Cinnabar Shadows

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Cinnabar Shadows Page 10

by Lynn Abbey


  "The bugs need rest," he said, and met her stare. "The day after tomorrow or the day after that."

  She released her grip.

  "I'm going with you," Zvain said, which wasn't a surprise.

  "Me, too," Ruari added, which was.

  Akashia looked at each of them in turn, her expression unreadable, until she said: "You can't. You can't leave Quraite. I need you here," which was a larger surprise than he could have imagined.

  "Come with us," he said quickly, hopefully. "Put an end to the past."

  "Quraite needs me. Quraite needs you. Quraite needs you, Pavek."

  If Akashia had said that she needed him, possibly he would have reconsidered, but probably not, not with Hamanu's threat hanging over them. That, and the knowledge that Kakzim was wreaking havoc once again. He started for the door, then paused and asked a question that had been bothering him since Mahtra spoke her first words.

  She blinked and seemed flustered. "I'm new, not old. The cabras have ripened seven times since I came to Urik."

  "And before Urik, how many times had they ripened?"

  "There is no before Urik."

  As Pavek had hoped, Akashia's eyes widened and the rest of her face softened. "Seven years? Escrissar—"

  He cut her off. "Escrissar's dead. Kakzim. Kakzim's the reason to go back."

  Pavek left the hut. Mahtra followed him, a child who didn't look like a child and didn't particularly act like one, either. She slipped her arm through his and stroked his inner forearm with a long fingernail. He wrested free.

  "Not with me, eleganta. I'm not your type."

  "Where do I go, if not with you?"

  It was a very good question, for which Pavek hadn't an answer until he spotted a farmer couple peering out their cracked-open door. Their hut was good-sized, their children were grown and gone. He took Mahtra to stay with them until morning, and wouldn't hear no for an answer. Still this was one night Pavek wasn't going back to Telhami's grove. He stretched out in a corner of the bachelor hut.

  Tomorrow was certain to be worse than tonight. He'd get some sleep while he could.

  Chapter Six

  How old are you?

  A voice, a question, and the face of an ugly man haunted the bleak landscape of Mahtra's dreams.

  Seven ripe cabras. A whirling spiral with herself at the center and seven expanding revolutions stretching away from her. The spiraling line was punctuated with juicy, sweet fruit and the other events of the life she remembered. Seven years—more days than she could count—and all but the last several of them spent inside the yellow walls of Urik. She hadn't known the city's true shape until she looked back as the huge, painted bug carried her away to this far-off place.

  Mahtra hadn't remembered a horizon other than rooftops, cobbled streets, and guarded walls. She had known the world was larger than Urik; the distant horizon itself wasn't a surprise, but she'd forgotten what empty and open looked like.

  What else had she forgotten?

  There is no before Urik.

  Another voice. Her own voice, the voice she wished she had, echoed through her dreams. Did it tell the truth? Had she forgotten what came before Urik, as she had forgotten what stretched beyond it?

  Turn around. Step beyond the spiral. Find the path. What before Urik? Remember, Mahtra. Remember....

  The spiral of Mahtra's life blurred in her dream-vision. Her limbs became stiff and heavy. She was tempted to lie down where she was, at the center of her life, and ignore the beautiful voice. What would happen if she fell asleep while she was dreaming? Would she wake up in her life or in the dream, or somewhere that was neither living nor dreaming?

  Somewhere that was neither living nor dreaming...

  Mahtra knew of such a nowhere place. She had forgotten it, the way she'd forgotten the colors and shapes on the other side of Urik's walled horizon. It was the outside place, beyond the memories of the cabra-marked spiral.

  A place before Urik.

  * * *

  A place of drifting, neither dark nor bright, hot nor cool. A place without bottom or top, or any direction at all, until there was a voice and a name:

  Mahtra.

  Her name.

  Walking, running, swimming, crawling, and flying—all those ways she'd used to move toward her name. At the very end, she fought, because the place before Urik had not wanted her to leave. It grew thick and dark and clung to her arms, her ankles. But once Mahtra had heard her name, she knew she could no longer drift; she must break free.

