Odyssey mgc-1

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Odyssey mgc-1 Page 13

by Vance Moore


  A mental command reinforced his previous orders. He could not afford to lose any of the men, though the steeds were expendable as long as there was a surplus. Perhaps this game might keep his attention until they reached the lieutenant.

  The frog did not use poison again, and the ambassador was glad. It could be an indiscriminate tool, rather like the amphibian. Instead the jack amused himself and the merman by daring the mercenaries into dangerous lapses in judgment, primarily by example. The frog took to taunting the forest animals who were gripped by the strange com' pulsion. He seemed to turn his back on them with unconcern. Laquatus knew the champion's peripheral vision was extraordinary, especially in seeing movement. But to the ignorant, and there were few air breathers who were not, he appeared oblivious.

  The frog also took to helping with the horses, always quick to step in when a strap came undone or a stone was in a shoe. The animals shied away from the champion, showing better judgment than the fools riding them. However, even Laquatus was hard- pressed to see the camouflaged frog sabotaging the packs and saddles. The merman wondered at the ingenuity of the amphibian. The race was known for its savagery, not playing petty tricks and doing small injuries. It could only be the mental link, the ambassador decided. With other things to control and plots to tend to at the Cabal pits, Laquatus was the overwhelming dominant partner. But now his aggression and deceit flowed in ever-increasing amounts to the jack.

  It doesn't matter, he said to himself. Joining spirits was a difficult task, but surely his control would prevent things from getting out of hand. If only they could reach the lieutenant. He forced himself to look at their prisoner. The knight smiled absently, the stench from his wound strong enough that none cared to ride close. In camp the confused man was left alone.

  The knight was already broken, and it was the work of a few minutes to invade his mind, inserting new memories. Now he could only babble that the ambassador was his savior, his rescuer from forbidding odds. Occasionally he would lapse into spasms and blurt out the names of his supposed tormenters. Laquatus amused himself by inserting the names of fighters who had irritated him. Kamahl and his noxious partner Seton had prominent roles. But like a pie, the situation's humor grew more stale every day. Furthermore, he must force his temporary minions to care for the madman.

  The next morning the knight was still alive, though Laquatus doubted he would last the day. A perfectly good plan ruined by the lieutenant's stubborn insistence on staying hidden. There were villagers, but the ambassador wanted a performance for the Order. A preview was performed for the cheap crowds, but he moved on before the man could say more than "He rescued me," and name a few names.

  He stopped only one time at a village. The headman, seeing the poor condition of the knight, offered hospitality. The ambassador was forced to influence his mind and leave a cover story with the others.

  "The messenger," he explained, "suffers from an infection of the blood. Only healing magic might offer a chance."

  So they continued. The merman opened his kit of poisons and drugs. Some elixirs were deadly but in miniscule amounts could give temporary strength. The knight rallied, his eyes growing brighter. No longer did he lie strapped like a sack to the back of his mount, his arm tied to the bridle. He tried to sit up, to move with his steed. But it was a feverish energy that gripped him, and Laquatus knew they were running out of time.

  Turg was free of scrutiny as the ambassador worked on his project. The malice that the merman planted in the jack took full flower and blossomed as Laquatus mixed another stimulant for the knight.

  The mercenaries set up the midday camp, making a bed at Laquatus's orders for the knight. The dying man was cut from his saddle. The ropes parted to let him fall to the piled blankets.

  "We must continue," the wounded warrior insisted, trying to rise, only to fall back. He attempted to push himself up with his hands, forgetting somehow that he only had one. The stump bled once more, even through the heavy cushion of bandages.

  "Perhaps a sedative or a smaller dose of the stimulant," Laquatus muttered, boiling water to prepare an infusion. All that he carried was deadly, and he tired of trying to make poison give life rather than take it. Rarely had he worried his potions might be too effective. Laquatus tried to calm the knight's spirit even as he worked to rebuild the body. False memories and commands were increasingly useless as the captive's mind lost itself and could not remember the impulses he implanted. He mixed more powerful drugs, knowing that he was buying hours without sustained rest or magical healing.

