by Rick Shelley
"That's not what I heard," Wiz said. Word had quickly floated through the 13th of the women, and the men, who had been brought in by SI. No one seemed to know just who they were, or why they were so important, but the general consensus—even among those who had no real information—was that those nine people were the entire reason why the 13th had been sent on this mission. "I heard that at least two of 'em are real lookers, including the boss lady. Anyhow, they're brainy types, like you."
Mort shook his head. "I swore off brainy types when I enlisted. Now, get your mind back where it's supposed to be."
Mort pulled his visor down to emphasize the end of the conversation and moved farther ahead of Wiz. Like many others, Mort was still trying to puzzle out why those people were important enough to risk more than two thousand highly trained elite soldiers on what looked as if it might easily turn into a suicide mission. With my background, I should be able to figure it out, Mort thought, but beyond the obvious It must be really big, he didn't have a clue.
The climb at the end of the valley was relatively easy, but the way was too narrow for comfort. All of the 13th had to funnel together, up a narrowing slope leading to a pass that was no more than fifteen meters wide along much of its length. Colonel Stossen called for speed, trying to get everyone through the bottleneck as quickly as possible. Intervals were cut to almost nothing, bunching up several hundred soldiers at a time. They were far too vulnerable to an air attack like that.
"Maybe the Heggies won't be so quick to send Boems the next time," Joe Baerclau muttered as he led his platoon through the narrowest part of the pass. "Not after what we did to that last batch." It would be impossible to sucker another flight the way they had the first. But seeing six enemy fighters blown out of the sky simultaneously had been a major morale boost for the men of the 13th. There had actually been cheers along the ridge line. As if we'd just won the whole damn campaign, Joe thought, somewhat sourly. He had shouted at his men when they started cheering with the rest. Maybe it was a time for them to feel good, but in moderation. There was still a long way to go, and no better than an even chance to make it to the end.
If that.
Everyone who carried Vrerchs had one loaded. Anxious eyes watched the sky. The three Wasps had gone, off to find their ground support to rearm and get fresh batteries. It might take some time with the rest of the 13th on the move again.
Near the end of the pass, First Sergeant Walker was standing to the side, watching Echo Company move through. Joe got out of line and went over to him.
"Any ideas where we're going now?" Joe asked.
Walker shook his head. "Not beyond this next stretch. Colonel hasn't passed the word yet except that we're going the length of this next valley. My guess is that we're going to rendezvous with the Havocs and the rest somewhere up ahead. After that, your guess is as good as mine."
"Anything on the civilians?"
"Just the same scuttlebutt I'm sure you've heard. Your lads keeping up?"
"We're in pretty good shape, I guess," Joe said.
"And you?"
"Fit as ever."
"We get around to taking a break, you'd better have your squad leaders do a quick inventory—munitions, food, and water. All our reserves are with the support vans."
Joe grinned. He couldn't help himself. "We are getting a bit tight on Vrerchs."
"With any luck, we won't need them for a while." Izzy Walker shook his head to keep from grinning back. He had enjoyed the show himself. "Now, you'd better get going or you'll have to run to catch up with your men." Second platoon was already past the two men, as was half of third platoon.
Joe took a moment to scan the sky through a complete circle before he moved after his platoon. There were no planes visible, from either side.
The descent on the far side of the pass was somewhat more gentle than the climb, and the way widened out as well. The 13th didn't have to remain bunched up for long, and most of the men got at least a few minutes to rest waiting for those wider intervals to develop.
The new valley was wide open. There were virtually no trees in it, merely grass and extensive patches of wildflowers. Little cover. Only along the lower slopes of the hills on either side was there any place for a man to hide. On both sides there were rather extensive scree fields—loose rock and a fair number of larger boulders. The slopes just above those fields were rocky and broken. The 13th could make decent time down the center of the valley and, with just a little warning, disperse to the rocks at either side if trouble approached.
