by Tim Waggoner
Varney eyed the cart skeptically, but once he saw it held together when Shamika and I got on, he climbed in after us and took a seat in the back. I started the cart, turned on the headlights, and we headed down the tunnel. It wasn't very wide or tall, but there was room enough for two carts to pass by one another, if only just.
"The cart may not look like much, but it works just fine," I said. "Its makers abhor waste, and they recycle everything. Their tech may not be pretty – and its smell may leave something to be desired – but it's always functional."
"What makers?" Varney asked. "And what is this place?"
"I can't tell you," I said. "I've been magically sworn to secrecy. If I even try to tell you, my tongue will explode and take my head with it – quite literally."
"But I can tell you," Shamika said. "These tunnels are called the Underwalk, and they were created by the Dominari so that they could move throughout the city undetected. The Underwalk exists in all five Dominions, but you can't use it to cross from one Dominion to the other because Phlegethon blocks the way. You still have to use the bridges for that. The Dominari tried to dig under Phlegethon, but its fire extends downward for so many miles that eventually they gave up."
Varney's eyebrows rose. "The Dominari? I didn't know you associated with criminals, Matt. Then again, you were imprisoned in Tenebrus for a time." His tone clearly indicated his disapproval.
"I was imprisoned on a false charge, and I received a full pardon," I said. "But don't worry that Galm is going to be upset that his future son-in-law has ties to the Dominari. All the Darklords know about them. Dis too. They couldn't do business in the city without the Lords' approval, tacit though it might be. The Dominari operate a literal underground economy, and whatever you or I might think about their activities, they're necessary for the city's survival."
Most people know the Dominari as Nekropolis' version of the mob, and that's true enough as it goes, but there's more to it than that. Nekropolis is as self-sustaining as a city can be, producing its own goods and services for the most part, and importing anything else it might need from Earth. But the Dominari fill in the cracks in the city's economy, and without them, Nekropolis couldn't go on. As a former cop, I'm uncomfortable with the situation, to say the least, but as a pragmatist, I understand it.
"And your connection to them is…" Varney asked.
"Something I can't talk about. The tongue thing again, remember? But I'm no criminal, if that's what you're asking."
He thought about this for a moment and finally nodded. "Very well. I've observed you long enough to believe you're a trustworthy man. I'll accept your word on that matter."
"What about you?" I said. "How did you get to be a secret agent for Lord Galm?"
He shrugged. "There's little to tell. As you might imagine, Galm has many servants, and he uses us as he sees fit. I have a talent for pretending to be someone I'm not. Centuries ago, when I was human, I dreamed about being an actor, and in a way, I suppose I've become one."
"I'm no theatre critic, but as far as I'm concerned, you played the part of an annoying airheaded cameraman to perfection."
He smiled, showing a hint of fang. "Thank you."
"Where are we going?" Shamika said, sounding more like a kid eager to get on with the next fun activity than an ancient alien entity struggling to defeat the darker half of her personality. Maybe in a way this was fun for her. I wondered what it was like, observing the Darkfolk for four hundred years, getting to know them in intimate detail, but never actually being part of their lives. Never actually living. I couldn't imagine how lonely it must've been.
"I've been thinking about that," I said. "If we're going to find Devona, we need to confront Gregor. And since he's masquerading as General Klamm right now, that means we need to get into Demon's Roost. But we have to do so on our terms, not his."
"And there's the little matter of a demon army standing between us and him," Varney pointed out.
"Correct. Which means that we're going to need help. The kind of help that specializes in dealing with Darkfolk in general, and demons in particular."
Varney's organic eye widened in surprise. "You can't mean…"
I smiled. "Yep. We're going to pay a visit on the Hidden Light."
FIFTEEN
But first we had a stop to make.
