Andre Norton: The Essential Collection

Home > Science > Andre Norton: The Essential Collection > Page 96
Andre Norton: The Essential Collection Page 96

by Andre Norton


  "I said our way." There was a smile on Dalgard's face, visible to Raf's slowly clearing vision. "We shall provide another kind of machine, and these"—he waved at the mermen—"will give us the power, or so we hope. Lie here," he gestured to the sand beside him, "and think only of your friend in the ship, in his natural surroundings. Try to hold that picture constant in your mind, letting no other thought trouble it."

  "Do you mean—send a message to him mentally!" Raf's reply was half protest.

  "Did I not so reach you when we were in the city—even before I knew of you as an individual?" the scout reminded him. "And such messages are doubly possible when they are sent from friend to friend."

  "But we were close then."

  "That is why—" again Dalgard indicated the mermen. "For them this is the natural means of communication. They will pick up your reaching thought, amplify it with their power, beam it north. Since your friend deals with matters of communication, let us hope that he will be sensitive to this method."

  Raf was only half convinced that it might work But he remembered how Dalgard had established contact with him, before, as the scout had pointed out, they had met. It was that voiceless cry for aid which had pulled him into this adventure in the first place. It was only fitting that something of the same process give him help in return.

  Obediently he stretched out on the sand and closed his dim eyes, trying to picture Soriki in the small cabin which held the com, slouched in his bucket seat, his deceptive posture that of a lax idler, as he had seen him so many times. Soriki—his broad face with its flat cheekbones, its wide cheerful mouth, its heavy-lidded eyes. And having fixed Soriki's face, he tried to believe that he was now confronting the com-tech, speaking directly to him.

  "Come—come and get me—south—seashore—Soriki come and get me!" The words formed a kind of chant, a chant aimed at that familiar face in its familiar surroundings. "South—come and get me—" Raf struggled to think only of that, to allow nothing to break through that chant or disturb his picture of the scene he had called from memory.

  How long that attempt at communication lasted the pilot could not tell, for somehow he slipped from the deep concentration into sleep, dreamless and untroubled, from which he awoke with the befogged feeling that something important had happened. But had he gotten through?

  The ring of mermen was gone, and it was dawn, gray, chill with the forewarnings of rain in the air. He was reassured because he was certain that in spite of the gloom his sight was a fraction clearer than it had been the day before. But had they gotten through? As he arose, brushing the sand from him, he saw the scout splashing out of the sea, a fish impaled on his spear.

  "Did we get through?" Raf blurted out.

  "Since your friend cannot reply with the mind touch, we do not know. But later we shall try again." To Raf's peering gaze Dalgard's face had a drawn, gaunt look as if he had been at hard labor during the hours just past. He walked up the beach slowly, without the springing step Raf had come to associate with him. As he settled down to gut the fish with one of the bone knives, the scout repeated, "We can try again—!"

  Half an hour later, as the rain swept in from the sea, Raf knew that they would not have to try. His head went up, his face eager. He had known that sound too long and too well ever to mistake it—the drone of a flitter motor cutting through the swish of the falling water. Some trick of the cliffs behind them must be magnifying and projecting the sound, for he could not sight the machine. But it was coming. He whirled to Dalgard, only to see that the other was on his feet and had taken up his spear.

  "It is the flitter! Soriki heard—they're coming!" Raf hastened to assure him.

  For the last time he saw Dalgard's slow, warm smile, clearer than he had ever seen it before. Then the scout turned and trotted away, toward a fringing rock wall. Before he dropped out of sight behind that barrier he raised the spear in salute.

  "Swift and fortunate voyaging!" He gave the farewell of Homeport.

  Then Raf understood. The colonist meant just what he had said: he wanted no contact with the space ship. To Raf he had owed a debt and now that was paid. But the time was not yet when the men of Astra and the men of Terra should meet. A hundred years from now perhaps—or a thousand—but not yet. And remembering what had summoned the flitter winging toward him, Raf drew a deep breath. What would the men of Astra accomplish in a hundred years? What could those of Terra do to match them in knowledge? It was a challenge, and he alone knew just how much of a challenge. Homeport must remain his own secret. He had been guided to this place, saved by the mermen alone. Dalgard and his people must not exist as far as the crew of the RS 10 were concerned.