One line company and one recon platoon were set to follow the high ground on either side, as close to the crests as they could reasonably get. Patrols were sent all of the way to the top to provide what security they could.
Joe whispered a short prayer of thanks that Echo didn't draw one of the flanking assignments. The going had to be a lot rougher up high.
—|—
Three Nova tanks were coming along the riverbank, in line, not twenty meters from the water. Dem Nimz raised his head just enough to look over the lip of the slit trench he had excavated for himself. A camouflaged thermal tarp was stretched over the top of the hole, the edges weighted down with rocks. Three tanks. Dem pulled his head back down. At least none of the Novas were headed directly at his hole, or at any of the others scattered along this stretch.
We'd better get all three of them the first time, Dem thought. Once the reccers showed themselves, they would be in for it—again—unless all three tanks went at once.
Where's their infantry? he wondered next. It was unlikely that tanks would have been sent without mudders. Armor and infantry depended on each other. Without mudders, tanks were juicy targets. Without tanks to back them up, infantry was also especially vulnerable.
Dem gave himself thirty seconds before he lifted his head again. His hole wasn't the closest one to the oncoming tanks, but he didn't want to risk radio communications yet. All of his people knew what to do, and he had no doubts about their talents. Or determination.
The first tank was less than forty meters from Dem, between him and the river. The interval between the Novas was about fifteen meters, as near as Dem could estimate from his hole. Mudders?...
There. A skirmish line just behind the third Nova, a second line twenty-five meters behind them. Dem glanced at the time line on his visor display. Then he looked at the lead tank again. Any second now.
He slid his Armanoc forward a little. Once the tanks were hit, they would have to deal with the enemy mudders. It looked as if there were at least a full company of them, perhaps even as many as two hundred men.
Before the first Vrerchs streaked out toward the tanks, Dem discovered that he was holding his breath. He had to force himself to start up again. The rockets flashed out from concealed holes. None of them had more than sixty meters to travel, and even if the tankers had spotted the rockets the instant they were launched, they would not have had time to maneuver to try to escape them. Everything depended on the aim of the shooters, and the working of the Vrerchs' video guidance systems. There wasn't room for error.
The Novas went within a second of one another. The Schlinal infantry started shooting even before the rockets hit. Vrerchs did leave a thin trail in some circumstances. The reccers who had fired them were slammed with heavy return fire, first from wire rifles, and then also with grenades.
Dem pulled his head back down for an instant. They had all known the risks. But he did need a second to swallow the lump in his throat.
Let them get closer, Dem thought. Hold off until the last possible second, until wire would rip through Heggie body armor without difficulty and there were too many targets too close to miss. It might prove to be a last stand for the reccers, and Dem wanted to make it memorable.
One more quick look—just up a few centimeters, then back down. Anything longer or higher was too dangerous. The Heggie skirmish lines were still advancing. Several groups were coming together, moving toward the holes from which the Vrerchs had bee
n fired.
Good, good! Dem told himself. The closer together they were, the easier it would be to mow them down.
All together now: Dem silently counted to ten, then said one word over his helmet radio. There was no longer any need to worry about the enemy intercepting it.
"Now!"
Dem came up to his knees, pushing the tarp back. His finger went down on the trigger of his zipper as soon as the muzzle was above ground level. He moved the stream of wire back and forth over a narrow front, scarcely aware that all of the men left to his command were doing the same.
The Armanoc Mark VI could fire continuously for twenty seconds before it emptied a full spool of wire. When Dem's gun went dry, he already had the next spool in his left hand. His right thumb ejected the old spool, the new one went in, and within three seconds he was back in business.
Firing one-handed was no problem. The Heggies were close enough that there was no significant loss of accuracy. Dem started tossing hand grenades, scarcely letting off on the rifle's trigger each time he hurled one of the one-kilo bombs. The Heggies had, naturally enough, gone to ground as soon as the rifle fire started, but they had no real cover, not even the minimal protection of a slit trench.
