37
Communication/Charisma:
50
Insight/Luck:
35
Sensor Interpretation/Perception
26
[3]
Gene Mutation
Type
Effect
Description
Power Usage
Intelligence Boost +1
Intelligence +10 for 300 seconds
Provides a boost to a Combat Units’ Intelligence stat for a limited amount of time.
20
Agility Boost +1
Agility +10 for 300 seconds
Provides a boost to a Combat Units’ Agility stat for a limited amount of time.
20
Strength Boost +1
Strength +10 for 300 seconds
Provides a boost to a Combat Units’ Strength stat for a limited amount of time.
20
Air Affinity +1
Weakly manipulate air in short bursts
Allows for the manipulation of air. Unit must have a minimum of 10 Intelligence
10 per use
Self-Regeneration +1
Use Power to regenerate Health
Heal all non-mortal wounds. 10 Health/min, duration determined by available power.
1 - all
[4]
Biological Recombinator -- Research
Available Bio Units: 29425
Type
Description
Unlock Cost (# of samples)
Gene Mutation +1
Add up to 2 Gene Mutations to your specimen
4/20
Gene Mutation +2
Add up to 3 Gene Mutations to your specimen
4/100
Gene Mutation +3
Add up to 4 Gene Mutations to your specimen
4/500
Gene Mutation +4
Add up to 5 Gene Mutations to your specimen
4/2500
Gene Mutation +5
Add up to 6 Gene Mutations to your specimen
4/12500
Type
Description
Unlock Cost (Bio Units)
Quaternary Recombination
Use up to (4) different specimens during recombination
10000
[5]
Combat Unit Status
Name:
Blood-thirsty Squirrel #83
Type:
Scout
Combat Level:
4
Max Level:
5
Experience:
99/100
Health
20/20
Power
20/20
Attack
5 (+24%)
Defense
6 (+39%)
Strength
4
Constitution
4
Agility
12
Perception
16
Intelligence
4
Wisdom
4
Charisma
8
A/D Bonus
24%
Skills
Survivor (Lvl 3)
Permanent 15% increase in Defense
Kamikaze (Lvl 4)
400% more damage during a suicidal attack
Formation Fighting (Lvl 3)
15% increase in attack when fighting within a formation
Cooperation (Lvl 4)
20% increase in defense when fighting alongside natural enemies
[6]
Combat Unit Status
Name:
Big Bad Quizard #3
Type:
Speed/Melee Fighter
Combat Level:
3
Max Level:
15
Experience:
15340/18000
Health
1236/1500
Power
150/150
Attack
249 (+66%)
Defense
423 (+41%)
Strength
150
Constitution
300
Agility
240
Perception
120
Intelligence
60
Wisdom
30
Charisma
15
A/D Bonus
26%
Skills
Survivor (Lvl 3)
Permanent 15% increase in Defense
Kamikaze (Lvl 4)
400% more damage during a suicidal attack
Formation Fighting (Lvl 3)
15% increase in attack when fighting within a formation
Cooperation (Lvl 4)
20% increase in defense when fighting alongside natural enemies
Special Traits
Scaled Armor Skin: +150 to Constitution
Ultra-strong and Sharp Claws: +40% Attack damage
Must feed on Sedimentary Rock as part of Diet
Sensitive to Light: Near-blind during daylight
[7]
Current Goals
Long-term Goals:
Goodbye Planet, Hello Collective
Build spacecraft and leave planet
Average-term Goals:
Conquering Hero
Conquer Quizard Mountains for resources
DNA Harvester
Collect additional Gene Mutation samples
Short-term Goals:
Defensive Formation
Remodel and populate your dungeon
[8]
Defensive Weapons Factory
Monomel Filament Wire Grids
Environmental Destabilization
Optical Barrages
Explosive Floor Plates
Magnetic Repulsor/Attractors
Holographic Illusions
Alternate Gas Traps
High-Voltage Electrified Gates
Laser Cannon Emplacements
Nanite Swarms
Harmonic Force Fields
Power Generators – Portable
Nitinol Morph Plastics
Gravity Manipulators
Molecular Converters – Portable
Atmospheric Condensers
Auditory Assault Fields
(More)
[9]
Available Combat Units
Blood-thirsty Squirrel (Scout)
Scaly Pygmy Wolf (Group Attacker)
Scaly Bear (Melee Fighter)
Fluffy (Group/Speed Striker)
Lollipop Snake (Stealth Fighter)
Greywiener (Speed Striker)
Spider Wolf (Venomous Group Attacker)
Reginald (Support – Healer)
Miniature Pygmy Wolf (Group Attacker)
Big Yellow Bird (Aerial Attacker)
Quizard (Speed/Melee Fighter)
Mirve (Long-range Attacker – Caster)
Jackalope (Speed Striker)
Clawed Badger (Melee Fighter)
Big Bad Quizard (Speed/Melee Fighter)
Glert (Front-line Attacker – Strength/Speed)
Pygmy Wolf (Group Attacker)
Ombre Jaguar (Stealth Fighter)
Proctan (No Assigned Type)
Whisp (Support – Intelligence)
*Denotes recombined units that are ineligible to be recombined again
*Denotes specific DNA matches that can be reproduced with or without Neurological Control Units
[10] Nerf – A video gaming term that refers to a detrimental change to an element that reduces its desirability or effectiveness
[11]
Combat Unit Status
Name:
Squirreling #1
Type:
Speed Striker/Scout
Combat Level:
1
Max Level:
9
Experience:
0/100
Health
165/165
Power
1/65
Atta
ck
55 (+66%)
Defense
50 (+51%)
Strength
33
Constitution
33
Agility
39
Perception
27
Intelligence
13
Wisdom
13
Charisma
6
A/D Bonus
26%
Skills
Survivor (Lvl 3)
Permanent 15% increase in Defense
