ADAMS, Douglas - Life, the Universe, and Everything

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ADAMS, Douglas - Life, the Universe, and Everything Page 12

by Life, the Universe

hit? What did you say?"

  "Never been there," repeated Arthur. "What are you talking about? I have

  to go."

  Agrajag stopped in his tracks.

  "You must have been there. You were responsible for my death there, as

  everywhere else. An innocent bystander!" He quivered.

  "I've never heard of the place," insisted Arthur. "I've certainly never

  had anyone try to assassinate me. Other than you. Perhaps I go there later, do

  you think?"

  Agrajag blinked slowly in a kind of frozen logical horror.

  "You haven't been to Stavromula Beta ... yet?" he whispered.

  "No," said Arthur, "I don't know anything about the place. Certainly never

  been to it, and don't have any plans to go."

  "Oh, you go there all right," muttered Agrajag in a broken voice, "you go

  there all right. Oh zark!" he tottered, and stared wildly about him at his

  huge Cathedral of Hate. "I've brought you here too soon!"

  He started to scream and bellow. "I've brought you here too zarking soon!"

  Suddenly he rallied, and turned a baleful, hating eye on Arthur.

  "I'm going to kill you anyway!" he roared. "Even if it's a logical

  impossibility I'm going to zarking well try! I'm going to blow this whole

  mountain up!" He screamed, "Let's see you get out of this one, Dent!"

  He rushed in a painful waddling hobble to what appeared to be a small

  black sacrificial altar. He was shouting so wildly now that he was really

  carving his face up badly. Arthur leaped down from his vantage place on the

  carving of his own foot and ran to try to restrain the three-quarters-crazed

  creature.

  He leaped upon him, and brought the strange monstrosity crashing down on

  top of the altar.

  Agrajag screamed again, thrashed wildly for a brief moment, and turned a

  wild eye on Arthur.

  "You know what you've done?" he gurgled painfully. "You've only gone and

  killed me again. i mean, what do you want from me, blood?"

  He thrashed again in a brief apoplectic fit, quivered, and collapsed,

  smacking a large red button on the altar as he did so.

  Arthur started with horror and fear, first at what he appeared to have

  done, and then at the loud sirens and bells that suddenly shattered the air to

  announce some clamouring emergency. He stared wildly around him.

  The only exit appeared to be the way he came in. He pelted towards it,

  throwing away the nasty fake leopard-skin bag as he did so.

  He dashed randomly, haphazardly through the labyrinthine maze, he seemed

  to be pursued more and more fiercely by claxons, sirens, flashing lights.

  Suddenly, he turned a corner and there was a light in front of him.

  It wasn't flashing. It was daylight.

  Chapter 19

  Although it has been said that on Earth alone in our Galaxy is Krikkit (or

  cricket) treated as fit subject for a game, and that for this reason the Earth

  has been shunned, this does only apply to our Galaxy, and more specifically to

  our dimension. In some of the higher dimensions they feel they can more or

  less please themselves, and have been playing a peculiar game called Brockian

  Ultra-Cricket for whatever their transdimensional equivalent of billions of

  years is.

  "Let's be blunt, it's a nasty game" (says The Hitch Hiker's Guide to the

  Galaxy) "but then anyone who has been to any of the higher dimensions will

  know that they're a pretty nasty heathen lot up there who should just be

  smashed and done in, and would be, too, if anyone could work out a way of

  firing missiles at right-angles to reality."

  This is another example of the fact that The Hitch Hiker's Guide to the

  Galaxy will employ anybody who wants to walk straight in off the street and

  get ripped off, especially if they happen to walk in off the street during the

  afternoon, when very few of the regular staff are there.

  There is a fundamental point here.

  The history of The Hitch Hiker's Guide to the Galaxy is one of idealism,

  struggle, despair, passion, success, failure, and enormously long lunch+

  breaks.

  The earliest origins of the Guide are now, along with most of its

  financial records, lost in the mists of time.

  For other, and more curious theories about where they are lost, see below.

  Most of the surviving stories, however, speak of a founding editor called

  Hurling Frootmig.

  Hurling Frootmig, it is said, founded the Guide, established its

  fundamental principles of honesty and idealism, and went bust.

  There followed many years of penury and heart-searching during which he

  consulted friends, sat in darkened rooms in illegal states of mind, thought

  about this and that, fooled about with weights, and then, after a chance

  encounter with the Holy Lunching Friars of Voondon (who claimed that just as

  lunch was at the centre of a man's temporal day, and man's temporal day could

  be seen as an analogy for his spiritual life, so Lunch should

  (a) be seen as the centre of a man's spiritual life, and

  (b) be held in jolly nice restaurants), he refounded the Guide, laid down

  its fundamental principles of honesty and idealism and where you could stuff

  them both, and led the Guide on to its first major commercial success.

