by S. R. Witt
In a nutshell, Karl is going to play a warrior while Adam plays a healer. With this combination of characters, Karl believes he and his brother will be able to blaze through the low-levels of the game and gain an edge over the other players. This will get them into more profitable and exclusive content quicker.
Unfortunately, the brothers soon discover that Dragon Web Online doesn’t let players pick their race and character class. Instead, they are immediately confronted with a character creation quest in the wintry city of Frosthold.
After selecting their character names (Karl goes with Bastion, while Adam picks Saint) The brothers leave the starting tavern to begin their quest and get into the real game. The winter temperatures and their crappy starting gear conspire to kill the brothers via hypothermia. On the verge of becoming human popsicles, Saint and Bastion decide to accelerate their progress by splitting up. Bastion will continue searching for the first leg of the quest while Saint hunts down some clothes.
Saint’s hunt for clothes leads him to a shabby little church. Inside, he discovers a donation box. He promptly figures out how to pick its lock and loots the church. He knows it’s not the most honorable course of action, but he and his brother are on the verge of freezing to death. You do what you gotta do.
The brothers regroup and continue on their quest. Their journey leads them to the home of a humble smith, who informs them of the town’s greatest problem: The Bloody Brotherhood.
After haggling over a suitable reward, the brothers agree to hunt down and dispatch this brutal gang of cutthroats.
This leg of the quest finds the brothers engaged in a variety of battles. While Bastion dives into every fight headfirst, Saint is more cautious. He prefers to use stealth and ambush tactics.
After wiping out the Bloody Brotherhood, and claiming the leader’s burning longsword, the brothers return to claim their reward from the smith.
The next leg of the quest leads them back to the starting tavern, where they speak to the old man who set them off on their adventures. The old man informs Bastion that he is, indeed, a warrior. Bastion is told to seek out his trainer for further advancement.
But Saint is another matter. Throughout the character creation quest he never acted like a healer. The old man informs him that his path is not yet chosen. Pissed at this turn of events, the brothers part ways and Saint goes for a walk through the winter night.
And is promptly snatched up by a band of kidnappers. They spirit him away to a hidden temple below the town. After a harrowing initiation, Saint discovers his true calling. He’s a thief.
This doesn’t sit well with Bastion. He had a plan, and Saint screwed it up. The brothers argue, and Saint vows to show Bastion that this can still work.
Saint soon discovers that thieves are hated in Dragon Web Online. There’s a reward other players can claim by turning thieves into the city guard, which forces him to be very stealthy and careful in his activities.
While looking for ways to make money, Saint is befriended by Lyr. She doesn’t know he’s a thief and shows him the ropes of the game. The two get along quite well, until Lyr spots Saint stealing from the local pawnshop.
Forced to choose between his friendship and his need to save his own hide, Saint kills his only friend in the game. Saint has earned enough money to show his brother he’s not a failure, but he knows his life in the game is now going to be much, much more challenging than it would otherwise have been.
SOME CORRECTIONS FROM BOOK 1
If you read Dragon Web Online: Inception, you may have noticed two inconsistencies, which have since been corrected.
First, Saint started the game with 31 health points, not 50. This has been corrected in new editions of Inception.
Second, the smith mentioned Frosthold had no guard. That was obviously incorrect and has been fixed. The Bloody Brotherhood existed because the guard was afraid of the criminal enterprise within their city.
Which is now dead.
Copyright © 2017 by S R Witt
All rights reserved. No part of this publication may be reproduced, distributed or transmitted in any form or by any means, without prior written permission.
S R Witt
www.srwitt.com
Publisher’s Note: This is a work of fiction. Names, characters, places, and incidents are a product of the author’s imagination. Locales and public names are sometimes used for atmospheric purposes. Any resemblance to actual people, living or dead, or to businesses, companies, events, institutions, or locales is completely coincidental.
Dragon Web Online: Inception/ S R Witt-- 1st ed.
ISBN 978-1546853329
Author Photo Courtesy of Brian Holm at
www.photopersuasion.net
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Table of Contents
What Came Before
Get Your Free Guide to DWO!
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 19
Chapter 20
Chapter 21
Chapter 22
Chapter 23
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
Chapter 29
Chapter 30
Chapter 31
Chapter 32
Chapter 33
Chapter 34
Chapter 35
Chapter 36
Chapter 37
Chapter 38
Chapter 39
Chapter 40
Chapter 41
Chapter 42
Chapter 43
Chapter 44
Chapter 45
Chapter 46
Chapter 47
Chapter 48
Chapter 49
Chapter 50
Chapter 51
Chapter 52
Chapter 53
Chapter 54
Chapter 55
Chapter 56
Chapter 57
Chapter 58
Chapter 59
Chapter 60
Chapter 61
Chapter 62
Chapter 63
Chapter 64
Chapter 65
Chapter 66
Chapter 67
Chapter 68
Chapter 69
Chapter 70
Chapter 71
Chapter 72
Chapter 73
Chapter 74
Chapter 75
Rise Up!
Don’t leave without your story!
Dedication
About the Author
Other Books By S R Witt
Parting Shot
What Came Before
Corrections from Book 1
Copyright
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Harmon Cooper’s The Feedback Loop
Spencer Pierson’s Glimmer of Destiny