Hammer and Bolter Presents: Xenos Hunters

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Hammer and Bolter Presents: Xenos Hunters Page 12

by Edited by Christian Dunn


  Rauth stepped forward and ripped the latticework gate from its hinges. ‘We should jump the last twenty metres,’ he said.

  Solarion stopped firing. ‘Agreed.’

  Karras looked down from the edge of the cage floor. ‘Forty metres,’ he said. ‘Thirty-five. Thirty. Twenty-five. Go!’

  Together, the three Astartes leapt clear of the elevator and landed on the metal floor below. Again, Rauth gave a pained grunt, but he was up just as fast as the others.

  Behind them, the elevator cage slammed into the floor with a mighty clang. Karras turned just in time to see the heavy counterweight smash down on top of it. The orks had cut the cables after all. Had the three Space Marines stayed in the cage until it reached the bottom, they would have been crushed to a fleshy pulp.

  ‘Ten minutes left,’ said Karras, adjusting the cryo-case on his shoulder. ‘In the Emperor’s name, run!’

  Karras, Rauth and Solarion soon caught up with Voss and Zeed. There wasn’t time to move carefully now, but Karras dreaded getting caught up in another firefight. That would surely doom them. Perhaps the saints were smiling on him, though, because it seemed that most of the orks in the sections between the central shaft and the prow had responded to the earlier alarms and had already been slain by Zeed and Voss.

  The corridors were comparatively empty, but the large mess room with its central squig pit was not.

  The Space Marines charged straight in, this time on ground level, and opened fire with their bolters, cutting down the orks that were directly in their way. With his beloved blade, Karras hacked down all who stood before him, always maintaining his forward momentum, never stopping for a moment. In a matter of seconds, the kill-team crossed the mess hall and plunged into the shadowy corridor on the far side.

  A great noise erupted behind them. Those orks that had not been killed or injured were taking up weapons and following close by. Their heavy, booted feet shook the grillework floors of the corridor as they swarmed along it.

  ‘Omni,’ said Karras, feet hammering the metal floor, ‘the moment we reach the bay, I want you to ready the shuttle. Do not stop to engage, is that clear?’

  If Karras had been expecting some argument from the Imperial Fist, he was surprised. Voss acknowledged the order without dispute. The whole team had made it this far by the skin of their teeth, but he knew it would count for absolutely nothing if their shuttle didn’t get clear of the ork ship in time.

  Up ahead, just over Solarion’s shoulder, Karras saw the light of the salvage bay. Then, in another few seconds, they were out of the corridor and charging through the mountains of scrap towards the large piece of starship wreckage in which they had stolen aboard.

  There was a crew of gretchin around it, working feverishly with wrenches and hammers that looked far too big for their sinewy little bodies. Some even had blowtorches and were cutting through sections of the outer plate.

  Damn them, cursed Karras. If they’ve damaged any of our critical systems…

  Bolters spat, and the gretchin dropped in a red mist.

  ‘Omni, get those systems running,’ Karras ordered. ‘We’ll hold them off.’

  Voss tossed Karras his bolt pistol as he ran past, then disappeared into the doorway in the side of the ruined prow.

  Karras saw Rauth and Solarion open fire as the first of the pursuing orks charged in. At first, they came in twos and threes. Then they came in a great flood. Empty magazines fell to the scrap-covered floor, to be replaced by others that were quickly spent.

  Karras drew his own bolt pistol from its holster and joined the firefight, wielding one in each hand. Orks fell before him with gaping exit wounds in their heads.

  ‘I’m out!’ yelled Solarion, drawing his shortsword.

  ‘Dry,’ called Rauth seconds later and did the same.

  Frenzied orks continued to pour in, firing their guns and waving their oversized blades, despite the steadily growing number of their dead that they had to trample over.

  ‘Blast it!’ cursed Karras. ‘Talk to me, Omni.’

  ‘Forty seconds,’ answered the Imperial Fist. ‘Coils at sixty per cent.’

  Karras’s bolt pistols clicked empty within two rounds of each other. He holstered his own, fixed Voss’s to a loop on his webbing, drew Arquemann and called to the others, ‘Into the shuttle, now. We’ll have to take our chances.’