  He also started to develop and explore the role of the editorial lunch+

  break which was subsequently to play such a crucial part in the Guide's

  history, since it meant that most of the actual work got done by any passing

  stranger who happened to wander into the empty offices on an afternoon and saw

  something worth doing.

  Shortly after this, the Guide was taken over by Megadodo Publications of

  Ursa Minor Beta, thus putting the whole thing on a very sound financial

  footing, and allowing the fourth editor, Lig Lury Jr, to embark on lunch+

  breaks of such breathtaking scope that even the efforts of recent editors, who

  have started undertaking sponsored lunch-breaks for charity, seem like mere

  sandwiches in comparison.

  In fact, Lig never formally resigned his editorship - he merely left his

  office late one morning and has never since returned. Though well over a

  century has now passed, many members of the guide staff still retain the

  romantic notion that he has simply popped out for a ham croissant, and will

  yet return to put in a solid afternoon's work.

  Strictly speaking, all editors since Lig Lury Jr have therefore been

  designated Acting Editors, and Lig's desk is still preserved the way he left

  it, with the addition of a small sign which says "Lig Lury Jr, Editor,

  Missing, presumed Fed".

  Some very scurrilous and subversive sources hint at the idea that Lig

  actually perished in the Guide's first extraordinary experiments in

  alternative book-keeping. Very little is known of this, and less still said.

  Anyone who even notices, let alone calls attention to, the curious but utter

  coincidental and meaningless fact that every world on which the Guide has ever

  set up an accounting department has shortly afterwards perished in warfare or

  some natural disaster, is liable to get sued to smithereens.

  It is an interesting though utterly unrelated fact that the two or three

  days prior to the demolition of the planet Earth to
make way for a new

  hyperspace bypass saw a dramatic upsurge in the number of UFO sightings there,

  not only above Lords Cricket Ground in St. John's Wood, London, but also above

  Glastonbury in Somerset.

  Glastonbury had long been associated with myths of ancient kings,

  witchcraft, ley-lines an wart curing, and had now been selected as the site

  for the new Hitch Hiker's Guide financial records office, and indeed, ten

  years' worth of financial records were transferred to a magic hill just

  outside the city mere hours before the Vogons arrived.

  None of these facts, however strange or inexplicable, is as strange or

  inexplicable as the rules of the game of Brockian Ultra-Cricket, as played in

  the higher dimensions. A full set of rules is so massively complicated that

  the only time they were all bound together in a single volume, they underwent

  gravitational collapse and became a Black Hole.

  A brief summary, however, is as follows:

  Rule One: Grow at least three extra legs. You won't need them, but it

  keeps the crowds amused.

  Rule Two: Find one good Brockian Ultra-Cricket player. Clone him off a few

  times. This saves an enormous amount of tedious selection and training.

  Rule Three: Put your team and the opposing team in a large field and build

  a high wall round them.

  The reason for this is that, though the game is a major spectator sport,

  the frustration experienced by the audience at not actually being able to see

  what's going on leads them to imagine that it's a lot more exciting than it

  really is. A crowd that has just watched a rather humdrum game experiences far

  less lifeaffirmation than a crowd that believes it has just missed the most

  dramatic event in sporting history.

  Rule Four: Throw lots of assorted items of sporting equipment over the

  wall for the players. Anything will do - cricket bats, basecube bats, tennis

  guns, skis, anything you can get a good swing with.

  Rule Five: The players should now lay about themselves for all they are

  worth with whatever they find to hand. Whenever a player scores a "hit" on

  another player, he should immediately run away and apologize from a safe

  distance.

  Apologies should be concise, sincere and, for maximum clarity and points,

  delivered through a megaphone.

  Rule Six: The winning team shall be the first team that wins.

  Curiously enough, the more the obsession with the game grows in the higher

  dimensions, the less it is actually played, since most of the competing teams

  are now in a state of permanent warfare with each other over the

  interpretation of these rules. This is all for the best, because in the long

  run a good solid war is less psychologically damaging than a protracted game

  of Brockian Ultra-Cricket.

  Chapter 20

  As Arthur ran darting, dashing and panting down the side of the mountain

  he suddenly felt the whole bulk of the mountain move very, very slightly

  beneath him. There was a rumble, a roar, and a slight blurred movement, and a

  lick of heat in the distance behind and above him. He ran in a frenzy of fear.

  The land began to slide, and he suddenly felt the force of the word

  "landslide" in a way which had never been apparent to him before. It had

  always just been a word to him, but now he was suddenly and horribly aware

  that sliding is a strange and sickening thing for land to do. It was doing it

  with him on it. He felt ill with fear and shaking. The ground slid, the

  mountain slurred, he slipped, he fell, he stood, he slipped again and ran. The

  avalance began.

