Kell’s Legend cvc-1

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Kell’s Legend cvc-1 Page 33

by Andy Remic


  Kell grinned. “I thought I could smell something rotten.”

  Graal snarled, and lashed out again, but Kell ducked the blow, moving inhumanly fast, and delivered a right hook that shook Graal. The general whirled, rolling with the blow, taking Kell’s arm and slamming him over to smash the ground. Kell rolled, as Graal’s boots hit the frozen earth where his face had been. Kell rose into a crouch and launched himself, grappling Graal around the waist and powering him to the soil. Atop Graal, Kell slammed his fists down with power, speed, accuracy, three blows, four five six seven, his knuckles lacerated and bleeding and Graal twisted, suddenly, throwing Kell to the ground where he grunted, and came up. They leapt at one another with a crunch, and suddenly locked, heaving, a match for one another in strength, heads clashing, and Saark who had been eyeing the five albino soldiers uneasily saw long fangs eject from Graal’s mouth and screamed, “Kell, his teeth!” and Kell twisted, following Graal’s head with a mighty blow that sent Graal reeling to the ground. Kell stood, chest heaving, blood on his face and his fists.

  Graal climbed to his feet and stood, and smiled through his blood. “Your strength is prodigious,” he said, eyes narrowing. “Too prodigious. Nothing human can stand before me; and yet you have done so.”

  “I’ve had lots of practise,” said Kell, fists clenching, head lowering. “Once, I worked in the Black Pike Mountains. I was part of a squad sent there by King Searlan to hunt down the vachine; to kill your kind. We did well. We were there for four years…four long, bitter, hard years…it was hard learning, Graal, but we learnt well. I think, even now, I am referred to as Legend by your perverse kind.”

  “You!” snarled Graal, eyes widening. “The Vachine Hunter! It cannot be! He was slaughtered in the Fires of Karrakesh!”

  “It is I,” said Kell, “and that is why you could never speak with my bloodbond axe, my Ilanna…for she is anathema to your kind; she is poison to your blood: she is the sworn vachine nemesis.”

  There came a snarl, high-pitched and terrible, and something cannoned from the darkness, hitting Graal in a flurry of slashing claws and frothing fangs. It was big, a cross between human and lion, obviously a canker and yet twisted strangely, different from the other cankers under Graal’s command. The head was long and narrow, and wrapped around with hundreds of strands of fine golden wire so that only glimpses of eyes and nose and mouth could be seen. Slashes covered the tufted, half-furred muscular body, but again muscles, biceps and thighs and abdomen were all wound about with tight golden wire, and sections of clockwork could be seen outside the flesh, half embedded, clicking and whirring furiously, as if this body, this canker, was having some kind of furious internal battle with the very machinery which now, undoubtedly, kept it alive…

  They fought in the gloom of the usurped camp, Graal and this twisted canker nightmare, a flurry of insane blows, writhing and wrestling and twisting in the mud, thumps echoing out, claws and teeth slashing. Graal had exposed his full vachine toolset; was biting and rending, face lost in a mask of raw primal savagery that had nothing to do with the human. They spun and punched and slashed in the mud, both opening huge wounds down the other’s flanks, sparks flying from crumpled clockwork, grunting and growling and the canker’s fist punched Graal’s face, slamming his head back into the mud and the canker glanced up, eyes masked by the wires circling its head but they fixed, fixed on Saark with recognition, then on Kell, and the canker seemed to smile, a lop-sided stringing of tattered lips and saliva and blood-oil drool…

  Saark gasped. “Elias?” he hissed, in disbelief.

  “Go-now,” forced the canker between corrupted flesh, and Graal’s hands grasped Elias’s arm, twisted savagely with a popping of tendons and the canker was flung to one side, where it rolled fast and reversed the trajectory with a savage snarl, leaping on Graal’s back and burying him and slamming the general into the mud.

  Kell walked to his axe, Ilanna, and took her in his great hands. His head came up, eyeing the albino soldiers, who stood uncertainly, swords drawn. He attacked in a blur, each strike cutting bodies in half, and stood back with a grunt, covered in fresh gore, bits of intestines, slivers of heart, chunks of albino bone, to stare bitterly at the ten chunks of corpse.

