The Regiment-A Trilogy

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by John Dalmas




  The Regiment: A Trilogy

  John Dalmas

  This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resemblance to real people or incidents is purely coincidental.

  Copyright © 2004 by John Dalmas. The Regiment © 1987, The White Regiment © 1990, The Regiment's War © 1993, all by John Dalmas.

  All rights reserved, including the right to reproduce this book or portions thereof in any form.

  A Baen Books Megabook

  Baen Publishing Enterprises

  P.O. Box 1403

  Riverdale, NY 10471

  www.baen.com

  ISBN: 0-7434-8823-7

  Cover art by Stephen HickmanTK

  First omnibus printing, May 2004

  Library of Congress Cataloging-in-Publication Data

  TK

  Distributed by Simon Schuster

  1230 Avenue of the Americas

  New York, NY 10020

  Production by Windhaven Press, Auburn, NH

  Printed in the United States of America

  Baen Books by John Dalmas

  The Second Coming

  The Lizard War

  The Helverti Invasion

  The Puppet Master

  Soldiers

  The Regiment

  The Regiment's War

  The Three-Cornered War

  The Regiment: A Trilogy (omnibus)

  The Lion of Farside

  The Bavarian Gate

  The Lion Returns

  The Regiment

  Prologue

  . . . So the woman Ka-Shok, who would become mother of the T'sel, sat in the shade of a fish-hook bush, looking out through the heat shimmers across the gravel pan where the only midday movement was a drill bird flying from thorn jug to thorn jug, to listen and peep, peck and swallow. And Ka-Shok wondered what the truth was of our origins. For to her, the old stories of gods and demons seemed unreal in the world of heat and drought, of hard labor beneath the stars, of bore-worms in the root crops.

  It occurred to her then that one should be able to look at a place and see what had been there in its past, seeing things the way they had been instead of the way they were at present. If one knew how. It also seemed to her that she did know how, if she could only do it right.

  Now to do something, one must first start. And she decided to start by closing her eyes to what was there at that time; perhaps then she could see the long before. So she closed them, but before long went to sleep and saw only dreams until a scorpion stung her.

  That was but her first attempt, for its failure, and the failures that followed, did not discourage her. Before the season of rains came two more times, she had begun to see the past; and not only the past of where she was, but the pasts of other places. And of living people—things that had happened to them before that lifetime, which she had not expected. And she spoke of these things to her husband, who thereupon beat her and called her crazy, and to her daughters and son who, in fear, began to keep her grandchildren away from her.

  But she continued looking, seeing more and more, further and further back, only saying no more about it. And it was as if this activity, though pursued in silence, was like a signal fire in the night, attracting seekers. For a certain few people, both old and young, some of them strangers, sought her out, confiding in her their dreams and wonderings, seeking her advice. Until at length, she and some of those few went away, west into the Jubat Hills, where they lived on the sparse catch of snares and fish traps and the roots of certain plants, and together they sought back in time, with her as their guide.

  Mostly they kept apart from any others. But this one and that would return to their homes from time to time. And when anyone asked them what they had been doing, they answered simply that they had been praying in the hills with an old woman. For what they had seen seemed at the time too strange to tell others, who might beat them for it or drive them away.

  Nonetheless, bit by bit, others, not knowing why they did so, decided to go and pray with Ka-Shok, who by then had begun to be wizened and gray-headed. And they became too many to be fed from snares and fish traps. So one who owned land and water rights took Ka-Shok and the others home with him, to the dismay of his son there, and they dug many cells into a hill, that each could have his or her own. And this man declared rules of conduct, and rules of duties, that so far as possible they might continue to seek without the distractions of misconduct, for they did not yet know T'sel.

  And not only did they see more and more of what had been in the past, but they began to glimpse behind the Here, and behind the There. And before Ka-Shok departed the ancient husk her body had become, more and more seekers had come to her, until the community moved again, occupying an entire valley and building irrigation works greater than had been seen before on Tyss.

  For they had seen marvels in their past, not only of vessels going among the stars, but of the place they had come from. And from the seeing, learned much.

  And of even greater import, they had begun to perceive the T'sel.1

  PART ONE

  Introduction To Enigma

  1

  Feature Editor Gard Fendel's index finger, stout and hairy, touched refile, and the personnel summary for Varlik 681 Lormagen disappeared from the screen. Not that Fendel didn't know the young man personally and professionally, but it had seemed wise to examine the background data.

  Lormagen had been in athletics as a boy and youth, and ran and used a health club as assignments permitted. At age thirty he looked physically rather fit. More important, and Fendel hadn't known this, he'd served a three-year enlistment in the military a decade earlier. No combat, but he'd know his way around. The question left was how much stomach young Lormagen had for discomfort and possible danger.

  Fendel's finger moved to his intercom. "Derin," he said, "send Lormagen in."

