The First Book of Lankhmar

Home > Science > The First Book of Lankhmar > Page 28
The First Book of Lankhmar Page 28

by Fritz Leiber


  ‘Master, I am no coward,’ pleaded the thief. ‘I followed the Northerner’s footprints in the dust along the narrow corridor and almost to the bottom of the ancient stair, forgotten until today. But no man alive could hear without terror those strange, high voices, those bony rattlings. The dry air choked my throat, a wind blew out my torch. Things tittered at me. Master, I would attempt to filch a jewel from inside a wakeful cobra’s coil if you should command it. But down into that place of darkness I could not force myself.’

  Fafhrd saw Slevyas’ lips tighten and waited for him to pronounce sentence on the miserable thief, but remarks by the notables sitting around the table interrupted.

  ‘There may be some truth to his tale,’ said one. ‘After all, who knows what may be in these cellars the Northerner’s blundering discovered?’

  ‘Until last night we never knew they existed,’ echoed another. ‘In the trackless dust of centuries strange things may lurk.’

  ‘Last night,’ added a third, ‘we scoffed at Fissif’s tale. Yet on the throat of Krovas we found the marks of claws or of naked bone.’

  It was as if a miasma of fear had welled up from the cellars far below. Voices were solemn. The lesser thieves who stood near the walls, bearing torches and weapons, were obviously gripped by superstitious dread. Again Slevyas hesitated, although unlike the others he seemed perplexed rather than frightened. In the hush the monotonous splashes of the falling drops sounded loudly. Fafhrd decided to fish in troubled waters.

  ‘I will tell you myself of what I found in the cellars,’ he said in a deep voice. ‘But first tell me where you thieves bury your dead.’

  Appraising eyes turned upon him. This was the first time he had spoken since he came to his senses. His question was not answered, but he was allowed to speak. Even Slevyas, although he frowned at Fafhrd’s words and fingered a thumbscrew, did not object. And Fafhrd’s words were something to hear. They had a cavernous quality which suggested the northland and the Cold Waste, a dramatic ring like that in the voice of a skald. He told in detail of his descent into the dark regions below. Indeed, he added new details for effect, and made the whole experience seem like some frightening epic. The lesser thieves, unused to this kind of talk, gaped at him. Those around the table sat very still. He spun out his story as long as he dared, playing for time.

  During the pauses in his speech the dripping of the water clock was no longer to be heard. Then Fafhrd’s ear caught a small grating sound, as of stone on stone. His listeners did not seem to notice it, but Fafhrd recognized it as the opening of the stone panel in the alcove, before which the black drapes still hung.

  He had reached the climax of his revelations.

  ‘There, in those forgotten cellars,’ his voice told, going a note deeper, ‘are the living bones of the ancient Thieves of Lankhmar. Long have they lain there, hating you who have forgotten them. The jeweled skull was that of their brother, Ohmphal. Did not Krovas tell you that the plans for stealing the skull were handed down from the dim past? It was intended that Ohmphal be restored to his brothers. Instead, Krovas desecrated the skull, tearing out the jewels. Because of that indignity, the bony hands found supernatural power with which to slay him. I know not where the skull is now. But if it has not already returned to them, those below will come for it even now, tonight. And they will not be merciful.’

  And then Fafhrd’s words froze in his throat. His final argument, which had to do with his own release, remained unspoken. For, suspended in the air immediately in front of the black draperies of the alcove, was the skull of Ohmphal, its jeweled eyes glittering with light that was more than reflection. The eyes of the thieves followed those of Fafhrd, and the air whistled with intaken breaths of fear, fear so intense that it momentarily precluded panic. A fear such as they felt toward their living master, but magnified many times.

  And then a high wailing voice spoke from the skull, ‘Move not, oh you craven thieves of today! Tremble and be silent. It is your ancient master who speaks. Behold, I am Ohmphal!’

  The effect of that voice was peculiar. Most of the thieves shrank back, gritting their teeth and clenching their hands to control trembling. But the sweat of relief trickled down Fafhrd’s head, for he recognized the Mouser. And in fat Fissif’s face puzzlement mingled with fear.

  ‘First,’ continued the voice from the skull, ‘I shall strangle the Northman as an example to you. Cut his bonds and bring him to me. Be quick, lest I and my brothers slay you all.’

