"And what about your visit to the rangelands? What about Ghyzyn Kor?"
"A silly mission. It no longer matters, these questions of meat shortages and trade imbalances. Those problems are already solved. Take me to Tolaghai."
"And then?"
"You will come with me to Castle Mount. To demonstrate your toy before the Coronal."
"No!" Barjazid cried in horror. He looked genuinely frightened for the first time since Dekkeret had known him. "I beg you—"
"Father?" said Dinitak.
Under the midday sun the boy seemed ablaze with light. There was a wild and fiery look of pride on his face.
"Father, go with him to Castle Mount. Let him show his masters what we have here."
Barjazid moistened his lips. "I fear—"
"Fear nothing. Our time is now beginning."
Dekkeret looked from one to the other, from the suddenly timid and shrunken old man to the transfigured and glowing boy. He sensed that historic things were happening, that mighty forces were shifting out of balance and into a new configuration, and this he barely comprehended, except to know that his destinies and those of these desertfolk were tied in some way together; and the dream-reading machine that Barjazid had created was the thread that bound their lives.
Barjazid said huskily, "What will happen to me on Castle Mount, then?"
"I have no idea," said Dekkeret. "Perhaps they'll take your head and mount it atop Lord Siminave's Tower. Or perhaps you'll find yourself set up on high as a Power of Majipoor. Anything might happen. How would I know?" He realized that he did not care, that he was indifferent to Barjazid's fate, that he felt no anger at all toward this seedy little tinkerer with minds, but only a kind of perverse abstract gratitude for Barjazid's having helped rid him of his own demons. "These matters are in the Coronal's hands. But one thing is certain, that you will go with me to the Mount, and this machine of yours with us. Come, now, turn the floater, take me to Tolaghai."
"It is still daytime," Barjazid muttered. "The heart of the day rages at its highest."
"We'll manage. Come: get us moving, and fast! We have a ship to catch in Tolaghai, and there's a woman in that city I want to see again, before we set sail!"
12
These events happened in the young manhood of him who was to become the Coronal Lord Dekkeret in the Pontificate of Prestimion. And it was the boy Dinitak Barjazid who would be the first to rule in Suvrael over the minds of all the sleepers of Majipoor, with the title of King of Dreams.
SIX
The Soul-Painter and the Shapeshifter
It has become an addiction. Hissune's mind is opening now in all directions, and the Register of Souls is the key to an infinite world of new understanding. When one dwells in the Labyrinth one develops a peculiar sense of the world as vague and unreal, mere names rather than concrete places: only the dark and hermetic Labyrinth has substance, and all else is vapor. But Hissune has journeyed by proxy to every continent now, he has tasted strange foods and seen weird landscapes, he has experienced extremes of heat and cold, and in all that he has come to acquire a comprehension of the complexity of the world that, he suspects, very few others have had. Now he goes back again and again. No longer does he have to bother with forged credentials; he is so regular a user of the archives that a nod is sufficient to get him within, and then he has all the million yesterdays of Majipoor at his disposal. Often he stays with a capsule for only a moment or two, until he has determined that it contains nothing that will move him farther along the road to knowledge. Sometimes of a morning he will call up and dismiss eight, ten, a dozen records in rapid succession. True enough, he knows, that every being's soul contains a universe; but not all universes are equally interesting, and that which he might learn from the innermost depths of one who spent his life sweeping the streets of Piliplok or murmuring prayers in the entourage of the Lady of the Isle does not seem immediately useful to him, when he considers other possibilities. So he summons capsules and rejects them and summons again, dipping here and there into Majipoor's past, and keeps at it until he finds himself in contact with a mind that promises real revelation. Even Coronals and Pontifexes can be bores, he has discovered. But there are always wondrous unexpected finds — a man who fell in love with a Metamorph, for example—
It was a surfeit of perfection that drove the soul-painter Therion Nismile from the crystalline cities of Castle Mount to the dark forests of the western continent. All his life he had lived amid the wonders of the Mount, traveling through the Fifty Cities according to the demands of his career, exchanging one sort of splendor for another every few years. Dundilmir was his native city — his first canvases were scenes of the Fiery Valley, tempestuous and passionate with the ragged energies of youth — and then he dwelled some years in marvelous Canzilaine of the talking statues, and afterward in Stee the awesome, whose outskirts were three days' journey across, and in golden Halanx at the very fringes of the Castle, and for five years at the Castle itself, where he painted at the court of the Coronal Lord Thraym. His paintings were prized for their calm elegance and their perfection of form, which mirrored the flawlessness of the Fifty Cities to the ultimate degree. But the beauty of such places numbs the soul, after a time, and paralyzes the artistic instincts. When Nismile reached his fortieth year he found himself beginning to identify perfection with stagnation; he loathed his own most famous works; his spirit began to cry out for upheaval, unpredictability, transformation.