It almost made up for the wide disparity in numbers.
Dem used every grenade he had. There was no sense trying to save anything for "later." There was too little chance that there would be another opportunity to use any of his weapons. A third spool of wire.
The volume of fire, from both sides, faded quickly. Dem went back down into his hole as he emptied the third spool. Little more than a minute had passed since he had started shooting. Perhaps another twenty-five seconds had elapsed since the Vrerchs were fired.
"Down!" Dem ordered. The volume of fire dropped again, but not by much. There weren't many reccers left.
"Everybody get fresh spool in," Dem said. He might as well get talkative now. There was no use in leaving anything to chance.
How much time do we have? he wondered. The most likely scenario for the Heggies would be a sudden barrage of grenades, to save on people—not that the Schlinal military was known for that sort of consideration.
Twenty seconds. Most of the Heggies had also stopped firing, waiting to see what happened next, or waiting for new orders.
Not much longer, Dem decided. Whoever was in charge of the Heggie company would have to do something, even if it was only to send a single squad out to root out any remaining Freebies (as the Heggie soldiers called Accord troops). One squad to draw fire and expose the enemy.
"On my order, up and break for those trees over to the left," Dem said, uncertain how many of his comrades might be left to hear the call, or how many might be alive but too badly wounded to make it out of their trenches.
"Go!" It was not a mad, heedless run. Twelve reccers got up shooting. The trees were off at an angle to the line of Heggies. It might be difficult for the reccers to run and fire to the side at the same time, but they did it, trying more to suppress enemy fire than score hits now. They ran hunched over, zigging and zagging, doing everything they could to increase their slim chances. This time, Dem didn't keep his finger on the trigger continuously. He squeezed off very short bursts, no more than a second at a time, trying to extend this spool until he hit the next cover. Reloading on the run would take too much time.
The return fire was lighter than Dem had expected—feared. It seemed as if there were few more Heggies shooting than reccers. For just an instant, Dem wondered if he had made a mistake ordering this retreat. If they had stayed put, they might have been able to save wounded comrades.
Or not. There were too few of them left to be able to carry many seriously wounded. That would just make them all easy pickings for the enemy. To be able to continue the fight, they had to be able to keep moving, and moving fast. If they escaped this fight.
Dem saw one of his men go down but couldn't be certain who it was. He didn't even know who was left. Eleven of us now, he thought, but he kept shooting and running.
Once they reached the trees, it was a little easier. The temptation was simply to stop, to lean against the first tree of sufficient size, to rest for a second and do a little more-accurate shooting, but Dem resisted, and without orders to the contrary, the rest of the reccers kept running as well. They stopped shooting. By this time, they were far enough from the Heggies that there was little incoming wire, and little chance that it would do serious damage.
The Heggies didn't get up and start in immediate pursuit either. For a second, that surprised Dem, then he realized that, by now, they must suspect that even this mad dash was no more than a ruse to pull them into yet another trap. The reccers had done that before... when there were enough of them.
"Grab cover," Dem said over the radio, barely able to find the wind for even two words. He flopped to the ground, careful to have a tree between him and where—he thought—the Heggies were now.
For nearly two minutes, Dem could do nothing but suck in air convulsively. There was a muscle spasm in his neck, trying to jerk his head around to one side a little. He fought that, and fought to control his breathing. Finally, he was able to scuttle around on his belly so that he was looking back toward where they had left the Heggies—and far too many of their own comrades. He saw no sign of pursuit yet. There was no shooting going on either.
"Dem?" Just the name over the radio.
"Yeah. Who's that?"
"Fredo."
"What?"
There was a noticeable pause before Fredo said, "That was my question. What now?"
And Dem hesitated before he answered. "Two more minutes, then we'll put more distance between us and them. We'll worry about later later."
At least there was going to be a later, even if it proved to be very short-lived.