  Mahtra put a word to the substance of her earliest memories: the place before Urik was water and the hands were the hands of the makers, lifting her out of a deep well, holding her while she took her first unsteady steps. Her memory still would not show her the makers' faces, but it did show Mahtra her arms, her legs, her naked, white-white flesh.

  Made, not born. Called out of the water fully-grown, exactly the person she was in her dream, in her life:

  Mahtra.

  The hands wrapped her in soft cloth. They covered her nakedness. They covered her face.

  Who did this? The first words that were not her name touched her ears. What went wrong? Who is responsible? Who's to blame for this—for this error, this oversight, this mistake? Whose fault?

  Not mine. Not mine. Not mine!

  Accusing questions and vehement denials pierced the cloth that blinded her. The steadying hands withdrew. The safe, drifting place was already sinking into memory. This was the true nature of the world. This was the enduring, unchanging nature of Mahtra's life: she was alone, unsupported in darkness, in emptiness; she was an error, an oversight, a mistake.

  That face! How will she talk? How will she eat? How will she survive? Not here—she can't stay here. Send her away. There are places where she can survive.

  The makers had sent her away, but not immediately. They dealt honorably with their errors. Honorably—a dream-word from Urik, not her memory. They taught her what she absolutely needed to know and gave her a place while she learned: a dark place with hard, cool surfaces. A cave, a safe and comforting place... or a cell where mistakes were hidden away. Cave and cell were words from Urik. In her memory there was only the place itself.

  Mahtra wasn't helpless. She could learn. She could talk— if she had to—she could eat, and she could protect herself. The makers showed her little red beads that no one else would eat. The beads were cinnabar, the essences of quicksilver and brimstone bound together. They were the reason she'd been made, and, though she herself was a mistake, cinnabar would still protect her through ways and means her memory had not retained.

  When Mahtra had learned all she could—all that the makers taught her—then they sent her away with a shapeless gown, sandals, a handful of cinnabar beads, and a mask to hide their mistake from the world.

  Follow the path. Stay on the path and you won't get lost.

  And with those words the makers disappeared forever, without her ever having seen their faces. In her dream, Mahtra wondered if they had known what awaited her on the path that led away from their isolated tower. Did they know about the predators that stalked the eerie, tangled wilderness around their tower? Were those ghastly creatures mistakes like herself? Had they strayed from the path and become forever lost in the wilderness? Were they the lucky mistakes?

  Mahtra had followed the makers' instructions until the shadowy wilderness ended and the path broadened into the hard ground of the barrens. She wasn't lost. There were men waiting for her. Odd—her memory hadn't held the words for water or cave or any of the beasts she'd avoided in the wilderness, but she'd known mankind from the start, and gone toward them, as she had not gone toward the beasts.

  In the dream, a shadow loomed between Mahtra and the men. She veered away from the memories it contained.

  Stay on the path.

  Again, she heard the voice that might be her own and watched in wonder as a glistening path sliced through the shadow, a path that had not existed on that day she did not want to remem
ber.

  Follow the path.

  The voice pulled her into the shadow where rough hands seized her, tearing her gown and mask. Her vision blurred, her limbs grew heavy, but she was not in the drifting place. A flash of light and sound radiated from her body. When her senses were restored, she stood free.

  This was what the makers meant when they said she could protect herself. This was what happened to the cinnabar after she ate the red beads. The men who'd held her lay on the ground, some writhing, others very still. Mahtra ran with her freedom, clutching the corners of her torn gown against her breasts. She ran until she could run no farther and darkness had replaced the light: not the pure darkness of a cave or cell, but the shadowy darkness of her first moonless night.

  Her cinnabar beads could protect her, but they couldn't nourish her flesh nor slake her thirst. She rested and ran again, not as far as she'd run the first time, not as far as she had to. The men followed her. They knew where she was. She could hear them approach. The cinnabar protected her again, but the men were wily: they knew the range of her power and harried her from a safe distance throughout the night.

  Fear, Mahtra. Fear. There is no escape.

