several shades of gray wood and gray stone to a single paler hue outlined in black shadows.
With a growl, he climbed to his feet; he had overslept. It was obviously two or three hours past sunset.
Something moved in the dimness of the stall. He peered into the gloom, and realized it was Frima shying away from him. His growl had frightened her.
With a start, he noticed where she was; she stood beside Koros, her tiny hand on the warbeast’s great black head, petting it. She had apparently gotten on friendly terms with the monster. Her other hand held the wire brush Garth kept for grooming his mount, and the beast’s eyelids drooped in an expression of feline contentment; obviously the two were getting along very well indeed. Garth felt slightly sorry he had interrupted such a pleasant scene.
“Excuse me,” he said, “I overslept. I meant to wake at sundown.”
“Oh! I didn’t know; I would have wakened you if I had.” Frima sounded genuinely contrite, although she had not been at fault, and Garth felt a twinge of annoyance. This girl thoroughly confused him with her abrupt emotional changes that seemed to have no perceptible logic to them. He forbore to comment further, and instead readied himself for his assault on the temple of Bheleu, straightening his mail—which was really quite uncomfortable to sleep in; once again he was stiff and sore—and checking his dagger and axe, wishing his sword were still intact.
He also wished his boots were still intact; he discovered that the mud in his right boot had dried to an abrasive grit. He removed it, and wiped it out as best he could with a spare sack. That reminded him to tuck one in his belt, which he did immediately after re-donning the boot.
His feet had gotten rather unsavory, he noticed; that came from sleeping shod, no doubt. He decided he owed himself a long, luxurious hot bath as soon as he could manage one.
Frima watched all this silently, her hand absentmindedly stroking the warbeast’s neck. At last, she asked, “Where are you going?”
“To the temple of Bheleu.”
“To rob its altar?”
“Yes.”
“Is that the last one?”
“No; I still have to rob the temple of death.”
“But you can’t! No one has ever come out of there alive!”
“Except the old priest, and what he can do, I can do.”
She was plainly unconvinced. “What am I to do when you are killed?”
“Whateve
r you please.”
“But the beast won’t let me leave!”
“You need not worry about that; if I do not return within a day or so, Koros will go hunting. It’s due for a feeding, and when it’s hungry enough it will hunt, regardless of anything else. I would suggest you find a weapon; there is a stiletto among my supplies, and of course the dagger from the temple of Sai. You may be able to convince it that other food would be more easily obtained than you, particularly since it knows I don’t want you harmed.”
“He eats people?” She snatched her hand from the warbeast’s neck.
“It; it’s a neuter, not a male. And yes, it eats people. It even ate a wizard once.”
“Oh.” Her voice was tiny.
“I wouldn’t worry; it seems to like you.”
She made a small wordless noise, as Garth looked himself over. Finally satisfied with his preparations, he ordered Frima and Koros, “Wait here,” and marched out of the stall.
Dugger was on duty, as he had expected. There was, therefore, no reason to go clambering around the roof; besides, he was pretty well over the anger that had made him so reckless earlier. Simply recognizing its existence had helped considerably, and he was better rested now—though he was slightly annoyed at having overslept.
He strode to the archway and asked the drowsing stable-boy, “Have you arranged to feed my mount?”
The boy awoke with a start, and said, “It’s you!”
“Yes.”
“You’re the temple-robber!”
“Am I?”
“Aren’t you? I ... they said it was an overman, and you’re the only overman I’ve seen around in weeks.”
“You don’t see every stranger that comes to Dûsarra, though, do you?”
“No.”
“So you can’t be sure I’m the one who robbed the temple.”
The boy hesitated, and admitted, “I guess not.”
“And that being the case, I think you should give me the benefit of the doubt. Now, I told you last night that I wanted you to feed my beast; have you done anything about that?”
“I forgot.”
“It’s just as well.” It had occurred to Garth that anyone taking the beast its meal would see, and wonder about, Frima. An overman had no business with a human female, especially not keeping her penned in a stable. Dugger had seen her enter, but there was no point in reminding him and letting him see she was still there. “Is the street clear? Others might mistake me for the temple thief, and I’d prefer not to be delayed.”
“Oh.” The boy leaned out and looked both ways. “I don’t see anyone.”
“Good.” He stepped past the lad, looking about for himself, and set out toward the Street of the Temples.
He encountered no difficulty; he was becoming familiar with the city, and knew which streets were diurnal, which nocturnal, and which seemed to have traffic around the clock.
As it had been the night before, the Street of the Temples was as silent as death, not a single thing moving on its moonlit pavement. He made his way quickly to the ruined temple, only to halt abruptly as he approached; a faint murmur disturbed the silence, coming from the shattered dome.
He hissed in annoyance. Another ceremony; it seemed as if no matter what he did, he was fated to arrive during some silly ritual or other.
At any rate, he could approach this one cautiously and watch, and then decide what to do; whether to wait until it ended or interrupt it or simply go away and try again later. He crept onward, slipping stealthily through the blasted gates, into the littered courtyard beyond.
The firewood was gone from the doorway, which now gaped at him like a toothless mouth; orange light shone from within. He stepped to one side, and peered cautiously around the broken frame.
