Beyond The Gate - Book 2 of the Golden Queen Series

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Beyond The Gate - Book 2 of the Golden Queen Series Page 29

by David Farland


  "I envy you that power," Maggie whispered.

  Ceravanne shrugged. "Don't envy me. I think that it is a power that causes as much harm as good. It has saved me at times, but it ill serves the men who throw their lives away in my defense. I envy you his love, for it is you that he loves above all others." She watched Gallen sleep for a bit, and whispered, "He will hunger for your presence as never before, and you must stay close to him. Still, the draw of the Inhuman is strong. He may need more treatments before this is over."

  She climbed out of the wagon bed, got back up front into the driver's seat again, and eased the wagon out slowly.

  "I'm glad he's resting," Orick said, watching Gallen. "I know that if Gallen were thinking straight, he'd never doubt us." Orick was lying on his stomach, resting his nose under his paws, watching Gallen thoughtfully with his sad brown eyes, like some great dog studying its injured master. The sight of it warmed Tallea's heart, for she valued faithfulness above all traits, and instinctively she knew that Orick would never betray Gallen or be unsteady. Orick looked right at Tallea and said softly, "Thank you for reminding me how to be his friend."

  The way that they were sitting, his rump was near her hand, and she patted his rear paw. In response, he began licking her ankle with his broad tongue, and she found this show of affection . . . curiously sensual.

  For a moment she looked around at these strange companions—to strong Fenorah up ahead of the wagon, running in his rolling, lumbering gait; Ceravanne at the wagon's reins; Maggie and Gallen, resting together with eyes closed; while faithful Orick lay at Tallea's feet.

  It seemed remarkable to her how these people had a way of weaving themselves into her heart, with a song, a sigh, a touch.

  Tallea's Caldurian instincts were having their way with her. Perhaps it was only because she had denied bonding with someone for so long. Perhaps she would have chosen to serve these people anyway. But she felt a sharp need to protect them.

  The wagon left the wide valley and began heading up a long road again, into some lonely hills where the trees grew thick and wild. It was a likely place to find Derrits or Sprees, or some other wild animal.

  Tallea pulled her sword from its scabbard, a blade heavy near the guard for parrying, and deceptively long and thin, for thrusting. The sunlight gleamed on its edges, and the blade was in hi: condition, but ove: the past few days Tallea hadn't felt well enough to take proper care of it. It had been nicked and blunted in the battle at sea, and she'd managed only a cursory cleaning the day before.

  So as the wagon rolled ever closer to Moree, she took her stone from its pouch tied at her back, and began grinding out the nicks, honing the blade to razor sharpness, buffing off the rust, and she considered. If they were going to Moree, she'd need a bow and some arrows.

  The travelbeast was running steadily through the brisk air, over the rolling hills. At the rate they were moving, they'd reach High Home by nightfall. She hoped to buy some weapons there.

  Chapter 23

  In the early afternoon Zell'a Cree had reached the mountains a few kilometers north of High Home when he limped to the junction to the Old King's Road.

  He'd killed two stolen horses to get here, and he'd run without much sleep for most of the past two nights. His right boot was held together with a strip of cloth tom from his tunic.

  But his work was paying off. South of Battic he had met up with five servants of the Inhuman who had given him a Word. And more importantly, last night he'd spotted a scout, flying high beneath the clouds. With a gesture he had pulled it to earth and asked it to carry a message south, warning the Inhuman that a Lord Protector was coming.

  With that done, Zell'a Cree had felt a great sense of relief. The scout flew south, and it would deliver its warning long before Gallen's wagon got to Moree. Still Zell'a Cree could not rest. He wanted to capture this band himself.

  Marbee Road met the Old King's Road at the mouth of a small valley where an old wooden bridge crossed the river, its boards whitened by the summer sun. Zell'a Cree stood for some time, tasting the scent of the air. There was no stench of travelbeast, no perfume of the Tharrin or taste of the others, but it was hard to tell for certain. An orchard had been planted here many years ago—Zell'a Cree recalled it from the memories of Anote Brell, a soldier who'd died six decades past-and still there were many apple trees growing on both sides of the road. The smell of the pungent, fallen apples filled the air, so much so that Zell'a Cree could smell little else.

