War of the Raven Queen: The Goddess Prophecies Fantasy Series Book 6

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by Araya Evermore


  Seers of Myrn - A secretive, mostly female order of magic wielders.

  Iyena – Most learned and powerful Seer. Leader of the Trinity.

  Dar – Youngest member of the Trinity.

  Suli – Eldest member of the Trinity.

  Naksu Feyrin – Powerful seer. A White One. Issa’s teacher.

  Notable Characters of the Dark

  Cirosa – High Priestess of Celene, next in line to the Oracle.

  Dereever - Queen of harpies.

  Harpy – ‘Bird-women’ in league with Baelthrom.

  Histanatarns – vicious ‘fish-people’ from the island nation Histanatarn.

  Keteth – A powerful wizard, trapper of souls, creator of the Shadowlands.

  Lona – Yurgha. Powerful orb wielder and time walker.

  Vornus - Draxian traitor to the King and Queen of Drax.

  Maphraxies

  Baelthrom – Dark Lord. An immortal demi-god spewed forth from the Dark Rift. Leader of the Maphraxies.

  Hameka – Maphraxie Commander in Chief.

  Kilkarn - Baelthrom’s closest aide. Dark dwarf.

  Death Hounds – Massive dog-like Maphraxie beings.

  Dread Dragons – Once Dragon Lords now split into two immortal, twice as powerful, beings: Dread Dragon and Dromoorai.

  Dromoorai – Maphraxian High Commanders and Dread Dragon Riders.

  Empty Ones – Formless energy or ‘spirit’ that can inhabit and feed off any physical living being and turn them into any form of Life Seeker.

  Foltoy – giant, black cat-like creatures that can walk on two legs or four.

  Knights of Maphrax – Once human knights now turned into Baelthrom’s soulless, immortal, interdimensional hunters.

  Life Seekers – All Maphraxies are also called Life Seekers because their nature is to seek out life and destroy it.

  Demons

  Carmedrak – God of all Lesser Demons.

  Greater Demons – Come from beyond The Murk. Far more evil than Lesser Demons.

  Lesser Demons – Inhabit The Murk. Of the dark and rarely assist the light. Consist of: Grazen - Loyal to Karhlusus. Shadow - Against Karhlusus.

  King Gedrock – King of the Shadow Demons.

  Incubi – Male shape-shifting demons.

  Karhlusus – Powerful human wizard possessed by a Demon Lord. Ruler of The Murk.

  King Kull - Demon Lord, possessor of Karhlusus.

  Succubi – Female shape-shifting demons.

  Wekurd – King Gedrock’s advisor.

  Zorock – God of the green moon of The Murk.

  Miscellaneous

  Daluni – Those who can converse with animals.

  Karshur – Powerful elf wizard. Creator of the dagger Karshur.

  Lost One – A lost spirit that searches for but cannot find the light.

  Forsaken – An angry rage-filled spirit that shuns the light.

  Feylint Halanoi – Fighters of the Free World. The name of the combined resistance forces fighting against the Maphraxies. Named in the forgotten language of the Ancients meaning: “Freedom or Death”.

  Navadin - Bear Riders of legend. Ancestors of the People of the Uncharted Lands.

  Qurenn the Courageous – Draxian warrior who slew Slevina.

  Saurians – Lizard people who inhabit the swamplands of Ostasia.

  Slevina the Dragon Queen – Pure blood dragon who slew Qurenn.

  The Temple – The Priesthood of Maioria who manage the religious aspects of the peoples lives. Headed by one female, the Oracle, and her High Priestess of Celene.

  Food, Drink & Medicine

  Blue seaweed – Rich in iron and found in brackish waters.

  Deven Star Root – Used to heal wounds and lighten the body.

  Feniserry Cake – Karalanthian Mountain Berry Cake.

  Fire wine – Very strong Kuapoh wine made from the fire grape.

  Hessel leaf – Musty smelling herb found by the coast; curer of seasickness.

  Jungle Spirits - Strong alcoholic beverage of the Gurlanka tribe.

  Kocha tree – Huge tree of The Uncharted Lands with large heavy bunches of edible brown kocha nuts.

  Lintel weed – Used in pipes and smoked by some for relaxation and calming of the mind; Purple lintel – the most expensive lintel. White lintel – the mildest lintel.

  Mavy’s kelp – Nutritious seaweed mostly found in rocks pools.

  Purple nettle – Used to make a strong bitter tea. Very good for hangovers.

  Saran poison – Deadly poison from Venosia often used on weapons (Hameka’s darts).

  Sirin Derenax – “Oblivion of Souls” in Elvish. The Black Drink, the Elixir of Immortality.

  Swamp apples - Hard, sweet, peach-coloured fruit growing in the swamps of Ostasia.

  Tallen trees – Medium-sized tree of the Uncharted Lands. Drops large, sweet, brown-coloured fruits with soft pink insides.

  Notable Flora & Fauna

  Chukatan – Large, luminous yellow and indigo coloured fruit-eating bird of The Uncharted Lands – a good luck omen.

  Dagono tree – Thin strips of bark woven to form hard armour for the Kuapoh. Also used to make long rope that never breaks.

  Forest Leopard – Large feline mammal with black fur and orange stripes. Found on mainland Frayon.

  Island panther – Small feline mammal found on Frayon and her surrounding islands. Slightly larger than a domestic cat with black-spotted yellow fur.

  Sand pines - Twisted hardy trees of Draxian islands.

  The Known World

  Abha Fey [Sea] – The “Shining Sea”, in the old Frayonesse tongue. The Lost Sea and domain of Keteth’s Shadowlands.