  Stones, then rocks, then boulders which pranced past him like clumsy

  puppies, only much, much bigger, much, much harder and heavier, and almost

  infinitely more likely to kill you if they fell on you. His eyes danced with

  them, his feet danced with the dancing ground. He ran as if running was a

  terrible sweating sickness, his heart pounded to the rhythm of the pounding

  geological frenzy around him.

  The logic of the situation, i.e. that he was clearly bound to survive if

  the next foreshadowed incident in the saga of his inadvertent persecution of

  Agrajag was to happen, was utterly failing to impinge itself on his mind or

  exercise any restraining influence on him at this time. He ran with the fear

  of death in him, under him, over him and grabbing hold of his hair.

  And suddenly he tripped again and was hurled forward by his considerable

  momentum. But just at the moment that he was about to hit the ground

  astoundingly hard he saw lying directly in front of him a small navy-blue

  holdall that he knew for a fact he had lost in the baggage-retrieval system at

  Athens airport some ten years in his personal time-scale previously, and in

  his astonishment he missed the ground completely and bobbed off into the air

  with his brain singing.

  What he was doing was this: he was flying. He glanced around him in

  surprise, but there could be no doubt that that was what he was doing. No part

  of him was touching the ground, and no part of him was even approaching it. He

  was simply floating there with boulders hurtling through the air around him.

  He could now do something about that. Blinking with the noneffort of it he

  wafted higher into the air, and now the boulders were hurtling through the air

  beneath him.

  He looked downwards with intense curiosity. Between him and the shivering

  ground were now some thirty feet of empty air, empty that is if you discounted

  the boulders which didn't stay in it for long, but bounded downwards in the

  iron grip of the law of gravity; the same law which seemed, all of a sudden,

  to have given Arthur a sabbatical.

  It occurred to him almost instantly, with the instinctive correctness that

  self-preservation instils in the mind, that he mustn't try to think about it,

  that if he did, the law of gravity would suddenly glance sharply in his

  direction and demand to know what the hell he thought he was doing up there,

  and all would suddenly be lost.

  So he thought about tulips. It was difficult, but he did. He thought about

  the pleasing firm roundness of the bottom of tulips, he thought about the

  interesting variety of colours they came in, and wondered what proportion of

  the total number of tulips that grew, or had grown, on the Earth would be

  found within a radius of one mile from a windmill. After a while he got

  dangerously bored with this train of thought, felt the air slipping away

  beneath him, felt that he was drifting down into the paths of the bouncing

  boulders that he was trying so hard not to think about, so he thought about

  Athens airport for a bit and that kept him usefully annoyed for about five

  minutes - at the end of which he was startled to discover that he was now

  floating about two hundred yards above the ground.

  He wondered for a moment how he was going to get back down to it, but

  instantly shied away from that area of speculation again, and tried to look at

  the situation steadily.

  He was flying, What was he going to do about it? He looked back down at

  the ground. He didn't look at it hard, but did his best just to give it an

  idle glance, a
s it were, in passing. There were a couple of things he couldn't

  help noticing. One was that the eruption of the mountain seemed now to have

  spent itself - there was a crater just a little way beneath the peak,

  presumably where the rock had caved in on top of the huge cavernous cathedral,

  the statue of himself, and the sadly abused figure of Agrajag.

  The other was his hold-all, the one he had lost at Athens airport. It was

  sitting pertly on a piece of clear ground, surrounded by exhausted boulders

  but apparently hit by none of them. Why this should be he could not speculate,

  but since this mystery was completely overshadowed by the monstrous

  impossibility of the bag's being there in the first place, it was not a

  speculation he really felt strong enough for anyway. The thing is, it was

  there. And the nasty, fake leopard-skin bag seemed to have disappeared, which

  was all to the good, if not entirely to the explicable.

  He was faced with the fact that he was going to have to pick the thing up.

  Here he was, flying along two hundred yards above the surface of an alien

  planet the name of which he couldn't even remember. He could not ignore the

  plaintive posture of this tiny piece of what used to be his life, here, so

  many light-years from the pulverized remains of his home.

  Furthermore, he realized, the bag, if it was still in the state in which

  he lost it, would contain a can which would have in it the only Greek olive

  oil still surviving in the Universe.

  Slowly, carefully, inch by inch, he began to bob downwards, swinging

  gently from side to side like a nervous sheet of paper feeling its way towards

  the ground.

  It went well, he was feeling good. The air supported him, but let him

  through. Two minutes later he was hovering a mere two feet above the bag, and

  was faced with some difficult decision. He bobbed there lightly. He frowned,

  but again, as lightly as he could.

  If he picked the bag up, could he carry it? Mightn't the extra weight just

  pull him straight to the ground?

  Mightn't the mere act of touching something on the ground suddenly

  discharge whatever mysterious force it was that was holding him in the air?

  Mightn't he be better off just being sensible at this point and stepping

  out of the air, back on to the ground for a moment or two?

  If he did, would he ever be able to fly again?

 

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