‘From the Azath tower?’ Seren asked. ‘Amusing. Well, you’re as tall as an Edur, Selekis. Can we not see your face?’
   ‘I would rather not, Seren Pedac. Not yet, in any case.’ It seemed its hidden gaze was on Fear as it continued, ‘Perhaps later, once we have quitted this city and have the time to discuss our eventual destinations. It may be, indeed, that we will travel together for some time.’
   ‘I think not,’ Fear said. ‘I go to find Father Shadow.’
   ‘Indeed? And Scabandari Bloodeye still lives?’
   Shocked, Fear said nothing. He must be a Tiste Edur. One of the other tribes, perhaps. Also fleeing. No different from me, then.
   ‘All of you,’ Seren said, ‘inside. We should scrape together some supplies, although I am certain the Rat Catchers’ Guild will be able to supply us… for a price.’
   The wraith softly laughed, ‘It is the Letherii way, of course…’
   ****
   Shurq Elalle stepped clear of the ladder and onto the roof. The sun was up, and people could be seen on the tiers, a little slower in their walking than was usual. Uncertain, filled perhaps with some trepidation. There were Tiste Edur, after all, patrolling in squads. Whilst yet others, in larger groups, were moving through the city as if looking for someone in particular.
   Tehol Beddict and his manservant were standing on the side overlooking the canal, their backs to Shurq as she approached. Tehol glanced over a shoulder and gave her a warm smile. He looked… different.
   ‘Tehol Beddict,’ she said as she came to stand beside him, ‘one of your eyes is blue.’
   ‘Is it? Must be some kind of nefarious infection, Shurq, since I can barely see with it besides.’
   ‘It’ll clear up in time,’ Bugg said.
   ‘So,’ Shurq said, ‘have you resumed plotting the end of civilization, Tehol?’
   ‘I have, and a delicious end it will be.’
   She grunted. ‘I’ll send you Shand, Hejun and Rissarh, then—’
   ‘Don’t you dare. Deliver them to the islands. I work better alone.’
   ‘Alone?’
   ‘Well, with Bugg here, of course. Every man needs a manservant, after all.’
   ‘I imagine so. Well, I am here, then, to say goodbye.’
   ‘Off for some pirating, are we?’
   ‘Why not? I’m simply elaborating on a well-established career.’
   Tehol looked to Bugg, and said, ‘The thief who sank…’
   ‘… has resurfaced,’ Bugg finished.
   The two men smiled at each other.
   Shurq Elalle turned away. ‘Well, that’s one thing I won’t miss.’
   ****
   After she was gone, Tehol and Bugg stared out for a while longer at the reawakening city of Letheras. The city occupied, the throne usurped, strangers in the streets looking rather… lost.
   The two-headed insect clung to Tehol’s shoulder and would not move. After a time, Tehol rubbed at his weak eye and sighed. ‘You know, Bugg, I am glad you didn’t do it.’
   ‘Do what?’
   ‘Make me forget.’
   ‘I figured you could handle it.’
   ‘You’re right. I can. At least, this way, I can grieve.’
   ‘In your own way.’
   ‘In my own way, yes. The only way I know how.’
   ‘I know, master.’
   A short while later, Bugg turned about and walked towards the hatch. ‘I’ll be back shortly.’
   ‘Right. And when you do, clean up down there.’
   The manservant paused at the hatch, considered, then said, ‘I think I will find the time to do just that, master.’
   ‘Excellent. Now I’m going to bed.’
   ‘Good idea, master.’
   ‘Well, of course it is, Bugg. It’s mine, isn’t it?’
   Epilogue
   And it is this moment, my friends,
   When you must look away,
   As the world unfurls anew
   In shapes announced both bright
   And sordid, in dark and light
   And the sprawl of all existence
   That lies between.
   Fisher kel Tath
   The hole was vast and deep. The two kenryll’ah demon princes stood at its edge, staring down into it, as they had been for some time.