  The men caught her at dawn, when she was too exhausted to crawl and the cinnabar flash was no more potent than a flickering candle. They bound her wrists behind her back and hobbled her ankles before they confined her in a cart. She had nothing but her mask to hide behind, because even these cruel and predatory creatures—

  No mask. Nothing. Nothing at all. There is no escape from your memory.

  Mahtra's mask vanished. She was truly, completely naked in the midst of men who both feared her and tormented her. There were other carts, each pulled by a dull-witted lizard and carrying one of the makers' unique creations. She called to them, but they were not like her; they were nameless beasts and answered with wails and roars she couldn't understand. Her voice made the men laugh. Mahtra vowed never to speak where men could listen.

  Crouched in the corner of the cart as it began to move, she heard the word Urik for the first time.

  Urik! the voice of her dream howled. Remember Urik! Remember the fear. Remember shame and despair. There is no escape!

  She shook her head and struggled against her bonds.

  There was no escape from the voice in her dream, but the dream was wrong. Memory was wrong. She still had the makers' mask; it had not been taken from her. It had not vanished. Urik was on the path the makers had told her to follow. It was the place where she belonged, where the makers said she could, and would, survive.

  Remember Urik. Remember Elabon Escrissar of Urik!

  In a heartbeat, Mahtra did remember. A torrent of images etched with bitter emotion and pain fell into her memory. Consistent with her nakedness and helplessness, the images expanded her memories, transforming everything she'd known. The shame she'd felt for her face spread to cover her entire body, her entire existence, and fear extended its icy fingers into the vital parts of her being.

  Fear and shame and despair. They are a part of you because you were a part of them. Remember!

  Mahtra fought out of the dream. The cruel men of memory disappeared, along with the bonds around her wrists and ankles. Her mask returned, comfortable and reassuring around her face, but the last victory—waking up—eluded her. She found herself on a gray plain, more dreary and bleak than anything she'd imagined, assaulted by an invisible wind that blew against her face no matter where she looked. While Mahtra tried to understand, the wind strengthened. It drove her slowly backward, back to the dream and memories of shame.

  "Enough!" A voice that was not Mahtra's or the dream's thundered across the gray plain. It set an invisible wall against the wind and, a moment later, dealt Mahtra a blow that left her senseless.

  * * *

  "Enough!"

  Akashia inhaled her mind-bending intentions from the subtle realm where the Unseen influenced reality. She feared she recognized that voice, hoped she was wrong, and took no chances. As soon as she was settled in her physical self, she swept a leafy frond through the loose dirt and dust on the ground in front of her, destroying the touchstone patterns she'd drawn there. In another moment she would have erased them from her memory as well, replacing them with innocent diversions.

  But Akashia didn't have another moment.

  A wind from nowhere whisked through her Quraite hut. It took a familiar shape: frail-limbed and hunched with age, a broad-brimmed hat with a gauze veil obscuring eyes that shone with their own light.

  Not a friendly light. Akashia didn't expect friendship from her one-time mentor. She knew what she'd been doing. There were fewer rules along the Unseen Way than there were in druidry. Still, it didn't take rules to know that Telhami wouldn't approve of her meddling in the white-skinned woman's dreams.

  "Grandmother."

  A statement, nothing more or less, a paltry acknowledgment of Telhami's presence in this hut, their first meeting since Telhami's death a year ago. For in all that time, no matter what entreaties Akashia offered, Telhami hadn't left her grove, hadn't strayed from the man to whom she'd bequeathed that grove. Even now, after all that silence, Telhami said nothing, only lifted her hand. Wind fell from her outstretched arm, an invisible gust that scoured the ground between them. When it had finished, the touchstone pattern had reappeared.

  She drew a veil of her own around her thoughts, preserving her privacy. While Telhami might have the mind-bending strength to pierce Akashia's defenses, Akashia had survived more fearsome assaults than Grandmother was likely to throw at her, no matter how great her disappointment. Courtesy of Elabon Escrissar, Akashia knew what dwelt in every murky corner of her being, and she'd learned to transform that darkness into a weapon.

  If Telhami wanted to do battle with those nightmares, Akashia was ready.