  And hope they don’t cut through to our fuel lines, he thought sourly.

  One member of the kill-team, however, didn’t seem to like those odds much.

  ‘They’re mine!’ Zeed roared, and he threw himself in among the orks, cutting and stabbing in a battle-fury, dropping the giant alien savages like flies. Karras felt a flash of anger, but he marvelled at the way the Raven Guard moved, as if every single flex of muscle and claw was part of a dance that sent xenos filth howling to their deaths.

  Zeed’s armour was soon drenched in blood, and still he fought, swiping this way and that, always moving in perpetual slaughter, as if he were a tireless engine of death.

  ‘Plasma coils at eighty per cent,’ Voss announced. ‘What are we waiting on, Scholar?’

  Solarion and Rauth had already broken from the orks they were fighting and had raced inside, but Karras hovered by the door.

  Zeed was still fighting.

  ‘Ghost,’ shouted Karras. ‘Fall back, damn you.’

  Zeed didn’t seem to hear him, and the seconds kept ticking away. Any moment now, Karras knew, the ork ship’s reactor would explode. Voss had seen to that. Death would take all of them if they didn’t leave right now.

  ‘Raven Guard!’ Karras roared.

  That did it.

  Zeed plunged his lightning claws deep into the belly of one last ork, gutted him, then turned and raced towards Karras.

  When they were through the door, Karras thumped the locking mechanism with the heel of his fist. ‘You’re worse than Omni,’ he growled at the Raven Guard. Then, over the comm-link, he said, ‘Blow the piston charges and get us out of here fast.’

  He heard the sound of ork blades and hammers battering the hull as the orks tried to hack their way inside. The shuttle door would hold but, if Voss didn’t get them out of the salvage bay soon, they would go up with the rest of the ship.

  ‘Detonating charges now,’ said the Imperial Fist.

  In the salvage bay, the packages he had fixed to the big pistons and cables on either side of the bay at the start of the mission exploded, shearing straight through the metal.

  There was a great metallic screeching sound and the whole floor of the salvage bay began to shudder. Slowly, the ork ship’s gigantic mouth fell open, and the cold void of space rushed in, stealing away the breathable atmosphere. Everything inside the salvage bay, both animate and inanimate, was blown out of the gigantic mouth, as if snatched up by a mighty hurricane. Anything that hit the great triangular teeth on the way out went into a wild spin. Karras’s team was lucky. Their craft missed clipping the upper front teeth by less than a metre.

  ‘Shedding the shell,’ said Voss, ‘in three… two… one…’

  He hit a button on the pilot’s console that fired a series of explosive bolts, and the wrecked prow façade fragmented and fell away, the pieces drifting off into space like metal blossoms on a breeze. The shuttle beneath was now revealed – a sleek, black wedge-shaped craft bearing the icons of both the Ordo Xenos and the Inquisition proper. All around it, metal debris and rapidly freezing ork bodies spun in zero gravity.

  Inside the craft, Karras, Rauth, Solarion and Zeed fixed their weapons on storage racks, sat in their respective places, and locked themselves into impact frames.

  ‘Hold on to something,’ said Voss from the cockpit as he fired the ship’s plasma thrusters.

  The shuttle leapt forward, accelerating violently just as the stern of the massive ork ship exploded. There was a blinding flash of y
ellow light that outshone even the local star. Then a series of secondary explosions erupted, blowing each section of the vast metal monstrosity apart, from aft to fore, in a great chain of utter destruction. Twenty thousand ork lives were snuffed out in a matter of seconds, reduced to their component atoms in the plasma-charged blasts.

  Aboard the shuttle, Zeed removed his helmet and shook out his long black hair. With a broad grin, he said, ‘Damn, but I fought well today.’

  Karras might have grinned at the Raven Guard’s exaggerated arrogance, but not this time. His mood was dark, despite their survival. Sigma had asked a lot this time. He looked down at the black surface of the cryo-case between his booted feet.

  Zeed followed his gaze. ‘We got what we came for, right, Scholar?’ he asked.

  Karras nodded.

  ‘Going to let me see it?’

