Swords and Deviltry fagm-1

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Swords and Deviltry fagm-1 Page 19

by Fritz Leiber


  The niche-guards screeched in surprise and pain at the fiery invader of their hidey hole and had no time to do anything with their swords, or whatever weapons else they had, against the other two invaders.

  Student thieves poured out of the doors ahead at the screeching and foot-pounding, and then poured back as they saw the fierce point of flames and the two demon-faced oncomers brandishing their long, shining swords.

  One skinny little apprentice — he could hardly have been ten years old — lingered too long. Graywand thrust him pitilessly through as his big eyes bulged and his small mouth gaped in horror and plea to Fafhrd for mercy.

  Now from ahead of them there came a weird, wailing call, hollow and hair-raising, and doors began to thus shut instead of spewing forth the armed guards they almost prayed would appear to be skewered by their swords. Also, despite the long, bracketed torches looking newly renewed, the corridor was dark.

  The reason for this last became clear as they plunged up the stairs. Strands of night-smog were appearing in the well, materializing from nothing or the air.

  The strands grew longer and more numerous and tangible. They touched and clung nastily. In the corridor above they were forming from wall to wall and from ceiling to floor, like a gigantic cobweb, and were becoming so substantial that the Mouser and Fafhrd had to slash them to get through, or so their two maniac minds believed. The black web muffled a little a repetition of the eerie, wailing call, which came from the seventh door ahead and this time ended in a gleeful chittering and cackling insane as the emotions of the two attackers.

  Here too doors were thudding shut. In an ephemeral flash of rationality, it occurred to the Mouser that it was not he and Fafhrd the thieves feared, for they had not been seen yet, but rather Hristomilo and his magic, even though working in defense of Thieves’ House.

  Even the map room, whence counter-attack would most likely erupt, was closed off by a huge oaken, iron-studded door.

  They were now twice slashing black, clinging, rope-thick spiderweb for every single step they drove themselves forward. Midway between the map and magic rooms, there was forming on the inky web, ghostly at first but swiftly growing more substantial, a black spider big as a wolf.

  The Mouser slashed heavy cobweb before it, dropped back two steps, then hurled himself at it in a high leap. Scalpel thrust through it, striking amidst its eight new-formed jet eyes, and it collapsed like a daggered bladder, loosing a vile stink.

  Then he and Fafhrd were looking into the magic room, the alchemist's chamber. It was much as they had seen it before, except some things were doubled, or multiplied even further.

  On the long table two blue-boiled cucurbits bubbled and roiled, their heads shooting out a solid, writhing rope more swiftly than moves the black swamp-cobra, which can run down a man — and not into twin receivers, but into the open air of the room (if any of the air in Thieves’ House could have been called open then) to weave a barrier between their swords and Hristomilo, who once more stood tall though hunchbacked over his sorcerous, brown parchment, though this time his exultant gaze was chiefly fixed on Fafhrd and the Mouser, with only an occasional downward glance at the text of the spell he drummingly intoned.

  At the other end of the table, in the web-free space, there bounced not only Slivikin, but also a huge rat matching him in size in all members except the head.

  From the ratholes at the foot of the walls red eyes glittered and gleamed in pairs.

  With a bellow of rage Fafhrd began slashing at the black barrier, but the ropes were replaced from the cucurbit heads as swiftly as he sliced them, while the cut ends, instead of drooping slackly, now began to strain hungrily toward him like constrictive snakes or strangle-vines.

  He suddenly shifted Graywand to his left hand, drew his long knife and hurled it at the sorcerer. Flashing toward its mark, it cut through three strands, was deflected and slowed by a fourth and fifth, almost halted by a sixth, and ended hanging futilely in the curled grip of a seventh.

  Hristomilo laughed cacklingly and grinned, showing his huge upper incisors, while Slivikin chittered in ecstasy and bounded the higher.

  The Mouser hurled Cat's Claw with no better result — worse, indeed, since his action gave two darting smog-strands time to curl hamperingly around his sword-hand and stranglingly around his neck. Black rats came racing out of the big holes at the cluttered base of the walls.

