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Kirby Page 1

by Mark Evanier




  CAPTAIN AMERICA

  no. 112

  April 1969

  Art: Jack Kirby and George Tuska

  Marvel Comics

  Galactus

  THOR

  no. 160

  January 1969

  Art: Jack Kirby and Vince Colletta

  Marvel Comics

  Presentation art

  1976

  Art: Jack Kirby

  Silver Star

  Presentation art

  1975

  Art: Jack Kirby

  Jack Kirby

  1992

  Photo: Greg Preston

  FANTASTIC FOUR

  no. 51

  June 1966

  Art: Jack Kirby and Joe Sinnott

  Marvel Comics

  Editor: Charles Kochman

  Editorial Assistant: Sofia Gutiérrez

  Designers: Mark LaRiviere and E. Y. Lee

  Liam Flanagan (revised edition)

  Production Manager: Alison Gervais

  Library of Congress Cataloging-in-Publication Data for the 2008 hardcover edition:

  Evanier, Mark.

  Kirby : king of comics / by Mark Evanier.

  p. cm.

  ISBN 978-0-8109-9447-8 (hardcover with jacket)

  1. Kirby, Jack. 2. Cartoonists—United States—Biography. I. Title.

  PN6727.K57E93 2007

  741.5092—dc22

  [B] 2007016321

  This is a revised and expanded version of the book first published in 2008.

  ISBN for this edition: 978-1-4197-2749-8

  eISBN: 978-1-61312-256-3

  Text and compilation copyright © 2008, 2017

  Mark Evanier

  Introduction copyright © 2008, 2017 Neil Gaiman

  Cover design: Paul Sahre and E. Y. Lee

  Revised cover design: Mark Evanier and Chad W. Beckerman

  Title type for revised cover: Todd Klein

  Published in 2017 by Abrams ComicArts, an imprint of ABRAMS. All rights reserved. No portion of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, mechanical, electronic, photocopying, recording, or otherwise, without written permission from the publisher.

  Abrams ComicArts is a registered trademark of Harry N. Abrams, Inc., registered in the U.S. Patent and Trademark Office.

  Abrams ComicArts books are available at special discounts when purchased in quantity for premiums and promotions as well as fundraising or educational use. Special editions can also be created to specification. For details, contact [email protected] or the address below.

  ABRAMS The Art of Books

  115 West Street New York, NY 1001

  abramsbooks.com

  All characters, their distinctive likenesses, and related elements are ™ and © 2017. All rights reserved. Reprinted with permission:

  DC Comics: this page (center), this page, this page (left), this page (right), this page (left and middle), this page, this page, this page, this page–this page, this page–this page, this page, this page, this page, this page, this page–this page, this page–this page, this page, this page (left), this page; The Estate of Will Eisner and the collection of Denis Kitchen: this page; Jackie Estrada: this page; David Folkman: endpapers and this page; Steve Gerber and the Rosalind Kirby Trust: this page (right), this page; Gilberton Publications: this page; Hanna-Barbera Productions: this page; Rosalind Kirby Trust: this page–this page, this page–this page, this page, this page, this page–this page, this page–this page, this page–this page, this page, this page–this page, this page, this page–this page, this page, this page–this page, this page, this page, this page; Samuel J. Maronie: this page (lower right); Marvel Characters, Inc.: this page–this page, this page, this page, this page (left), this page (center and right), this page (left and center), this page, this page–this page, this page–this page, this page–this page, this page–this page, this page–this page, this page–this page, this page–this page, this page–this page, this page–this page, this page, this page–this page, this page, this page–this page; Alex Ross Art LLC: Back cover (Kirby’s Kingdom originally appeared on the cover of Comic Book Creator no. this page, Spring 2013, TwoMorrows Publishing); Greg Preston: this page; Ruby-Spears Enterprises: this page–this page; The Estate of Joseph H. Simon: this page (left), this page; The Estate of Joseph H. Simon and the Rosalind Kirby Trust: this page (right), this page, this page–this page, this page, this page–this page

