The stunned and panicked dragon scrabbled to flee, but the rope about its waist cinched it into the tree trunk. Bulmammon pulled harder, beginning a tight orbit around tree and dragon both. He dragged on the line, groaning with each pull.
A belch of dragonfire ignited the bare boughs of the oak tree. Bark snapped and fell in smoking streamers around the draconian and the private. A hiss escaped as some of those sparks sank into the golden scales of Bulmammon's neck. He pulled all the harder on the rope and finished his circuit of the tree, wrapping the thrashing dragon in two tight strands. Then, suddenly, the captain stopped.
"Take it," Bulmammon growled, and thrust the rope end into the private's hand. "Keep circling the tree. Take it!"
Karl grasped hold of the cord, and once his hands were tight upon the hemp, he started to circle the tree. He'd completed one circuit by the time the Sivaks converged with their swords and began hacking at the flailing dragon.
Bulmammon stood back, pleased with what he saw. The dragon writhed in terror, struggling against the cords. When the notch-toothed blades of two Sivaks lanced through its sinewy side, the dragon sent a fireball down after the scrambling, scurrying foes. The Sivaks ran clear, but the private almost stumbled into the rolling flame. He fetched up short enough to save his clothes, if not his eyebrows. When the wall of flame recoiled, the private ran on. He finally reached the end of the rope, having wrapped the dragon beneath four cords. The first two Sivaks charged back in, and two more came with them.
With troops like these, the assassin might not even need to strike any but the killing blow.
Swords rang in the fire-charged air and gleamed in flashing glory as they bit into the dragon's flesh. Roaring in agony, the infant dragon spat out a column of flame that set the branches overhead ablaze.
The kill was going just as Bulmammon had planned.
A flare sagged down from the orange-hot teeth of the dragon and swept down among the Sivaks, engulfing two of the four. Their black forms danced in crouched and jittering terror as they burned alive.
More Sivaks darted in, hewed and hacked, and danced away from the dwindling flares of dragonfire that splashed out toward them. Two of the Sivaks ran from opposite sides and struck as one, lopping off the infant wyrm's foreclaws. One of them paid for this prank, though. He slipped in the blood that jetted forth from the stumps, and was then blasted away to ash by a ball of flame that cauterized those stumps.
The dragon swung its blind head, driving back the attackers and pouring the last of its fire into a ring around it. The grasses of the hilltop flared into a brilliant orange wall of flame, which marched slowly outward from the tree and the wounded beast. The blaze pushed back the messenger and the two able Sivaks, and even Bulmammon. The dragon spat twice more, then its breath was finally spent, its last defense gone.
Bulmammon drew his sword and charged through the wall of flame. He experienced a moment of agony, then only stinging, searing scales, and he was inside the blackened ring of grass between the wall of flame and the dragon. Charging for the creature's throat, Bulmammon jabbed. He was flung back by a sudden thrust of the smoldering snout.
"Who slays me?" the infant dragon rasped, gray tendrils of smoke rising from his teeth. "Who slays me?"
Bulmammon was already on his feet, sword lifted before him. He crouched, ready to leap aside if there was more fire in that dragon gullet. "I have slain you. I-Captain Bulmammon, an Aurak, the greatest assassin of Highlord Ariakas, wearer of the red coxcomb-I slay you." He raised his sword for the killing blow and then stopped.
The dragon bowed its great blind head. Between the singed ears, there stood a red ruff that was the exact match of Bulmammon's. They had both been born of gold dragon eggs, both born with the coxcomb deformity. They were brothers, kin.
So what? Bulmammon raged, angry at himself for hesitating. The neck of the dragon was within a sword swipe of gushing out its life, dousing the fires and painting the hilltop in blood. But still Bulmammon did not move, could not move.
Sudden motion all around him. A Sivak soldier plunged through the grassfire, his armor limned in burning as he hurled his sword against the scales of the dragon. Another smoldering warrior followed after and cruelly split open the creature's shoulder.
Bulmammon glanced from his blade to the two Sivaks, slicing away in bloodthirsty glee, and then to the head-bowed dragon and the coxcomb that crowned them both.
