The Dichotomy of Leadership: Balancing the Challenges of Extreme Ownership to Lead and Win

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The Dichotomy of Leadership: Balancing the Challenges of Extreme Ownership to Lead and Win Page 12

by Jocko Willink


  The platoon’s SEAL hospital corpsman, a highly trained combat medic, moved to where the casualties closest to him lay, but there were already too many for him to treat simultaneously. He would have to triage only the teammates he could save.

  As casualties mounted, the chaos crescendoed and the frustrations of the SEALs in the platoon boiled over. All the while, enemy fighters crept closer and closer from multiple directions.

  “SOMEBODY MAKE A CALL HERE!” one of the younger SEALs yelled in frustration.

  SOMEBODY MAKE A CALL.

  It was heartbreaking to watch. As an observer, from a position of detachment, I could clearly see what needed to happen: someone—anyone in the platoon—needed to step up and lead, consolidate the forces into one central location, establish a head count, and then get them all moving in one direction. For the SEALs immersed in this scenario, in the midst of the storm, it was much more difficult to see the way out. Staying put, not maneuvering, was the worst thing they could do.

  Luckily for the SEAL platoon, the enemy fighters in this scenario weren’t real. They were SEAL instructors and civilian volunteers serving as role-players simulating enemy fighters. The bullets flying around were paintball rounds; while they stung, they weren’t lethal. And the explosions weren’t RPG-7 rockets but grenade simulators that exploded with a loud bang, but without the deadly shrapnel that would rip through flesh and bone. The hostile city was a cinder-block town, constructed with walls and streets and multistory buildings with windows, stairwells, and doorways to mimic the urban environment the SEAL platoon might encounter in Iraq or elsewhere. We called it a MOUT (military operations, urban terrain) town. This was a training operation, a realistic scenario that tried to capture the chaos and difficulties of urban combat, the most complex and challenging terrain in which to fight. While it was only preparation for the rigors of combat and not actual combat itself, the lessons learned were very real. Knowing how to manage, and even thrive, in such chaos would save lives on the real battlefield and ensure a far higher probability of mission success.

  * * *

  The SEAL training program to prepare deploying combat units for the battlefield was legendary for both its difficulty and its superior results—not to be confused with BUD/S (Basic Underwater Demolition/SEAL training), the seven-month program that was our initial screening process, designed to weed out those who didn’t possess the characteristics deemed most important for SEALs on the battlefield. The SEAL training that was actually responsible for preparing SEAL units to take on the most challenging missions and succeed in combat was called Unit Level Training. That was where SEAL platoons and task units learned to work together as a team to overcome challenges and accomplish the mission in a multitude of environments.

  As detailed in chapter 8 of Extreme Ownership, “Decentralized Command,” our success in Task Unit Bruiser in the Battle of Ramadi in 2006 was a testament to the outstanding realistic and challenging training that we had been through prior to deployment. When we returned home from Ramadi, I sought out several of the SEAL training instructors who had put us through rigorous urban combat training. I told them just how much their training had helped us: it no doubt saved lives. Jocko also recognized how critical our pre-deployment training was, so for his next assignment after Task Unit Bruiser, he chose to become the officer in charge of Training Detachment, Naval Special Warfare Group One, known as TRADET. The mission of TRADET was to train and prepare all West Coast–based SEAL Teams for combat deployments. Jocko brought back the lessons that we had learned from Ramadi and used them to improve and build upon the existing training. Having learned that leadership—at every level of the team—is the most important thing on the battlefield, Jocko orchestrated particular focus on leadership development. The goal of training was to rigorously test leaders at every level of the team: the fire team leader in charge of four SEALs, the squad leader in charge of eight, the platoon chiefs and platoon commander in charge of sixteen, and the task unit commander in charge of it all. Training was never better or more challenging than when Jocko was in command at TRADET. The training scenarios were designed to create the chaos and mayhem inherent in combat, put significant pressure on leaders, challenge their decision-making and that of their junior leaders, and humble them. Every combat leader must be humble or get humbled. We knew that being humbled in training was infinitely better than being humbled on the battlefield, where lives could be lost. It was critical that leaders understand just how easily things could spin out of control, how quickly the enemy could maneuver and get the upper hand, how communication could break down, how easily a blue-on-blue or friendly fire incident could happen, and how easy it was in the chaos of a firefight to miss a head count and leave a man behind. If they learned and understood this in training, they were far better prepared to prevent such things from happening in real combat. Jocko’s mantra for training detachment was this: “Hard training is the solemn duty of trainers and leaders every day.”