  The merman needed time to mix the potions properly, and he went to the perimeter of the temporary camp. He concentrated, tying a spell to the line he traced around the tent and mounts. With each step Laquatus took, a subtle cry sounded from the ground. "Look elsewhere," it seemed to say. "There is nothing here," the magic whispered. The wards were based on misdirection and would keep beasts way from the camp. The ambassador had grown piqued at being unable to command the bizarre attacks of wildlife. He could no longer command the animals by his magic, but he could mislead them.

  Turg and two of the hunters made for the perimeter, watching for signs of danger. Laquatus mixed the poisons inside the tent. He wielded the mortar and pestle, selecting the herbs and sealing everything into a porous bag. Then he went to the fire; to the eyes of the ignorant he was brewing a healthy tea. He wondered how long they would survive if he invited them to share with the patient.

  His champion watched a swarm of insects pass, their buzzing creating background noise. Like a rolling cloud, the tiny warriors dipped and flew over the plain. Sometimes they moved with the wind and at other times against it. Barely aware of them, Laquatus measured out a cup of the tea.

  Screams sounded from the perimeter, drawing everyone's attention. One of the soldiers was outside the wards, twisting on the ground. A mercenary ran outside to help him, then swatted at the air. Stinging insects boiled from the ground, settling on the would- be rescuer and pumping venom into his body. The first man down convulsed. The rest of the soldiers took a few steps to help but stopped, unwilling to risk death for one already doomed. The warrior still standing turned and came back to the camp in a drunken stagger. The mercenary's face swelled until he was blind. He called for help, his bulging throat choking off the cry in mid-word. Turg grabbed a spear and put out the butt end. As the dying man came closer he pushed him, the jack's muscles sending his victim reeling head over heels backward. Unable to stand, the man crawled. He set off away from the camp, having lost his bearing in the fall. After only a few yards he collapsed and was still.

  "Stop!" commanded Laquatus as other mercenaries grabbed weapons, closing on the frog. He poured the tea down the knight's throat ignoring the sputters, sure his minions would hold until he finished the unpleasant chore. Swords whispered from scabbards, and he stood up, livid, seeing a few fools edging closer to the champion. Turg stood hunched over with arms spread wide. The ambassador could see the gloating on his face. The merman threw the filled teapot at the bravest fools, the hot metal burning a man, putting him down.

  "I said, stop!" Laquatus bellowed. He stalked to the edge of the wards, slapping armed men out of the way. "Leaving the camp is death!" he shouted. "The moment those two men stepped outside they were dead!"

  He stalked to the leader of the mercenaries and hissed into his face.

  "If your incompetent minion had crossed back into the wards, they would have fallen. We would all be kicking our last!" he said, inches from the warrior's face. "Now tell these fools to sit down and wait until the insects pass."

  Fear and loathing was in the other man's eyes, but he nodded curtly and stamped back to the fire, his hands holding an animal prod. Those still standing against the frog saw the hatred rising off the man and slunk away, not wishing to call attention to themselves.

  Laquatus moved back to his tent and put away his poisons. Once his equipment was packed he called Turg to him with a mental command. The moment the amphibian let the tent flap c
lose the ambassador bludgeoned him immobile with a mental assault.

  "You have had quite enough fun for one trip," the merman whispered, looking into the frog's spirit. The flow between them had changed the jack. The amphibian's intelligence had soared, and mentally he bore little resemblance to the near animal he once was. Laquatus pondered the champion, wondering at the signs of familiarity the new creation showed.

  "Why, it's me," the ambassador said. His murderous impulses and controlling nature had bonded with the frog's savagery. Like a baby taking its first steps, the amphibian was manipulating the people around it. Like a proud parent, the ambassador admired how far his offspring had come in luring the mercenaries to their death. But sadly, like a child, the frog had no grasp of the larger plot. With a faint sigh of regret, Laquatus channeled power along their connection. Turg screamed, his body thrashing as a flood of energy scoured his mind.

