Astounding Science Fiction Stories Vol 1

Home > Nonfiction > Astounding Science Fiction Stories Vol 1 > Page 157
Astounding Science Fiction Stories Vol 1 Page 157

by Anthology


  It was the first time he had seen Jill Moulton. She looked the perfect sober apostle of righteousness he'd learned to mock. And then he saw the soft cluster of black curls, the curve of her throat above the dark dress, the red lips that balanced her determined jaw and direct grey eyes.

  Moulton spoke, his shaggy head hunched between his shoulders.

  "Dio tells me that you, Gray, are not a volunteer."

  "Tattletale," said Gray. He was gauging the distance to the hangar door, the positions of the guards, the time it would take to spin out the combination. And he knew he couldn't do it.

  "What were you and Ward up to when the guards came?"

  "I couldn't sleep," said Gray amiably. "He was telling me bedtime stories." Jill Moulton was lovely, he couldn't deny that. Lovely, but not soft. She gave him an idea.

  Moulton's jaw clamped. "Cut the comedy, Gray. Are you working for Caron of Mars?"

  Caron of Mars, chairman of the board of the Interplanetary Prison Authority. Dio had mentioned him. Gray smiled in understanding. Caron of Mars had sent him, Gray, to Mercury. Caron of Mars was helping him, through Ward, to escape. Caron of Mars wanted Mercury for his own purposes--and he could have it.

  "In a manner of speaking, Mr. Moulton," he said gravely, "Caron of Mars is working for me."

  He caught Ward's sharp hiss of remonstrance. Then Jill Moulton stepped forward.

  "Perhaps he doesn't understand what he's doing, Father." Her eyes met Gray's. "You want to escape, don't you?"

  Gray studied her, grinning as the slow rose flushed her skin, the corners of her mouth tightening with anger.

  "Go on," he said. "You have a nice voice."

  Her eyes narrowed, but she held her temper.

  "You must know what that would mean, Gray. There are thousands of veterans in the prisons now. Their offenses are mostly trivial, but the Prison Authority can't let them go, because they have no jobs, no homes, no money.

  "The valleys here are fertile. There are mines rich in copper and pitchblende. The men have a chance for a home and a job, a part in building a new world. We hope to make Mercury an independent, self-governing member of the League of Worlds."

  "With the Moultons as rulers, of course," Gray murmured.

  "If they want us," answered Jill, deliberately missing the point. "Do you think you have the right to destroy all we've worked for?"

  Gray was silent. Rather grimly, she went on.

  "Caron of Mars would like to see us defeated. He didn't care about Mercury before radium was discovered. But now he'd like to turn it into a prison mining community, with convict labor, leasing mine grants to corporations and cleaning up big fortunes for himself and his associates.

  "Any trouble here will give him an excuse to say that we've failed, that the Project is a menace to the Solar System. If you try to escape, you wreck everything we've done. If you don't tell the truth, you may cost thousands of men their futures.

  "Do you understand? Will you cooperate?"

  Gray said evenly, "I'm my own keeper, now. My brother will have to take care of himself."

  It was ridiculously easy, she was so earnest, so close to him. He had a brief kaleidoscope of impressions--Ward's sullen bewilderment, Moulton's angry roar, Dio's jerky rise to his feet as the guards grabbed for their guns.

  Then he had his hands around her slim, firm throat, her body pressed close to his, serving as a shield against bullets.

  "Don't be rash," he told them all quietly. "I can break her neck quite easily, if I have to. Ward, unlock that door."

  In utter silence, Ward darted over and began to spin the dial. At last he said, "Okay, c'mon."

  Gray realized that he was sweating. Jill was like warm, rigid marble in his hands. And he had another idea.

  "I'm going to take the girl as a hostage," he announced. "If I get safely away, she'll be turned loose, her health and virtue still intact. Good night."

  The clang of the heavy door had a comforting sound behind them.

  * * * * *

  The ship was a commercial job, fairly slow but sturdy. Gray strapped Jill Moulton into one of the bucket seats in the control room and then checked the fuel and air gauges. The tanks were full.

  "What about you?" he said to Ward. "You can't go back."