One of the Sivaks motioned to the assassin. "The dragon's defenseless. Have some fun before the kill. You've earned it!"
Captain Bulmammon yet paused. Why? What stayed his three-fingered claw now, which could never before be stayed by any force in heaven or hell? A crimson coxcomb? No. The sign of the crimson coxcomb. It meant that there had been one other survivor from his star-crossed and slaughtered brood.
Bulmammon glanced again at his sword and noticed that it was freed. He could move and he did so, swinging his sword to lop the head from one of the Sivaks. The body collapsed, and the head rolled in the soot at his feet. His own face stared up at him in shock. In a daze, Bulmammon lurched past the dragon's haunch and swung his blade again, decapitating the second soldier. His nictitating membrane closed in reflex over his eyes as blood sprayed across him, searing like fire.
Turning, Bulmammon lifted his blade and brought it down one last time. He cut the ropes that bound the dragon to the tree.
"Live, Brother. Live, if still you can."
The assassin turned. He walked slowly away, unhurried and insensate, into the fire.
Even dragon blood was thicker than water.
He emerged from the fire, vaguely feeling the flames burning his livery. It was done. He had shied once from the slaughter, and would shy ever again. His life as an assassin was finished.
And so he did not even turn to fight the private, who leapt upon him....
*****
"Someone get him a rag and some water," Ariakas ordered. He gazed at the blood-soaked young man, standing at attention before his desk.
"I take it your mission was successful, Private Baeron?"
"Bulmammon was a traitor, just as you had suspected. Yes, sir. I killed him with this knife." The young man tossed the clattering blade onto the Highlord's desk. "Oh, and his kin is dead, too."
Ariakas leaned back in his seat and nodded his head. "Good. Of course, Bulmammon's demise leaves an opening in the ranks. I'll be needing a replacement for him." He paused, gesturing the private toward a nearby chair. "You have no family, do you, Karl? Good. It's time we talked of your future."
Boom
Jeff Grubb
"This is a gnome story," Wing Captain Moros exhaled, pinching the bridge of his nose with his index and forefinger. "Am I right?"
The lumbering sergeant gave a shrug of his massive shoulders, accenting the motion with a nondescript grunt. Ever since Moros's dragonarmy entered this accursed valley, everything had been a gnome story.
"One of the little rats wants you to favor him with an audience," stated the sergeant.
Moros exhaled another sigh. Favor him with an audience. The sergeant must be repeating the gnome's exact words, because the human subordinate was normally unable to speak more than seven words without an epithet, slur, or curse.
That was one of the more insidious problems with gnomes. After a while, it was far easier to just agree with them than to let them continue talking. Even before Moros entered into the Dark Queen's service, he had heard the stories of this soldier or that merchant who tried to get the better of gnomes, and whose body was later found in innumerable easy-to-carry pieces. Moros considered the gnomes to be the prime dangers to his army in the valley, and had ordered his men to give them a wide berth.
Not that they were malicious, mind you, Moros thought grimly. Were they outright rebellious or treacherous, he could ship the lot into slavery in the mines with an easy conscience. Had they shown even the slightest hint of darkness in their hearts they could be guided, channeled, even enslaved to serve the forces of T
akhisis. But these gnomes were-well-oblivious. They could kill you, but it would be done accidentally, apologetically, and worst of all, cheerfully.
The wing captain wished silently that he was in a more secure position, like on the front line of battle, alone, facing a battalion of heavily armed elves. Anything but having to baby-sit an encampment of gnomes.
Moros gave a tired wave and the sergeant departed out the swinging door. A brief burst of bright autumn sunlight painted the gloomy interior of the tavern. Outside, an unseasonably oppressive heat lay over the valley like a blanket, reducing all activity to a crawl. The local inn was the only building of any importance within ten miles. Moros took it as his command post, ensconcing himself in the cool shade of its common room.
Gnomes-why did it have to be gnomes? Moros had gone from leading the army's spearhead to being trapped in a quiet backwater behind the front. And now Moros's superiors were asking questions. Nasty questions about the size and amount of the customary tribute. Nastier questions about rooting out potential spies and traitors among the native populace.
