The Complete Malazan Book of the Fallen

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The Complete Malazan Book of the Fallen Page 457

by Steven Erikson


  Letherii: that of Lether, also the name of the language and of the people

  Levels: the coin of the wealthy of Lether

  Lupe Fish: a large carnivorous fish resident in Lether River and the canals of Letheras

  Ootooloo: a primitive but singular sea-creature from Bluerose

  Peaks: the coin of the filthy rich in Lether

  (The) Seventh Closure: prophesied renaissance

  (The) Shrouded Sisters of the Empty Throne: Educators

  Stripling: lowest denomination of Lether money

  Truce Fever: a common, curable fever

  Tusked Milk: an alcoholic beverage

  Tiste Edur Places and Names

  Arapay: subjugated and easternmost tribe of Tiste Edur

  Beneda: subjugated tribe of Tiste Edur

  Calach Breeding Beds: coastline where Tusked Seals breed

  Den-Ratha: subjugated, northernmost tribe of Tiste Edur

  Hasana Inlet: an inlet claimed by the Tiste Edur

  Hiroth: dominant tribe of the Tiste Edur

  Kaschan Inlet: an inlet claimed by the Tiste Edur

  Knarri: a whaling and fishing craft

  K’orthan: raider longboats

  K’risnan: the Warlock King’s cadre of sorcerors

  Merude: subjugated tribe of Tiste Edur

  Morok Tree: a blue-leafed tree used in funeral practices

  Sollanta: subjugated tribe of Tiste Edur

  Stonebowl: a natural depression at the base of a gorge north of the main Hiroth village

  Other Names, Titles and Terms

  (The) Eres’al: the spirit goddess of the Nerek

  Faraed: an assimilated people in Lether

  Fent: an assimilated people in Lether

  Jheck: a northern tribe

  Ken’ryllah: a type of demon

  Kenyll’rah: a type of demon

  Khalibaral: a type of demon

  Meckros: a civilization of mobile, floating cities

  N’purel: the Whiskered Fish of the Kenyll’rah homeworld

  Nachts: Jaghut-bred versions of bhoka’rala

  Nerek: an assimilated people in Lether

  Onyx Wizards: sorcerors of Bluerose (defeated in conquest)

  Tarthenal: an assimilated people in Lether

  The Seregahl: the five gods of the Tarthenal

  Mythos (Letherii, Edur and other)

  (The) Black Winged Lord: divinity worshipped in Bluerose

  Kilmandaros: an Elder Goddess

  Mael: an Elder God

  Menandore (Betrayer, Dawn)

  Scabandari Bloodeye (Father Shadow, Emurlahnis)

  Sheltatha Lore (Daughter Dusk)

  Silchas Ruin (The Betrayer)

  Sukul Ankhadu (The Fickle, Dapple)

  The Holds

  THE TILES

  The Beast Hold

  Bone Perch

  Elder

  Crone

  Seer

  Shaman

  Hunter

  Tracker

  The Azath Hold

  Heartstone

  Keeper

  Portal

  Path

  Mason

  Tomb

  Guest

  Barrow

  Root

  Wall

  The Dragon Hold

  Queen

  Consort

  Liege

  Knight

  Gate

  Wyval

  The Lady

  Blood-Drinker

  Path-Shaper

  The Ice Hold

  Ice Throne

  Walker

  Huntress

  Shaper

  Bearer

  Child

  Seed

  The Empty Hold

  Empty Throne

  Wanderer

  Mistress

  Watcher

  Walker

  Saviour

  Betrayer

  The Fulcra (unaligned)

  Shapefinder

  The Pack

  The Errant

  Axe (Eres)

  Crow (White Crow)

  Fire

  Dolmen

  Blade

  Knuckles

  THE

  BONEHUNTERS

  BOOK SIX OF THE

  MALAZAN BOOK OF THE FALLEN

  STEVEN ERIKSON

  This is a work of fiction. All of the characters, organizations, and events portrayed in this novel are either products of the author’s imagination or are used fictitiously.

  THE BONEHUNTERS: BOOK SIX OF THE MALAZAN BOOK OF THE FALLEN

  Copyright © 2006 by Steven Erikson

  All rights reserved.