   Finally, one said, ‘How far down do you think it goes, brother?’
   ‘I suspect, brother,’ the other replied, ‘if we were to vacate our bladders into this abyss the streams would fray into mist long before they reached bottom.’
   ‘I suspect you are right. And that Forkrul Assail went down there, didn’t he?’
   ‘He did. Head first.’
   ‘You shouldn’t have thrown him, then.’
   ‘You are wrong, brother. I simply threw him in the wrong direction.’
   ‘That, or the world suddenly turned.’
   ‘Unlikely. This place doesn’t do things like that.’
   ‘You’re right. It is proving exceedingly dull, isn’t it?’
   ‘Exceedingly.’
   ‘Well, shall we?’
   ‘Why not?’
   The two demons began loosening straps on their ornate baldrics. Dropping flaps. Shifting their stances to adequate width.
   And they stood there, side by side, until, perfectly timed, their flows were done.
   ****
   The storm had risen sudden, impressively fierce as it raged on the seas. Three Nachts huddled at his feet, Withal stood on the beach, feeling the faint wisps of wind that managed to reach through the sorcerous barrier surrounding the island, brushing against his face like a woman’s breath.
   A sweet woman, to be more precise. Unlike the one standing beside him. This tall, iron-eyed, foul-mouthed, humourless apparition who followed him around and never seemed to sleep and certainly would not let him sleep, not a single damned night the whole night through, not once. Always asking, asking and asking. What are you going to do? Besides praying?
   Well, what else could he do?
   Rhulad Sengar came and went, more insane with each time. Shrieks, laughter, screams and wails. How many times could a man die?
   We’ll see, I suppose.
   ‘That storm,’ Sandalath said, ‘it wants to get through, doesn’t it?’
   He nodded. He could feel its wrath, and its impotence.
   ‘It’s waiting for something,’ she continued. ‘Waiting for someone… to do something.’
   He repressed the urge to hit her – she’d kill him if he did – wait. Wait. Wait. ‘Hold on,’ he whispered. ‘Hold on… I’ve thought of something
   ‘A miracle!’ she shouted, throwing up her hands. ‘Oh, I know! Let’s pray!’
   And now he saw it, on the very edge of the thrashing waves beyond the reef. Saw it, and pointed. ‘There! A boat, you black-hearted witch! A boat!’
   ‘So what? So what? Why don’t you do something?’
   He spun round, startling the Nachts, and began running.
   There was anger, plenty of anger, giving strength to his strides. Oh, so much anger. Deliverers of suffering deserved what was coming to them, didn’t they? Oh yes, they surely did. The Nachts had been showing him. Over and over again, the mad grinning apes. Over and over.
   Build a nest.
   Kick it down.
   Build a nest.
   Kick… it… down!
   He saw the hut, that squalid, insipid hovel crouched there on the dead plain. Sensed the Crippled God’s sudden awareness, sudden probings into his mind. But oh no, he laughed silently, it couldn’t work it out. Couldn’t fathom the endless refrain filling his skull.
   Build a nest! Kick it down!
   He reached the hut, not where the doorway made its slash in the wall, but from a blind side. And, with all his weight, the swordsmith flung himself into that flimsy structure.
   It collapsed inward, Withal on top, landing upon a squawking figure beneath. Spitting, hissing with rage and indignation.
   Withal grasped handfuls of rotten canvas, heaved himself back uprig
ht, and dragged the tent away. Pegs snapping, ties breaking. Dragged it away from that horrid little bastard god.
   It shrieked, the brazier tumbling, coals spilling out, sparks lodging in the god’s ratty robes, where they smouldered—
   ‘You will die for this, mortal!’
   Withal stumbled back, laughing.
   And, from behind, the wind suddenly arrived.
   Almost knocking him down.
   He turned into it, facing the beach once more, and saw the storm-clouds billowing, rushing in, growing ever higher, towering, spreading their shadow upon the island.
   Leaning into the gale, Withal ran back to the beach.