  Saark grabbed his arm. His voice was low. ‘We have to move! Now, soldier!’ Saark pointed. More enemy were gathering down in the main camp. They were strapping on swords and armour. Kell nodded, and then started to run with Saark beside him.

  Saark suddenly stopped. Turned. He wanted to thank the twisted, corrupted shell of Elias; thank him for their lives. But the battle was a savagery of blows and scattered flesh.

  They ran.

  Through tents and paddocks of horses. Saark motioned, and they unlatched a gate, grabbing two tall chestnut geldings and leaping across them bareback. They kicked heels, and grabbing manes trotted from the paddock, then galloped through the rest of the camp towards the teetering walls of Old Skulkra…which loomed before them, vast, ancient, foreboding.

  Old Skulkra was haunted, it was said. One of the oldest cities in Falanor, it had been built over a thousand years before, a majestic and towering series of vast architectural wonders, immense towers and bridges, spires and temples, domes and parapets, many in black marble shipped from the far east over treacherous marshes. It had been a fortified city, with towering walls easily defendable against enemies, each wall forty feet thick. It had vast engine-houses and factories, once home to massive machines which, scholars claimed, were able to carry out complex tasks but were now huge, silent, rusted iron hulks full of evil black oil and arms and pistons and levers that would never move again. Now, the city was century-deserted, its secrets lost in time, its reputation harsh enough to keep any but the most fearless of adventurers away. It was said the city carried plague close to its heart, and that to walk there killed a man within days. It was said ghosts drifted through the mist-filled streets, and that dark blood-oil creatures lived in the abandoned machinery, awaiting fresh prey.

  Kell and Saark had little option. Either ride through a camp of ten thousand soldiers intent on their annihilation; or brave the deserted streets of Old Skulkra. It was hardly a choice.

  They passed the forty-foot defensive walls, corners and carved pillars crumbling under the ravages of time. Huge green and grey stains ran down what had once been elegantly carved pillars. Despite their flight, Saark looked around in wonder. “By the gods, this place is huge.”

  “And dangerous,” growled Kell.

  “You’ve been here before?”

  “Not by choice,” said Kell, and left it at that.

  They swept down a wide central avenue, lined by blackened, twisted trees, arms skeletal and vast. Beyond were enormous palaces and huge temples, every wall cracked and jigged and displaced. Even the flagstones were cracked and buckled, as if the city of Old Skulkra had been victim of violent earth upheavals and storms.

  The horses’ hooves rang on black steel cobbles. The world seemed to drift down into silence. Mist coagulated on street corners. Saark shivered, and turned to look back at the broken gates through which they’d entered. The mist made the vision hazy, obscure. But he could have sworn he saw at least a hundred albino soldiers, clustering there, swords drawn but…refusing to step past the threshold.

  They’re frightened, he thought.

  Or they know something we don’t.

  “They won’t follow us here,” said Saark, and his voice rang out, echoing around the ancient, damp place. It echoed back from crumbling buildings, from towers once majestic, now decayed.

  “Good,” snapped Kell. “Listen. If we can get through the city, we can head northeast, up through Stone Lion Woods. Then we can follow the Selenau River up to Jalder, then further up towards the Black Pike Mountains…”

  “She’s safe,” said Saark, staring at Kell. “They won’t harm her. Myriam has too much to lose by angering you further. She knows Nienna is the only bartering tool she has.”

  Kell nodded, but his eyes were d
ark, hooded, brooding. He could feel the sluggish pulse of poison in his system, running alongside the bloodbond of Ilanna. It was a curious feeling, and even now made his head clouded, his thoughts unclear. Weakness swept over him. Kell gritted his teeth, and pushed on.

  They rode for a half hour at speed, the horses nervous, ears laid back against skulls, eyes rolling. It took great horsemanship to calm them; especially without reins.

  And then, they heard the growls.

  Kell cursed.

  Saark frowned. “What is it?”

  “The bastards wouldn’t come in on their own. Oh no.”

  “So what is it?” urged Saark.

  “The cankers. They’ve unleashed the cankers.”

  Saark paled, and he allowed a breath to ease from his panicked, pain-wracked frame. “That’s not good, my friend,” he said, finally.