  Originally published in Great Britain in 2006 by Bantam Press, a division of Transworld Publishers.

  A Tor Book

  Published by Tom Doherty Associates, LLC

  175 Fifth Avenue

  New York, NY 10010

  www.tor-forge.com

  Tor® is a registered trademark of Tom Doherty Associates, LLC.

  ISBN: 978-0-7653-4883-8

  eISBN 9781429926973

  To Courtney Welch.

  Keep the music coming, friend.

  For all that is made real

  In this age descending

  Where heroes leave naught

  But the iron ring of their names

  From bardic throats

  I stand in this silent heart

  Yearning the fading beat

  Of lives fallen to dust

  And the sifting whisper

  Proclaims glory’s passing

  As the songs fail

  In dwindling echoes

  For all that is made real

  The chambers and halls

  Yawn empty to my cries –

  For someone must

  Give answer

  Give answer

  To all of this

  Someone

  The Age Descending

  Torbora Fethena

  Acknowledgements

  Thanks to the usual suspects, including my early-draft readers Chris, Mark, Rick, Courtney, and Bill Hunter who has proved invaluable on the mechanics and full listing of variants of the Deck of Dragons – but listen, Bill, no more walking miles through the rain, right? Cam Esslemont for a most diligent read-through – I’m glad at least one of us has got the timeline right. Clare and Bowen, as always. To the staff at Bar Italia for seeing me through another one – three novellas and four novels and twenty-two thousand lattes, that was quite a run, wasn’t it? Steve, Perry and Ross Donaldson, for the friendship. Simon Taylor, Patrick Walsh and Howard Morhaim, for the good work done each and every time.