  "Nah. I'll have to go with you. Warm her up, Duke, while I open the dome."

  He darted out. Gray set the atmosphere motors idling. The dome slid open, showing the flicker of the auroras, where areas of intense heat and cold set up atmospheric tension by rapid fluctuation of adjoining air masses.

  Mercury, cutting the vast magnetic field of the Sun in an eccentric orbit, tortured by the daily change from blistering heat to freezing cold in the thin atmosphere, was a powerful generator of electricity.

  Ward didn't come back.

  Swearing under his breath, tense for the sound of pursuit in spite of the girl, Gray went to look. Out beyond the hangar, he saw a figure running.

  Running hard up into the narrowing cleft of the valley, where natural galleries in the rock of Mercury led to the places where the copper cables were anchored, and farther, into the unexplored mystery of the caves.

  Gray scowled, his arrogant Roman profile hard against the flickering aurora. Then he slammed the lock shut.

  The ship roared out into the tearing winds of the plain. Gray cut in his rockets and blasted up, into the airless dark among the high peaks.

  Jill Moulton hadn't moved or spoken.

  Gray snapped on the space radio, leaving his own screen dark. Presently he picked up signals in a code he didn't know.

  "Listen," he said. "I knew there was some reason for Ward's running out on me."

  His Indianesque face hardened. "So that's the game! They want to make trouble for you by letting me escape and then make themselves heroes by bringing me in, preferably dead.

  "They've got ships waiting to get me as soon as I clear Mercury, and they're getting stand-by instructions from somebody on the ground. The somebody that Ward was making for."

  Jill's breath made a small hiss. "Somebody's near the Project...."

  Gray snapped on his transmitter.

  "Duke Gray, calling all ships off Mercury. Will the flagship of your reception committee please come in?"

  His screen flickered to life. A man's face appeared--the middle-aged, soft-fleshed, almost stickily innocent face of one of the Solar Systems greatest crusaders against vice and crime.

  Jill Moulton gasped. "Caron of Mars!"

  "Ward gave the game away," said Gray gently. "Too bad."

  The face of Caron of Mars never changed expression. But behind those flesh-hooded eyes was a cunning brain, working at top speed.

  "I have a passenger," Gray went on. "Miss Jill Moulton. I'm responsible for her safety, and I'd hate to have her inconvenienced."

  The tip of a pale tongue flicked across Caron's pale lips.

  "That is a pity," he said, with the intonation of a preaching minister. "But I cannot stop the machinery set in motion...."

  "And besides," finished Gray acidly, "you think that if Jill Moulton dies with me, it'll break John Moulton so he won't fight you at all."

  His lean hand poised on the switch.

  "All right, you putrid flesh-tub. Try and catch us!"

  The screen went dead. Gray hunched over the controls. If he could get past them, lose himself in the glare of the Sun....

  He looked aside at the stony-faced girl beside him. She was studying him contemptuously out of hard gray eyes.

  "How," she said slowly, "can you be such a callous swine?"

  "Callous?" He controlled the quite unreasonable anger that rose in him. "Not at all. The war taught me that if I didn't look out for myself, no one would."

  "And yet you must have started out a human being."

  He laughed.

  The ship burst into searing sunlight. The Sunside of Mercury blazed below them. Out toward the velvet dark of space the side of a waiting ship flashed burning silver.


  Even as he watched, the flare of its rockets arced against the blackness. They had been sighted.

  Gray's practised eye gauged the stranger's speed against his own, and he cursed softly. Abruptly he wheeled the ship and started down again, cutting his rockets as the shadow swallowed them. The ship was eerily silent, dropping with a rising scream as the atmosphere touched the hull.

  "What are you going to do?" asked Jill almost too quietly.

  He didn't answer. Maneuvering the ship on velocity between those stupendous pinnacles took all his attention. Caron, at least, couldn't follow him in the dark without exhaust flares as guides.

  They swept across the wind-torn plain, into the mouth of the valley where Gray had worked, braking hard to a stop under the cables.

  "You might have got past them," said Jill.

  "One chance in a hundred."

  Her mouth twisted. "Afraid to take it?"