   Thrashing, foaming waves on all sides, but there, before him, a stretch of calm. A stretch opposite Sandalath and the capering, dancing Nachts.
   Along which the boat slid gracefully through the reef, its lone sail luffing lightly as it glided to shore, grating to a halt five paces from the waterline.
   Withal reached the sand in time to see a squat, nondescript man clamber down from the side and wade ashore.
   ‘This,’ he said to Withal in the Letherii trader’s tongue, ‘is for you. Take your friends and make sail.’
   ‘Who are you?’ Sandalath demanded.
   ‘Oh, be quiet!’ Withal snarled. ‘Climb in, woman!’
   The Nachts had already done so, and were scrambling about the rigging.
   Scowling, the Tiste Andii woman hurried towards the boat.
   Withal stared at the man.
   Who grimaced, then said, ‘Aye, Withal of Meckros, you pray hard enough…’
   ‘I knew it.’
   ‘Now, get going. You’ll find a way of calm through.’
   ‘And you, Mael?’
   ‘I’ll drop in later. I’ve things for you to do, Withal. But for now,’ he faced inland, ‘I am going to beat a god senseless.’
   This Ends the Fifth Tale
   of the Malazan
   Book of the Fallen
   Glossary
   Letherii Titles
   Acquitor: a sanctioned position as guide/factor when dealing with non-Letherii peoples
   Atri-Preda: military commander who governs a city or town
   Ceda: title of King’s own mage
   Finadd: equivalent of captain in the military
   Preda: equivalent of commander or general in the military
   Sentinel: the King’s Voice in establishing first contact with non-Letherii peoples
   The King’s Leave: a title relieving the holder of all criminal convictions
   Lether Place Names
   Burl Square: a square in Letheras
   Cedance: the dominant set of Tiles (see the Holds)
   Cul Street
   : a street in Letheras
   Down Markets: a district in Letheras
   Errant’s Heel: an alley in Letheras
   Eternal Domicile: the new palace under construction in Letheras
   Huldo’s: a restaurant in Letheras
   Katter Bight: a stretch of water outside Old Katter
   Kraig’s Landing: upriver from the city of Trate
   Lether: the kingdom and its protectorates
   Letheras: the capital city of Lether
   Merchants’ Tolls: equivalent of a stock market in Lether
   Purser’s District: a district in Letheras
   Quillas Canal: one of the main canals in Letheras
   Rat Catchers’ Guild: a mysterious guild active throughout Lether
   Red Lane
   : a lane in Letheras
   Rild’s: a restaurant in Letheras
   Scale House: headquarters of the Rat Catcher’s Guild, Letheras
   Sherp’s Last Lane
   : a bridge in Letheras
   Stinking House: abode of Selush the Dresser of the Dead
   Tarancede Tower: a watchtower overlooking Trate Harbour
   Temple School: an educational establishment in Letheras
   The Temple: a high-end brothel in Letheras
   Urum’s Lenders: an establishment in Letheras
   Letheris Cities, Villages and Forts
   Awl
   Brans Keep
   Bridle
   Cargo
   Desden
   Dissent
   Dresh
   Fent Reach
   First Maiden Fort
   First Reach
   Five Points
   Fort Shake
   Gedry
   Harness
   High Fort
   Letheras
   The Manse
   Miner Sluice
   Old Gedure
   Old Katter
   Second Maid Fort
   Trails
   Trate
   Truce
   Letherii Prorectorates
   Bluerose
   Karn
   Korshenn
   Pilott
   Pockface Islands
   Neighbouring Kingdoms
   Kolanse
   Letherii Military
   Artisan Battalion
   Bluerose Battalion
   Cold Clay Battalion
   Crimson Rampant Brigade
