Skin (Night Fall ™)

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Skin (Night Fall ™) Page 6

by Richard Reece


  THE CLUB

  The club started innocently enough. Bored after school, Josh and his friends decided to try out an old game Sabina had found in her basement. Called “Black Magic,” it promised the players good fortune at the expense of those who have wronged them. Yeah, right.

  But when the club members’ luck starts skyrocketing— and horror befalls their enemies—the game stops being a joke. How can they end the power they’ve unleashed? Answers lie in an old diary—but ending the game may be deadlier than any curse.

  THE PROTECTORS

  Luke’s life has never been “normal.” How could it be, with his mother holding séances and his half-crazy stepfather working as Bridgewater’s mortician? But living in a funeral home never bothered Luke. That is, until the night of his mom’s accident.

  Sounds of screaming now shatter Luke’s dreams. And his stepfather is acting even stranger. When bodies in the funeral home start delivering messages to Luke, he is certain that he’s going nuts. As he tries to solve his mother’s death, Luke discovers a secret more horrifying than any nightmare.

  UNTHINKABLE

  Omar Phillips is Bridgewater High’s favorite local teen author. His Facebook fans can’t wait for his next horror story. But lately Omar’s imagination has turned against him. Horrifying visions of death and destruction come over him with wide-screen intensity. The only way to stop the visions is to write them down. Until they start coming true . . .

  Enter Sophie Minax, the mysterious Goth girl who’s been following Omar at school. “I’m one of you,” Sophie says. She tells Omar how to end the visions—but the only thing worse than Sophie’s cure may be what happens if he ignores it.

 

 

 


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