  He smiled harshly. "I haven't yet reached the stage where I kill women. You'll be safe here--the men will find you in the morning. I'm going back, alone."

  "Safe!" she said bitterly. "For what? No matter what happens, the Project is ruined."

  "Don't worry," he told her brutally. "You'll find some other way to make a living."

  Her eyes blazed. "You think that's all its means to us? Just money and power?" She whispered, "I hope they kill you, Duke Gray!"

  * * * * *

  He rose lazily and opened the air lock, then turned and freed her. And, sharply, the valley was bathed in a burst of light.

  "Damn!" Gray picked up the sound of air motors overhead. "They must have had infra-red search beams. Well, that does it. We'll have to run for it, since this bus isn't armed."

  With eerie irrelevancy, the teleradio buzzed. At this time of night, after the evening storms, some communication was possible.

  Gray had a hunch. He opened the switch, and the face of John Moulton appeared on the screen. It was white and oddly still.

  "Our guards saw your ship cross the plain," said Moulton quietly. "The men of the Project, led by Dio, are coming for you. I sent them, because I have decided that the life of my daughter is less important than the lives of many thousands of people.

  "I appeal to you, Gray, to let her go. Her life won't save you. And it's very precious to me."

  Caron's ship swept over, low above the cables, and the grinding concussion of a bomb lifted the ship, hurled it down with the stern end twisted to uselessness. The screen went dead.

  Gray caught the half stunned girl. "I wish to heaven I could get rid of you!" he grated. "And I don't know why I don't!"

  But she was with him when he set out down the valley, making for the cliff caves, up where the copper cables were anchored.

  Caron's ship, a fast, small fighter, wheeled between the cliffs and turned back. Gray dropped flat, holding the girl down. Bombs pelted them with dirt and uprooted vegetables, started fires in the wheat. The pilot found a big enough break in the cables and came in for a landing.

  Gray was up and running again. He knew the way into the explored galleries. From there on, it was anybody's guess.

  Caron was brazen enough about it. The subtle way had failed. Now he was going all out. And he was really quite safe. With the broken cables to act as conductors, the first thunderstorm would obliterate all proof of his activities in this valley. Mercury, because of its high electrical potential, was cut off from communication with other worlds. Moulton, even if he had knowledge of what went on, could not send for help.

  Gray wondered briefly what Caron intended to do in case he, Gray, made good his escape. That outpost in the main valley, for which Ward had been heading, wasn't kept for fun. Besides, Caron was too smart to have only one string to his bow.

  Shouts, the spatter of shots around them. The narrow trail loomed above. Gray sent the girl scrambling up.

  The sun burst up over the high peaks, leaving the black shadow of the valley still untouched. Caron's ship roared off. But six of its crew came after Gray and Jill Moulton.

  * * * * *

  The chill dark of the tunnel mouth swallowed them. Keeping right to avoid the great copper posts that held the cables, strung through holes drilled in the solid rock of the gallery's outer wall, Gray urged the girl along.

  The cleft his hand was searching for opened. Drawing the girl inside, around a jutting shoulder, he stopped, listening.

  Footsteps echoed outside, grew louder, swept by. There was no light. But the steps were too sure to have been made in the dark.

  "Infra-red torches and goggles," Gray said tersely, "You see, but your quarry doesn't. Useful gadget. Come on."

  "But where? What are you going to do?"

  "Escape, girl. Remember? They smashed my ship. But there must be another one on Mercury. I'm going to find it."

  "I don't understand."

  "You probably never will. Here's where I leave you. That Martian Galahad will be along any minute. He'll take you home."

  Her voice came soft and puzzled through the dark.

  "I don't understand you, Gray. You wouldn't risk my life. Yet you're turning me loose, knowing that I might save you, knowing that I'll hunt you down if I can. I thought you were a hardened cynic."

  "What makes you think I'm not?"

  "If you were, you'd have kicked me out the waste tubs of the ship and gone on. You'd never have turned back."

  "I told you," he said roughly, "I don't kill women." He turned away, but her harsh chuckle followed him.

  "You're a fool, Gray. You've lost truth--and you aren't even true to your lie."

  He paused, in swift anger. Voices the sound of running men, came up from the path. He broke into a silent run, following the dying echoes of Caron's men.