   Fent Garrison
   Grass Jackets Brigade
   Harridict Brigade
   Katter Legion
   Maiden Garrison
   Merchants’ Battalion
   Shake Legion
   Trate Legion
   Wave Wake Brigade
   Whitefinder Battalion
   Letherii Phrases
   Blue Style Steel: an earlier method of ironmongery
   Docks: commonest denomination of Lether money
   Dresh Ballista: a multi-quarrel war weapon
   Letheran Steel: a secret method of ironmongery
   Letherii: that of Lether, also the name of the language and of the people
   Levels: the coin of the wealthy Lether
   Lupe Fish: a large carnivorous fish resident in Lether River and the canals
   Ootooloo: a primitive but singular sea-creature from Bluerose
   Peaks: the coin of the filthy rich in Lether
   (The) Seventh Closure: prophesied renaissance
   (The) Shrouded Sisters of the Empty Throne: Educators
   Stripling: lowest denomination of Lether money
   Truce Fever: a common, curable fever
   Tusked Milk: an alcoholic beverage
   Tiste Edur Places and Names
   Arapay: subjugated and easternmost tribe of Tiste Edur
   Beneda: subjugated tribe of Tiste Edur
   Calach Breeding Beds: coastline where Tusked Seals breed
   Den-Ratha: subjugated northernmost tribe of Tiste Edur
   Hasana Inlet: an inlet claimed by the Tiste Edur
   Hiroth: dominant tribe of the Tiste Edur
   Kachan Inlet: an inlet claimed by the Tiste Edur
   Knarri: a whaling and fishing craft
   K’orthan: raider longboats
   K’risnan: the Warlock King’s cadre of sorcerors
   Merude: subjugated tribe of Tiste Edur
   Morok Tree: a blue-leafed tree used in funeral practices
   Sollanta: subjugated tribe of Tiste Edur
   Stonebowl: a natural depression at the base of a gorge north of the main Hiroth village
   Other Names, Titles and Terms
   (The) Eres’al: the spirit goddess of the Nerek
   Faraed: an assimilated people in Lether
   Fent: an assimilated people in Lether
   Jheck: a northern tribe
   Ken’ryllah: a type of demon
   Kenyll’rah: a type of demon
   Khalibaral: a type of demon
   Meckros: a civilization of mobile, floating cities
   N’purel: the Whiskered Fish of the Kenyll’rah homeworld
   Nachts: Jaghut-bred versions of bhoka’rala
   Nerek: an assimilated people in Lether
   Onyx Wizards: sorcerors of Bluerose (defeated in conquest)
   Tarthenal: an assimilated people in Lether
   The Seregahl: the five gods of the Tarthenal
   Mythos (Letheri
l, Edur and Other)
   (The) Black Winged Lord: divinity worshipped in Bluerose
   Kilmandaros: an Elder Goddess
   Mael: an Elder God
   Menandore: (Betrayer, Dawn)
   Scabandari Bloodeye: (Father Shadow, Emurlahnis)
   Sheltatha Lore: (Daughter Dusk)
   Silchas Ruin: (The Betrayer)
   Sukul Ankhadu: (The Fickle)
   The Holds
   The Tiles
   The Beast Hold
   Bone Perch
   Elder
   Crone
   Seer
   Shaman
   Hunter
   Tracker
   The Azath Hold
   Heartstone
   Keeper
   Portal
   Path
   Mason
   Tomb
   Guest
   Barrow
   Root
   Wall
   The Dragon Hold
   Queen
   Consort
   Liege
   Knight
   Gate
   Wyval
   The Lady
   Blood-Drinker
   Path-Shaper
   The Ice Hold
   Ice Throne
   Walker
   Huntress
   Shaper
   Bearer
   Child
   Seed
   The Empty Hold
   Empty Throne
   Wanderer
   Mistress
   Watcher
   Walker
   Saviour
   Betrayer
   The Fulcra (unaligned)
   Shapefinder
   The Pack
   The Errant
   Axe (Eres)
   Crow (White Crow)
   Fire
   Dolmen
   Blade
   Knuckles
   
   
   
 
 Midnight Tides Page 89