  With twitching hands the thieves to the right and left of Fafhrd slit his lashings. He tensed his great muscles, trying to work out the paralyzing numbness. They pulled him to his feet and pushed him forward, stumbling, toward the skull.

  Abruptly the black draperies were shaken by a companion motion behind them. There came a shrill, almost animal scream of rage. The skull of Ohmphal slid down the black velvet and rolled out into the room, the thieves leaping out of its way and squealing as if for fear it came to bite their ankles with poisoned teeth. From the hole in its base fell a candle which flickered out. The draperies swung to one side and two struggling figures reeled into the room. For a moment even Fafhrd thought he was going mad at such an utterly unexpected sight as a fight between an old hag in black, with skirts tucked above her sturdy knees, and a red-haired wench with a dagger. Then the hag’s cowl and wig were torn off and he recognized, under a complexion of grease and ashes, the Mouser’s face. Fissif sprang forward past Fafhrd, his dagger out. The Northerner, awakening to action, caught him by the shoulder, hurled him against the wall, then snatched a sword from the fingers of a nerveless thief and staggered forward himself, muscles still numb.

  Meanwhile Ivlis, becoming aware of the assembled thieves, suddenly stopped trying to skewer the Mouser. Fafhrd and the Mouser turned toward the alcove, where escape lay, and were almost bowled over by the sudden outrush of Ivlis’ three bodyguards, come to rescue their mistress. The bodyguards immediately attacked Fafhrd and the Mouser, since they were nearest, chasing them back across the room, striking also at the thieves with their short heavy swords.

  This incident further startled the thieves, yet gave them time to recover a little from their supernatural fear. Slevyas, sensing the essentials of the situation, fairly drove a group of underlings to block the alcove, galvanizing them into action with flat-edged thwacks of his sword blade. Then came chaos and pandemonium. Swords clashed and skirled together. Daggers flashed. Men were knocked down by panicky, meaningless rushes. Heads were thumped and blood flowed. Torches were swung and hurled like clubs, fell to the floor and singed the fallen, making them howl. Thief fought thief in the confusion, the notables who had sat at the table forming a unit for self-protection. Slevyas mustered a small body of followers and rushed Fafhrd. The Mouser tripped Slevyas, but the latter whirled around on his knees and ripped the black cloak with his longsword, almost skewering the small man. Fafhrd laid around him with a chair, bowling over those who opposed him; then spilled the table over on its side, the water clock crashing to splinters.

  Gradually Slevyas regained control of the thieves. He knew they were at a disadvantage in the confusion, so his first move was to call them off, mustering them in two groups, one in the alcove, from which the drapes had been torn away, the other around the door. Fafhrd and the Mouser crouched behind the overturned table in the opposite angle of the room, its thick top serving as a barricade. The Mouser was somewhat surprised to find Ivlis crouching beside him.

  ‘I saw you try to kill Slevyas,’ she whispered grimly. ‘In any case we are compelled to join forces.’

  With Ivlis was one of the bodyguards. The other two lay dead or insensible, along with the dozen thieves who were scattered around the floor among the fallen torches which cast a faint flickering eerie light on the scene. Wounded thieves moaned, and crawled or were dragged out into the corridor by their comrades. Slevyas was shouting for mannets and more torches.

  ‘We’ll have to make a rush,’ whispered Fafhrd through closed teeth with
which he was knotting a bandage around a gash in his arm. And then he suddenly raised his head and sniffed. Somehow, through that confusion and the faint sweetish smell of blood had come an odor that made his flesh prickle and creep, an odor at once alien and familiar; a fainter odor, hot, dry and dusty. For a moment the thieves fell silent and Fafhrd thought he heard the sound of distant marching, the clicking of bony feet.

  Then a thief cried, ‘Master, Master, the skull, the skull! It moves! It clamps its teeth!’

  There was a confused sound of men drawing back, then Slevyas’ curse. The Mouser, peering around the tabletop, saw Slevyas kick the jeweled skull toward the center of the room.

  ‘Fools,’ he cried to his cowering followers, ‘do you still believe those lies, those old-wives’ whispers? Do you think dead bones can walk? I and no other am your master! And may all dead thieves be damned eternally!’

  With that he brought his sword down whistling. The skull of Ohmphal shattered like an eggshell. A whining cry of fear came from the thieves. The room grew dark as though it were filling with dust.