  For the last time he experienced the intimacy of the mind touch. "That is it—brother!" Then the sensation was gone as the black blot of the flitter buzzed out of the clouds.

  From behind the rocks Dalgard watched the pilot enter the strange machine. For a single moment he had an impulse to shout, to run forward, to surrender to his desire to see the others, the ship which had brought them through space and would, they confidently believed, take them back to the Terra he knew only as a legend of the past. But he mastered that desire. He had been right. The road had already forked and there was no going back. He must carry this secret all the rest of his life—he must be strong-willed enough so that Homeport would never know. Time—give them time to be what they could be. Then in a hundred years—or a thousand—But not yet!

  STORM OVER WARLOCK

  STORM OVER WARLOCK: TABLE OF CONTENTS

  1. Disaster

  2. Death of a Ship

  3. To Close Ranks

  4. Sortie

  5. Pursuit

  6. The Hound

  7. Unwelcome Guide

  8. Utgard

  9. One Alone

  10. A Trap for a Trapper

  11. The Witch

  12. The Veil of Illusion

  13. He Who Dreams....

  14. Escape

  15. Dragon Slayer

  16. Third Prisoner

  17. Throg Justice

  18. Storm's Ending

  1. DISASTER

  The Throg task force struck the Terran Survey camp a few minutes after dawn, without warning, and with a deadly precision which argued that the aliens had fully reconnoitered and prepared that attack. Eye-searing lances of energy lashed back and forth across the base with methodical accuracy. And a single cowering witness, flattened on a ledge in the heights above, knew that when the last of those yellow-red bolts fell, nothing human would be left alive down there. His teeth closed hard upon the thick stuff of the sleeve covering his thin forearm, and in his throat a scream of terror and rage was stillborn.

  More than caution kept him pinned on that narrow shelf of rock. Watching that holocaust below, Shann Lantee could not force himself to move. The sheer ruthlessness of the Throg move-in left him momentarily weak. To listen to a tale of Throgs in action, and to be an eye-witness to such action, were two vastly different things. He shivered in spite of the warmth of the Survey Corps uniform.

  As yet he had sighted none of the aliens, only their plate-shaped flyers. They would stay aloft until their long-range weapon cleared out all opposition. But how had they been able to make such a complete annihilation of the Terran force? The last report had placed the nearest Throg nest at least two systems away from Warlock. And a patrol lane had been drawn about the Circe system the minute that Survey had marked its second planet ready for colonization. Somehow the beetles had slipped through that supposedly tight cordon and would now consolidate their gains with their usual speed at rooting. First an energy attack to finish the small Terran force; then they would simply take over.

  A month later, or maybe two months, and they could not have done it. The grids would have been up, and any Throg ship venturing into Warlock's amber-tinted sky would abruptly cease to be. In the race for survival as a galactic power, Terra had that one small edge over the swarms of the enemy. They need only stake out their new-
found world and get the grids assembled on its surface; then that planet would be locked to the beetles. The critical period was between the first discovery of a suitable colony world and the erection of grid control. Planets in the past had been lost during that time lag, just as Warlock was lost now.

  Throgs and Terrans.... For more than a century now, planet time, they had been fighting their queer, twisted war among the stars. Terrans hunted worlds for colonization, the old hunger for land of their own driving men from the over-populated worlds, out of Sol's system to the far stars. And those worlds barren of intelligent native life, open to settlers, were none too many and widely scattered. Perhaps half a dozen were found in a quarter century, and of that six maybe only one was suitable for human life without any costly and lengthy adaption of man or world. Warlock was one of the lucky finds which came so seldom.