The interior of the ruin was a single vast space; if there had ever been any internal walls, they were nothing now but part of the dust that served as a floor. The black stone walls and the tattered metal frame of the demolished dome were lit by a great bonfire that blazed in the center of the temple, and around this conflagration danced a score or more of red-robed figures, prancing about and chanting eerily, casting long black shadows that writhed across red-lit walls and the deeper blackness of the cracks in the stone.
The scene had an odd fascination to it. Garth stared.
There was no sign of an altar, unless the bonfire could be considered that; it was certainly the focus of the worshippers’ attention. Garth blinked, and studied the leaping flames more carefully. That was undoubtedly where the wood that had earlier blocked the entrance had gone. Logs of all sizes were heaped crudely together; in the center, a single slim, straight rod stood straight up, almost invisible through the flames.
He blinked again; the chant seemed louder. There was something about that single upright object that bothered him. It was not wood; it gleamed, it shone too bright a shade of red. There was a crosspiece near the top.
A dull rumble reached him, penetrating the chant that seemed to fill his head; distant thunder, he told himself. He glanced up, and saw that the stars had vanished, covered over by clouds. The brewing storm had blown up extraordinarily quickly, he thought, or else he had been watching the dance longer than he had realized. The moon was hidden, while it had been bright and clear when he entered the court; he had not noticed its loss in the brighter light of the fire. He looked back at the ceremony, if such it could be called; it was lacking in the pomp and dignity of more familiar rites, though it certainly had a power of its own. The chanting filled his ears again, and his gaze was absorbed in the flames. As he watched, there came a second low rumble; as if in response, the central portion of the bonfire fell inward, leaving a ring of flame where there had been a cone, and revealing that strange upright object, which now stood dimly glowing behind the flickering curtain.
It was a sword. An immense two-handed broadsword was thrust through the center of the pile of burning wood. A great red gem blazed in its pommel. It was straight and strong, a good yard of bare metal showing between the quillons and where the blade vanished into the flaring coals; the hilt was black, and long enough to give even an overman’s hands plenty of room. Assuming it to be properly proportioned, Garth estimated its full length at six feet or more.
A truly magnificent weapon; it made the sword he had shattered appear little better than a pocketknife. He stepped into the doorway to see it better.
The devotees of Bheleu paid no heed, but whirled on in their dance; it grew more manic now, and the chanting rose in pitch, split into two antiphonal voices pursuing one another in hypnotic rhythm.
Altar or no, Garth knew that this sword was what he had come for. This was what he wanted, of all Dûsarra. A sword like that would make him invincible. His gaze was fixed upon it in fascination.
The steel gleamed in the firelight and the chant merged with renewed rumbling, washing over him in a wave of close-packed sound. He saw nothing now but the bonfire and the glowing sword; the dancers flicked across his field of vision with no more meaning than the flickering of the flames. He would take that sword; he would wait until the dance had ended and the fire died, and tear it free.
No! Why wait? He would burst into the chamber while the dancers remained lost in their chanting gyrations and snatch it out red-hot from where it stood! Then he would flee, he thought at first, but instantly other thoughts crushed that out; he would not flee! Flee? An overman flee before humans? He would not flee; he would wield that splendid blade among the worshippers until it shone as red with blood as it did now with heat.
Somewhere a part of him knew this was insane, this uncontrollable craving for the possession of the sword; that part struggled vainly to restore calm. It revolted at the thought of wanton and unnecessary bloodshed.
It was brutally suppressed by the unearthly power that now dominated him, erasing his conscious self; his rationality was drowned in a flood of unreasoning blood-lust, like nothing he had ever felt. He had known the wild and involuntary passion that consumes an
overman when he scents an overwoman in heat; he had known the roaring blind fury of battle rage that made a mortal warrior a berserker; this new lust was so strong as to make those mere shadows, trivial wisps of emotion, though it partook of both in flavor. He could contain it no longer.
An instant later the reeling, semi-hypnotized dancers were delighted to see the great dark form of an armored overman stride roaring into their midst, red eyes ablaze; they knew at once, with the absolute conviction of the fanatic, that this was their god who confronted them. They screamed with ecstasy, the chant collapsing into chaotic raving; the earth rumbled beneath them, and lightning forked across the sky.
Boldly, unhesitatingly, as if unaware of the flames and heat, the apparition marched up onto the verge of the holy pyre and wrenched the sacred sword from its place; his hands smoked with the heat of the hilt, and the stench of burning skin filled the temple. The overman paid no heed, but, raised the blade above his head and whirled it about, so that it blazed and flickered in the firelight.
“I am Bheleu!” cried the monster in Garth’s body; he thrust the blade upward at the heavens, to be answered by a crash of thunder and a blinding flash of lightning. The bolt struck, spattered, and sizzled across the spiderweb metal frame of the ruined dome; sparks showered upon the worshippers, who danced maniacally, screaming their devotion. A second bolt came on the heels of the first, leaping from the clouds to the peak of the dome, and thence to the point of the sword; it poured through Garth’s body and blasted the bonfire apart at his feet, scattering burning wood.
The thunder was now a steady pounding as other bolts showered across the city; Garth’s hands fell, the sword still clutched in them, and his eyes blazed crimson as the blade chopped through the skull of the high priest of Bheleu.
The Seven Altars of Dusarra Page 18