CHAPTER TWELVE
Dr. Corey had merely flopped on her back in the nearest patch of shade when Colonel Stossen finally gave the word for a break. For the first several minutes, she managed to keep her mind almost a blank. Her aching legs gave her plenty to think about.
"A little water, Doctor?" Stossen asked. She opened her eyes.
"Thank you." She sat up and took the canteen he offered. After a long pull at the tepid water, she said, "I knew I was out of shape after two years cooped up inside that mountain, but I didn't realize just how much out of shape. You people set a wicked pace."
"Unfortunately, it's necessary," Stossen said, sitting on his haunches. "Things haven't gone very well for the Accord on Jordan."
Corey looked down. "We had guessed that when so long passed without people coming to get us. Just how bad is it?"
"We may have to evacuate what troops we can. If that happens, it will be very bad. Withdrawing from a planet under fire..." He shook his head. A rear guard, probably all of the Wasps left, maybe a few companies—even a complete regiment—of infantry to provide some cover. "Very bad," he repeated.
"Will it be possible to get a secure data-link to one of your ships?"
"Yes. That much we can arrange, once we rendezvous with our vehicles. All we have here is voice and the telemetry signals for mapboards and helmet displays."
"A cube reader?" Corey asked.
Stossen hesitated. "That I'm not sure of. Probably not."
"We have six gigabyte cubes of data that needs to get back to the Accord even if we don't," Corey said. "The results of a lot of work. If we had anything secure enough to use at the lab, we would have done it from there, but we simply weren't set up for that contingency."
"Don't even hint at what your work is all about, not even to me," Stossen said.
"I won't, but I must say that getting our work out so that others can finish it is absolutely vital. Just as vital as making sure that Schline doesn't get it or us."
"I'll have my people find out if we have cube readers on any of the vehicles. If not, then—maybe—we can have one of our Wasps fly the cubes back to General Dacik's headquarters. I know for certain that they have the equipm
ent there."
Dr. Corey nodded slowly. "I'd prefer something less... chancy, if possible. A Havoc can be shot down, and I'd hate to lose all that data that way. Besides, if Schlinal people got to the wreckage, they might be able to salvage the data from the cubes, and that is unthinkable."
"There might not be any other way. I'll find out."
"Of course, the most preferred way would be for us to get out with the data. The time that would be lost if a new team had to get up to speed on what we've already done, before they could push it forward..." She let that hang in the air. It really didn't need to be finished.
—|—
The three Wasps flew scant meters off of the ground. The formation was very loose. There was simply no room for maneuver otherwise, not even with the sophisticated anti-collision and terrain-hugging navigation systems the Wasps boasted. Zel was at the apex of the triangle. Irv was on his left, and Jase on the right, each keeping at least fifty meters to the side and thirty behind the new Blue one. The planes had found their support vans and had even stayed on the ground for some twenty minutes before receiving new mission orders.
They were going back to harass the same Heggie force they had attacked the day before. That force had been weakened by its clashes with the 13th's reccers and Afghan Battery, but they had also exacted a murderous price. The lone Havoc left from Afghan had finally rejoined the rest of the 13th's artillery, but there was no trace of the two recon platoons that had also been sent out to slow down the Heggie regiment.
Stay low to avoid premature discovery. In daylight, the matte black coloring of the Wasps could be seen visually if not by radar or laser tracking devices. And there was no rain, no low, heavy clouds to provide cover today either. Stay down so that the Heggies won't see the Wasps coming until they are right on top of the formation, making their first rocket and cannon runs. Take on whatever targets of opportunity appear in front of you. Tanks were choice, but they weren't to go out of their way—or spend excessive time over the enemy—just to get tanks. Strafing enemy infantry was almost as valuable, and knocking out trucks was even better. Take whatever presents itself first. Make one quick run through the enemy and then get out. Keep moving. Time a return for at least twenty minutes later, from a different direction, and then make just one more quick pass, the same way, before returning to base for new batteries and ammunition.