Kamikaze (Lvl 4)
400% more damage during a suicidal attack
Formation Fighting (Lvl 3)
15% increase in attack when fighting within a formation
Cooperation (Lvl 4)
20% increase in defense when fighting alongside natural enemies
Special Traits
Agility Boost +1: +10 to Agility for 300 seconds
Sleek Musculature: +20 to Agility
Razor-sharp nails: +40% to Attack damage
Triple-sized: +30 to Strength and Constitution
Limber tail: +10 to Agility
Stiff fur: +15% to Defense
Focused sight: +15 to Perception
Proctan smarts: +10 to Intelligence and Wisdom
[12]
Core Status
Name:
Milton Frederick
Type:
Station Core Prototype 3-B
Combat Level:
13
Experience:
135760/216000
Reactor Type:
Zero-point Energy
Reactor Output:
17%
Current Statistics/Attributes
Reactor Power/Strength:
17
Processing Power/Intelligence:
40
Structural Integrity/Constitution:
16
Ingenuity/Wisdom:
47
Processing Speed/Agility:
37
Communication/Charisma:
50
Insight/Luck:
35
Sensor Interpretation/Perception
31
[13]
Core Status
Name:
Milton Frederick
Type:
Station Core Prototype 3-B
Combat Level:
13
Experience:
135760/216000
Reactor Type:
Zero-point Energy
Reactor Output:
17%
Current Statistics/Attributes
Reactor Power/Strength:
17
Processing Power/Intelligence:
50
Structural Integrity/Constitution:
16
Ingenuity/Wisdom:
47
Processing Speed/Agility:
40
Communication/Charisma:
50
Insight/Luck:
35
Sensor Interpretation/Perception
31
[14]
Available Resources
Resource Type
# of Units
Basic Earth
12561
Basic Gravel
4038
Basic Metal
13435
Pure Water
56374
Organic Material
45310
Biological Mass
19835
[15]
Gene Mutation
Type
Effect
Description
Power Usage
Intelligence Boost +1
Intelligence +10 for 300 seconds
Provides a boost to a Combat Units’ Intelligence stat for a limited amount of time.
20
Agility Boost +1
Agility +10 for 300 seconds
Provides a boost to a Combat Units’ Agility stat for a limited amount of time.
20
Perception Boost +1
Perception +10 for 300 seconds
Provides a boost to a Combat Units’ Perception stat for a limited amount of time.
20
Strength Boost +2
Strength +20 for 600 seconds
Provides a boost to a Combat Units’ Strength stat for a limited amount of time.
20
Flora Manipulation +1
Weakly influence living plants
Allows for the manipulation of living plants. Unit must have a minimum of 10 Intelligence.
1 - all
Air Affinity +1
Weakly manipulate air in short bursts
Allows for the manipulation of air. Unit must have a minimum of 10 Intelligence.
10 per use
Fire Affinity +1
Weakly manipulate fire in short bursts
Allows for the manipulation of fire. Unit must have a minimum of 10 Intelligence.
10 per use
Self-Regeneration +2
Use Power to regenerate Health
Heal all non-mortal wounds. 20 Health/min, duration determined by available power.
1 - all
[16]
Combat Unit Status
Name:
Qwizard #1
Type:
Speed/Melee Fighter
Combat Level:
1
Max Level:
14
Experience:
0/3000
Health
1300/1300
Power
350/350
Attack
116 (+66%)
Defense
367 (+41%)
Strength
70
Constitution
260
Agility
120
Perception
50
Intelligence
80
Wisdom
70
Charisma
15
A/D Bonus
26%
Skills
Survivor (Lvl 3)
Permanent 15% increase in Defense
Kamikaze (Lvl 4)
400% more damage during a suicidal attack
Formation Fighting (Lvl 3)
15% increase in attack when fighting within a formation
Cooperation (Lvl 4)
20% increase in defense when fighting alongside natural enemies
Special Traits
Fire Affinity +1: Manipulate Fire in short bursts
Limber Legs: +20 to Agility
Ultra-strong and Sharp Claws: +40% Attack damage
Athletic Prodigy: +10 to Strength and Agility
Combustion Sacs: Qwizard spit creates a tiny, near-harmless flame
Reinforced Scaled Armor Skin: +200 to Constitution
Pack Mentality: +10 to all stats when in a party/-10 when solo
Proctan Genius: +50 to Intelligence and Wisdom
[17]
Skill List
Name
Level
Name
Level
Sensor Control
2
Overdrive
3
Kamikaze
5
Basic Technological Engineering
1
Sensor Enhancement
1
Advanced Engineering
3
Drone Manipulation
3
Primitive Defensive Weaponry
3
Formation Fighting
4
Combat Communication
5
Cooperation
5
Geneticist
4
Survivor
3
Tactical Mapping
2
[18]
Core Status
Name:
Milton Frederick
Type:
Station Core P
rototype 3-B
Combat Level:
14
Experience:
333460/349500
Reactor Type:
Zero-point Energy
Reactor Output:
17%
Current Statistics/Attributes
Reactor Power/Strength:
17
Processing Power/Intelligence:
50
Structural Integrity/Constitution:
16
Ingenuity/Wisdom:
50
Processing Speed/Agility:
50
Communication/Charisma:
50
Insight/Luck:
35
Sensor Interpretation/Perception
32
[19]
Combat Unit Status
Name:
Quank #3
Type:
Front-line Defender
Combat Level:
5
Max Level:
14
Experience:
68430/72000
Health
6250/6250
Power
250/250
Attack
241 (+28%)
Defense
3037 (+243%)
Strength
188
Constitution
1250
Agility
40
The Quizard Mountains: A Dungeon Core Epic (Station Cores Book 2) Page 31