Couldn't those dunderheads in command realize that the safest thing to do with gnomes is ignore them?
And the war had been going so well up to this point! Moros commanded a few hundred human troops supported by a heavy brigade of ogres. Those ogres, backed up by Moros's own mount, the blue dragon Shalebreak, were usually enough to scare the towns and villages in their path into surrendering without a fight.
Perhaps the war had gone too well, because they quickly outstripped the other wings of the army. While other detachments ran into this clutch of Qualinesti or that pack of kender, his unit pressed far ahead. Word came for them to wait for the other parts of the army, but Moros always wanted to grab one more objective, one more chunk of land. The reports of this valley sounded ideal-primarily agricultural, situated near a minor crossroads, the only buildings of consequence being a cluster of whitewashed structures with high-peaked, thatched roofs. One of those structures was the inn that currently held Moros like a trap held a rabbit.
It had been a good campaign, Moros reflected wistfully. There was a bit of a battle, enough to impress the local humans into swearing fealty to their new masters, a suitable roof provided for his benefit (with a prodigious amount of ale), and a reasonable rest period as the remainder of the army caught up.
Then they struck gnomes, and everything went south.
None of the locals had mentioned the gnome encampment at the far end of the valley, across the stream. No, they swore their fealty and went back to getting in their crops. Only later, when he heard thunder from the far end of the valley, when he saw the blackened remains of the patrol come staggering back into camp, did Moros have the first inkling that there was trouble.
The inn's owner now waddled over to Moros's table. He was a human, kin to the farmers who held treachery in their silence. A slow, ponderously fat man, he swayed like a round-bottomed doll. Only his eyes, deep in the folds of his flesh, belayed his comic appearance. His eyes were as cold and hard as steel marbles. Moros could feel the man's resentment boiling behind those eyes. Moros's army had driven off business, damaged some buildings, even arrested a few of the innkeeper's clientele. Now Moros spent his days lolling around here, in the common room, reviewing reports and sucking down the inn's prized ales during the day, consuming the top-shelf liquors in the evening.
The idea that his presence irritated the innkeep almost brought a smile to Moros's lips. Almost.
The innkeep plunked down a frothy ale in front of the wing captain, and wordlessly nodded. Moros returned the nod in lieu of any payment, and the innkeep made his slow, waddling way back to his place behind the bar. He returned to polishing his mugs with a stained cloth.
Moros played with the idea of declaring the innkeep an enemy of the dragonarmies, and having him dragged off to work the mines. On reflection, he chose not to. This whale of a man would not last ten days in the pits. And besides, with the innkeep gone, Moros would have to fetch his own ale. The locals were needed to bring in their crops, and the gnomes . . . He'd just as soon stay away from the gnomes.
His ogre troops, of course, had wanted to go charging into the gnome encampment at once, but cooler heads prevailed. Moros, on Shalebreak's back, went out to "obtain the gnomes' surrender," as he had put it.
The far end of the valley, across the stream, was a greasy smudge on the landscape. As Moros and the dragon neared, he could hear the sound of gnomish industry. Coming closer, he saw between two to three hundred gnomes, all engaged in banging and clattering and ripping and rebuilding and all sorts of other tasks that made Moros tired just watching them.
No-he wanted nothing to do with gnomes.
What cinched matters was the fact that most of the gnomish encampment was built into a set of burrows and caves tunneling into the limestone foothills. Narrow, interlaced passages that a gnome force could use as a redoubt, surviving a siege for weeks or months.
And then there were the devices that littered the ground in front of the burrows-a massive tangle of wood, metal, and rope, broken by open patches used as smithies or assembly areas. Here were the remains of many gnomish inventions. Moros guessed that ninety of them had never worked at all, and nine of the remainder did something totally unexpected. But the one out of a hundred that did work might be enough to give the dragonarmies a fair fight.
And the dragonarmies of Takhisis hadn't gotten this far relying on fair fights.
Moros's instincts had been right, however. Shalebreak's presence was enough to convince the gnomes to surrender. They agreed to stay in their part of the valley. The dragonarmies, for their part, would leave the gnomes alone, and demand only a small tribute. At the time, Moros believed he had won his greatest victory without losing a man.