  "Just stay out," the merman said to panicked questions from the mercenaries at the tent flap. "I am working with Turg on a question of discipline."

  The mental constructions giving the amphibian its independence and reasoning power melted under the assault, dissolving like sandcastles before an incoming tide. Laquatus scarred the frog's mind, crippling its ability to grow mentally. Even as he attacked the mind he could feel the frog vainly trying to repair its shattered spirit.

  "Strong, aren't you," the ambassador chuckled, bearing down a little harder. "We'll just have to make this a daily ritual then." He tore at the soul, pleased by the jack's agony.

  *****

  It was a somber expedition that moved through the plains. The casualties kept the mercenaries close to the ambassador, scared to leave the safety of his wards. Turg was as he used to be, a sullen mountain of muscle. The frog could barely restrain himself from attacking anything that moved. The ambassador devoted more attention to managing the jack, amazed at how much more work it required, but the extra effort engaged his attention. The boredom that plagued him vanished under the workload. The soldier was in a coma, drugged to near-death in the hopes that they might find a healer. Laquatus regretted the delay Turg had created, but he must have absolute control.

  The cries of battle sounded, and the ambassador stood in his stirrups. The forest was closer, but most of the land was open ground. The ground was dry, and the merman could see only the dust of the melee. He cursed the mercenaries' newfound timidity. If they were to be useful, his guards should be scouting ahead. The noise was dying down, and he feared the fight might end before he could join. The chance to finally receive accolades for rescuing the dying knight riding behind him was too great to resist.

  "Attack," he ordered with a great cry, unleashing his champion as he spoke. There was movement from ahead. Mounted figures becoming visible as a breeze began to clear the scene of dust. The mercenaries broke into a charge and echoed a battle cry. Turg was obvious as he ran toward the fighting, and the guards knew that if the amphibian left the ambassador's side then the wards protecting them from observation were gone. Laquatus waved the laggards forward, his frown driving them to overtake their fellow. Fear could create as bold a fighter as courage, the ambassador said to himself.

  It was an Order detachment, the ambassador realized with glee. The mounted knights maneuvered against reptilian beasts that gathered in a circle as the soldiers dressed their ranks. Laquatus's mercenaries drew near the formed ranks, but except for a few glances, the soldiers ignored the rough irregulars racing to join them. The merman kept back, wanting disposable minions between him and any dangers. Besides, he must tend his captive, who showed signs of life as he approached a detachment of his fellows. Laquatus's passport gave a feeble cheer before lapsing unconscious. Only the straps and webbing kept the man on his horse. The merman drove his horse and that of the sick man faster. All his hard work could not expire within sight of the finish line.

  The Order finished dressing its lines, and boots thudded into mounts' sides. The knights moved forward, lances dropping to ram home. Their opponents were great lizards, their sides heaving in the sun. Dust settled over their scaly bodies, making it difficult to count them despite their size. The knights shifted their angle of attack, their lances tearing at weaving heads and opening up necks.

  Laquatus's mercenaries arrived in a disordered mob, but their attack did more damage. Doubtless this was due to their experience in gathering animals for caravans, the ambassador said to himself as he slowed and tried to appear more solicitous of the wounded man.

  Familiar with the species, the mercenaries dodged strikes and unleashed blows to the joints and fragile bones at the back of the head. Despite their size, thousand-pound creatures fell as easily as cattle in the slaughterhouse. The Order forces swept back to attack again, but this time they cheered the irregulars as the last reptile fell. The ambassador led his passport forward, interrupting the victory cries as he struggled to get the Order's attention before the knight could inconveniently die.

  "I have a man in desperate need of healing!" he cried out, his face flushed in apparent fear for his prisoner's life. "He might die any minute!"

  A sergeant of the Order threw himself from his horse, rushing to the wounded man's side. He drew a dagger and cut away the restraining cords.

