PHRASES IN GHREC
Talim enenya khoum vhris.
We mean you harm none. (We mean you no harm.)
APPENDIX 2 – CHARACTERS
Alrashemni Kingsmen:
Elohl den’Alrahel – First-Lieutenant of the High Brigade, twin to Olea
Olea den’Alrahel – Captain-General of the Palace Guard, twin to Elohl, Fourth Captain of the Realm
Ghrenna den’Tanuk – Kingswoman, a thief
Dherran den’Lhust – Kingsman, a prize-fighter
Suchinne den’Thaon – Kingswoman (deceased)
Vargen den’Khalderian – A silversmith, Kingsman-in-hiding
Roushenn Palace:
Elyasin den’Ildrian – Dhenra and heir to the throne of Alrou-Mendera
Uhlas den’Ildrian – King of Alrou-Mendera (deceased)
Alden den’Ildrian – Dhenir of Alrou-Mendera (deceased)
Lhaurent den’Karthus – King’s Castellan
Jherrick den’Tharn – Corporal in the Guard
Aldris den’Farahan – Second-Lieutenant of the Guard
Fenton den’Kharel – First-Lieutenant of the Guard
Theroun den’Vekir – King’s Chancellor, ex-General, Black Viper of the Aphellian Way
Thaddeus den’Lhor – Secretary to Chancellor Theroun
Evshein den’Lhamann – Head Chancellor
Rudaric den’Ghen – King’s Chancellor
Arthe den’Tourmalin – King of the Tourmaline Isles
Khouren Alodwine – The Ghost of Roushenn
First Abbey of Lintesh:
Brother Temlin den’Ildrian – Second Historian of the Jenners
Abbot Lhem den'Ulio – Abbot of the Jenners
Abbess Lenuria den'Brae – Abbess of the Jenners
Mollia den'Lhorissian – A Seer of the Jenners
High Brigade:
Ihbram den’Sennia – Second-Hand to Elohl
Wereth den’Bhariye – A troublemaker
Eleshen den’Fenrir – An innkeeper
Arlus den’Pell – Captain of the High Brigade
Vennet:
Grump – Friend to Dherran
Khenria den’Bhaelen – Friend to Dherran
Muk – A horse
Merrow – A horse
Vicoute Arlen den'Selthir – Vicoute of Vennet
Fhouria:
Luc den’Orrisian – A thief of the Fhouria Thieves’ Consortium
Gherris den’Mal – A thief of the Fhouria Thieves’ Consortium, once Kingskinder
Shara den’Lhoruhan – A thief of the Fhouria Thieves’ Consortium, defector from the Fleetrunners
Elsthemen:
Therel Alramir – King of the Highlands
Lhesher Khoum – Highsword to King Therel
Devresh Khir – First Sword of Elsthemen
Hahled Ferrian – One of the Brother Kings of Elsthemen
Valenghia:
The Vhinesse – Queen of Valenghia
APPENDIX 3 – PLACES AND THINGS
ALROU-MENDERA
Lintesh (The King’s City) – City at the base of the Kingsmount
Watercourse Gate – Gate of Lintesh that leads to the Elhambria Forest
Elhambria Forest – Aka the Kingswood - by Lintesh, contains an Alran-stone in a grotto with a spring
Elhambrian Valley – Valley at the edge of Lintesh
Elhambrian River (The Kingsriver) – River on the border of Alrou-Mendera and Elsthemen
Elesk (The Kingsmount) – By Lintesh
The Eleskis (The Kingsmountains) – Border of Valenghia and Elsthemen
Elsee – Lake in the Eleskis
Alrashesh – First Court of the Alrashemni (Kingsmen), a city
Valdhera – Second Court of the Alrashemni in Alrou-Mendera, a city
Dhemman – Third Court of the Alrashemni in Alrou-Mendera, a city
Kepsburg-on-the-Rhine – Ruins, a safe-house for the Alrashemni
High Camp – High Brigade base camp, on the Elsee
Arden – A city on the coast of Alrou-Mendera
Vennet – A city on the eastern bogs, home of Vicoute Arlen den’Selthir
Rhaventia – A city in central Alrou-Mendera
Quelsis – A city in the foothills of Alrou-Mendera
Fhouria – A city in southwestern Alrou-Mendera, home of Ghrenna's Consortium
Thalanout Plain – Where most of the fighting is against Valenghia
Aphellian Way – Site of the Black Viper's slaughter
Lheshen Valley – In the mountains near Quelsis, has seen vicious fighting, now well-protected
Gerrov-Tel (Mount Gerrov) – Ruins in the Kingsmountains, site of Haled's Stone
Gerthoun – City on the border of Elsthemen and Alrou-Mendera
Lhennian – City on the plains of Alrou-Mendera
ROUSHENN PALACE
The Deephouse – A natural cavern, now a tavern in the bowels of Roushenn
Small Hall – A meeting-room in the palace for dignitaries and small events
Viewing Gallery – A portrait gallery in the palace
West Guardhouse – The Captain’s guardhouse
West Armory – Antiquities hall under Roushenn
Great Hall – Aka the Throne Hall, site of large events
Royal Galleries – A portrait gallery of the royal line
Greenhouse – Indoor palace gardens
Dawn Room – Private area for the King’s family
Receiving Hall – Main reception hall at Roushenn’s entrance
Dressing Gallery – Dressing for royal events
Central Plaza – Main fountain and trade plaza in the city
ELSTHEMEN
Lhen Fhekran – Capitol city of Elsthemen
Fhekran Palace – Therel Alramir's palace at Lhen Fhekran