  Zeed hated the ordo’s need-to-know policies, hated not knowing exactly why Talon squad was put on the line, time after time. Karras could identify with that. Maybe they all could. But curiosity brought its own dangers.

  In one sense, it didn’t really matter why Sigma wanted Bludwrekk’s head, or anything else, so long as each of the Space Marines honoured the obligations of their Chapters and lived to return to them.

  One day, it would all be over.

  One day, Karras would set foot on Occludus again, and return to the Librarius as a veteran of the Deathwatch.

  He felt Rauth’s eyes on him, watching as always, perhaps closer than ever now. There would be trouble later. Difficult questions. Tests. Karras didn’t lie to himself. He knew how close he had come to losing his soul. He had never allowed so much of the power to flow through him before, and the results made him anxious never to do so again.

  How readily would Rauth pull the trigger next time?

  Focusing his attention back on Zeed, he shook his head and muttered, ‘There’s nothing to see, Ghost. Just an ugly green head with metal plugs in it.’ He tapped the case. ‘Besides, the moment I locked this thing, it fused itself shut. You could ask Sigma to let you see it, but we both know what he’ll say.’

  The mention of his name seemed to invoke the inquisitor. His voice sounded on the comm-link. ‘That could have gone better, Alpha. I confess I’m disappointed.’

  ‘Don’t be,’ Karras replied coldly. ‘We have what you wanted. How fine we cut it is beside the point.’

  Sigma said nothing for a moment, then, ‘Fly the shuttle to the extraction coordinates and prepare for pick-up. Redthorne is on her way. And rest while you can. Something else has come up, and I want Talon on it.’

  ‘What is it this time?’ asked Karras.

  ‘You’ll know,’ said the inquisitor, ‘when you need to know. Sigma out.’

  Magos Altando, former member of both biologis and technicus arms of the glorious Adeptus Mechanicus, stared through the wide plex window at his current project. Beyond the transparent barrier, a hundred captured orks lay strapped down to cold metal tables. Their skulls were trepanned, soft grey brains open to the air. Servo-arms dangling from the ceiling prodded each of them with short electrically-charged spikes, eliciting thunderous roars and howls of rage. The strange machine in the centre, wired directly to the greenskins’ brains, siphoned off the psychic energy their collective anger and aggression was generating.

  Altando’s many eye-lenses watched his servitors scuttle among the tables, taking the measurements he had demanded.

  I must comprehend the manner of its function, he told himself. Who could have projected that the orks were capable of fabricating such a thing?

  Frustratingly, much of the data surrounding the recovery of the ork machine was classified above Altando’s clearance level. He knew that a Deathwatch kill-team, designation Scimitar, had uncovered it during a purge of mining tunnels on Delta IV Genova. The inquisitor had brought it to him, knowing Altando followed a school of thought which other tech-magi considered disconcertingly radical.

  Of course, the machine would tell Altando very little without the last missing part of the puzzle.

  A door slid open behind him, and he turned from his observations to greet a cloaked and hooded figure accompanied by a large, shambling servitor which carried a black case.

  ‘Progress?’ said the figure.

  ‘Limited,’ said Altando, ‘and so it will remain, inquisitor, without the resources we need. Ah, but it appears you have solved that problem. Correct?’

  The inquisitor muttered something and the blank-eyed servitor trudged forward. It stopped just in front of Altando and wordlessly passed him the black metal case.

  Altando accepted it without thanks, his own heavily augmented body having no trouble with the weight. ‘Let us go next door, inquisitor,’ he said, ‘to the primary laboratory.’

  The hooded figure followed the magos into a chamber on the left, leaving the servitor where it stood, staring lifelessly into empty space.

  The laboratory was large, but so packed with devices of every conceivable scientific purpose that there was little room to move. Servo-skulls hovered in the air overhead, awaiting commands, their metallic components gleaming in the lamplight. Altando placed the black case on a table in the middle of the room, and unfurled a long mechanical arm from his back. It was tipped with a las-cutter.

  ‘May I?’ asked the magos.

  ‘Proceed.’

