Table of Contents
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 19
Chapter 20
Chapter 21
Chapter 22
Beyond the Gate, Book 2 of the Golden Queen Series: Chapter 1
Chapter 2
Chapter 3
About the Author
DAVID FARLAND
The Golden Queen
David Farland
When Gallen O’Day is hired as a bodyguard to escort a young woman through the woods to the forbidden ruins at Geata Na Chruinn, it seems like an ordinary job—but all too soon, he finds himself fleeing for his life from creatures that seem like escapees from a nightmare—the alien dronon, led by their golden queen. With his best friend, a genetically engineered talking bear named Orick, and his girlfriend Maggie, Gallen soon finds himself tangled in an interstellar war that he never knew existed, racing across a host of worlds, confronted by a future unlike any that he had ever imagined.
Copyright © 1995 David Farland
Originally published by DFE, 1995
All rights reserved. No part of this book may be reproduced or transmitted in any form or by any electronic or mechanical means, including photocopying, recording or by any information storage and retrieval system, without the express written permission of the copyright holder, except where permitted by law. This novel is a work of fiction. Names, characters, places and incidents are either the product of the author’s imagination, or, if real, used fictitiously.
ISBN: 978-1-61475-166-3
Book Design by RuneWright, LLC
www.RuneWright.com
Published by
WordFire Press, an imprint of
WordFire, Inc.
PO Box 1840
Monument, CO 80132
Kevin J. Anderson & Rebecca Moesta Publishers
WordFire Press Trade Paperback Edition May, 2014
Printed in the USA
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Electronic Version by Baen Books
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Chapter 1
Veriasse could taste the scent of vanquishers in the crisp mountain air. Beneath the sweaty odor of the horses, lying deep below the aroma of pine needles and leaf mold, he could barely detect the acrid scent of a dronon vanquisher’s stomach acids. This was the third time he had caught that scent in as many days, but this time it was closer than in the past.
He reined in his mare at the crest of the mountain, raised his right hand as a sign for those behind to halt. His big mare whinnied and stamped its feet, eager to forge ahead. Obviously, the horse tasted the strange scent, too.
On the muddy road behind him, the Lady Everynne reined in her stallion, and Veriasse just sat a moment, looking back at her. She had the hood of her blue cloak pulled up, and she hunched wearily in her saddle, too tired to remain alert any longer. The wind was blowing at his back in wild bursts, rushing through trees with the sound of an ocean, gusting first from the east, then from the south. In such weather, one could seldom tell where a scent originated. A vast forest spread below them, and Veriasse could see little of the road they had just traversed—only a thinning of the pines in the valley. Overhead, thunderclouds rolled across the evening sky. In minutes, full dark would fall upon them, with the storm.
Veriasse raised his hands. The olfactory nerves running up his wrists could detect the subtlest smells. He could taste a person’s nervousness from across a room, detect the scent of an enemy across a valley. Now, he could smell a man’s fear behind him, along with the acrid odor of a vanquisher.
“Calt?” Veriasse called softly. The big warrior was supposed to be trailing them as a rear guard. With Calt’s sharp ears, he should have heard the call even at half a mile. But he didn’t answer. Veriasse waited for a count of four.
Downhill, far behind them, Calt whistled like a thrush, three short calls. It was a code: “Our enemy is upon us in force! I will engage!”
Everynne gouged her stallion’s flanks, and the horse jumped forward. In a heartbeat she was beside Veriasse, looking back down the trail in confusion, as if to wait for Calt.
“Flee!” Veriasse hissed, slapping her stallion’s rump.
“Calt!” Everynne cried, trying to slow and turn her horse. Only her ineptitude as a rider kept her from rushing headlong back down the mountain.
“We can do nothing for him! He has chosen his fate!” Veriasse growled. He spurred his own mare, grabbed Everynne’s reins as the horses surged forward, struggling to match pace.
Everyone looked at him, her pale face flashing beneath her hood. Briefly, Veriasse saw the tears moistening her dark blue eyes, saw her struggling to fight off her confusion and grief. She hunched low and clung to her saddle horn as Veriasse pulled her horse over the rise, and soon their mounts were fluidly running downhill, side by side, over muddy roads where one misstep would throw a rider headlong to his death.
Veriasse pulled his incendiary rifle from its holster, gripped it with a cold hand. A wailing sound echoed over the mountains, freezing Veriasse’s bones, a keen death cry that could not have issued from the mouth of anything human. Calt had confronted his vanquishers. Veriasse held his breath, listening for more such cries, hoping Calt would be able to fell more than one of the monsters. But no more cries reverberated over the hills.
Everynne gasped, and a wracking sob escaped her as the horses raced through the oncoming darkness between the boles of tall black pines.
Five days. They had known Calt only five days, and already he had sacrificed his life in Everynne’s service. Yet of all the places the vanquishers could have attacked, this is where Veriasse least expected it, on a quiet mountain road in a backward place like Tihrglas. This should have been a pleasant ride through the woods, but instead Veriasse found himself hunkering down on his horse, thundering over a muddy road, numbed by cold and grief.