  Meanwhile other strands snaked around Fafhrd's ankles, knees and left arm, almost toppling him. But even as he fought for balance, he jerked Vlana's dagger from his belt and raised it over his shoulder, its silver hilt glowing, its blade brown with dried rat's-blood.

  The grin left Hristomilo's face as he saw it. The sorcerer screamed strangely and importuningly then and drew back from his parchment and the table, and raised clawed clubhands to ward off doom.

  Vlana's dagger sped unimpeded through the black web — its strands even seemed to part for it — and betwixt the sorcerer's warding hands, to bury itself to the hilt in his right eye.

  He screamed thinly in dire agony and clawed at his face.

  The black web writhed as if in death spasm.

  The cucurbits shattered as one, spilling their lava on the scarred table, putting out the blue flames even as the thick wood of the table began to smoke a little at the lava's edge. Lava dropped with plops on the dark marble floor.

  With a faint, final scream Hristomilo pitched forward, hands still clutched to his eyes above his jutting nose, silver dagger-hilt still protruding between his fingers.

  The web grew faint, like wet ink washed with a gush of clear water.

  The Mouser raced forward and transfixed Slivikin and the huge rat with one thrust of Scalpel before the beasts knew what was happening. They too died swiftly with thin screams, while all the other rats turned tail and fled back down their holes swift almost as black lightning.

  Then the last trace of night-smog or sorcery-smoke vanished and Fafhrd and the Mouser found themselves standing alone with three dead bodies and a profound silence that seemed to fill not only this room but all Thieves’ House. Even the cucurbit-lava had ceased to move, was hardening, and the wood of the table no longer smoked.

  Their madness was gone and all their rage too — vented to the last red atomy and glutted to more than satiety. They had no more urge to kill Krovas or any other of the thieves than to swat flies. With horrified inner eye Fafhrd saw the pitiful face of the child-thief he'd skewered in his lunatic anger.

  Only their grief remained with them, diminished not one whit, but rather growing greater — that and an ever more swiftly growing revulsion from all that was around them: the dead, the disordered magic room, all Thieves’ House, all of the city of Lankhmar to its last stinking alleyway and smog-wreathed spire.

  With a hiss of disgust the Mouser jerked Scalpel from the rodent cadavers, wiped it on the nearest cloth, and returned it to its scabbard. Fafhrd likewise sketchily cleansed and sheathed Graywand. Then the two men picked up their knife and dirk from where they'd dropped to the floor when the web had dematerialized, though neither so much as glanced at Vlana's dagger where it was buried. But on the sorcerer's table they did notice Vlana's black velvet, silver-worked pouch and belt, the latter half overrun by the hardened black lava, and Ivrian's blue-enameled box inlaid with silver. From these they took the gems of Jengao.

  With no more word than they had exchanged back at the Mouser's burned nest behind the Eel, but with a continuing sense of their unity of purpose, their identity of intent, and of their comradeship, they made their way with shoulders bowed and with slow, weary steps which only very gradually quickened out of the magic room and down the thick-carpeted corridor, past the map room's wide door still barred with oak and iron, and past all the other shut, silent doors — clearly the entire Guild was terrified of Hristomilo, his spells, and his rats; down the echoing stairs, their footsteps speeding a little; down the bare-floored lower corridor past its closed, quiet doors, their footsteps resounding loudly no
matter how softly they sought to tread; under the deserted, black-scorched guard-niche, and so out into Cheap Street, turning left and north because that was the nearest way to the Street of the Gods, and there turning right and east — not a waking soul in the wide street except for one skinny, bent-backed apprentice lad unhappily swabbing the flagstones in front of a wine shop in the dim pink light beginning to seep from the east, although there were many forms asleep, a-snore and a-dream in the gutters and under the dark porticos — yes, turning right and east down the Street of the Gods, for that way was the Marsh Gate, leading to Causey Road across the Great Salt Marsh, and the Marsh Gate was the nearest way out of the great and glamorous city that was now loathsome to them, indeed, not to be endured for one more stabbing, leaden heartbeat than was necessary — a city of beloved, unfaceable ghosts.

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