  ‘Now follow me!’ cried Slevyas. ‘Death to the intruders!’

  But the thieves shrank back, darker shadows in the gloom. Fafhrd, sensing opportunity and mastering his growing fear, rushed out at Slevyas. The Mouser followed him. Fafhrd intended to kill with his third blow. First a swipe at Slevyas’ longer sword to deflect it, next a quick blow at the side to bring him off guard, then finally a back-handed slash at the head.

  But Slevyas was a better swordsman than that. He parried the third cut so that it whistled harmlessly over his head, then thrust at the Northerner’s throat. That thrust brought Fafhrd’s supple muscles to full life; true, the blade grazed his neck, but his parry, striking Slevyas’ sword near the hilt, numbed the Master Thief’s hand. Fafhrd knew he had him then and drove him back with a mercilessly intense onslaught. He did not notice how the room was darkening. He did not wonder why Slevyas’ desperate calls for assistance went unanswered; why the thieves were crowding toward the alcove, and why the wounded were crawling back into the room from the corridor. Toward that doorway he drove Slevyas, so that the man was silhouetted against it. Finally as Slevyas reached the doorway, he disarmed him with a blow which sent the thief’s sword spinning, and put his own point to Slevyas’ throat.

  ‘Yield!’ he cried.

  Only then he realized the hateful dusty odor was thick in his nostrils, that the room was in utter silence, that from the corridor came a hot wind and the sound of marching bones clicking against the stone pavement. He saw Slevyas look over his shoulder, and he saw a fear like death in Slevyas’ face. Then came a sudden intense darkness, like a puff of inky smoke. But before it came he saw bony arms clasp Slevyas’ throat; and, as the Mouser dragged him back, he saw the doorway crowded with black skeletal forms whose eyes glittered green and red and sapphire. Then utter darkness, hideous with the screams of the thieves as they fought to crowd into the narrow tunnel in the alcove. And over and above the screams sounded thin high voices, like those of bats, cold as eternity. One cry he heard clearly.

  ‘Slayer of Ohmphal, this is the vengeance of Ohmphal’s brothers.’

  Then Fafhrd felt the Mouser dragging him forward again, toward the corridor door. When he could see properly, he found they were fleeing through an empty Thieves’ House—he, the Mouser, Ivlis, and the lone bodyguard.

  Ivlis’ maidservant, having barred the other end of the corridor in terror at the approaching sounds, crouched trembling in the rugs on the other side, listening in unwilling, sick horror—unable to flee—to the muffled screams and pleas and to the faint moaning sounds which bore a note of terrible triumph. The small black kitten arched its back, hair on end, and spat and hissed. Presently all sounds ceased.

  Thereafter it was noted in Lankhmar that thieves were fewer. And it was rumored that the Thieves’ Guild conducted strange rites at full moon, descending into deep cellars and worshipping some sort of ancient gods. It was even said that they gave these gods, whoever they were, one-third of all they stole.

  But Fafhrd, drinking with the Mouser and Ivlis and a wench from Tovilyis in an upper room at the Silver Eel, complained that the fates were unfair.

  ‘All that trouble and nothing to show for it! The gods have a lasting grudge against us.’

  The Mouser smiled, reached into his pouch, and laid three rubies on the table.

  ‘Ohmphal’s fingertips,’ he said briefly.

  ‘How can you dare keep them?’ questioned Ivlis. ‘Are you not afraid of brown bones at midnight?’ She shuddered and eyed the Mouser with a certain solicitude.

  He returned her gaze and replied, though the ghost of his Ivrian rebuked him, ‘My taste runs to pink bones, fittingly clothed.’

  IV

  The Bleak Shore

  ‘So you think a man can cheat death and outwit doom?’ said the small, pale man, whose bulging forehead was shadowed by a black cowl.

  The Gray Mouser, holding the dice box ready for a throw, paused and quickly looked sideways at the questioner.

  ‘I said that a cunning man can cheat death for a long time.’

  The Silver Eel bustled with pleasantly raucous excitement. Fighting men predominated and the clank of swordsmen’s harness mingled with the thump of tankards, providing a deep obbligato to the shrill laughter of the women. Swaggering guardsmen elbowed the insolent bravos of the young lords. Grinning slaves bearing open wine jars dodged nimbly between. In one corner a slave girl was dancing, the jingle of her silver anklet bells inaudible in the din. Outside the small, tight-shuttered windows a dry, whistling wind from the south filled the air with dust that eddied between the cobblestones and hazed the stars. But here all was jovial confusion.

