Falkenberg’s Legion

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by Jerry Pournelle




  Falkenberg’s Legion

  Jerry Pournelle

  COMMENT

  Authors Notes

  Chronology

  Prologue

  Part One: The CoDominium Years

  I

  II

  III

  IV

  V

  VI

  VII

  VIII

  IX

  X

  XI

  XII

  XIII

  XIV

  XV

  XVI

  XVII

  XVIII

  XIX

  Part Two Mercenary

  Prologue

  Twenty years later

  I

  II

  III

  IV

  V

  VI

  VII

  VIII

  IX

  X

  XI

  XII

  XIII

  XIV

  XV

  XVI

  XVII

  XVIII

  XIX

  XX

  XXI

  XXII

  Authors Notes

  This book is the first of four novels, the next three being Prince of Sparta, Go Tell The Spartans, and Prince Of Mercenaries. When I finished reading the series I remembered a reviewer's comment about H. Beam Piper's classic book Space Viking. "First you read it for the story, then you read it for the characters, then you read it to see how a civilization dies, then you read it to see how a civilization is born." This is a ripping good yarn. Unlike many writers who do military Science Fiction Jerry Pournelle has been there, done that. The battle scenes have the ring of authenticity. The details of conventional and unconventional warfare are presented well and realistically. This is not a great literary classic that will be taught in English LIt classes, but the characters are well thought out and well written for an action adventure novel. By the way, did anyone else catch the similarities between Skilly and Two Knife and Modesty Blaise and Willie Garvin in the Modesty Blaise stories by Peter O'Donnell? The fall of the CoDominion and what is left of a stagnant Terran civilization is written in a manner that is disturbingly dark and realistic. This is a world that might have been. Jerry Pournele's vision of military adventures in the twilight of empire owes much to history. The notorious stadium massacre on Hadley is based on the Nike riots in Byzantium. If you want a really good description of what happened in Byzantium read David Drake's intro to his book Caught In The Crossfire, That's one of the best descriptions I've run across. In his novel Jerry fleshes out the bare facts with some political analysis which sheds some light on what may have led to the riots in Byzantium. I've always been suspicious of the official historical accounts. Finally this series shows how a civilization can rise out of the ashes of a dying one. The fears, hopes, actions, and motivations of the characters are well fleshed out. They aren't two dimensional cardboard figures. Even the antagonists have good reasons for what they do. These are people who literally have their world dying about them. All in all I recommend this series. It's a great read.

  Chronology

  1969 Neil Armstrong sets foot on Earth's Moon.

  1990-2000 Series of treaties between U.S. and Soviet Union creates the CoDominium. Military research and development outlawed.

  1995 Nationalist movements intensify.

  1996 French Foreign Legion forms the basic element of the CoDominium Armed Services.

  2004 Alderson Drive perfected at Cal Tech.

  2008 First Alderson Drive exploratory ships leave the Solar System.

  2010-2100 CoDominium Intelligence Services engage in serious effort to suppress all research into technologies with military applications. They are aided by zero-growth organizations. Most scientific research ceases.

  2010 Inhabitable planets discovered. Commercial exploitation begins.

  2020 First interstellar colonies are founded. The CoDominium Space Navy and Marines are created, absorbing the original CoDominium Armed Services.

  2020 Great Exodus period of colonization begins. First colonists are dissidents, malcontents, and voluntary adventurers.

  2030 Sergei Lermontov is born in Moscow.

  2040 Bureau of Relocations begins mass outsystem shipment of involuntary colonists.

  2043 John Christian Falkenberg II is born in Rome, Italy.

  2060 Nationalistic revival movements continue.

  Prologue

  An oily, acrid smell assaulted him, and the noise was incessant. Hundreds of thousands had passed through the spaceport. Their odor floated through the embarcation hall to blend with the yammer of the current victims crammed into the enclosure.