  Throgs were predators, living on the loot they garnered. As yet, mankind had not been able to discover whether they did indeed swarm from any home world. Perhaps they lived eternally on board their plate ships with no permanent base, forced into a wandering life by the destruction of the planet on which they had originally been spawned. But they were raiders now, laying waste defenseless worlds, picking up the wealth of shattered cities in which no native life remained. And their hidden temporary bases were looped about the galaxy, their need for worlds with an atmosphere similar to Terra's as necessary as that of man. For in spite of their grotesque insectile bodies, their wholly alien minds, the Throgs were warm-blooded, oxygen-breathing creatures.

  After the first few clashes the early Terran explorers had endeavored to promote a truce between the species, only to discover that between Throg and man there appeared to be no meeting ground at all—total differences of mental processes producing insurmountable misunderstanding. There was simply no point of communication. So the Terrans had suffered one smarting defeat after another until they perfected the grid. And now their colonies were safe, at least when time worked in their favor.

  It had not on Warlock.

  A last vivid lash of red cracked over the huddle of domes in the valley. Shann blinked, half blinded by that glare. His jaws ached as he unclenched his teeth. That was the finish. Breathing raggedly, he raised his head, beginning to realize that he was the only one of his kind left alive on a none-too-hospitable world controlled by enemies—without shelter or supplies.

  He edged back into the narrow cleft which was the entrance to the ledge. As a representative of his species he was not impressive, and now with those shudders he could not master, shaking his thin body, he looked even smaller and more vulnerable. Shann drew his knees up close under his chin. The hood of his woodsman's jacket was pushed back in spite of the chill of the morning, and he wiped the back of his hand across his lips and chin in an oddly childish gesture.

  None of the men below who had been alive only minutes earlier had been close friends of his; Shann had never known anyone but acquaintances in his short, roving life. Most people had ignored him completely except to give orders, and one or two had been actively malicious—like Garth Thorvald. Shann grimaced at a certain recent memory, and then that grimace faded into wonder. If young Thorvald hadn't purposefully tried to get Shann into trouble by opening the wolverines' cage, Shann wouldn't be here now—alive and safe for a time—he'd have been down there with the others.

  The wolverines! For the first time since Shann had heard the crackle of the Throg attack he remembered the reason he had been heading into the hills. Of all the men on the Survey team, Shann Lantee had been the least important. The dirty, tedious clean-up jobs, the dull routines which required no technical training but which had to be performed to keep the camp functioning comfortably, those had been his portion. And he had accepted that status willingly, just to have a chance to be included among Survey personnel. Not that he had the slightest hope of climbing up to even an S-E-Three rating in the service.

  Part of those menial activities had been to clean the animal cages. And there Shann Lantee had found something new, something so absorbing that most of the tiring dull labor had ceased to exist except as tasks to finish before he could return to the fascination of the animal runs.

  Survey teams had early discovered the advantage of using mutated and highly trained Terran animals as assistants in the exploration of strange worlds. From the biological laboratories and breeding farms on Terra came a trickle of specialized aides-de-camp to accompany man into space. Some were fighters, silent, more deadly than weapons a man wore at his belt or carried in his hands. Some were keener eyes, keener noses, keener scouts than the human kind could produce. Bred for intelligence, for size, for adaptability to alien conditions, the animal explorers from Terra were prized.

  Wolverines, the ancient "devils" of the northlands on Terra, were being tried for the first time on Warlock. Their caution, a quality highly developed in their breed, made them testers for new territory. Able to tackle in battle an animal three times their size, they should be added protection for the man they accompanied into the wilderness, and their wide ranging, their ability to climb and swim, and above all, their curiosity were assets.

  Shann had begun contact by cleaning their cages; he ended captivated by these miniature bears with long bushy tails. And to his unbounded delight the attraction was mutual. Alone to Taggi and Togi he was a person, an important person. Those teeth, which could tear flesh into ragged strips, nipped gently at his fingers, closed without any pressure on arm, even on nose and chin in what was the ultimate caress of their kind. Since they were escape artists of no mean ability, twice he had had to track and lead them back to camp from forays of their own devising.