The moment of crisis overtook him in the gardens of Tolingar Barrier, that miraculous park on the plain between Dundilmir and Stipool. The Coronal had asked him for a suite of paintings of the gardens, to decorate a pergola under construction on the Castle's rim. Obligingly Nismile made the long journey down the slopes of the enormous mountain, toured the forty miles of park, chose the sites where he meant to work, set up his first canvas at Kazkas Promontory, where the contours of the garden swept outward in great green symmetrical pulsating scrolls. He had loved this place when he was a boy. On all of Majipoor there was no site more serene, more orderly, for the Tolingar gardens were composed of plants bred to maintain themselves in transcendental tidiness. No gardener's shears touched these shrubs and trees; they grew of their own accord in graceful balance, regulated their own spacing and rate of replacement, suppressed all weeds in their environs, and controlled their proportions so that the original design remained forever unbreached. When they shed their leaves or found it needful to drop an entire dead bough, enzymes within dissolved the cast-off matter quickly into useful compost. Lord Havilbove, more than a hundred years ago, had been the founder of this garden; his successors Lord Kanaba and Lord Sirruth had continued and extended the program of genetic modification that governed it; and under the present Coronal Lord Thraym its plan was wholly fulfilled, so that now it would remain eternally perfect, eternally balanced. It was that perfection which Nismile had come to capture.
He faced his blank canvas, drew breath deep down into his lungs, and readied himself for entering the trance state. In a moment his soul, leaping from his dreaming mind, would in a single instant imprint the unique intensity of his vision of this scene on the psychosensitive fabric. He glanced one last time at the gentle hills, the artful shrubbery, the delicately angled leaves — and a wave of rebellious fury crashed against him, and he quivered and shook and nearly fell. This immobile landscape, this static, sterile beauty, this impeccable and matchless garden, had no need of him; it was itself as unchanging as a painting, and as lifeless, frozen in its own faultless rhythms to the end of time. How ghastly! How hateful! Nismile swayed and pressed his hands to his pounding skull. He heard the soft surprised grunts of his companions, and when he opened his eyes he saw them all staring in horror and embarrassment at the blackened and bubbling canvas. "Cover it!" he cried, and turned away. Everyone was in motion at once; and in the center of the group Nismile stood statue-still. When he could speak again he said quietly, "Tell Lord Thraym I will be unable to fulfill his commission."
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And so that day in Dundilmir he purchased what he needed and began his long journey to the lowlands, and out into the broad hot flood-plain of the Iyann River, and by riverboat interminably along the sluggish Iyann to the western port of Alaisor; and at Alaisor he boarded, after a wait of weeks, a ship bound for Numinor on the Isle of Sleep, where he tarried a month. Then he found passage on a pilgrim-ship sailing to Piliplok on the wild continent of Zimroel. Zimroel, he was sure, would not oppress him with elegance and perfection. It had only eight or nine cities, which in fact were probably little more than frontier towns. The entire interior of the continent was wilderness, into which Lord Stiamot had driven the aboriginal Metamorphs after their final defeat four thousand years ago. A man wearied of civilization might be able to restore his soul in such surroundings.
Nismile expected Piliplok to be a mudhole, but to his surprise it turned out to be an ancient and enormous city, laid out according to a maddeningly rigid mathematical plan. It was ugly but not in any refreshing way, and he moved on by riverboat up the Zimr. He journeyed past great Ni-moya, which was famous even to inhabitants of the other continent, and did not stop there; but at a town called Verf he impulsively left the boat and set forth in a hired wagon into the forests to the south. When he had traveled so deep into the wilderness that he could see no trace of civilization, he halted and built a cabin beside a swift dark stream. It was three years since he had left Castle Mount. Through all his journey he had been alone and had spoken to others only when necessary, and he had not painted at all.
Here Nismile felt himself beginning to heal. Everything in this place was unfamiliar and wonderful. On Castle Mount, where the climate was artificially controlled, an endless sweet springtime reigned, the unreal air was clear and pure, and rainfall came at predictable intervals. But now he was in a moist and humid rain-forest, where the soil was spongy and yielding, clouds and tongues of fog drifted by often, showers were frequent, and the vegetation was a chaotic, tangled anarchy, as far removed as he could imagine from the symmetries of Tolingar Barrier. He wore little clothing, learned by trial and error what roots and berries and shoots were safe to eat, and devised a wickerwork weir to help him catch the slender crimson fish that flashed like skyrockets through the stream. He walked for hours through the dense jungle, savoring not only its strange beauty but also the tense pleasure of wondering if he could find his way back to his cabin. Often he sang, in a loud erratic voice; he had never sung on Castle Mount. Occasionally he started to prepare a canvas, but always he put it away unused. He composed nonsensical poems, voluptuous strings of syllables, and chanted them to an audience of slender towering trees and incomprehensibly intertwined vines. Sometimes he wondered how it was going at the court of Lord Thraym, whether the Coronal had hired a new artist yet to paint the decorations for the pergola, and if the halatingas were blooming now along the road to High Morpin. But such thoughts came rarely to him.
He lost track of time. Four or five or perhaps six weeks — how could he tell? — went by before he saw his first Metamorph.
The encounter took place in a marshy meadow two miles upstream from his cabin. Nismile had gone there to gather the succulent scarlet bulbs of mud-lilies, which he had learned to mash and roast into a sort of bread. They grew deep, and he dug them by working his arm into the muck to the shoulder and groping about with his cheek pressed to the ground. He came up muddy-faced and slippery, clutching a dripping handful, and was startled to find a figure calmly watching him from a distance of a dozen yards.