  Still, after a bit, he felt sure that the wagon had not passed. More good news. If the Tharrin's company had not passed, he had managed to stay ahead of them.

  He hurried along the road south to High Home, and soon began climbing the long hills. He was well up into the mountains by now, and the air was growing thinner, too thin for a Tosken to breathe comfortably.

  Yet Zell' a Cree managed the climb until he reached the crown of the mountain and stood in the small hamlet. Iron ore was mined from ridges above town, so that on the upper slopes there were red holes gouged in the earth, and the miners had tunneled deep into the hills. Down below town, sheep farmers grazed their herds on the green slopes.

  The homes here in town were not your standard northern fare. They were built of heavy stone, mudded over on the outside with a white plaster the color of bones, topped with tile roofs that were an ash-gray. The houses kept cool in the hot summers when the wind blew out of the desert, but in the winters when the snow flew, the folks hereabout would have to fasten tapestries to their walls and stuff straw behind them to provide insulation against the cold.

  In the summer, frequent cool winds blew down from the mountain slopes so that High Home had a reputation among desert folk as something of a mountain resort with "healthy air," a place where the rich could escape the blistering summer months.

  But now it was fall, cool but not unpleasantly so, though the three fine inns in town were fairly deserted, as were the streets. In the summer, the streets would have been filled with merchants out to sell their wares, but now there were only a few shops open, their doors thrown wide in invitation to potential customers.

  Zell'a Cree asked around until he found a bootmaker who was willing to throw together something cheap and durable.

  In the bootmaker's shop, Zell'a Cree put his foot on the thick leather for the soles and let the old man scratch his cutting marks, then they chose something more supple for the uppers. In moments the old man had cut the leather and begun sewing, when Zell'a Cree heard the rumble of hooves and the clattering of wheels.

  He glanced out the window of the shop toward the wide avenue, and his heart skipped a beat.

  Sure enough, Gallen's wagon rolled into town, the huge travel beast frothing at the mouth from its exertions, one lone giant in the lead, the chest and annpits of his tunic stained with sweat.

  The suns were setting, and the Tharrin's company cast long shadows over the cobblestone streets. The white stone buildings gleamed intensely in the sunlight, and Zell'a Cree ducked behind the doorpost and listened.

  "The travelbeast needs grain and rest," the giant told the others, walking up to set the wagon's brakes. "He's nearly done in for the night, and won't be able to carry you much farther along these mountain roads. We might as well eat here—the inns are highly renowned."

  "Thank you," the Tharrin said, as the giant took her gently by the waist and set her down from the wagon. "I don't know how we can repay your generosity. "

  "Your safety is repayment enough," the giant said, and Zell'a Cree nearly laughed. The others were climbing down from the wagon now, and Gallen O'Day stretched sinuously, reaching for the sky.

  Zell'a Cree put his back to the doorpost, so that none in the company would have even the slimmest chance of spotting his silhouette in the doorway. Darkness, a lonely town, and Gallen unaware. And in my pouch, two copies of the Word. Zell'a Cree could not quite believe his good fortune.

  And yet, and yet he was worried. He felt alone with his troubles. New convert
s often rejoiced at the sense of fullness that communion with the Inhuman gave them, the sense of boundless knowledge, the feeling of buoyancy, as if they were children who had been lifted up and were looking at the world from the height of tall shoulders. But in time, that sensation wore thin. After years of not hearing from the Inhuman, one sometimes felt lost, cast adrift. It was said that some great leaders were in constant communion-the Harvester, certainly, and the commanders of the armies and navies to a lesser extent. But not Zell'a Cree. Not once over the long years since his conversion had he heard the sweet voice of the Inhuman. And at this moment, he wished that he could be certain of the correct course—to let these people proceed to Moree, where the Inhuman could arrange a more appropriate reception, or to kill Gallen now and seek to convert the others.

  He stood for several long minutes, pondering his choices, then peeked out again. The company had gone inside, with the exception of the giant, who was busy unharnessing the travel beast.

  Zell'a Cree crept back to the bootmaker's bench. "Just sew up the right boot for now," he said softly. "I'm in a hurry." The bootmaker glanced up at him in surprise and grunted, "Don't think I can have it done by dark, and I close soon."

