The Hounds of Skaith-Volume II of The Book of Skaith

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The Hounds of Skaith-Volume II of The Book of Skaith Page 19

by Leigh Brackett


  THYRA,

  a place south of and near the Witchfires, where a race of smiths reclaim iron from the rusting bones of a great ruined city.

  THE TOWERS,

  another ruin, where the People of the Towers dwell in the northern cold and darkness, awaiting the coming of the star-ships.

  IZVAND,

  a city by the Sea of Skorva in the Barrens. It is inhabited by a hardy people: fisher-folk and mercenary soldiers.

  PAX,

  the hopefully named administrative center of the Galactic Union, a vast and far-flung confederation of worlds totally unknown to Skaith before the starships came. Pax is both a world and a city—a city so vast that it covers an entire planet. Pax contains closed-environment quarters to suit the needs of delegates, human and otherwise, from all the federated worlds; and it is to Pax that delegates must come from those unfederated worlds, such as Skaith, which seek to join the Union.

  THE PLACE OF WINDS,

  home of the Fallarin, isolated in the northern desert.

  THE WITCHFIRES,

  a mountain range in the north, beneath which the Children of Skaith dwell in the House of the Mother.

  THE THERMAL PITS,

  spoutings of underground hot water, south of the Bleak Mountains.

  THE BLEAK MOUNTAINS,

  in the High North, location of the Wandsmen's Citadel.

  THE PLAIN OF WORLDHEART,

  flat region south of the Thermal Pits and north of the Witch-fires.

  THE DARKLANDS,

  a danger-filled area north of Izvand and the Sea of Skorva and south of the Witchfires.

  THE PEOPLE

  ERIC JOHN STARK,

  called also N'Chaka, Man-Without-a-Tribe. A feral child reared by half-human aborigines in a cruel environment on the planet Mercury; in his mature years, a wanderer and mercenary specializing in the small wars of remote peoples fighting for survival against stronger opponents.

  SIMON ASHTON,

  Stark's foster-father and friend, an official in the Ministry of Planetary Affairs at Pax. When Ashton disappeared on Skaith, Stark came to search for him.

  YARROD,

  a martyr of Irnan, slain by the Wandsmen.

  GERRITH,

  daughter of the slain Gerrith, who succeeded her as wise woman of Irnan.

  HALK,

  Yarrod's companion-in-arms, an unwilling ally of Stark.

  BRECA,

  Halk's shield-mate, slain at Thyra.

  ALDERYK,

  King of the Fallarin, companion of Stark.

  KLATLEKT,

  a Tarf, loyal servant-in-arms to Alderyk.

  SABAK,

  leader of the desert tribesmen who followed Stark south.

  TUCHVAR,

  former apprentice to the Houndmaster of Yurunna, follower of Stark, devoted to his hounds.

  GERD and GRITH,

  Northhounds.

  BAYA,

  a Farer girl who betrayed Stark and then was captured by him. Freed by the Wandsmen, she again sought to destroy Stark at Tregad.

  FERDIAS,

  chief of the Lords Protector, Stark's bitter enemy.

  GELMAR,

  Chief Wandsman of Skeg, a bitter enemy also.

  PEDRALLON,

  a Wandsman of high rank and prince of Andapell, in the tropics. A champion of emigration, he was punished as a traitor by his peers.

  KELL à MARG,

  Skaith-Daughter, ruler of the Children of Skaith-Our-Mother.

  THE IRONMASTER,

  ruler of the smiths of Thyra.

  HARGOTH THE CORN-KING,

  ruler, with his sorcerer-priests, of the People of the Towers.

  SANGHALAIN,

  Lady of Iubar, a principality in the White South.

  MORN,

  leader of the Ssussminh, an amphibian race closely allied to the House of Iubar.

  KAZIMNI OF IZVAND,

  a mercenary captain.

  PENKAWR-CHE,

  a star-captain who made arrangements with Pedrallon and Stark to transport a delegation from Skaith to Pax in order to plead for membership in the Galactic Union. Penkawr-Che then betrayed his trust, held his passengers to ransom, and in company with two other ships has seized the opportunity to loot Skaith.

  THE END

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