  "Yes, sir."

  The voice quality of the intercom system was excellent. The slightly metallic timbre had been designed in deliberately, for warships and privateers. It enabled a crewman or officer, intent on something else, to know without looking that the speaker was not someone in the same compartment, and should be acknowledged at once if possible. It also made the words sharper and clearer, helping to ensure they'd be understood.

  That had been very long ago, very long forgotten. Now an intercom was just an intercom, made the way intercoms had always been made. They worked very well.

  Varlik 681 Lormagen came in, the door sliding smoothly shut behind him. Gard Fendel motioned him to a chair.

  "Sit, please."

  "Thank you, sir."

  Leaning his forearms on the desk, Fendel waited until the younger man was seated.

  "You did a very professional, may I say very Standard, job in covering the Carlad kidnapping."

  Varlik darkened just slightly at the compliment. In the context of journalism, to have one's work called Standard was highly complimentary, if somewhat inappropriate. "Thank you, sir. You honor me."

  "I'm considering giving you a new assignment that's even bigger. One that can make your byline one of the majors among our subscribers."

  Varlik's alertness level rose. He nodded.

  "You're aware of the insurrection on Kettle, of course," Fendel went on, "and that it's continuing. Beast of a place for a civilized man to fight a war, but there it is. Well, it seems now that T'swa mercenaries are being sent there to break its back. That tells me it's worth having someone there to cover it.

  "Two regiments of T'swa, actually, which really catches my interest. I'll certainly want at least one feature on them."

  T'swa mercenaries. Varlik had seen a T'swi once, up close: a heavyset elderly man with skin incredibly dark, the col
or of a blued gun barrel; straight, close-cropped hair gone white; nose bold, hawklike; wide, thin-lipped mouth; unnaturally large eyes shaded by bushy, jutting brows. Despite his white business suit he'd looked so different, so striking, that the image, long unlooked at, was easily recalled.

  When Varlik had commented on the man's appearance, someone had told him he was the T'swa ambassador to the Confederation. Tyss was the only gook world allowed diplomatic representation. The ambassador had a staff of two or three, housed in a cubbyhole somewhere in one of the peripheral government complexes. It was doubtful that they did anything. The T'swa had been granted the privilege centuries earlier by one of the Consars, probably Consar XVII, "the Generous," acting as suzerain and administrator general for the Confederation.

  "The Department of Armed Forces," Fendel was saying, "admits that this is only the second time in well over a century they've contracted for a T'swa regiment. The last time was in the Drezhtkom Uprising, some eighty years ago."

  His eyes stayed on the younger man's face, watching for any sign of reluctance or even tentativeness. He didn't want to send a reporter who'd spend his time there in an air-conditioned, safe-area headquarters.

  Lormagen's eyes were steady as he nodded.

  "If you're interested," Fendel continued, still testing, "and if I decide to send you, I'll want you to leave day after tomorrow on a military supply ship. It's a twenty-six-day trip, and I'll want you there while the fighting's still going strong. Those T'swa are likely to finish off the local gooks pretty quickly when they arrive."

  "Yes, sir. Day after tomorrow, no difficulty. I'd like very much to have the assignment."

  Fendel sat back then, decision made. "Fine. It's yours. Call Captain Benglet at the Army's Media Liaison Office and find out the departure details. The supply ship leaves sometime in the afternoon. And while I'm not expecting full-length video features, of course, take plenty of cubes. This assignment has strong visual potential."

  He dismissed the young man then and watched him leave. There'd been no trace of unwillingness. They'd said they wanted someone with energy and imagination; Lormagen definitely had the energy.

  Imagination! Fendel returned to his screen. An odd thing to want in a newsman, or in anyone for that matter. But there were those whose position put them beyond argument, or nearly enough for any practical purpose.

  2

  Excerpt from "The Story of the Confederation," by Brother Banh Dys-T'saben. IN, The Young Person's Library of Knowing About.

  You have already heard, my friend, of the Confederation of Worlds. But as yet you do not know very much about it. The Confederation of Worlds is an organization of 27 planets on which human beings live. The primaries of some of the 27 can be seen from here on Tyss. Ask your master or your lector to go outside with you some night soon and point out to you those which are visible.

  Those 27 are not all of the worlds on which people are known to live in our region of the galaxy. They are simply most of those which have spaceships, and with spaceships, the Confederation worlds can usually control the others and cause them to do certain things that they want them to do. Our own world of Tyss is not one of the 27, of course, and we do not have spaceships. We have the T'sel, and that which grows out of it. That is why the Confederation does not have power over us, although it is all right for them to think they do.