We drove through tunnels for the better part of twenty minutes, taking turns as necessary, and passing other carts as we traveled. The other carts were usually laden with cargo of one sort or another, almost always packed away in anonymous brown cardboard boxes. The carts were driven by vermen – human-sized bipedal rats – though they were patchwork Frankenstein versions of the creatures, dead who'd been returned to life so they could keep on working. Like I said, the Dominari loathe waste.
The "repurposed dead" ignored us as we passed. I had no idea if they recognized me or if they simply assumed that anyone traveling the Underwalk belonged there because the Dominari were so careful about whom they revealed their subterranean tunnel system to. All I know is that ever since I accepted the geis that makes it impossible for me to talk about the Underwalk, I can travel it without anyone challenging me.
As I steered the cart with my one remaining hand, I tried not to worry about Devona. I reminded myself that she was more than capable of taking care of herself. She was intelligent, strong, emotionally resilient, and she had her psychic abilities to draw on. Gregor might be a powerful adversary, but he wouldn't harm Devona if he needed her, and the longer she remained alive, the more chance she'd have to find a way to escape or, at the very least, contact me. It helped that several times during the trip I felt the weird phantom sensation of my missing right hand moving. I knew the sensations were just my imagination, but since my hand was with Devona, feeling them was like sharing a connection with her and it was a comfort, strange though it might be.
Eventually we came to a ladder, and I stopped the cart and turned it off. A light in the ceiling came on to illuminate the ladder for us, and we climbed up and opened the trapdoor. The door opened easily for me, though the security spells on it would've stopped Shamika and Varney, and probably reduced them to ashes in the process. We entered a basement filled with crates and barrels, and shelves containing bottles of wine and various other types of alcohol.
"Where are we?" Varney asked.
Shamika answered for me. "This is Skully's basement," she said.
Varney thought for a moment. "Isn't Skully's a dive bar on the western edge of the Sprawl? I've never been there, of course," he added, as if it was important to make that point. A lot of the older Bloodborn tend to put on aristocratic airs, and I found myself actually missing Varney's hippy cameraman persona. That Varney might have been irritating, but at least he wasn't a snob.
"Well, you won't be able to say that after today," I told him. I turned to Shamika. "Do you know if Gregor is aware of what we're doing?" I wasn't sure how the split personality thing worked with Shamika and Gregor, but I gathered that one side of their group mind didn't know what the other side was thinking. So while that meant Shamika couldn't tell us what Gregor's ultimate plan was, it also meant he couldn't read Shamika's thoughts and automatically know what we were up to. But that didn't mean he couldn't simply observe us, and I knew from experience that Gregor had eyes and ears everywhere in Nekropolis.
"Gregor has trouble getting his insects into the Underwalk," Shamika said. "As do I. The Dominari work very hard to keep us out. We always manage to get a few in, but I didn't sense Gregor's presence in any of the carts we passed." She paused and looked around Skully's basement. "He's not down here, either." She looked up at the ceiling. "Nor is he upstairs. I'm doing my best to keep him busy throughout the city by creating other copies of you for him to follow. Right now, there are several dozen Matts running around the Sprawl, and they all have Shamikas and Varneys with them." She grinned. "I made them right after the first duplicate was destroyed by the Blastphemer. I knew Gregor was watching, and he wouldn't be fooled by
my duplicate. He could sense what I'd done. So I decided to distract him with even more duplicates." She paused. "Is that OK? Should I have asked first?"
Maybe there was a reason she'd chosen the form of a young girl beyond trying to pose as Papa Chatha's niece, I thought. The more I got to know Shamika, the more childlike she seemed. Maybe in a sense she was a child. The Watchers might be ancient as a race, but the personality that called itself Shamika had only recently emerged. And like a child, she was eager for an adult's approval.
"You did great," I said, and she beamed.