  Kell urged his horse on, and they galloped down wide streets, angling north and east. The mist thickened, and the streets became more narrow, more industrial. The buildings changed to factories and stone tower blocks, vast and cold, all windows gone, all doors rotted and vanished an age past. The horses became increasingly agitated, and the occasional growls and snarls of pursuing cankers grew louder, echoing, more pronounced.

  “We’re not going to make it,” said Saark, eyes wide, his tension building.

  “Shut up.”

  They slowed the horses, which were verging on the uncontrollable, until Kell’s mount reared, whinnying in terror, and threw him. He landed with a thud, rolling on steel cobbles, and came up with his axe in huge hands, eyes glowering, but there was nothing there. Darkness seemed to creep in. Mist swirled. The horse galloped off, and was lost in shadows.

  There came a distant slunch, a whinny of agony; then silence.

  Kell spun around, looking up at the towering stone walls surrounding him. It was cold. His breath streamed. Icicles mixed with the old blood of battle frozen in his beard.

  “Get up behind me,” said Saark, reaching forward to take Kell’s arm. But his own horse reared at that moment, and he somersaulted backwards from the creature, landing in a crouch, rapier drawn, face white with pain. The horse bolted, was gone in seconds between the towering walls of ancient stone.

  “Neat trick,” growled Kell, rubbing at his own bruised elbow and shoulder.

  “I’ll show you sometime,” Saark grimaced.

  The sounds of pursuing cankers grew louder.

  “This is bad,” said Saark, battered face full of fear, eyes haunted.

  “We need somewhere to defend. A stairwell, somewhere narrow.” Kell pointed with Ilanna. “There. That tower block.”

  The edifice was huge, the walls jigged and displaced, full of cracks and mis-aligned stones. A cold wind howled through the block, bringing with it a sour, sulphuric stench.

  “I’m not going in there,” said Saark.

  “Well die out here, then,” snapped Kell and started forward.

  The cankers rounded a corner. There were a hundred of them, snarling, slashing at one another with claws, and they came in a horde down the narrow street, pushing and jostling, fighting to be first to feed on fresh, sweet meat. Kell ran for the tower, beneath an empty doorway and through a sweeping entrance hall littered with debris, old fires, stones and twisted sections of iron rusted out of shape and purpose; he stopped, looking hurriedly about. “There,” he snapped. Saark was close behind him. Too close.

  “We’re going to die,” said Saark, ever the voice of doom.

  “Shut up, laddie, or I’ll kill you myself.”

  They ran, skidding to a halt by a narrow sweep of steps. Kell looked up, and could see the sky far far above, perhaps twenty storeys, straight up. The tower block had no roof, and snow-clouds swirled. The steps spiralled up, wide enough for two men, and with a shaky, flaked, mostly rotted iron handrail the only barrier between the steps and a long fall to hard impact. Kell started up, thankful the stairwell was built from stone. Saark followed. They powered up in grim silence, followed by cackles and growls. It was only when Kell ventured too close to the edge that there came a crack, and stones tumbled away taking a quarter section of the staircase with it. Kell leapt back, almost sucked away in the sudden fall.

  Saark stared at Kell, sweat on his swollen face, but said nothing.

  “Keep to the wall,” advised Kell.

  “I’d already worked that one out, old horse.”

  Below, the cankers found the stairwell. They started up, jostling and snarling. Saark glanced down, but Kell powered ahead, face grim, beard frozen with ice-blood, eyes dark, mind working furiously.

  The cankers ascended fast, claws scrabbling on icy steps. Panting and drenched with sweat, the two men reached a landing halfway up-ten storeys in height, halfway to the tower block’s summit-before the first canker appeared, a huge shaggy beast with tufts of reddish fur and green eyes. Kell’s axe clove into its head and Saark’s rapier sliced into its belly, and the beast fell back, spitting lumps of clockwork and spewing blood. The two men ran across the landing and onto the next set of steps, as a crowd of cankers surged onto the narrow platform and Kell screamed, ‘Run!’ to Saark, and stopped on the steps, turning with his axe, the snarling heaving mass only a few feet away as cracks and booms filled the tower. Kell lifted his axe, and struck at the landing, again and again, and the whole floor was shaking under the weight of the cankers and the impact from the axe, and they were there, in his face, fetid breath in his throat as a huge crack echoed through the tower block and the landing fell away, with a whole storey section of steps, fell and tumbled away carrying twenty cankers scrabbling and clawing down the centre of the spiralling stairwell and leaving Kell teetering on the edge of oblivion. He swayed for a moment, and something grabbed him, pulled him back and he fell to his arse, turned, and grinned at Saark.