  The room was long and narrow. White painted concrete walls shut out bright Florida sunshine; but the walls were dingy with film and dirt that had been smeared about and not removed by the Bureau of Relocation's convict laborers. Cold luminescent panels glowed brightly above.

  The smell and sounds and glare blended with his own fears. He didn't belong here, but no one would listen. No one wanted to. Anything he said was lost in the brutal totality of shouted orders, growls of surly trustee guards in their wire pen running the full length of the long hall; screaming children; the buzz of frightened humanity.

  They marched onward, toward the ship that would take them out of the solar system and toward an unknown fate. A few colonists blustered and argued. Some suppressed rage until it might be of use. Most were ashen-faced, shuffling forward without visible emotion, beyond fear.

  There were red lines painted on the concrete floor, and the colonists stayed carefully inside them. Even the children had learned to cooperate with BuRelock's guards. The colonists had a sameness about them: shabbily dressed in Welfare Issue clothing mixed with finery cast off by taxpayers and gleaned from Reclamation Stores or by begging or from a Welfare District Mission.

  John Christian Falkenberg knew he didn't look much like a typical colonist. He was a gangling youth, already at fifteen approaching six feet in height and thin because he hadn't yet filled out to his latest spurt of growth. No one would take him for a man, no matter how hard he tried to act like one.

  A forelock of sand-colored hair fell across his forehead and threatened to blind him, and he automatically brushed it aside with a nervous gesture. His bearing and posture set him apart from the others, as did his almost comically serious expression. His clothing was also unusual: it was new, and fit well, and obviously not reclaimed. He wore a brocaded tunic of real wool and cotton, bright flared trousers, a new belt, and a tooled leather purse at his left hip. His clothes had cost more than his father could afford, but they did him little good here. Still he stood straight and tall, his lips set in defiance.

  John stalked forward to keep his place in the long line. His bag, regulation space duffel without tags, lay in front of him and he kicked it forward rather than stoop to pick it up. He thought it would look undignified to bend over, and his dignity was all he had left.

  Ahead of him was a family of five, three screaming children and their apathetic parents - or, possibly, he thought, not parents. Citizen families were never very stable. BuRelock agents often farmed out their quotas, and their superiors were seldom concerned about the precise identities of those scooped up.

  The disorderly crowds moved inexorably toward the end of the room. Each line terminated at a wire cage containing a plastisteel desk. Each family group moved into a cage, the doors were closed, and their interviews began.

  The bored trustee placement officers hardly listened to their clients, and the colonists did not know what to say to them. Most knew nothing about Earth's outsystem worlds. A few had heard that Tanith was hot, Fulton's World cold, and Sparta a hard place to live,
but free. Some understood that Hadley had a good climate and was under the benign protection of American Express and the Colonial Office. For those sentenced to transportation without confinement, knowing that little could make a lot of difference to their futures; most didn't know and were shipped off to labor-hungry mining and agricultural worlds, or the hell of Tanith, where their lot would be hard labor, no matter what their sentences might read.

  The fifteen-year-old boy - he liked to consider himself a man, but he knew many of his emotions were boyish no matter how hard he tried to control them - had almost reached the interview cage. He felt despair.

  Once past the interview, he'd be packed into a BuRelock transportation ship. John turned again toward the gray-uniformed guard standing casually behind the large-mesh protective screen. "I keep trying to tell you, there's been a mistake! I shouldn't - "

  "Shut up," the guard answered. He motioned threateningly with the bell-shaped muzzle of his sonic stunner. "It's a mistake for everybody, right? Nobody belongs here. Tell the interview officer, sonny."

  John's lip curled, and he wanted to attack the guard, to make him listen. He fought to control the rising flush of hatred. "Damn you, I - "

  The guard raised the weapon. The Citizen family in front of John huddled together, shoving forward to get away from this mad kid who could get them all tingled. John subsided and sullenly shuffled forward in the line.