  For two years, I had run the Junior Officer Training Course—the basic leadership training program for all officers who graduated from BUD/S—passing on these same lessons to the soon-to-be SEAL officers before they joined their SEAL Teams as assistant platoon commanders. I then transferred back to a SEAL Team where I served as the operations officer. In addition to my primary role there, a key part of my job (as with the job of any leader) was to train, mentor, and pass on lessons learned to the tactical leaders on my team. At our SEAL Team, that meant in particular the SEAL platoon commanders and SEAL task unit commanders who would soon deploy to combat zones around the globe.

  During the months of our team’s unit level training in preparation for deployment, I visited the training sites alongside Jocko to observe our platoons and task unit leaders in action during their field training exercises (FTXs). These were the latter portion of weeks-long training blocks, when full-scale scenarios combined mission tasking, planning, and execution, often with supporting assets such as helicopters, tanks, and armored vehicles, against role-players serving as the enemy forces. FTXs were challenging, designed to test leadership in simulated combat situations. Together, Jocko and I evaluated the SEAL leaders, providing feedback, guidance, and mentorship in order to better prepare those leaders for the battlefield.

  * * *

  In the scenario above, Jocko and I had traveled to a MOUT training site to observe one of my SEAL task units with its two platoons during the FTX portions of their training in urban combat. We had spent the last two days watching their runs. It was clear that the dominant leadership force in the task unit was one of the platoon chiefs, Big Walt. He was highly experienced and a natural-born leader. No matter how great the pressure, he was resolute and unflinching. In every scenario, he stepped up and made things happen. His platoon had excelled in previous scenarios based largely upon his leadership ability. The rest of his platoon, and even the other platoon in the task unit, leaned heavily on Big Walt to make decisions. While such an effective leader brings great value, the team is seriously hamstrung if its performance relies solely on a single leader. If that leader is wounded or killed, or is not immediately present to make a call, the team’s performance suffers when others are reluctant to step up, having never done so.

  Jocko knew there was only one way to address the issue. “Big Walt is dominating,” he said. “I think we need to put him down to see if others will step up and lead.”

  “I agree,” I said. “I’ve been thinking the very same thing.”

  As usual, Jocko and I were on the same page. He directed his training instructor staff to put Big Walt down on the next FTX run, meaning he would be “killed” in simulation.

  For the next FTX scenario, the SEAL platoon had been tasked with a mission to enter the cinder-block MOUT town and capture or kill a terrorist leader—in this case, a role-player. We observed their planning process and operation order, the mission brief to the team. Then they launched on the operation. Jocko and I followed along, shadowing the leaders and obse
rving.

  To simulate the realities of urban combat, the TRADET cadre burned tires in the streets and set off grenade simulators. The smoke and noise built tension. Unarmed “civilians,” role-players without visible weapons who might or might not be enemy fighters, approached the SEALs in the patrol to harass and delay them. Then SEAL training instructors ordered other, hostile role-players to attack. Soon “enemy” role-players began shooting at the SEAL platoon with paintball or Simunition1 rounds. Despite the mounting chaos, Big Walt kept things under control. He was solid as a rock.

  It was time for other leaders to stop leaning on Big Walt for everything and make the calls themselves. They needed to confront the challenge of leading in difficult situations, under pressure and outside of their comfort zone, so they could learn. As we often said: There is no growth in the comfort zone.

  Unfortunately for Big Walt, his number was up. As the pressure and intensity of the battle increased with the SEAL platoon, Big Walt was out in the street directing the team. A SEAL training instructor ran over to him and said: “Chief, you’re down.”