  CAPTAIN AMERICA

  no. 5

  August 1941

  Art: Jack Kirby and Syd Shores

  Marvel Comics

  STAR SPANGLED COMICS

  no. 28

  June 1944

  Art: Jack Kirby and Joe Simon

  DC Comics

  BOY EXPLORERS

  no. 1

  May 1946

  Art: Jack Kirby and Joe Simon

  Harvey Publications

  YOUNG ROMANCE

  no. 1

  September 1947

  Art: Jack Kirby

  Prize Comics

  BLACK MAGIC

  no. 1

  October 1950

  Art: Jack Kirby

  Crestwood Publications

  BULLSEYE

  no. 1

  August 1954

  Art: Jack Kirby

  Mainline Comics

  CONTENTS

  INTRODUCTION BY NEIL GAIMAN

  PREFACE

  ONE: IN THE STREETS

  TWO: PARTNERS

  THREE: JACK WITHOUT JOE

  FOUR: FACING FRONT

  FIVE: WITHOUT A COUNTRY

  SIX: SOMETHING ELSE

  SEVEN: GODS ON EARTH

  EIGHT: LEGACY

  AFTERWORD

  ACKNOWLEDGMENTS

  INDEX OF SEARCHABLE TERMS

  The Sandman

  Sketchbook drawing

  1981

  Art: Jack Kirby

  INTRODUCTION

  I NEVER MET JACK KIRBY, which makes me less qualified than a thousand other people to write this introduction. I saw Jack, the man, once, across a hotel lobby, talking to my publisher. I wanted to go over and be introduced, but I was late for a plane and, I thought, there would always be a next time.

  There was no next time, and I did not get to meet Jack Kirby.

  I had known his work, though, for about as long as I had been able to read, having seen it on imported American comics or on the two-color British reprints that I grew up on. With Stan Lee, Kirby created the original X-Men, the Fantastic Four (and all that we got from that, the Inhumans and the Silver Surfer and the rest), and the Mighty Thor (where my own obsession with myth probably began).

  And then, when I was eleven or twelve, Kirby entered my consciousness as more than the other half of Smilin’ Stan and Jolly Jack. There were house ads in the DC Comics titles I was reading that told me that “Kirby Was Coming.” And that he was coming to . . . Jimmy Olsen. It seemed the least likely title Kirby could possibly turn up on. But turn up on Jimmy Olsen he did, and I was soon floundering delightedly in a whirl of unlikely concepts that were to prove a gateway into a whole new universe.

  Kirby’s Fourth World turned my head inside out. It was a space opera of gargantuan scale played out mostly on Earth with comics that featured (among other things) a gang of cosmic hippies, a super escape artist, and an entire head-turning pantheon of powerful New Gods. Nineteen seventy-three was a good year to read comics.

  And it’s the Iggy Pop and the Stooges title from 1973 that I think of when I think of Jack Kirby. The album was called Raw Power, and that was what Jack had, and had in a way that nobody had before or since. Power, pure and unadulterated, like sticking knitting needles into an electrical socket. Like the power that Jack conjured up wit
h black dots and wavy lines that translated into energy or flame or cosmic crackle, often imitated (as with everything that Jack did), but never entirely successfully.

  Jack Kirby created part of the language of comics and much of the language of super-hero comics. He took vaudeville and made it opera. He took a static medium and gave it motion. In a Kirby comic the people were in motion, everything was in motion. Jack Kirby made comics move, he made them buzz and crash and explode. And he created . . .

  He would take ideas and notions and he would build on them. He would reinvent, reimagine, create. And more and more he built things from whole cloth that nobody had seen before. Characters and worlds and universes, giant alien machines and civilizations. Even when he was given someone else’s idea he would build it into something unbelievable and new, like a man who was asked to repair a vacuum cleaner, but instead built it into a functioning jet pack. (The readers loved this. Posterity loved this. At the time, I think, the publishers simply pined for their vacuum cleaners.)

  Page after page, idea after idea. The most important thing was the work, and the work never stopped.