  But the second time he had been caught by Fadakar, the chief of animal control, before he could lock up the delinquents. And the memory of the resulting interview still had the power to make him flush with impotent anger. Shann's explanation had been contemptuously brushed aside, and he had been delivered an ultimatum. If his carelessness occurred again, he would be sent back on the next supply ship, to be dismissed without an official sign-off on his work record, thus locked out of even the lowest level of Survey for the rest of his life.

  That was why Garth Thorvald's act of the night before had made Shann brave the unknown darkness of Warlock alone when he had discovered that the test animals were gone. He had to locate and return them before Fadakar made his morning inspection; Garth Thorvald's attempt to get him into bad trouble had saved his life.

  Shann cowered back, striving to make his huddled body as small as possible. One of the Throg flyers appeared silently out of the misty amber of the morning sky, hovering over the silent camp. The aliens were coming in to inspect the site of their victory. And the safest place for any Terran now was as far from the vicinity of those silent domes as he could get. Shann's slight body was an asset as he wedged through the narrow mouth of a cleft and so back into the cliff wall. The climb before him he knew in part, for this was the path the wolverines had followed on their two other escapes. A few moments of tricky scrambling and he was out in a cuplike depression choked with brush covered with the purplish foliage of Warlock. On the other side of that was a small cut to a sloping hillside, giving on another valley, not as wide as that in which the camp stood, but one well provided with cover in the way of trees and high-growing bushes.

  A light wind pushed among the trees, and twice Shann heard the harsh, rasping call of a clak-clak—one of the bat-like leather-winged flyers that laired in pits along the cliff walls. That present snap of two-tone complaint suggested that the land was empty of strangers. For the clak-claks vociferously and loudly resented encroachment on their chosen hunting territory.

  Shann hesitated. He was driven by the urge to put as much distance between him and the landing Throg ship as he could. But to arouse the attention of inquisitive clak-claks was asking for trouble. Perhaps it would be best to keep on along the top of the cliff, rather than risk a descent to take cover in the valley the flyers patrolled.

  A p
atch of dust, sheltered by a tooth-shaped projection of rock, gave the Terran his first proof that Taggi and his mate had preceded him, for printed firmly there was the familiar paw mark of a wolverine. Shann began to hope that both animals had taken to cover in the wilderness ahead.

  He licked dry lips. Having left secretly without any emergency pack, he had no canteen, and now Shann inventoried his scant possessions—a field kit, heavy-duty clothing, a short hooded jacket with attached mittens, the breast marked with the Survey insignia. His belt supported a sheathed stunner and bush knife, and seam pockets held three credit tokens, a twist of wire intended to reinforce the latch of the wolverine cage, a packet of bravo tablets, two identity and work cards, and a length of cord. No rations—save the bravos—no extra charge for his stunner. But he did have, weighing down a loop on the jacket, a small atomic torch.

  The path he followed ended abruptly in a cliff drop, and Shann made a face at the odor rising from below, even though that scent meant he could climb down to the valley floor here without fearing any clak-clak attention. Chemical fumes from a mineral spring funneled against the wall, warding off any nesting in this section.

  Shann drew up the hood of his jacket and snapped the transparent face mask into place. He must get away—then find food, water, a hiding place. That will to live which had made Shann Lantee fight innumerable battles in the past was in command, bracing him with a stubborn determination.

  The fumes swirled up in a smoke haze about his waist, but he strode on, heading for the open valley and cleaner air. That sickly lavender vegetation bordering the spring deepened in color to the normal purple-green, and then he was in a grove of trees, their branches pointed skyward at sharp angles to the rust-red trunks.

  A small skitterer burst from moss-spotted ground covering, giving an alarmed squeak, skimming out of sight as suddenly as it had appeared. Shann squeezed between two trees and then paused. The trunk of the larger was deeply scored with scratches dripping viscid gobs of sap, a sap which was a bright froth of scarlet. Taggi had left his mark here, and not too long ago.

 

‹ Prev