Veriasse was weary to the bone, yet he dared not close his eyes. For an hour they rushed through the darkness and pelting rain until the horses could no longer see well enough to run. Even then, Veriasse pushed the horses as fast as he could, sensing that the vanquishers would soon overtake them, until at last the woods opened up and they clattered over a long, sturdy wooden bridge.
The river below them was a swollen flood. Veriasse shouted, drove the horses forward mercilessly till they reached the far side of the river, then halted.
He leapt from his horse, studied the bridge. It was constructed from heavy logs with planks laid over the top. He could see no easy way to topple it, so he fired his incendiary rifle into the planks. Stark white flames erupted for fifty meters across the bridge. The mare jumped and bucked beneath him in fright. She had never seen the chemical fire of an incendiary rifle.
The cold rain had soaked through his robes, and Veriasse longed to stay a moment, warm himself beside those flames. Instead, he took Everynne’s reins and pulled her stallion forward.
“Let’s stop here,” Everynne said. “I’m so tired.”
“There is bound to be another settlement just up the road. We can’t stop now, my child. We’re so close to the gate!”
He urged the horses on, and Everynne did not answer him, just sat stiffly in her saddle. Ten minutes later, they climbed another small hill. Veriasse looked back to see his handiwork. The bridge was an inferno across its enti
re length, lighting the muddy river in a dull red, fire lit smoke billowing overhead.
Yet on the far banks of the river, Veriasse saw the giant form of a green-skinned vanquisher in battle armor, staring at the swollen river in dismay.
When Gallen O’Day was five years old, his father took him to the Widow Ryan with the notion of getting the boy a kitten, and on that day, the Widow Ryan said something that saved Gallen’s life a dozen times over.
It was a cold morning in Clere, with a dusting of new-fallen snow on the autumn ground. Gallen’s father wore a badly stained brown leather greatcoat and a pair of green woolen gloves that had no fingers, and Gallen clenched his father’s hand as they went to knock at the widow’s door. The Widow Ryan was so old that many of the children in town told stories of her, naming her a witch and saying that the priest had drowned all her babies for being leprechauns.
The widow’s house was grown from an ancient, gnarled pine tree, thirty feet in diameter and two stories tall, with assorted black branches poking out like ruined hands. Many houses in town had grown from seeds taken from its cones, but none of the other houses were quite so vast. Often, crows would fly up from the rocky bay and caw in its branches. The widow’s husband had been a tinker, and when he’d found a pot that was not worth mending, he had brought it home to use as a planter. Many a blackened iron kettle still hung from branches on that ancient tree, and Gallen imagined they were suitable vessels for a witch to boil children in.
Gallen’s father rapped on the heavy door. Moss grew up the wrinkled bark of the tree, and a large brown snail oozed near Gallen’s foot. The widow opened the door, hunched beneath a heavy blue shawl. She ushered them into the warm house—a fire crackled in the stone fireplace—and took them to a box by a faded couch. The widow’s cat had seven kittens in a variety of colors—one with orange-and-white stripes, two calicos, and four that were black with white faces and boots. Gallen hardly knew which to choose, so the widow allowed that he could sit and watch while she and his father talked.
Gallen looked the kittens over, and he half listened as the widow told stories from her youth. Her father had been a merchant and once bought seven olive presses down in Ireland, thinking to retire. He’d taken the whole family with him, but a storm blew them into uncivilized lands where wild Owens roamed—hairy men who had lost their Christianity and now wore only brass rings piercing their nipples. The wild Owens ate her family, but held the widow prisoner on a rocky isle where they brought their dead along with gifts of food every full moon, leaving the corpses for her blessing. She’d have to feast for days before the food rotted, then she’d starve afterward for weeks. The island’s soil was white with the bones of dead Owens. The widow survived for a summer in a haphazard shelter under a leaning slab of marble, teaching herself to swim until she could finally brave the vast waters.
Once she escaped, she traveled the world. She’d gazed on the statue where Saint Kelly had carved the face of God after seeing his vision at Gort Ard, and as she described the statue, neither male nor female, old nor young, she cried at the remembered beauty of it.
She told how she had wandered for days at the Palace of the Conqueror near Droichead Bo, never twice entering the same room, and there she found a small hoard of emeralds that had been overlooked by treasure hunters for two hundred years.
Gallen quit listening, turned back to the kittens. Between his breathing on them and poking them, the kittens soon woke. He watched them stretch and search for their mother’s nipples; then he began playing with them, hoping that since he could not make a choice, perhaps one of the kittens would choose him. But the kittens were not used to small boys, so they ran about the house frolicking with one another.
One kitten in particular caught Gallen’s eye: the orange-and-white one would glance into a shadowed nook and hiss as if it had seen a ghost, then it would leap up the couch, climbing as if a wolf nipped at its tail, then it would prance along the spine of the couch with all of its hackles raised, its back arched. When Gallen wiggled his finger, the kitten became all eyes and crouched to stalk for the attack.
Despite the kitten’s playfulness, Gallen wasn’t sure he wanted it: the widow had fed the cats a fish, and its breath smelled bad. A bright calico with blue eyes caught Gallen’s fancy. When it became clear that he’d never be able to choose, the widow bent her wrinkled face close and said the thing that saved Gallen’s life, “Take the orange one that plays so much. He’ll live longest.”