  Tri-V commentators said the stunners were painless, but John wasn't eager to have it tried on him. The Tri-V people said a lot of things. They said most colonists were volunteers, and they said transportees were treated with dignity by the Bureau of Relocation.

  No one believed them. No one believed anything the government told them. They did not believe in the friendship among nations that had created the Co-Dominium, or in the election figures, or -

  He reached the interview cage. The trustee wore the same uniform as the guards, but his gray coveralls had numbers stenciled across back and chest. There were wide gaps between the man's jaggedly pointed teeth, and the teeth showed yellow stains when he smiled. He smiled often, but there was no warmth in the expression.

  "Whatcha got for me?" the trustee asked. "Boy dressed like you can afford anything he wants. Where you want to go, boy?"

  "I'm not a colonist," John insisted. His anger rose. The trustee was no more than a prisoner himself - what right had he to speak this way? "I demand to speak with a CoDominium officer."

  "One of those, huh?" The trustee's grin vanished. "Tanith for you." He pushed a button and the door on the opposite side of the cage opened. "Get on," he snapped. "Fore I call the guards." His finger poised menacingly over the small console on his desk.

  John took papers out of an inner pocket of his tunic. "I have an appointment to CoDominium Navy Service," he said. "I was ordered to report to Canaveral Embarcation Station for transport by BuRelock ship to Luna Base."

  "Get movin! - uh?" The trustee stopped himself and the grin reappeared. "Let me see that." He held out a grimy hand.

  "No. " John was more sure of himself now. "I'll show them to any CD officer, but you won't get your hands on them. Now call an officer."

  "Sure." The trustee didn't move. "Cost you ten credits."

  "What?"

  "Ten credits. Fifty bucks if you ain't got CD credits. Don't give me that look, kid. You don't pay, you go on the Tanith ship. Maybe they'll put things straight there, maybe they won't, but you'll be late reporting. Best you slip me something."

  John held out a twenty-dollar piece. "That all you got?" the trustee demanded. "OK, OK, have to do." He punched a code into the phone, and a minute later a petty officer in blue CoDominium Space Navy coveralls came into the cage.

  "What you need, Smiley?"

  "Got one of yours. New middy. Got himself mixed up with the colonists." The trustee laughed as John struggled to control himself.

  The petty officer eyed Smiley with distaste. "Your orders, sir?" he said.

  John handed him the papers, afraid that he would never see them again. The Navy man glanced through them. "John Christian Falkenberg?"

  "Yes."

  "Thank you, sir." He turned to the trustee. "Gimme."

  "Aw, he can afford it."

  "Want me to call the Marines, Smiley?"

  "Jesus, you hardnosed - " The trustee took the coin from his pocket and handed it over.

  "This way, please, sir," the Navy man said. He bent to pick up John's duffel. "And here's your money, sir."

  "Thanks. You keep it."

  The petty officer nodded. "Thank you, sir. Smiley, you bite one of our people again and I'll have the Marines look you up when you're off duty. Let's go, sir.

  John followed the spacer out of the cubicle. The petty officer was twice his age, and no one had ever called John "sir" before. It gave John Falkenberg a sense of belonging, a sense of having found something he had searched for all his life. Even the street gangs had been closed to him, and friends he had grown up with had always seemed part of someone else's life, not his own. Now, in seconds, he seemed to have found - found what, he wondered.

  They went through narrow whitewashed corridors, then into the bright Florida sunshine. A narrow gangway led to the forward end of an enormous winged landing ship that floated at the end of a long pier crowded with colonists and cursing guards.

  The petty officer spoke briefly to the Marine sentries at the officers' gangway, then carefully saluted the officer at the head of the boarding gangway. John wanted to do the same, but he knew that you didn't salute in civilian clothing. His father had made him read books on military history and the customs of the Service as soon as he decided to find John an appointment to the Academy.

  Babble from the colonists filled the air until they were inside the ship. As the hatch closed behind him the last sounds he heard were the curses of the guards.