Now, weeks later, sitting in the inn, half-drained mug in hand, he was less sure. The gnomes had stayed in their burrows. The farmers had brought in the crops. The other units of the dragonarmy had arrived-and passed Moros by. His ogres were stripped from him for a push to the south, and half his human regulars were removed to handle an insurrection farther north. The remainder of his fragmented army was settling down for a long occupation. Discipline was lax and desertion was becoming a problem. Many of the men had helped the farmers get in their harvests, and were now thinking less like soldiers and more like civilians.
Moros had not sworn allegiance to the Dark Queen to become a military governor of some forgotten valley, but his masters refused to reassign him and Shalebreak. Instead, they complained about the amount of tribute and number of prisoners, the frequency of his reports and their content (when nothing happens, and you tell them nothing happens, they get peevish about the lack of progress, Moros mused sullenly). He was already in a bad mood and now this-a gnome.
Another burst of invasive sunlight heralded the sergeant's return. The most evil gnome in the world trailed in his wake.
Moros had never seen an evil gnome before, and had not even considered it a possibility. To him, and to most of his fellow soldiers, gnomes were like kender-playful, small creatures only two steps up from vermin. They had a nasty tendency to blow things up, but never intentionally. Gnomes were simple creatures, and were harmless if left alone.
The gnome that padded in behind the sergeant, though, was different. Dressed in baggy pants and a linen shirt with a black cotton vest, the creature had a reptilian shuffle in his walk, and a serpentlike glare in his eyes. The gnome rubbed his hands together incessantly. He wore a heavy overcoat draped over his shoulders like a cape, which accentuated the squat gnome's already-pronounced stoop. It was as if he kept his evil in his deep coat pockets.
This evil gnome was like a rabid bunny, or a chipmunk possessed by spirits of the Abyss. Moros was intrigued. A malevolence clung palpably to this gnome.
Looking at him, Moros thought that there might be hope for the gnomish race yet. He had heard of hobgoblins, even draconians, performing acts of kindness and charity on occasion. Those were aberr
ations from the norm, so why not an evil gnome?
The wing captain motioned to the chair opposite and the gnome clambered up. He did not sit, however, instead leaning forward, palms flat on the table, his eyes boring into Moros's face. He seemed to be calming the rest of his body and forcing all of his nervous energy through his eyes.
"Name?" said Moros.
"Boom," said the gnome.
Moros blinked. "Boom?"
The gnome drew in a tired, deep breath, almost like a reverse sigh. "Boom-master-the-great-and-glorious-the-one-who-harnesses-the-force-of-the-blast-and-plies-the-dark-secrets-unknown-to-men..."
Moros waved off the rest of the gnome's name with a shrug. The gnome quieted, resuming his deep stare at the wing captain.
"Boom, then," said Moros, "What do you have for me?"
"A weapon," said the gnome, his eyes practically glowing with eagerness. "A weapon capable of destroying all those who oppose you."
Moros arched an eyebrow. He had not expected the gnome to come offering anything destructive. Such a device, if real, would smooth over the troubled waters with command, and perhaps get him out of this abysmal posting. Still, most gnomish weapons tended to be huge, fragile, implosive, and impractical.
"Show me," he said.
The gnome pushed a hand quickly and deeply into his right-hand coat pocket. Moros saw the sergeant's hand stray to his sword hilt. Across the room, the innkeeper ceased his mug-polishing.
The gnome pulled out a small object and laid it on the table. The innkeeper craned his thick neck to get a better look. The sergeant relaxed, drawing his hand away from the weapon.
"It's a rock," said Moros. "As a weapon, I think it's been done before."
"It's a very special rock," said the intense little creature. Moros wondered if the gnome ever blinked.
The wing captain picked up the rock. It looked fairly unremarkable, even as rocks go. It was a grayish-brown lump of the type found at the bottom of every stream within ten miles. A small sliver of the stone had been scratched away from one side, and revealed more grayness, broken by occasional flecks of grainy black.
2 - The Dragons at War Page 17