  I loved the Fourth World work, just as I loved what followed it—Jack’s magical horror title, The Demon; his reimagining of Planet of the Apes (a film he hadn’t seen) with Kamandi, The Last Boy On Earth; and even loved, to my surprise, because I didn’t read war comics but I would follow Jack Kirby anywhere, a World War II comic called The Losers. I loved OMAC, “One Man Army Corps.” I even liked The Sandman—a Joe Simon-written children’s story that Jack drew the first issue of, and which would wind up having a perhaps disproportionate influence on the rest of my life.

  Kirby’s imagination was as illimitable as it was inimitable. He drew people and machines and cities and worlds beyond imagining—beyond my imagining anyway. It was grand and huge and magnificent. But what drew me in, in retrospect, was always the storytelling, and in contrast to the hugeness of the imagery and the impossible worlds, it was the small, human moments that Kirby loved to depict. Moments of tenderness, mostly. Moments of people being good to one another, helping or reaching out to others. Every Kirby fan, it seems to me, has at least one story of his they remember not because it awed them, but because it touched them.

  I did not meet Jack Kirby. Not in the flesh. And I wish I had walked across that room and shaken his hand and, most important, said thank you. But Kirby’s influence on me, just like Kirby’s influence on comics, was already set in stone, written across the stars in crackling bolts of black energy dots and raw power, and honestly that’s all that matters.

  — NEIL GAIMAN

  SEPTEMBER 2007

  LONDON

  P. S. In a perfect universe you would walk around a huge Kirby museum and stare at Kirby originals and also at the printed and colored versions of Kirby’s art, and Mark Evanier would stroll along beside you, telling you about what you were looking at, what it is, when and how Jack did it and why, because Mark is wise and funny and the best-informed guide you could have. He knows stuff. But this is not a perfect world and that museum does not exist, not yet, so you will have to settle for Mark Evanier on the pages of this book.

  NEIL GAIMAN is a critically acclaimed and award-winning author of science fiction and fantasy short stories and novels, graphic novels, children’s books, and films. Among his many awards are the Newbery and Carnegie Medals, as well as the World Fantasy Award, four Hugo Awards, two Nebula Awards, four Bram Stoker Awards, six Locus Awards, the Harvey Award, and the Eisner Award. He is the author of The New York Times bestsellers Stardust, Coraline, Anansi Boys, The Graveyard Book, and Sandman. Originally from England, Gaiman now lives in the United States.

  CHALLENGERS OF THE UNKNOWN

  no. 4

  October 1958

  Art: Jack Kirby

  DC Comics

  TALES OF SUSPENSE

  no. 14

  February 1961

  Art: Jack Kirby and Dick Ayers

  Marvel Comics

  FANTASTIC FOUR

  no. 29

  August 1964

  Art: Jack Kirby and Chic Stone

  Marvel Comics

  THE INCREDIBLE HULK

  no. 2

  July 1962

  Art: Jack Kirby and Steve Ditko

  Marvel Comics

  THE X-MEN

  no. 14

  November 1965

  Art: Jack Kirby and Wallace Wood

  Marvel Comics

  THE NEW GODS

  no. 5

  October 1971

  Art: Jack Kirby and Mike Royer

  DC Comics

  KAMANDI, THE LAST BOY ON EARTH

  no. 1

  October 1972

  Art: Jack Kirby and Mike Royer

  DC Comics

  THE DEMON

  no. 1

  August 1972

  Art: Jack Kirby and Mike Royer

  DC Comics

  DESTROYER DUCK

  no. 1

  1982

  Art: Jack Kirby and Neal Adams

  Eclipse Comics

  Self-portrait from Marvelmania International

  1969

  Art: Jack Kirby and Mike Royer

  Color: Tom Ziuko

  This was Mike Royer’s first inking assignment over Kirby pencil art.

  PREFACE

  JACK KIRBY DIDN’T INVENT the comic book. It just seems that way.

  It’s 1939 and he’s still a few years from establishing himself as one of the most important, brilliant innovators of an emerging form. He isn’t even Jack Kirby yet. He’s Jacob Kurtzberg, from the Kurtzberg family on Suffolk Street in not the best part of New York. At age twenty-one he’s trying to do the most important thing he believes a man can do: provide for his family, bring home a paycheck. Nothing else matters if you don’t manage that.