  "Is this judgment?" Telhami's spirit demanded, adding its own judgment to its disappointment.

  Akashia offered neither answer nor apology to the woman who'd raised her, mentored her, ignored her and now presumed to challenge her.

  "I asked you a question, Kashi."

  "Yes, it's judgment," she said, defying the hard bright eyes that glowed within the veil. "It had to be done. She came from him!" she snarled, then shuddered as defiance shattered. Escrissar's black mask appeared in her mind's eye. And with the mask, bright unnatural talons fastened to the fingers of his dark-gloved hands appeared also. Talons that caressed her skin, leaving a trail of blood.

  The New Race woman's mask was quite, quite different. Her long red fingernails seemed impractical; nevertheless a rope had been thrown and pulled tight. Akashia couldn't think of one without thinking of the other.

  "It had to be done," she repeated obstinately. "I told Pavek to take her to his grove—to the grove you bequeathed to him—but the Hero of Quraite refused. So I judged her myself."

  "Ignoring his advice?"

  "She'd already blinded his common sense. I'm not afraid, Grandmother; I'm not weak. There was no reason for you to turn to him instead of me. Pavek will never understand Quraite the way I do, even without your grove to guide me. He doesn't care the way I care."

  "The white-skinned woman came from Hamanu, not his high templar," Telhami corrected her, ignoring everything else. "The Lion-King sent her. She alone traveled under his protection, she alone survived the Sun's Fist. It's not for druids to judge the Lion-King, or his messengers. If you will not believe the woman herself, if you refuse to listen to Pavek, believe me."

  Why? Akashia wanted to scream. Why should she believe? All the while she'd been growing up, learning the druid secrets under Grandmother's tutelage, Urik and its sorcerer-king had been Quraite's enemy. Everything she learned was designed to nurture the ancient oasis community and hide it from the Lion-King's rapacious sulphur eyes. The only exception was zarneeka, which the druids grew in their groves and which Quraite sent to Urik to compound into an analgesic for the poor who couldn't afford to visit a healer. And then, they learned that Escrissar and his
halfling alchemist were compounding their zarneeka not into Ral's Breath, but into the maddening poison Laq.

  They'd made a mistake, she and Telhami; Escrissar's deadly ambitions had taken them by surprise. They'd paid dearly for that mistake. Quraite had paid dearly. Telhami had died to keep Escrissar from conquering zarneeka's source, villagers and other druids had died too, and they'd be years repairing the damage to the groves and field.

  But they would have won—had won—before the sorcerer-king's intervention—Akashia believed that with all her heart. What she couldn't believe was Urik's ruler on his knees beside Grandmother's deathbed, caressing Grandmother's cheek with a wicked claw that was surely the inspiration for the talons Escrissar had used on her.

  The sense of betrayal souring Akashia's gut was as potent now as it had been that night. Clenching a fist, relaxing it, then clenching it again, she waited for the spasms to subside. When they had, she calmly dragged a foot through the touchstone patterns—defying Telhami to restore them again.

  "Mahtra went to House Escrissar frequently and willingly, she said so herself. She was there, Grandmother. She was there when Escrissar interrogated me, when he laid me to waste—just like the boy was! They witnessed... everything!"

  She was, to her disgust, shaking again, and Telhami stood there, head drawn back and tilted slightly, glowing eyes narrowed, taking everything in, coldly judgmental—as Grandmother had never been.

  "And what is it that you expected to accomplish?" "Justice! I want justice. I want judgment for what was done to me. They should all die. They should endure what I endured, and then they should die of shame."

  "Them!"

  The unnatural eyes blinked and were dimmer when they reappeared. "You didn't," Grandmother whispered. "That's the root, isn't it. You wanted to die of your shame, but you survived instead, and now you're angry. You can't forgive yourself for being alive."

  "No," Akashia insisted. "I need no forgiving. They need judgment."

  "Destroying Mahtra won't change your past or the future. Destroying Zvain won't, either. Born or made, life wants to go on living, Kashi. The stronger you are, the harder it is to choose death."

 

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