  "In the morning, then," Zell'a Cree said. He checked out the door. The giant was leading the travelbeast away to the stables down behind the inn. The suns were falling rapidly, and in the cool evening air, some crickets had begun chirping. A few people scurried along the streets, heading home. Even here, the Inhuman's agents were known to hunt at night.

  Zell'a Cree pulled up the hood of his cloak, covering his face, and hurried across the shadowed avenue to the wall of the inn. From its shade, he could see the wooden stables in back, down a small hill. The giant had reached the stables, and he opened the broad doors, took the beast inside.

  Zell'a Cree knew that he had to get Gallen alone, had to strip Ceravanne of her protectors. The giant himself was a formidable adversary. The Toskens were smaller in stature than the Im giants, and were not so strong, though they could endure greater hardships. And as a Tosken, Zell'a Cree knew no fear.

  He ran down to the stable, slipped into the door. His eyes did not need to adjust to the dark. He saw the giant plainly enough, stooping over a feed bin, dumping in a bag of grain. The travelbeast was already stabled, nuzzling the feed.

  The Im heard Zell'a Cree's approach, turned his head partway. "May I help you with your beast, sir?" Zell'a Cree asked, taking the role of stable-hand, hoping that the giant would not recognize him. "Does it need water, or a comb?"

  "Aye, it will take a couple of water buckets," the giant said, not bothering to look back, dumping the whole sack of grain into the bin.

  "Good enough, sir," Zell'a Cree said, only a step behind.

  Zell'a Cree grasped the haft of his sword, pulled it free, and plunged the blade deep into the giant's back, just beneath his rib cage. He'd hoped to hit a kidney, send the giant into deadly shock, but the Im shouted and spun, hitting Zell'a Cree in the head with the bucket.

  There was a moment of pain, and horses began neighing in fright, kicking at the doors to their stalls, and Zell'a Cree found himself struggling up from the stable floor to his knees. The giant had taken a step to the middle of the room, and he pulled the sword from his back, stood gazing stupidly at the blade.

  Zell'a Cree jumped up, rushed at him, but the giant bellowed loudly and took a step back. Zell'a Cree tried to pull the sword from the giant's hand, and for one brief moment they struggled' together, both of them fighting for the blade.

  The short sword twisted from Zell'a Cree's grip, and the giant made a weak stab. Zell'a Cree leapt backward as the sword slashed at his midriff.

  The giant stood, panting as if from long exertion, holding the sword. He sagged to his knees after a minute, dropped the blade, then fell facedown into the straw.

  The horses were all neighing frantically now at the smell of blood, and Zell'a Cree knew that the noise would draw attention. He had hoped to commit a nice quiet murder.

  Instead, he grabbed the short sword, stabbed the giant in the back of the neck to sever his spinal cord, then rushed to the rear door of the stables and stood panting, trying to get some air.

  He wondered whether anyone had heard the giant's bellowing. He did not know if he should run now or set a trap for Gallen and the others.

  Gallen had settled into his seat at the inn and ordered dinner. The place had few patrons, and they were all sitting up in front of a little puppeteer's theater, where marvelously decorated puppets were used to play a tale about a greedy king who was being robbed by some highwaymen. Gallen could not hear all of the dialogue, but two of the highwaymen were speaking aside to one another, and it sounded as if they were the king's own wife and daughter, robbing the man in the hopes of curing him of his greed.

  Gallen had just asked his mantle to amplify the sounds of the room, hoping to hear the puppeteers, when he heard Fenorah cry out.

  He jumped from his seat, seeing the surprised faces of Maggie and the others. He had been trying so hard for the past few days to seem normal that he did not want to cause them alarm. "Trouble!" Gallen said, then he went tearing out a back door, where two cooks stood looking toward the stable.

  "I'm sure I heard yelling, back here!" one said, though neither seemed inclined to go see who had screamed.

  Drawing his sword free from its scabbard, Gallen raced down to the stable, pulled the door open, and let his mantle magnify the light, show him the scene. Fenorah lay in the straw, facedown. Gallen rushed to him, found blood flowing all down the back of his neck, soaking into his tunic. Gallen could see no sign that he was breathing, and for a brief moment, stinging tears came to Gallen's eyes. The giant had never harmed anyone, had sought to do only good. He'd shared his food, given of his time and wealth.