  "Run, Gray!" cried Jill. "Because we're coming after you!"

  The tunnels, ancient blowholes for the volcanic gases that had tortured Mercury with the raising of the titanic mountains, sprawled in a labyrinthine network through those same vast peaks. Only the galleries lying next the valleys had been explored. Man's habitation on Mercury had been too short.

  Gray could hear Caron's men circling about through connecting tunnels, searching. It proved what he had already guessed. He was taking a desperate chance. But the way back was closed--and he was used to taking chances.

  The geography of the district was clear in his mind--the valley he had just left and the main valley, forming an obtuse angle with the apex out on the wind-torn plain and a double range of mountains lying out between the sides of the triangle.

  Somewhere there was a passage through those peaks. Somewhere there was a landing place, and ten to one there was a ship on it. Caron would never have left his men stranded, on the off chance that they might be discovered and used in evidence against him.

  The men now hunting him knew their way through the tunnels, probably with the aid of markings that fluoresced under infra-red light. They were going to take him through, too.

  They were coming closer. He waited far up in the main gallery, in the mouth of a side tunnel. Now, behind them, he could hear Dio's men. The noise of Caron's outfit stopped, then began again, softly.

  Gray smiled, his sense of humor pleased. He tensed, waiting.

  * * * * *

  The rustle of cloth, the furtive creak of leather, the clink of metal equipment. Heavy breathing. Somebody whispered,

  "Who the hell's that back there?"

  "Must be men from the Project. We'd better hurry."

  "We've got to find that damned Gray first," snapped the first voice grimly. "Caron'll burn us if we don't."

  Gray counted six separate footsteps, trying to allow for the echoes. When he was sure the last man was by, he stepped out. The noise of Dio's hunt was growing--there must be a good many of them.

  Covered by their own echoes, he stole up on the men ahead. His groping hand brushed gently against the clothing of the last man in the group. Gauging his distance swiftly, he went into action.

  One hand fastened over the fellow's
mouth. The other, holding a good-sized rock, struck down behind the ear. Gray eased the body down with scarcely a sound.

  Their uniforms, he had noticed, were not too different from his prison garb. In a second he had stripped goggles, cap, and gun-belt from the body, and was striding after the others.

  They moved like five eerie shadows now, in the queer light of the leader's lamp. Small fluorescent markings guided them. The last man grunted over his shoulder,

  "What happened to you?"

  "Stumbled," whispered Gray tersely, keeping his head down. A whisper is a good disguise for the voice. The other nodded.

  "Don't straggle. No fun, getting lost in here."

  The leader broke in. "We'll circle again. Be careful of that Project bunch--they'll be using ordinary light. And be quiet!"

  They went, through connecting passages. The noise of Dio's party grew ominously loud. Abruptly, the leader swore.

  "Caron or no Caron, he's gone. And we'd better go, too."

  He turned off, down a different tunnel, and Gray heaved a sigh of relief, remembering the body he'd left in the open. For a time the noise of their pursuers grew remote. And then, suddenly, there was an echoing clamor of footsteps, and the glare of torches on the wall of a cross-passage ahead.

  Voices came to Gray, distorted by the rock vaults.

  "I'm sure I heard them, just then." It was Jill's voice.

  "Yeah." That was Dio. "The trouble is, where?"

  The footsteps halted. Then, "Let's try this passage. We don't want to get too far into this maze."

  Caron's leader blasphemed softly and dodged into a side tunnel. The man next to Gray stumbled and cried out with pain as he struck the wall, and a shout rose behind them.

  The leader broke into a run, twisting, turning, diving into the maze of smaller tunnels. The sounds of pursuit faded, were lost in the tomblike silence of the caves. One of the men laughed.

  "We sure lost 'em!"

  "Yeah," said the leader. "We lost 'em, all right." Gray caught the note of panic in his voice. "We lost the markers, too."

  "You mean...?"

  "Yeah. Turning off like that did it. Unless we can find that marked tunnel, we're sunk!"

  Gray, silent in the shadows, laughed a bitter, ironic laugh.

  * * * * *

 

‹ Prev