Kherven Valley (Valley of Doors) – Leads from Alrou-Mendera to Lhen Fhekran, has ancient ruins
VALENGHIA
Velkennish – Capitol city of Valenghia
Palace of the Vhinesse – The White Palace in Velkennish
TOURMALINE ISLES
Straits of Luthor – Straits through the Isles
Isle of Luthor – Capitol island of the seven Tourmaline Isles
OTHER NATIONS
Cennetia, Praough – Nations annexed by Valenghia
Thuruman (Cape of Lost Hope) – Far eastern nation
Ghrec (Sea of Ghrec, Ghreccan Desert) – Far eastern nation
Lhemvian Isles – Islands in the Archipelago of Crasos
Crasos – Island to the west of Cennetia
Jadoun, Perthe – Southwest countries to Alrou-Mendera
Unaligned Lands – To the northeast, nomadic lands
THINGS
Aeon – God of the Air, like Zeus
Aeon’s sack – A curse
Alrashemni Kingsmen – Elite fighters and peacekeepers sworn to the King of Alrou-Mendera
Arawein – A grain, like amaranth
Bales – How straw and raw goods are measured
Barreloak – A stout timber tree of Alrou-Mendera
Blackmark – A derogatory slur used for Kingsmen, refers to the mountain and stars Inking
Byrunstone (Bluestone) – Common bluegrey stone in Alrou-Mendera
Carrow-deer – A small deer in Alrou-Mendera, like a gazelle
Cendarie – Like a cedar tree
Centime – Unit of money, like a penny
Chandria – Yellow mushrooms, edible, grow in woods
Chirus Alrashemni (Alrashemni Inking) – “Dedicated of the Land” received after Eighth Seal
Claw-feet – Like crampons for climbing
Consortium – An operating group of thieves in each major city
Courhe den’Byrune – “Heart of Bluestone”, Ghrenna’s nickname from her team
Dragon-snaps – Like a snap-pea, but wild, edible
Eldunne – Like an elder tree
Eloi – A fast-climbing lizard, like a gecko
Essenac – A pain-dampening herb
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Fennewith – A drug that is smoked, like opium, seeds can also be chewed, like fennel
First through Eighth Seal – Rites of passage for the Alrashemni, start at age 14, end at 21
Ghennie – A slur, refers to idle lordlings
Halsos – Lord of the Underworld, like Hades
Hecane – A measurement of mass, like a ton
High Alrakhan – The ancient Alrashemni language
Highsummer – Summer solstice
Holy Penitence – A curse
Hopt-ale – Like beer
Hopt-blume – Like hops
Jenner’s Penitent – An order of monks in Lintesh at the First Abbey
Karthor – A vengeful god of war, like Aries
Keshar – A large battle-cat/saber-tooth cat, like a cougar but huge
Khehemni – A shadowy faction in opposition to the Alrashemni
Kingskinder – Children of the Alrashemni, not yet 21
Kipper-flisk – A river fish, like trout
League – Mile (measurement)
Leavonswood, bairn, ironwood – Different kinds of trees
Lhoru-butter – Like yak butter
Mellon-blume wine – A sweet wine
Mitlass – A type of wild-game stew
Oaths of Reinstatement – Oaths Alrashemni take before the King upon their Eight Seal at age 21
Oilcloak – Used to keep the rain off in the mountains
Pay the Fifth Price – An Alrashemni Kingsman threat, killing five people for a transgression
Rou – Currency of Alrou-Mendera, like the dollar
Seeproot, vheldan, morris-blossom – More herbs for medicine, from the southwest
Shouf – A trade grain from Alrou-Mendera
Summons of the Kingsmen – Historical event ten years prior
The Lothren – High council of the Khehemni
The Red Valor – The high brigade regiment of Valenghia
Threllis – A drug that is smoked, like marijuana with cocaine
Travelers – Like gypsies, put on plays and stories
Vellas-wine – A wine from Praough
Wesl-root, thranac-leaf, bitterbark – Herbs for medicine, from the Isles
Yegovian cider – A strong pear cider, like brandy
Yhulen-thorn – Like a holly bush, but more prickly
Ranks of Lords (Least to Greatest):
Dhepan – Mayor of a town/city
Vicoute/Vicenne – A lower Viscount, manages a moderate area around cities/townships
Couthis/Couthenna – A higher Count, manages large areas including multiple cities
Duchev/Duchevy – A Duke/Duchess, manages major sections of the nation
Chancellor (King’s Chancellor) – Advisers to the king
Dhenir/Dhenra – Prince/Princess of Alrou-Mendera
King/Queen – Monarch of Alrou-Mendera
Alrou-Mendera War Brigades:
High Brigade – Operate in the highest mountains in the Valenghian border
Longvalley Brigade – Operate in a well-protected valley on the Valenghian border
Fleetrunners – Messengers at the Valenghian border
Stone Valley Brigade – Special tactical unit, fierce fighters, called in where necessary
Blackmark (The Kingsmen Chronicles #1): An Epic Fantasy Adventure Sword and Highland Magic Page 67