  Big Walt looked back at him in disbelief. He wasn’t happy. After letting fly a few expletives, he very reluctantly sat down in the street. But he couldn’t help himself: he continued to try to rally the SEAL shooters around him and organize them.

  “Chief, you’re dead. You’re out of the scenario. You can’t speak,” the SEAL instructor insisted.

  Big Walt reluctantly complied. Two SEALs picked him up and loaded him into the back of their Humvee, which unfortunately had also been put down by the instructor cadre and was now marked as inoperable and stranded in the street. Then the two SEALs moved to cover inside a nearby building.

  That’s when the call came out over the intersquad radio: “Big Walt is down.”

  With their trusted platoon chief out of the picture, the rest of the platoon and task unit broke down. No one stepped up, no one rallied the troops or gave them direction. The LPO knew he was expected to lead, but he wasn’t making things happen. Meanwhile, “enemy” role-players continued to maneuver and pick off additional SEALs, who went down as simulated casualties.

  After several minutes of this, it was apparent to Jocko and me—and the rest of the SEAL training cadre—that without Big Walt, the SEAL platoon was overwhelmed to the point where learning had greatly diminished. Hard training was crucial. No matter how difficult training could be, combat was infinitely harder. Therefore training must be hard to simulate the immense challenges of real combat and apply pressure to decision-makers. But we also knew that in training, as in everything else, finding balance was key.

  If training is too easy and doesn’t stretch the capabilities of the participants, their improvement will be minimal. But if training overwhelms the team to a point where its participants can no longer function, it greatly diminishes the lessons they will learn from it. While training must make the team, and especially leaders, uncomfortable, it cannot be so overwhelming that it destroys morale, stifles growth, and implants a defeatist attitude.

  With this in mind, we knew we needed to reinsert Big Walt into the scenario. Jocko and I discussed it and were once again in complete agreement. Big Walt needed to be resurrected.

  “Big Walt,” Jocko yelled over the noise of gunfire and explosions. “You’re alive.”

  “What?” Big Walt yelled from the back of the Humvee, where he was seated and clearly exasperated that his platoon was pinned down and he was unable to help them.

  “You’re alive,” Jocko repeated. “You’re back in the scenario.”

  Immediately, like the mythical phoenix rising from the ashes, Big Walt stood up, and from the back of the Humvee, his weapon pointed to the sky at high port, barked simple, clear, and concise orders:

  “Everyone consolidate here in this building!” he yelled, pointing out a nearby concrete structure. “Fall back to my position now!”

  He didn’t use his radio, as the LPO had tried to do. He used simple verbal commands shouted so those within earshot could hear and understand.

  Within seconds the platoon started moving. Even the SEAL operators who couldn’t see him directly could hear his voice and moved in that direction. They passed the word to others via verbal command. Within only a few seconds, the platoon consolidated into a single building. Once secure in the building, Big Walt ordered security set and called for a quick head count. The word came back within a few moments—all SEALs were accounted for. Next, Big Walt ordered the team to “break out” of the building and head to the remaining Humvees that were still operable so they could mount up, depart the city, and move out of harm’s way and back to the mock base. With Big Walt’s leadership and clear direction, all of this took place rapidly and with relative ease.

  Once back at the base, it was onto the most important part of the training: the debrief. Leaders from the platoon and task unit stepped up to analyze what went right, what went wrong, and how they could do it better. The SEAL training instructors piled on with their critiques. Jocko debriefed the leaders. And I passed my thoughts on as well.

  There were always lessons to be learned. The best platoons and task units embraced those lessons with Extreme Ownership, acknowledged the problems, and figured out ways to solve them. They constantly improved. The worst units rejected the criticism and complained about how training was too hard.

  For the FTX scenario, the biggest lessons learned were for the LPO. He had been pinned down and unable to get the team moving, thinking it was an impossible situation. Yet, Big Walt was able to immediately get the team engaged and moving with a single verbal command. The LPO now understood what he had to do in such circumstances. As failure is often the best teacher, he was determined to learn from this experience and do better. We had brought Big Walt back to life to ensure that such learning took place. The reincarnated Big Walt set the example and demonstrated clearly what good leadership can accomplish—even in the direst of situations. It was a lesson the LPO and other junior leaders in the platoon were not likely to forget.