  Much of the work in comics is done in “shops”—cramped quarters where artists toil at rows of drawing tables. The money isn’t good, but it’s good for a young man whose neighborhood has yet to see evidence that the Great Depression is ending. It at least beats selling newspapers or several other alternatives he’s tried.

  So Jacob joins the throng of young artists wandering the streets, all toting large black portfolios crammed with samples. Most of the samples are variations (or outright plagiarisms) of the newspaper strips that had initially moved each to pick up a pencil. Eventually, the young men all seem to wind up working for Victor Fox . . . at least for a few weeks, until something better comes along.

  Legend has it that Fox had been an accountant for Harry Donenfeld, publisher of Detective Comics and Action Comics. One morning, the story goes, sales figures came in on the first issue of Action, which featured a new strip called “Superman” by Jerome Siegel and Joseph Shuster. Fox saw the numbers, quit his job, rented an office in the same building, and by close of day was hiring artists as the head of Fox Comics, Inc.

  A great story. It’s probably not true, but it’s a great story.

  Fox is an old-time hustler/financier who’s spent years sprinting from one dubious enterprise to another. Most of the early funnybook publishers are like that—hardscrabble entrepreneurs lacking both class and capital. What will turn some of them into multimillionaires—and, ipso facto, into legitimate businessmen—is if they get their fingers on a smash hit. Say, if someone sends them a Superman or if Bob Kane walks in with the beginnings of something called Batman.

  Or if, in years to come, they hire Jack Kirby.

  Victor Fox will not be so fortunate, even though most of the great creative talents will pass through his office, some at full sprint. At first, he buys stories from a studio run by Will Eisner and Jerry Iger. After Eisner goes off and creates the Spirit, Fox sets up his own operation, placing ads in The New York Times classifieds to recruit a staff. His artists could work at home, but Fox feels that since he’s paying them, he’s going to experience the joy of treating them like dirt every day.

  So they sit there, eight a.m. to six p.m. or later, filling up
illustration boards—young men like Bill Everett (who would soon create the Sub-Mariner), Joe Simon (who, with Kirby, would create Captain America and dozens of other hits), and Charles Nicholas Wojtkowski (who had already created Fox’s anemic star super hero, Blue Beetle).

  As they all race to finish at least three pages per day, Fox strides up and down the aisles with the posture of Groucho Marx, clutching his latest sales figures and muttering, “I’m King of the Comics! I’m King of the Comics!” Then he pauses at some artist’s desk, glances at work that as a former seller of junk bonds he’s eminently qualified to judge, and yells, “That stinks! Work faster, you son of a bitch!”

  No one’s producing masterpieces . . . but then Fox isn’t paying for masterpieces. “I’d draw a big cloud and a teensy airplane and that was the panel,” Jake (soon to be Jack) would later recall. One time, he fills most of a panel by writing “Wow” across it, like a sound effect. Fox, pacing about, stops and asks, “What the hell is that?”

  The young artist looks up at him and says, “That, Mr. Fox, is ‘Wow!’”

  Fox studies the panel for a few minutes, shifting the cigar from one side of his mouth to the other. “I don’t get it.”

  “It’s part of the story,” Kurtzberg explains.

  Fox nods in understanding, then calls all the other artists in the place to stop working and gather ’round Kurtzberg’s drawing table. “Jake here is going to tell you about ‘Wow.’ Go on, Jake. Tell them about ‘Wow!’”

  Jake stammers out an explanation having to do with filling panels with energy and excitement, and how a word like “Wow” reaches the kids on their own level. And of course, all the artists understand that “Wow” is just Kurtzberg’s way of getting out of drawing a panel. Each of them nods, returns to his table, and immediately writes “Wow” across the next panel—no matter what’s supposed to be in there.

  Fox is pleased. He’s not only publishing comic books, he’s publishing comic books with a lot of “Wow” in them.

  Eventually, the King of Comics tires of getting up in the a.m. to let in the artists. He calls his crew together and asks who among them was ever a Boy Scout. “I was,” announces Al Harvey, a production artist who would soon establish the comic book company bearing his surname. Fox hands him a key and tells him, “From now on, you open up.”

 

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