  The Gray Mouser was one of a dozen at the gaming table. He was dressed all in gray—jerkin, silken shirt, and mouseskin cap—but his dark, flashing eyes and cryptic smile made him seem more alive than any of the others, save for the huge copper-haired barbarian next to him, who laughed immoderately and drank tankards of the sour wine of Lankhmar as if it were beer.

  ‘They say you’re a skilled swordsman and have come close to death many times,’ continued the small pale man in the black robe, his thin lips barely parting as he spoke the words.

  But the Mouser had made his throw, and the odd dice of Lankhmar had stopped with the matching symbols of the eel and serpent uppermost, and he was raking in triangular golden coins. The barbarian answered for him.

  ‘Yes, the gray one handles a sword daintily enough—almost as well as myself. He’s also a great cheat at dice.’

  ‘Are you, then, Fafhrd?’ asked the other. ‘And do you, too, truly think a man can cheat death, be he ever so cunning a cheat at dice?’

  The barbarian showed his white teeth in a grin and peered puzzledly at the small, pale man whose somber appearance and manner contrasted so strangely with the revelers thronging the low-ceilinged tavern fumy with wine.

  ‘You guess right again,’ he said in a bantering tone. ‘I am Fafhrd, a Northerner, ready to pit my wits against any doom.’ He nudged his companion. ‘Look, Mouser, what do you think of this little black-coated mouse who’s sneaked in through a crack in the floor and wants to talk with you and me about death?’

  The man in black did not seem to notice the jesting insult. Again his bloodless lips hardly moved, yet his words were unaffected by the surrounding clamor, and impinged on the ears of Fafhrd and the Gray Mouser with peculiar clarity.

  ‘It is said you two came close to death in the Forbidden City of the Black Idols, and in the stone trap of Angarngi, and on the misty island in the Sea of Monsters. It is also said that you have walked with doom on the Cold Waste and through the Mazes of Klesh. But who may be sure of these things, and whether death and doom were truly near? Who knows but what you are both braggarts who have boasted once too often? Now I have heard tell that death sometimes calls to a man in a voice only he can hear. Then he must rise and leave his friends and go to whatever place deat
h shall bid him, and there meet his doom. Has death ever called to you in such a fashion?’

  Fafhrd might have laughed, but did not. The Mouser had a witty rejoinder on the tip of his tongue, but instead he heard himself saying: ‘In what words might death call?’

  ‘That would depend,’ said the small man. ‘He might look at two such as you and say the Bleak Shore. Nothing more than that. The Bleak Shore. And when he said it three times you would have to go.’

  This time Fafhrd tried to laugh, but the laugh never came. Both of them could only meet the gaze of the small man with the white, bulging forehead, stare stupidly into his cold, cavernous eyes. Around them the tavern roared with mirth at some jest. A drunken guardsman was bellowing a song. The gamblers called impatiently to the Mouser to stake his next wager. A giggling woman in red and gold stumbled past the small, pale man, almost brushing away the black cowl that covered his pate. But he did not move. And Fafhrd and the Gray Mouser continued to stare—fascinatedly, helplessly—into his chill, black eyes, which now seemed to them twin tunnels leading into a far and evil distance. Something deeper than fear gripped them in iron paralysis. The tavern became faint and soundless, as if viewed through many thicknesses of glass. They saw only the eyes and what lay beyond the eyes, something desolate, dreary, and deadly.

  ‘The Bleak Shore,’ he repeated.

  Then those in the tavern saw Fafhrd and the Gray Mouser rise and without sign or word of leave-taking walk together to the low oaken door. A guardsman cursed as the huge Northerner blindly shoved him out of the way. There were a few shouted questions and mocking comments—the Mouser had been winning—but these were quickly hushed, for all perceived something strange and alien in the manner of the two. Of the small, pale, black-robed man none took notice. They saw the door open. They heard the dry moaning of the wind and a hollow flapping that probably came from the awnings. They saw an eddy of dust swirl up from the threshold. Then the door was closed and Fafhrd and the Mouser were gone.

 

‹ Prev