He had never seen a Metamorph. The native beings of Majipoor were perpetually exiled from the capital continent, Alhanroel, where Nismile had spent all his years. But he had an idea of how they looked, and he felt sure this must be one: an enormously tall, fragile, sallow-skinned being, sharp-faced, with inward-sloping eyes and barely perceptible nose and stringy, rubbery hair of a pale greenish hue. It wore only a leather loin-harness and a short sharp dirk of some polished black wood was strapped to its hip. In eerie dignity the Metamorph stood balanced with one frail long leg twisted around the shin of the other. It seemed both sinister and gentle, menacing and comic. Nismile chose not to be alarmed.
"Hello," he said. "Do you mind if I gather bulbs here?"
The Metamorph was silent.
"I have the cabin down the stream. I'm Therion Nismile. I used to be a soul-painter, when I lived on Castle Mount."
The Metamorph regarded him solemnly. A flicker of unreadable expression crossed its face. Then it turned and slipped gracefully into the jungle, vanishing almost at once.
Nismile shrugged. He dug down for more mud-lily bulbs.
A week or two later he met another Metamorph, or perhaps the same one, this time while he was stripping bark from a vine to make rope for a bilantoon-trap. Once more the aborigine was wordless, materializing quietly like an apparition in front of Nismile and contemplating him from the same unsettling one-legged stance. A second time Nismile tried to draw the creature into conversation, but at his first words it drifted off, ghostlike. "Wait!" Nismile called. "I'd like to talk with you. I—" But he was alone.
A few days afterward he was collecting firewood when he became aware yet again that he was being studied. At once he said to the Metamorph, "I've caught a bilantoon and I'm about to roast it. There's more meat than I need. Will you share my dinner?" The Metamorph smiled — he took that enigmatic flicker for a smile, though it could have been anything — and as if by way of replying underwent a sudden astonishing shift, turning itself into a mirror image of Nismile, stocky and muscular, with dark penetrating eyes and shoulder-length black hair. Nismile blinked wildly and trembled; then, recovering, he smiled, deciding to take the mimicry as some form of communication, and said, "Marvelous! I can't begin to see how you people do it!" He beckoned. "Come. It'll take an hour and a half to cook the bilantoon, and we can talk until then. You understand our language, don't you?" It was bizarre beyond measure, this speaking to a duplicate of himself. "Say something, eh? Tell me: is there a Metamorph village somewhere nearby? Piurivar" he corrected, remembering the Metamorphs' name for themselves. "Eh? A lot of Piurivars hereabouts, in the jungle?" Nismile gestured again. "Walk with me to my cabin and we'll get the fire going. You don't have any wine, do you? That's the only thing I miss, I think, some good strong wine, the heavy stuff they make in Muldemar. Won't taste that ever again, I guess, but there's wine in Zimroel, isn't there? Eh? Will you say something?" But the Metamorph responded only with a grimace, perhaps intended as a grin, that twisted the Nismile-face into something harsh and strange; then it resumed its own form between one instant and the next and with calm floating strides went walking away.
Nismile hoped for a time that it would return with a flask of wine, but he did not see it again. Curious creatures, he thought. Were they angry that he was camped in their territory? Were they keeping him under surveillance out of fear that he was the vanguard of a wave of human settlers? Oddly, he felt himself in no danger. Metamorphs were generally considered to be malevolent; certainly they were disquieting beings, alien and unfathomable. Plenty of tales were told of Metamorph raids on outlying human settlements, and no doubt the Shapeshitfer folk harbored bitter hatred for those who had come to their world and dispossessed them and driven them into these jungles; but yet Nismile knew himself to be a man of good will, who had never done harm to others and wanted only to be left to live his life, and he fancied that some subtle sense would lead the Metamorphs to realize that he was not their enemy. He wished he could become their friend. He was growing hungry for conversation after all this time of solitude, and it might be challenging and rewarding to exchange ideas with these strange folk; he might even paint one. He had been thinking again lately of returning to his art, of experiencing once more that moment of creative ecstasy as his soul leaped the gap to the psychosensitive canvas and inscribed on it those images that he alone could fashion. Surely he was different now from the increasingly unhappy man he had been on Castle Mount, and that differe
nce must show itself in his work. During the next few days he rehearsed speeches designed to win the confidence of the Metamorphs, to overcome that strange shyness of theirs, that delicacy of bearing which blocked any sort of contact. In time, he thought, they would grow used to him, they would begin to speak, to accept his invitation to eat with him, and then perhaps they would pose—
But in the days that followed he saw no more Metamorphs. He roamed the forest, peering hopefully into thickets and down mistswept lanes of trees, and found no one. He decided that he had been too forward with them and had frightened them away — so much for the malevolence of the monstrous Metamorphs! — and after a while he ceased to expect further contact with them. That was disturbing. He had not missed companionship when none seemed likely, but the knowledge that there were intelligent beings somewhere in the area kindled an awareness of loneliness in him that was not easy to bear.
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