  Aralansia – The Ancients mythical Land of Peace and Plenty. Over time translated into the Elven Land of Mists.

  Atalanph – Desert kingdom to the south. Inhabited by dark-skinned blue-eyed humans. Sopho Morlin is the capital.

  Davono – Kingdom in southeast Frayon. Mainly inhabited by dark-haired humans and many Dwarven and Elven refugees.

  Drax – The ‘Dragon Kingdom’. Once inhabited by Pure Dragons and Draxians; tall, fair/red-haired humans with a mix of Dragon blood.

  Fariant Fey - The Warm Flowing Torrent in old Frayonesse. Warm ocean current flowing from the south and through the Isles of Kammy.

  Frayon – Human and Feylint Halanoi stronghold. Largest kingdom of the Known World.

  Histanatarn – Inhabited by evil warrior ‘fish-people’.

  Intolana – Once the Elven homeland. Taken and destroyed by Baelthrom many moons ago.

  Isles of Kammy – Home of Issa (Little Kammy).

  Isles of Tirry – Homeland of the Seers of Myrn (Myrn is the name of the main island and the capital).

  Kingdom of Fire – Exists to the south beyond the Known World.

  Kingdom of Ice – Exists to the north beyond the Known World.

  Lans Himay – Kingdom in north-eastern Frayon. Mainly inhabited by humans and Dwarves and refugees from all over the Known World.

  Maphrax – Once Tusarza, now the stronghold of Baelthrom.

  Munland – Once a half Dwarven half human kingdom – now destroyed and dominated by Maphraxies.

  Murk, The – The Demon Underworld just below the planes of Maioria.

  Ocean Kingdom – Exists to the east beyond the Known World. Between the Known World and Ocean Kingdom there once existed several large islands where the Ancients lived. Destroyed by Baelthrom and sunk beneath the waves eons ago.

  Ostasia – Homeland of the Saurians and Harpies. Destroyed and dominated by Baelthrom.

  Pit, The - Underworld of greater demons just beneath the planes of The Murk.

  Shadowlands - A Shadow Realm filled with ghosts and wraiths (Lost Ones and Forsaken trapped by Keteth). Keteth’s creation and domain.

  Tusarza – Once a beautiful land owned by all races and none. Destroyed by the Maphraxies and now a wasteland. Baelthrom’s stronghold.

  The Uncharted Lands – Lands far to the west of the Known Wo
rld.

  Unafay - The sunken land between Frayon and the Uncharted Lands. Keteth’s entrance to the Shadowlands. Previously King Marakazian’s kingdom and place of The Valley of Death.

  Venosia – Southern Dwarven homeland now dominated by Baelthrom and Dark Dwarves. Tarvalastone was once the capital for the dwarves of light, now called Diredrull.

  Goddesses & Gods, Moons & Stars

  Doon – Guardian of the Forest. Maioria’s male guardian and the name of the white, medium-sized moon. Also called Ood and Doonis.

  Feygriene – The Sun Goddess. Guardian of the sun and creator of dragons. Also called Fey.

  Woetala – The Forest Goddess. Maioria’s female guardian and the name of the small, pale orange moon. Also called Woela.

  Zanufey – The Night Goddess. Guardian of Aralansia and the name of the large, rarely seen, indigo moon. Also called Zanu and Arzanu.

  The Source of All – Loving, omnipotent source of all creation. Called the Great Mother and/or Great Father and, more commonly and universally, the One Source, Source or the One Light.

  Blaze of Eight - A trail of eight bright stars in Maioria’s constellations.

  Orbs

  Orb of Fire – Belongs to the Dwarves.

  Orb of Water – Belongs to the Wykiry.

  Orb of Earth – Belongs to the Elves.

  Orb of Air – Belongs to the Dragon Lords.

  Orb of Life – Belongs to the Ancients.

  Orb of Death – Belongs to the humans.

  Illendri - The Orb of Earth and Water combined.

  Lumenoor - Ayeth’s copy of the Orb of Death.

  Tabards & Flags

  Carvon - White castle on royal blue.

  Corsolon - Five white crosses on royal blue.

  Davono - Green tabard and yellow sun.

  Feylint Halanoi - Golden shield on red.

  Knights of the Silver Star - Silver star on white.

  Words & Phrases

  Maio = Sacred – pronounced ‘May’ followed by a very short ‘O’ like the ‘O’ in ‘Orange’ and ‘Ostentatious’.

  Ria = home as in home planet. Pronounced ‘Reeah’ as in the ‘rea’ in ‘area’.

  Maioria = thusly means: “Sacred Home/Planet”.

  Artheria = Daughter; Arto = Son.

  Words ending in ‘n’ (Maion) are possessive and mean: My / Mine.

  Maion’artheria – “My sacred daughter”; Maion’arto – “My sacred son”.

  Elven Language

  A = I / me.

  A’farion - literally “I walk death” - I walk [in] death.

  A’nkahrin malfea dun = I command the elements.

  Lin farna = ice or hard cold.

  Els farna = snow or soft cold.

  Tusarzan Language

  Farla in ah iot issa lena. Yissen un ah Sharafeya = Lady of the blue moon light. Blessed by the Goddess.

  Ah sena vey iot ena ah in drens phelan = The stone glows blue for the one who’s true.

  WAR OF THE RAVEN QUEEN

  Published by Starfire Epic Fantasy

  Copyright © 2018 by Araya Evermore

  All rights reserved

  Cover art by Deranged Doctor Design

  This book is a work of fiction. Names, characters, businesses, places, events and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.

  Names, characters, businesses, places, events and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher.

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