  "Bring blankets and erect a tent!" he ordered his men, easing the patient to the ground.

  "I prayed to find someone who could help," the merman said, trying to sound relieved. "I am Ambassador Laquatus of the Mer Empire. Can you do anything?"

  The sergeant ignored him, already falling into a trance. The energy rolling from his hands was almost invisible in the sunlight. Used to the rich golden color of healing, the ambassador wondered if he misunderstood the sergeant's intentions. But the one- armed man's breathing seemed to improve by a miniscule amount as more power soaked into the body. "The sergeant is exhausted," a soldier explained, coming from a packhorse with a bundle of wood to start a fire. "We've been marching for days, slaughtering anything we can find." He dropped the fuel and began cutting a circle of turf away for a fire pit. All the Order soldiers looked exhausted. Some stood with still bloody weapons, too tired to clean them.

  "I am Corporal Vale," the soldier continued as he stacked the wood, laying down the kindling, then the heavier pieces. The warrior was twisted as if a healing had gone wrong, but intelligence glinted from the slack face.

  "Why are you here so close to the forest?" Corporal or not, there was suspicion in his look.

  "Attacked," came a gurgling cry from behind them.

  The corporal spun, his dirt-covered knife ready to stab.

  "I was attacked," the wounded knight repeated, his eyes glassy as he looked toward the sky.

  The corporal crowded closer, his knife still ready but his attention on the wounded man.

  "Who attacked you?" Vale asked gently. The knight's face was flushed, and the corporal motioned for one of other soldiers to continue the fire building. "How were you injured?"

  The sergeant was deep in his trance, his face growing hollow as he poured more healing power into the wounded man. Laquatus watched with interest, for the stimulants and poisons he had poured down the knight's throat were nearly as deadly as the seeping wounds.

  "A metal-hued barbarian and a centaur," came the implanted answer. "They fell on us behind a wave of animals, killing everyone before I was rescued. A frog carried me away," he gasped and passed out.

  The ambassador restrained a wide grin, all the work had been worth it. He tried to look concerned.

  "He means my jack, Turg," he said, pointing to the battlefield where the amphibian tore away raw flesh and gulped it down. "I was coming after Lieutenant Kirtar when we happened upon the ambush. We were only able to save the one man before being forced to flee. We were lucky to make it to you alive."

  The corporal grunted, then knelt to catch the sergeant as he toppled. The healer looked as wasted as his patient, and Laquatus wondered if they would both die. Vale looked lost as he held his superior's head, already tucking
blankets around the drained figure.

  "Kirtar is five miles farther in the forest," he said distractedly, "Follow the main path, and you will come upon his camp." He turned to the ambassador. "If you could leave a few men to help protect the wounded, it would be greatly appreciated."

  "Of course I can," Laquatus said expansively. He waved three mercenaries over. "I will leave these guards here with supplies and food if you could give me one man to lead me to Kirtar."

  Vale nodded, exhaustion catching up with him. Even three unknowns would be an infusion of strength to the weakened command.

  "Toltas," he called. A soldier stood up from the fire building. "Escort the ambassador and his men to the lieutenant. Tell him of the aid they provided."

  The soldier made no protest, looking like a sleepwalker. Laquatus accepted the guide, for the rest of the command looked like the walking dead.

  The detachment appeared asleep as the ambassador's men and their guide left for the lieutenant. As they proceeded, the ambassador looked for further signs of the forest's aggression. He kept a ward up to deter attacks from whatever they might meet. Scattered groups of animals lay piled, killed by the Order. The guide took them around the corpses, too tired to speak. Turg jumped to inspect each mound, but Laquatus kept firm control over the frog's appetite.

  They came to the main Order camp, nearly abandoned except for five guards. They did not even challenge the ambassador and his party, their faces dull as they ate. The distant sounds of battle could be heard, and Laquatus and his mercenaries drew weapons.

 

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