  "Goodbye, my friend. The wheel turns without you for a while," Gallen whispered into his ears, and realized that he had subconsciously chosen to voice a death farewell common to the people of Babel.

  He bit his lip, tried to calm himself. He was afraid, for he could feel the weight of years on him. He felt that he was struggling to control the voices inside him—strong Amvik of the Immatar, a scholar and physician, wanted Gallen to check F enorah more thoroughly for signs of life. "Tum him over. Try to revive him," the doctor warned, but Gallen knew it was no use. Even if he managed to revive the giant for a few moments, he had lost far too much blood.

  Gallen noticed that someone had stepped over the body, making bloody footprints in the straw, and had rushed out a back door, leaving it open.

  The horses and the travel beast were standing quietly in their stalls, looking out. Gallen glanced upward to the haylofts and empty stalls where tack and fodder were stored. He listened closely for any sound of the murderer, then took one last look at Fenorah.

  The lnhuman has done this, a voice whispered at the back of Gallen's mind.

  Gallen went to look out the rear door with a heavy heart. Suddenly he heard movement to his side, and his mantle warned him to duck. Gallen spun in time to see Zell'a Cree exploding out of a stall where hay had been piled high. The stocky man had been hiding under the hay, and he threw some at Gallen's face.

  Gallen almost did not see the blade of Zell'a Cree's sword, arcing through the flying straw, but fortunately he had his own blade up high enough to parry the blow.

  Zell'a Cree's sword hit Gallen's with such force that Gallen barely held on. The blow knocked Gallen back a pace, and Gallen spun away from Zell'a Cree's charge, feigning a loss of balance as if he'd fallen, then he whirled as he fell and thrust his own blade up into Zell'a Cree's chest, a brief, biting kiss that left the tip of Gallen's sword bloodied.

  Gallen rolled to his feet and sat, hunched low, his sword weaving slowly before Zell'a Cree's eyes.

  Zell'a Cree spotted the well-bloodied sword, and seemed to react more to it than he had to the touch of the steel. His free hand rose up to his chest, and his eyes grew wide in surprise at the severity of the
wound.

  "Damn your hide for that! I'll split your belly and strangle you with your own guts!" he cried, and he kicked a bucket at Gallen. Gallen dodged it easily, and waited en garde. "Come, then," Gallen hissed, "and find out why I'm a Lord Protector!"

  Zell'a Cree almost rushed him, but instead halted, watched him warily. And in half a second he turned and fled out the back door, slamming it behind.

  Gallen ran to give chase, but when he threw himself against the door, it wouldn't budge. Zell'a Cree had bolted it from outside.

  Gallen rushed back to the front, then circled the stable and stood gazing over the valley. Along a trail downhill were dozens of stone houses and buildings with white stucco exteriors, many with low courtyards where someone could easily leap a wall to hide. Bright stars pierced the indigo sky, and Tremonthin's three small moons were rising all in a close knot, shining like molten brass over the countryside. Gallen could see far to the south, across a great valley where dark hills rose as forested islands from a moonlit sea of fog.

  There was no one on or near the road, no sign of Zell'a Cree. But in infrared Gallen's mantle detected hot points of light on the ground, splashes of blood.

  He stooped low and ran, following the trail. A dog began barking far ahead, perhaps a kilometer off, and Gallen wondered if his quarry were getting away.

  He raced Iowa couple hundred meters, responding to the voice of Fermoth, a great hunter who whispered that he should be quiet, refrain from alerting his quarry, and Gallen found a bright pool of blood on the ground on the far side of a stone well. Zell'a Cree had rested here momentarily, dripping blood over everything.

  More bright flecks beckoned farther on, and Gallen began stalking through dark alleys, over a wall. His prey moved like a fox-backtracking and zigzagging, and Fermoth whispered to Gallen, Yes, yes, this is how I would do it. This is the direction I would go, till Gallen wondered if the shared experiences of the Inhuman might not be a disadvantage to his quarry.

 

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