  Dramatis Personae

  The Malazans

  Empress Laseen, ruler of the Malazan Empire

  Adjunct Tavore, commander of the Fourteenth Army

  Fist Keneb, division commander

  Fist Blistig, division commander

  Fist Tene Baralta, division commander

  Fist Temul, division commander

  Nil, a Wickan warlock

  Nether, a Wickan witch

  T’amber, Tavore’s aide

  Lostara Yil, aide to Pearl

  Pearl, a Claw

  Nok, Admiral of the Imperial Fleet

  Banaschar, an ex-priest of D’rek

  Hellian, a sergeant in the city guard of Kartool

  Urb, a city guard in Kartool

  Brethless, a city guard in Kartool

  Touchy, a city guard in Kartool

  Quick Ben, High Mage in the Fourteenth Army

  Kalam Mekhar, an assassin

  Grub, a foundling

  Selected Soldiers in the Fourteenth Army

  Captain Kindly, Ashok Regiment

  Lieutenant Pores, Ashok Regiment

  Captain Faradan Sort

  Sergeant Fiddler/Strings

  Corporal Tarr

  Cuttle

  Bottle

  Koryk

  Smiles

  Sergeant Gesler

  Corporal Sto
rmy

  Master Sergeant Braven Tooth

  Maybe

  Lutes

  Ebron

  Sinn

  Crump

  Sergeant Balm

  Corporal Deadsmell

  Throatslitter

  Masan Gilani

  Others

  Barathol Mekhar, a blacksmith

  Kulat, a villager

  Nulliss, a villager

  Hayrith, a villager

  Chaur, a villager

  Noto Boil, company cutter (healer) in Onearm’s Host

  Hurlochel, an outrider in Onearm’s Host

  Captain Sweetcreek, an officer in Onearm’s Host

  Corporal Futhgar, an officer in Onearm’s Host

  Fist Rythe Bude, an officer in Onearm’s Host

  Ormulogun, artist

  Gumble, his critic

  Apsalar, an assassin

  Telorast, a spirit

  Curdle, a spirit

  Samar Dev, a witch of Ugarat

  Karsa Orlong, a Teblor warrior

  Ganath, a Jaghut

  Spite, a Soletaken and sister to Lady Envy

  Corabb Bhilan Thenu’alas

  Leoman of the Flails, last leader of the rebellion

  Captain Dunsparrow, Y’Ghatan city guard

  Karpolan Demesand, Trygalle Trade Guild

  Torahaval Delat, a priestess of Poliel

  Cutter, once Crokus of Darujhistan

  Heboric Ghost Hands, Destraint of Treach

  Scillara, refugee from Raraku

  Felisin the Younger, refugee from Raraku

  Greyfrog, a demon

  Mappo Runt, a Trell

  Icarium, a Jhag

  Iskaral Pust, a priest of Shadow

  Mogora, a D’ivers

  Taralack Veed, a Gral and agent of the Nameless Ones

  Dejim Nebrahl, a D’ivers T’rolbarahl of the First Empire

  Trull Sengar, a Tiste Edur

  Onrack the Broken, an unbound T’lan Imass

  Ibra Gholan, a T’lan Imass

  Monok Ochem, a T’lan Imass Bonecaster

  Minala, commander of the Company of Shadow

  Tomad Sengar, a Tiste Edur

  Feather Witch, a Letherii slave

  Atri-Preda Yan Tovis (Twilight), commander of Letherii forces

  Captain Varat Taun, officer under Twilight’s Command

  Taxilian, an interpreter

  Ahlrada Ahn, a Tiste Andii spy among the Tiste Edur

  Sathbaro Rangar, Arapay warlock

  Prologue

  1164 Burn’s Sleep

  Istral’fennidahn, the season of D’rek, Worm of Autumn

  Twenty-four days since the Execution of Sha’ik in Raraku

  The webs between the towers were visible in glistening sheets far overhead, and the faint wind coming in from the sea shivered the vast threads so that a mist of rain descended on Kartool City, as it did every morning in the Clear Season.

  Most things a person could get used to, eventually, and since the yellow-banded paralt spiders had been the first to occupy the once infamous towers following the Malazan conquest of the island, and that was decades past now, there had been plenty of time to become inured to such details. Even the sight of gulls and pigeons suspended motionless between the score of towers every morning, before the fist-sized spiders emerged from their upper-floor dens to retrieve their prey, yielded little more than faint revulsion among the citizens of Kartool City.

  Sergeant Hellian of the Septarch District city guard, alas, was an exception to this. There were gods, she suspected, convulsed in perpetual hilarity at her wretched fate, for which they were no doubt responsible. Born in the city, cursed with a fear of all manner of spiders, she had lived the entirety of her nineteen years in unrelieved terror.

  Why not just leave? A question asked by comrades and acquaintances more times than she cared to count. But it wasn’t that simple. It was impossible, in fact. The murky waters of the harbour were fouled with moult-skins and web-fragments and sodden, feather-tufted carcasses bobbing here and there. Inland, things got even worse. The young paralt, upon escaping their elders in the city, struggled to maturity among the limestone cliffs ringing Kartool. And though young, they were no less aggressive or virulent. While traders and farmers told her that one could walk the trails and roads all day without encountering a single one, Hellian didn’t care. She knew the gods were waiting. Just like the spiders.

  When sober, the sergeant noticed things, in a proper and diligent manner suited to a city guard. And while she was not consistently drunk, cold sobriety was an invitation to hysteria, so Hellian endeavoured to proceed steadily on the wobbly rope of not-quite-drunk. Accordingly, she had not known of the odd ship now moored in the Free Docks, that had arrived before sunrise, its pennons indicating that it had come from Malaz Island.

  Ships hailing from Malaz Island were not of themselves unusual or noteworthy; however, autumn had arrived, and the prevailing winds of the Clear Season made virtually all lanes to the south impossible to navigate for at least the next two months.

  Were things less bleary, she might also have noticed – had she taken the time to head down to the docks, which perhaps could have been managed at sword-point – that the ship was not the usual barque or trader, nor a military dromon, but a sleek, gracile thing, styled in a manner not employed in the past fifty years by any shipbuilders of the empire. Arcane carvings adorned the blade-like prow, minuscule shapes detailing serpents and worms, the panels sweeping back along the gunnels almost halfway down the length of the ship. The stern was squared and strangely high, with a side-mounted steering oar. The crew numbered about a dozen, quiet for sailors, and disinclined to leave the ship as it lolled alongside the dock. A lone figure had disembarked as soon as the gangplank had settled, shortly before dawn.