“How do you know?” Gallen asked, frightened, wondering if the widow really was a witch and somehow knew the future.
“Clere is a big town,” she said, “with tough old tomcats living on the wharf, and hounds on every corner, and many a horse riding through that could crush a cat. But that orange tom can handle life in a dangerous town. Look at the way he practices the skills he’ll need in life. He’ll do well.”
Gallen grabbed the orange kitten in his stubby fingers. The kitten nuzzled into his woollen jacket, and the Widow Ryan continued, “You can learn a lot from that kitten, child. There are many kinds of people in this world. Some live only in the present—moving through life from day to day without a thought for tomorrow or a backward glance. They live only one life. For these people, life is a dream.
“Another kind of person lives in the moment but has a long memory, too. These people often fester under the weight of old slights or bask in triumphs so time-worn that no one wants to hear of them. For these people, the walking dream is spiced with a past that they can’t escape. “Then there is a third kind of person, a person like your cat. This person lives three lives. Such people don’t just muck about in the past or drift through the present, they dream of tomorrows and prepare for the worst and struggle to make the world better.
“This orange kitten, he’ll likely never get crushed by a wagon or be eaten by a dog, because he’s faced all those dangers here.” She pointed a crooked finger to her head.
Gallen took the orange kitten. Sure enough, within six months the others in the litter had been tragically massacred by dogs or crushed under carts or thrown into the ocean by mean-spirited boys. But not Gallen’s orange tom. It died of old age years later, and by that time Gallen had learned all that the cat could teach.
As a boy, Gallen lived three lives, but by far the life of his imagination was the fullest. Like the cat, he imagined every possible danger and worked to avert it, and like his cat, he was a rangy lad.
So one summer night when he was seventeen, he surprised himself when he and a neighbor named Mack O’Mally were accosted by two highwaymen on a dark road. Both robbers wore loose black flour sacks to cover their faces. The robbers attacked from behind, and just as one was about to plunge a knife into Mack, a screech owl called out. This distracted the felon, making him turn his head. Gallen noticed the small peepholes the robbers had burned into the sack, and realized the sacks must be mighty inconvenient to see out of. So he snatched both flour sacks, turning them so that the robbers were blinded, then he pulled Mack from their grasp. Within five seconds, he had both highwaymen gutted on the ground.
Gallen and Mack made five pounds and three shillings when they rifled the murderers’ pockets, and when they got back to Clere, they went straight to the alehouse and bought everyone a round and gave the change to an undertaker to dig a hole for the dead robbers.
In a sense, that was the beginning of the legendary “fantasist” Gallen O’Day, but that’s a far cry from the end of his tale.
No, I suppose that if one were to tell it right—and it’s a tale that demands to be told in whole—one would have to continue the story two years later. Gallen had been down south for a year building a name for himself. He had taken up a friendship with a black bear named Orick, and together the two worked as bodyguards for wealthy travelers. In those days, the family clans were strong, and it was hard for a merchant to make a living when the O’Briens hated the Hennesseys and the Hennesseys hated the Greens. An unarmed traveler could hardly ride a dozen miles w
ithout someone trying to bloody his nose. But there were worse things in the land.
Rumor said that Gallen himself had rid the countryside of two dozen assorted highwaymen, cutthroats, and roadside bandits. In fact, every highwayman in six counties had learned better than to accost the dreamy-eyed lad with the long golden hair. He was building a grand reputation. But that fall, Gallen got word that his father had died, and he returned home to Clere to care for his aging mother.
So it was, that one night.…
An autumn storm kept the rain rapping at the windows like an anxious neighbor as Gallen sat in Mahoney’s alehouse with his friend Orick the bear, and as Gallen listened to the rain knocking the glass, he had the unsettling feeling that something was trying to get in, something as vast and dark as the storm.
Gallen had come to the inn tonight hoping to ply his trade as a bodyguard, but even though the inn was full of travelers and the roads around Clere were rumored to be thick with robbers, no one had approached him. Not until Gallen caught the eye of a fellow at another table, a prosperous sheep farmer he knew from An Cochan named Seamus O’Connor.
Seamus raised a bushy brow from across the room, as if asking Gallen for permission to sit at his table. Gallen nodded, and Seamus got up and tamped some tobacco into a rosewood pipe, went to the fire and removed a coal with some tongs, then lit his pipe. Father Heany, the local priest, came over to borrow use of the coal.
Seamus sat across from Gallen, leaned back in the old hickory chair, set his black boots on the table and sucked at his pipe, with his full stomach bulging up over his belt. He smiled, and at that moment Gallen thought Seamus looked like nothing more than a pleasant fat gut with a couple of limbs and a head attached. Father Heany came over in his severe black frock, all gaunt and starved looking, and sat down next to Seamus with his own pipe, sucking hard to nurse some damp tobacco into flame. Father Heany was such a tidy and proper man that folks in town often joked of him, “Why the man is so clean, if you took a bath with him, you could use him for soap.”
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