We headed upstairs and entered the bar proper. Skully doesn't believe in wasting money on décor. The nine-foot-high front door is solid iron, and there are no windows for customers to break – not because Skully cares about his patrons' safety, but because it's a pain in the ass to keep replacing glass all the time. The walls are brick and the floor concrete, which makes mopping up bloodstains less of a chore. The solid oak tables are bolted to the floor, and the wooden chairs are cheap and easy to replace. Darkfolk tend to get more than a little rowdy when they overindulge, and Skully has learned from experience that the best way to protect his place is to make it hard to destroy.
Beyond beating the shit out of your fellow bargoers, the only entertainment at Skully's comes from a jukebox sitting in the corner. As we entered, the three heads bolted to the top of the machine saw me and started singing a rendition of Oingo Boingo's "Dead Man's Party." The scars, fresh cuts, and bruises on the singing heads showed that Skully's customers enjoyed their potential as targets more than they appreciated their musical offerings.
Skully's clientele glanced our way as we entered, either out of curiosity or to size us up as possible threats. I recognized a few of them – Suicide King, Patchwork the Living Voodoo Doll, and Sally O'Sorrows – and nodded a curt greeting, but I didn't head over to anyone's table to chat. I was looking for someone who might be able to tell me what I needed to know, and I found him sitting at the bar, talking with a young woman I also knew.
Before we could start toward them, the front door opened and a teenage boy with mussed hair and a pouty expression walked in. He had the elongated canines of the Bloodborn, but his skin gave off a glimmering sheen.
A couple of bald, overly muscled, heavily tattooed vampires clad in scuffed leather snarled at the sight of the luminous teen. They rose from their chairs, stalked toward him, flanked him on either side, grabbed hold of his arms, lifted him off the floor, and started escorting him back toward the door.
"Hey, take it easy, guys!" the teen whined. "It's not my fault I sparkle!"
The biker vampires laughed as they left the bar, and the iron door slammed shut ominously behind them.
The three of us then headed over to the bar, and I took the empty seat next to Carl, leaving Varney and Shamika to stand. The seat on the other side of me was occupied by a gill man wearing a diving helmet with rubber hoses attached to a humming machine he wore like a backpack. The helmet was filled with murkish, vaguely luminescent water, and I knew the gill man's H2O was laced with tangleglow, a Darkfolk-created drug too strong for human consumption. The gill man looked a little wobbly on his chair, and I knew if he didn't dial back the amount of tangleglow his device was pumping out, he'd end up in a coma before the night was over.
I ignored the gill man and turned to the older man sitting on the other side of me. His thinning reddish hair was covered by a straw porkpie hat, and he wore an ancient wrinkled seersucker suit that he claimed was white but was really more on the yellowish side.
"Hey, Carl. How are things?"
Carl didn't look from his beer. Instead, he reached into his jacket pocket, removed a small folded newspaper, and tossed it down on the counter in front of me. I unfolded and smoothed it out. It was the latest edition of the Night Stalker News, the alternative paper of which Carl is the sole owner, reporter, photographer, printer, and distributor. Today's headline read: RICHTER AND KANTI STOP HYDE PLAGUE. Accompanying the story were photos of Devona, Darius, and me battling Hydes as we fought to reach the House of Dark Delights.
I turned to Carl, impressed despite myself. "How did you get these? We were in a another dimension, you know."
The young woman seated on the opposite side of Carl laughed. "You should know better than to expect Carl to reveal his sources!"
Fade is a petite woman in her early twenties with long brunette hair that hangs past her waist. She usually dresses in dance-club chic, and tonight she was wearing a ripped Sisters of Mercy T-shirt, thigh-high black boots, and a skirt so mini it was barely there. Her earrings were shaped like silver cobras, and they swayed back and forth from her earlobes, tiny tongues flicking the air, serpent eyes narrowed as they gazed upon the world with cold disinterest.
Varney looked over my shoulder at Carl's paper.
"Dude, when my producer sees those photos, he's going to be even madder at me for not getting to go along on that trip!"
Now that we were in public, it seemed Varney had assumed his cover persona again.