  The story of the Confederation of Worlds is quite interesting, and only on Tyss is it known. The first part of it is also the story of how we came to live on Tyss. Very long ago, many thousands of our years ago, people came to this region of space from another region very far away. They came across space in eight very large ships, at a speed much swifter than light, and the distance was so great that it took years to cross it. If you decide to follow The Way of Wisdom and Knowledge, or possibly if you do not, you will be able to visit that time and see that long journey for yourself.

  They left their homes to escape a great war. The people who began that war, and who commanded it, were willing to kill to force their own wishes on others. They were willing to kill great numbers of people for that, although few of those killed had chosen for themselves the Way of War.

  It was not like any war ever fought in this region, for they used weapons so powerful that they could kill all of the people on a planet in one attack. And that is what they did—they killed all of the people on certain planets, as a warning and threat to others.

  On one planet, the government on one great populous island nation bought eight ships, old but large, for they believed that their world would be chosen for destruction. And besides that, they were a people who despised and rejected war, because of the kind of war, called "megawar,"*2 which they had in that region.

  Hurriedly they prepared the ships for a very long voyage. Each ship would take several thousand people, and also things they would need when they settled to live on some far world, including seeds and certain animals. For there would be no towns or manufactories* waiting, or even people, but only the native planet in its wild state. Then each sept on the island selected one in 200 of its people to go, and when all had boarded, the great ships left, never to return.

  They traveled together on a set course, not stopping anywhere at all until they were far outside the region they knew about. They wanted to be very far away from the war before they chose a new home. After that they continued on the same general course, but deviated* to one side and another to inspect star systems along the way for a planet on which they could live.

  In this way they discovered the garthid peoples, who look quite different from humans. The garthids live on planets mostly too hot, and with gravity mostly too strong, for humans. Indeed, our own world of Tyss would seem cold to the garthids, although most humans find Tyss much too hot. But nonetheless, the garthids did not want humans to settle in their sector. So the people of the ships got from them the boundary coordinates* of the garthid sector and went on, not visiting any more worlds until they were well away. Our ancestors did not want anything to do with wars, because the wars they knew had been so indiscriminate* and unethical.

  At last the little fleet of ships came to systems far enough away that again they paused here and there to explore for a world they could live on. Soon they found one. It was our own Tyss.

  But meanwhile, certain things had happened on the ships. By that time they had been gone from their home planet for more than four of our years. And what did they do, enclosed in a crowded ship for more than four years? The crews were busy, of course, operating the ships and taking care of them. The other people had certain things to do too, such as taking care of children and cleaning. But still, much of the time they had nothing needful to do, and they were quite crowded. So they sat about and talked a great deal. And having nothing like the T'sel, soon they were bickering.* Before long, some of them came to dislike others quite strongly.

  Factions arose. A faction is a set of people who feel very strongly in favor of some one thing or set of things, or against some one thing or set of things. It is a group of people who disagree with others, and it exists only in reaction to its polar* opposites. Factions are a major cause of destructive war, which is to say, the kind of war that does not respect the different Ways.

  So before they had been very long on their journey, the rulers of the fleet recognized that they carried with them the seeds* of the very kind of war they had fled from! For given time, the factions would surely start to fight among themselves! Therefore the rulers began to counsel together about what they might do to avoid war. But they did not have the T'sel: They could not see how such wars could be avoided.

  But they did know that the destructiveness of indiscriminate war is proportional* to the destructiveness of the weapons used. Also, the human mind is prone to explore the operating rules of the physical universe. You already know something about that. When done in a particular systematic* way, following certain rules and limitations, this exploration was known then by the names "science"* and "research."* Certain o
perating rules of the physical universe, or approximations* of them, which science discovered and described, could be used to do things with, or to make things with. And the doing and making were known as "technology."* The weapons of their huge destructive war had been crafted by technology, by using the knowledge from science.

  The rulers recognized all that.

  Now, on the ships, not all of the people together had the knowledge to make those hugely destructive weapons. For theirs had not been a world which emphasized science. And indeed, not even their ships' computers,* in which they stored their knowledge, had any great part of the knowledge needed to make those weapons. But the rulers believed that the human mind, free to do research, would in time redevelop that knowledge and once again make those weapons. And this worried them greatly.

  Yet they did not want to give up the machines which enabled them to live the way they had been used to. And to continue to make those machines and keep them operating required technology. So they believed they could not do without the technology.

  Thus they decided to abolish* research if they could. Without research, without science, they could not redevelop the knowledge with which to reinvent those great weapons. Reactive wars they still might have, but they would not be nearly as destructive as the war they had fled. They would still be able to kill large numbers of non-warriors—those who had not chosen the Way of War—but they would hardly be able to destroy whole populations.

  To abolish science was the only thing they could think of to do about it, and they did not at first see how they could accomplish that. All they could do at once was to erase certain knowledge within their computers. So they erased all knowledge which they thought might be dangerous.

  But they believed that that would not be enough, for it seemed to them that in time, the knowledge would be rediscovered.

 

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