  “Thanks, lad.”

  “No problem, Kell. Shall we ascend?”

  “After you.”

  They started up, hearing growls and snarls fall away behind as two cankers attempted to leap the chasm, and bounced from walls, dropping away clawing and snarling to be lost in dust and ice and debris. There were booms as they impacted with the floor far below, and merged component limbs with ancient lengths of rusted iron.

  The two men ran, muscles screaming, sweat staining their skin, limbs burning, fatigue eating them like acid. Eventually, they reached the final set of steps, and burst out into snowy daylight, great iron-bruise clouds filling the sky. A cold wind slammed them. Old Skulkra spread out in all directions, vast, decaying, frightening.

  The top of the tower block was a treacherous rat-run of stone beams and channels. Ancient woodwork had long gone, meaning the entire floor was a crisscross network where one incorrect step meant a long fall to unwelcome stone beneath. The whole tower block seemed to sway in violent gusts of wind. The wind gave long, mournful groans. Kell stepped across various beams to the low wall encircling the top floor of this vast tower. He stared off, across the ancient city, to the Valantrium Moor beyond, distant, enticing, ensconced in a snow shroud.

  Saark came up beside him. He peered at another, nearby structure. “Can we make the jump?”

  “I’ll let you try first,” said Kell.

  “We can’t go back.”

  Kell nodded. “You can see the Stone Lion Woods from here,” he said, pointing.

  “We need a plan,” said Saark, eyes narrowing. “How do we get down from this shit-hole? Come on Kell, you’re the man with all the answers!”

  “I have no answers!” he thundered, rage in his face for a moment; then he calmed himself. “I’m just trying to keep us alive long enough to think.” He rubbed at his beard, fingers rimed in filth and old blood. Only then did he look down at himself, and he gave a bitter laugh. “Look at the state of me, Saark.” His eyes were dark, glittering, feral. “Just like the old days. The Days of Blood.”

  Saark said nothing. His mind worked fast. Kell was losing it. Kell was going slowly…insane.

  “There
must be a way off here,” said Saark, voice calm. “You wait here, guard the steps. I’ll see if I can find a ramp, or gantry, or some other way to the roof of another building.”

  Saark moved around the outside wall of the tower block, each footstep chosen with care, with precision; below, the tower interior was like a huge, sour-smelling throat. Growls echoed up to meet him.

  Saark stopped. He looked across the vast, rotting decadence of Old Skulkra. Beyond the walls he could see the enemy: the Army of Iron. A great sorrow took his heart, then, and crushed it in his fist. He realised with bitterness that General Graal had won. He had crushed Falanor’s armies as if they were children. He had obliterated their soldiers, and…now what?

  Saark frowned. From this vantage point he could see the Great North Road, snaking north and south, a meandering black ribbon through hills and woodland, all peppered with snow. To the west he could make out the sprawl of Vorgeth Forest, stretching off for as far as they eye could see. But there, on the road, he could see…

  Saark rubbed his eyes. His swollen eye had opened a little, but still he could not understand what he witnessed. Huge, black, angular objects seemed to fill the Great North Road; from the ancient connecting roads of Old Skulkra heading north, for as far as the eye could see. Saark stroked his moustache, mouth dry, fear an ever-present and unwelcome friend.

  “The Blood Refineries,” said Kell, making Saark jump.

  “What?”

  “On the road. That’s what you can see. The vachine need them to refine blood; and they need blood-oil to survive.”

  Saark considered this. “They have brought their machinery with them?”

  “Yes.” Kell nodded. He was sombre. Below, they heard a fresh growl, a snarl, and the scrabble of slashing claws. The cankers had found a way past the collapsed stairwell. They were on their way up.

 

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