  "If you please, sir. This way." The petty officer led him through a maze of steel corridors, airtight bulkheads, ladders, pipes, wire races, and other unfamiliar sights. Although the CD Navy operated it, most of the ship belonged to BuRelock, and she stank. There were no viewports and John was lost after several turns in the corridors.

  The petty officer led on at a brisk pace until he came to a door that seemed no different from any other. He pressed a button on a panel outside it.

  "Come in," the panel answered.

  The compartment held eight tables, but only three men, all seated at a single booth. In contrast to the gray steel corridors outside, the compartment was almost cheerful, with paintings on the walls, padded furniture, and what seemed like carpets.

  The CoDominium seal hung from the far wall - American eagle and Soviet sickle and hammer, red, white, and blue, white stars and red stars.

  The three men held drinks and seemed relaxed. All wore civilian clothing not much different from John's except that the older man wore a more conservative tunic. The others seemed about John's age, perhaps a year older; no more.

  "One of ours, sir," the petty officer announced. "New middy got lost with the colonists."

  One of the younger men laughed, but the older cut him off with a curt wave. "All right, Cox'n. Thank you. Come in, we don't bite."

  "Thank you, sir," John said. He shuffled uncertainly in the doorway, wondering who these men were. Probably CD officers, he decided. The petty officer wouldn't act that way toward anyone else. Frightened as he was, his analytical mind continued to work, and his eyes darted around the compartment.

  Definitely CD officers, he decided. Going back up to Luna Base after leave, or perhaps a duty tour in normal gravity. Naturally they'd worn civilian clothing. Wearing the CD uniform off duty earthside was an invitation to be murdered.

  "Lieutenant Hartmann, at your service," the older man introduced himself. "And Midshipmen Rolnikov and Bates. Your orders, please?"

  "John Christian Falkenberg, sir," John said. "Midshipman. Or I guess I'm a midshipman. But I'm not sure. I haven't been sworn in or anything."

  All
three men laughed at that. "You will be, Mister," Hartmann said. He took John's orders. "But you're one of the damned all the same, swearing in or no."

  He examined the plastic sheet, comparing John's face to the photograph, then reading the bottom lines. He whistled. "Grand Senator Martin Grant. Appointed by the Navy's friend, no less. With him to bat for you, I wouldn't be surprised to see you outrank me in a few years."

  "Senator Grant is a former student of my father's," John said.

  "I see," Hartmann returned the orders and motioned John to sit with them. Then he turned to one of the other midshipmen. "As to you, Mister Bates, I fail to see the humor. What is so funny about one of your brother officers becoming lost among the colonists? You have never been lost?"

  Bates squirmed uncomfortably. His voice was high-pitched, and John realized that Bates was no older than himself. "Why didn't he show the guards his taxpayer status card?" Bates demanded. "They would have taken him to an officer. Wouldn't they?"

  Hartman shrugged.

  "I didn't have one," John said.

  "Um." Hartmann seemed to withdraw, although he didn't actually move. "Well," he said. "We don't usually get officers from Citizen families - "

  "We are not Citizens," John said quickly. "My father is a CoDominium University professor, and I was born in Rome."

  "Ah," Hartman said. "Did you live there long?"

  "No, sir. Father prefers to be a visiting faculty member. We have lived in many university towns." The lie came easily now, and John thought that Professor Falkenberg probably believed it after telling it so many times. John knew better: he had seen his father desperate to gain tenure, but always, always making too many enemies.

  He is too blunt and too honest. One explanation. He is a revolving S.O.B. and can't get along with anyone. That's another. I've lived with the situation so long I don't care anymore. But, it would have been nice to have a home, I think.

  Hartmann relaxed slightly, "Well, whatever the reason, Mister Falkenberg, you would have done better to arrange to be born a United States taxpayer. Or a Soviet party member. Unfortunately, you, like me, are doomed to remain in the lower ranks of the officer corps."

 

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