Chains Of Command

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by Graham McNeill


  ‘Mission accomplished,’ snarled Idaeus and pulled the trigger.

  Uriel watched the unbearably bright streak of plasma flashing towards the central span of the bridge and explode like a miniature sun directly upon the melta charge. The searing white heat ignited the bomb with a thunderclap and it detonated in a gigantic, blinding fireball, spraying molten tendrils of liquid fire. The central support of the bridge was instantly vaporised in the nuclear heat, and Uriel had a fleeting glimpse of Idaeus before he too was engulfed in the expanding firestorm.

  The echoes of the first blast still rang from the gorge sides as the remaining charges detonated in the intense heat. A heartbeat later, the bridge vanished as explosions blossomed along its length and blasted its supports to destruction. Thunderous, grinding cracks heralded its demise as giant sections of the bridge sagged, the shriek of tortured metal and cracking rockcrete filling Uriel’s senses. Whole sections plummeted downwards, carrying hundreds of rebel tanks and soldiers to their deaths as the bridge tore itself apart under stresses it was never meant to endure.

  Thick smoke and flames obscured the final death of Bridge Two-Four, its twisted remains crashing into the river below. Thunderhawk Two pulled out of the gorge, gaining altitude and banking round on a course for the Imperial lines. Even as the bridge shrank in the distance, Uriel could see there was almost nothing left of it.

  The main supports were gone, the sections of roadway they had supported choking the river far below. There was now no way to cross the gorge for hundreds of miles in either direction.

  He slid down the armoured interior of the Thunderhawk and wearily removed his helmet, cradling Idaeus’s sword in his lap. He thought of Idaeus’s sacrifice, wondering again that a warrior of the Ultramarines could command without immediate recourse to the Codex Astartes. It was a mystery to him, yet one he now felt able to explore.

  He ran a gauntleted hand along the length of the masterfully inscribed scabbard, feeling the full weight of responsibility the weapon represented. Captain Idaeus of the Fourth Company was dead, but as long as Uriel Ventris wielded this blade, his memory would remain. He looked into the blood-stained faces of the Space Marines who had survived the mission and realised that the duty of command now fell to him.

  Uriel vowed he would do it honour.

  ABOUT THE AUTHOR

  Hailing from Scotland, Graham McNeill worked for over six years as a Games Developer in Games Workshop’s Design Studio before taking the plunge to become a full-time writer. Graham’s written a host of SF and Fantasy novels and comics, as well as a number of side projects that keep him busy and (mostly) out of trouble. His Horus Heresy novel, A Thousand Sons, was a New York Times bestseller and his Time of Legends novel, Empire, won the 2010 David Gemmell Legend Award. Graham lives and works in Nottingham and you can keep up to date with where he’ll be and what he’s working on by visiting his website.

  Join the ranks of the 4th Company at www.graham-mcneill.com

  A BLACK LIBRARY PUBLICATION

  Published in 2011 by Black Library, Games Workshop Ltd., Willow Road, Nottingham, NG7 2WS, UK

  Cover illustration by Karl Kopinski

  © Games Workshop Limited 2011. All rights reserved.

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  ISBN 978-0-85787-500-6

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