  The cutter sent bright red sparks out as it traced the circumference of the case. When it was done, the mechanical arm folded again behind the magos’s back, and another unfurled over the opposite shoulder. This was tipped with a powerful metal manipulator, like an angular crab’s claw but with three tapering digits instead of two. With it, the magos clutched the top of the case, lifted it, and set it aside. Then he dipped the manipulator into the box and lifted out the head of Balthazog Bludwrekk.

  ‘Yes,’ he grated through his vocaliser. ‘This will be perfect.’

  ‘It had better be,’ said the inquisitor. ‘These new orkoid machines represent a significant threat, and the Inquisition must have answers.’

  The magos craned forward to examine the severed head. It was frozen solid, glittering with frost. The cut at its neck was incredibly clean, even at the highest magnification his eye-lenses would allow.

  It must have been a fine weapon indeed that did this, Altando thought. No typical blade.

  ‘Look at the distortion of the skull,’ he said. ‘Look at the features. Fascinating. A mutation, perhaps? Or a side effect of the channelling process? Give me time, inquisitor, and the august Ordo Xenos will have the answers it seeks.’

  ‘Do not take too long, magos,’ said the inquisitor as he turned to leave. ‘And do not disappoint me. It took my best assets to acquire that abomination.’

  The magos barely registered these words. Nor did he look up to watch the inquisitor and his servitor depart. He was already far too engrossed in his study of the monstrous head.

  Now, at long last, he could begin to unravel the secrets of the strange ork machine.

  Rackinruin

  Braden Campbell

  Jerrell had confronted the xenos threat for more than half his life. For the sake and safety of the Imperium, he had staged pre-emptive strikes on eldar pirates, set drahken hatchlings aflame, and ripped the cybernetic limbs from dozens of jorgall. He had faced off against entire platoons of tallerian dog-soldiers. He had been shot with vespid neutron blasters, burned by hrud fusils, and nearly crippled by a chuffian armed with one of their trademark power mauls. The missions had been tough, no doubt, but that was why they were assigned to him. Only he and the specially trained Space Marines who served under him could be trusted to get the job done, and each and every time he had succeeded. His current prey, however, was proving difficult.

  Jerrell looked up from the display table upon which he was leaning and took stock of his team. Carbrey, the Sentinel, was double-checking his st
orm bolter and muttering a litany of hate. Launo, the last remaining Ultramarine, stood with his arms crossed, awaiting his commander’s decision. Archelaos, the Dark Angel, stooped his bulk across the opposite side of the display and traced its surface with a beefy, ceramite-plated finger. His face was hidden by a cavernous hood.

  The Inquisition unimaginatively called their target ‘the jump ship’. Carbrey, on the other hand, had christened it Rackinruin, after a mythological void whale said to prowl the segmentum his Chapter called home. Unlike other greenskin spacecraft, Rackinruin was able to attain speeds so fantastic as to propel it through the warp. It was covered with ablative amour and shrugged off damage that would have gutted other ships. It had cut a swath across half the galaxy, performing devastating hit-and-run attacks on one forge-world after another. Rackinruin had evaded every ambush and defeated every fleet the Imperial Navy had sent up against it.

  Jerrell believed all that was about to change. ‘Launo,’ he barked. ‘Prep the boarding torpedo.’

  Carbrey looked up from his prayers. ‘We’ll nay be teleportin’ then,’ he enquired in his unique dialect.

  ‘Too many variables,’ Jerrell replied. Rackinruin had evaded the Space Marines thus far because it could accelerate faster than their small cruiser. However, in their last encounter, as the orks had barrelled towards the forge-world of Paskal, they had passed directly through the planet’s glittering rings of ice and metallic rock. For precious moments, Rackinruin’s speed had dropped dramatically. Following a furious exchange of fire between the two vessels, the orks sped off again. Behind them they left a blizzard in space, kilometres long. Whatever kind of engine was powering Rackinruin generated a magnetic field so intense that it had caused tons of rock to stick to its sides. It might also scatter their atoms across the void if they tried to materialise near it.

  They now hurtled towards the forge-world of Chestirad, famous not only for the weaponry it produced but for its natural satellite. Chestirad’s moon was titanic and contained vast deposits of ferrite-236. Jerrell was certain that it would interfere with Rackinruin’s power source. Once again it would slow, and as it did, they would attack.

 

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