  * * *

  Of all the lessons we learned in combat in Ramadi, the most valuable one was this: Leadership is the most important thing on the battlefield. Leadership—at every level—is the critical factor in whether a team succeeds or fails. I witnessed this many times, under the most dreadful real-world circumstances imaginable. When a leader stepped up and took charge, got the team focused and moving together, the results were incredible. This training scenario proved yet again how when all seemed lost, just one person stepping up and making the call meant the difference between victory or defeat. Had we left Big Walt “dead” and out of the scenario, the task unit would have been completely destroyed by the enemy role-players. They would not have seen the importance of battlefield leadership. They would have thought that when things got too bad, nothing could be done to save them. But that is wrong. And as much as we wanted the scenarios to be hard, they also had to educate. It was crucial that the other SEALs in the platoon and task unit personally witnessed how a decisive call from a bold leader made all the difference, even in the most chaotic situations. Seeing this, many of those junior leaders would emulate that leader and step up to lead their teams. The whole point of training was to demonstrate this fundamental truth and build a culture of Decentralized Command where everyone leads, where leaders at every level take charge, act decisively to overcome obstacles and accomplish the mission. In order to achieve this, training had to be challenging; it had to be difficult. It had to push the team members far beyond their comfort zone so they understood what it was like to be overwhelmed, outmaneuvered, and on the defensive. But training could not be so challenging that it overwhelmed the team to a point where no learning took place.

  Finding the balance between training that was too easy, where the trainees weren’t truly challenged, and training so hard that the trainees were crushed was a dichotomy that leaders and instructors had to balance during every training event. Often, we didn’t recognize that the dichotom
y had become unbalanced until we had strayed too far in one direction.

  In Task Unit Bruiser, during our training workup—before we had deployed to Ramadi—I had experienced this firsthand during our own MOUT FTXs. The instructors had sent us out on a suicide mission. They had dragged the fuselage of an old UH-1 Huey helicopter into the center of the MOUT town, surrounded by streets and cinder-block buildings. It was a Black Hawk Down2 scenario: our mission was to “rescue” the crew from a downed helicopter, which the Huey hulk would represent, in the midst of a hostile city. The TRADET instructors had bolted a quarter-inch-thick steel plate to one side. In the scenario, our SEAL platoon would have to use a “quickie saw”—a heavy-duty power tool—to cut through the steel plate and access the cockpit and passenger compartment of the Huey fuselage, the simulated “wreckage.” In Charlie Platoon, we knew it was going to be a tough mission, but we were determined to do our utmost to get it done as quickly and efficiently as possible.

  We launched on the nighttime operation in Humvees that stopped three blocks away and dropped off the main force of SEALs who would go in for the rescue. Quickly and quietly, we patrolled on foot through the dark streets. All was quiet until we arrived at the downed helicopter—the Huey fuselage resting ominously in the MOUT town’s main intersection.

  Our SEAL fire teams moved into position and set up a defensive perimeter. Meanwhile, the SEAL breacher started his quickie saw and revved the engine, going to work on the steel plate as the saw bit into the metal with a loud screech, sending sparks flying.

  Within seconds, all hell broke loose. Role-players—the “enemy” fighters we were up against—unleashed a vicious barrage of paintball rounds from every direction. The SEAL fire teams on security returned fire, but it was of little use. We were stuck in the middle of the street sawing through the steel plate while the enemy had the high ground from the second-story windows and rooftops all around us. There was nothing we could do except abandon the mission. And with our mentality in Task Unit Bruiser, that was not an option. We were determined to get into the helicopter and “rescue” the two crew members inside, as per the scenario we had been given. So we were stuck, out in the street with no cover, taking fire from all directions. It was a total bloodbath. The instructors tossed grenade simulators that exploded with loud booms and blinding flashes.

 

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