  For Hellian, these details came later. The runner that found her was a local brat who, when he wasn’t breaking laws, loitered around the docks in the hopes of being hired as a guide for visitors. The fragment of parchment he handed her was, she could feel, of some quality. On it was written a terse message, the contents of which made her scowl.

  ‘All right, lad, describe the man gave this to you.’

  ‘I can’t.’

  Hellian glanced back at the four guards standing behind her on the street corner. One of them stepped behind the boy and picked him up, one-handed, gripping the back of the ratty tunic. A quick shake.

  ‘Loosed your memory some?’ Hellian asked. ‘I hope so, because I ain’t paying coin.’

  ‘I can’t remember! I looked right into his face, Sergeant! Only…I can’t remember what it looked like!’

  She studied the boy for a moment, then grunted and turned away.

  The guard set the lad down but did not release his grip.

  ‘Let him go, Urb.’

  The lad scampered away.

  With a vague gesture for her guards to follow, she set off.

  The Septarch District was the city’s most peaceful area, not through any particular diligence on Hellian’s part, however. There were few commercial buildings, and those residences that existed served to house acolytes and support staff of the dozen temples commanding the district’s main avenue. Thieves who wanted to stay alive did not steal from temples.

  She led her squad onto the avenue, noting once again how decrepit many of the temples had become. The paralt spiders liked the ornate architecture and the domes and lesser towers, and it seemed the priests were losing the battle. Chitinous rubbish crackled and crunched underfoot as they walked.

  Years ago, the first night of Istral’fennidahn, just past, would have been marked with an island-wide fete, filled with sacrifices and propitiations to Kartool’s patron goddess, D’rek, the Worm of Autumn, and the archpriest of the Grand Temple, the Demidrek, would lead a procession through the city on a carpet of fecund rubbish, his bared feet sweeping through maggot- and worm-ridden refuse. Children would chase lame dogs down the alleys, and those they cornered they
would stone to death whilst shrieking their goddess’s name. Convicted criminals sentenced to execution would have their skins publicly flailed, their long-bones broken, then the hapless victims would be flung into pits aswarm with carrion beetles and red fireworms, that would devour them over the course of four or five days.

  All of this was before the Malazan conquest, of course. The Emperor’s principal target had been the cult of D’rek. He’d well understood that the heart of Kartool’s power was the Grand Temple, and the island’s master sorcerors were the priests and priestesses of D’rek, ruled over by the Demidrek. Further, it was no accident that the night of slaughter that preceded the naval battle and the subsequent invasion, a night led by the infamous Dancer and Surly, Mistress of the Claw, had so thoroughly obliterated the cult’s sorcerors, including the Demidrek. For the archpriest of the Grand Temple had only recently gained his eminence via an internal coup, and the ousted rival had been none other than Tayschrenn, the Emperor’s new – at the time – High Mage.

  Hellian had but heard tales of the celebrations, since they had been outlawed as soon as the Malazan occupiers settled the imperial mantle upon the island, but she had been told often enough about those glorious days of long ago, when Kartool Island had been at the pinnacle of civilization.

  The present sordid condition was the fault of the Malazans, everyone agreed. Autumn had in truth arrived upon the island and its morose inhabitants. More than the cult of D’rek had been crushed, after all. Slavery was abolished, the execution pits had been scoured clean and permanently sealed. There was even a building hosting a score of misguided altruists who adopted lame dogs.

  They passed the modest temple of the Queen of Dreams and, squatting on the opposite side, the much-hated Temple of Shadows. There had once been but seven religions permitted upon Kartool, six subservient to D’rek – hence the district’s name. Soliel, Poliel, Beru, Burn, Hood and Fener. Since the conquest, more had arrived – the two aforementioned, along with Dessembrae, Togg and Oponn. And the Grand Temple of D’rek, still the largest of all the structures in the city, was in a pathetic state of disrepair.

  The figure standing before the broad-stepped entrance wore the garb of a Malazan sailor, faded waterproofed leathers, a worn shirt of thin, ragged linen. His dark hair was in a queue, hanging down between his shoulders and otherwise unadorned. As he turned at their approach, the sergeant saw a middle-aged face with even, benign features, although there was something odd about the man’s eyes, something vaguely fevered.

 

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