Carl looked at Varney with more than a little disdain. "You Mind's Eye reporters are too used to letting your technology do the work for you. You need to rely less on cybernetic implants and more on good old-fashioned journalistic know-how."
There was something about the way he said this, though, an almost mocking tone that made me wonder if Carl knew Varney's hippy cameraman act was a lie. I wouldn't have been surprised. Back on Earth, Carl had been an investigative reporter who'd uncovered the existence of the Darkfolk and worked to expose them. His stories were ridiculed by the mainstream media, though, and eventually he found his way to Nekropolis, and he's lived here ever since, producing his own newspaper and exposing truths that more than a few rich and powerful citizens wish he would keep his damn mouth shut about.
Carl turned to Fade. "And you, my dear, should quit wasting your time with that silly gossip column of yours and start reporting some real news for a change." He finished the last swallow of his beer and slammed the mug down on the counter as if to emphasize his point.
Fade didn't seem the least bothered by Carl's criticism. "Not all of us are cut out to be crusaders, you know. Gossip sells papers, love, and in my case, the more readers I have, the happier I am."
Fade isn't a shallow fame-seeker. For her, having a large readership – and being a well-known personality about town – is literally a matter of life and death. She's reality-challenged. For reasons she's never shared, her existence is so uncertain that if she doesn't constantly reinforce her own reality, she's in danger of vanishing. Hence her name. That's why she spends so much of her time club-hopping, and why she writes the gossip column for the Daily Atrocity, Nekropolis' sleaziest and therefore best-read tabloid. I myself rarely read it, and when I do, it's only in the interest of professional research – I swear.
I introduced Varney in case Fade didn't know him, and then I introduced Shamika as Papa Chatha's niece. I saw no reason to tell Carl and Fade the truth about who Shamika was, partly because we were in a hurry and the truth was too complicated to easily explain, but also because if they knew who Shamika was, they'd learn that Gregor was back. And it was safer for Carl and Fade not to know about Gregor. If they knew, Gregor might decide they were a threat to him, and if that happened, he might get it in his head to do something painful and permanent to get rid of them. Sometimes ignorance isn't just bliss, it's also necessary to one's long-term survival, especially in this town.
"So what are you two fine members of Nekropolis' journalistic establishment doing hanging out in a bar?" I asked. "Don't you know there's a war going on?"
Fade frowned. "Tell me about it. Half the clubs in the Sprawl are empty. People don't feel safe to go out. Personally, I feel that wartime is the perfect opportunity for partying. The chance that the club you're in might become a bombed-out crater any second adds a little zing to the festivities, don't you think?"
That was bad news for Fade. The more people she interacted with on a daily basis,
the firmer reality's grip on her was. I hadn't noticed, but her colors seemed muted, a bit less intense and washed-out, as if she wasn't as there as she should be. If the war continued and escalated, fewer and fewer people would go out and the Sprawl's clubs, bars, and restaurants would become deserted. And if that happened, Fade wouldn't be able to find enough people to talk to, and there was a good chance she'd live up to her name.
I saw Fade's glass was empty, and since Carl had finished off his beer, I offered to buy the two of them another round. Skully was at the other end of the bar talking to the Jade Enigma, and I motioned to catch his attention. He looked at me, and I pointed to Fade and Carl and held up two fingers. He nodded, made them another pair of drinks, and brought them over. Carl got another mug of beer, and Fade got a bubbling blue concoction called a Miasmic Overload whose chief ingredient was poison: tree frog toxin. It should have been deadly to humans, but Fade sipped it without ill effect. Who knows? Maybe the attention she received from ordering such a deadly drink shored up her reality and neutralized the poison. At any rate, she didn't instantly keel over dead, and her color did seem sharper and brighter.
"Hey, Matt," Skully said. "I'm surprised to see you here. Word on the street is that Varvara's put out a warrant for your arrest."