Mortals & Deities

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Mortals & Deities Page 40

by Maxwell Alexander Drake


  Felstar Lysentoc - [FELL-star LIE-sin-toc] - A Master Shaper and instructor at Chandril’elian in Mocley

  Fessio’tar - [FESS-see-oh-tar] - An Essence enhanced painting that can record an image from someone’s mind

  fielder - A person who works the fields

  firstmeal - The first meal of the day

  Flinnok Nime - [FLIN-nock NIME] - A Guarder Captain in Hild’alan

  Foretelling - An ability some Humans have to foretell possible futures for an individual

  (Gurtred’San) Frinly – [GURT-red-san FRIN-lee] – Charver Vimith’s nanny in Mocley

  Glonlore Bay - [GLAWN-lore] - Located on the south-west coast of Ro’Arith

  Gralet - [GRAY-let] - A derogative term used when referring to a Gralet’nar

  Gralet’nar - [GRAY-let-nar] - The Warrior Servants of the Elmorr’Antiens

  guarder - A person who is employed as a guard

  halfmeal - The mid-day meal

  Hath’oolan - [hath-OO-lawn] - A port city in north Elmorr’eth

  hearder - A person who tends animals

  Hek’kie - [HECK-keye] - Meaning ‘Of the People’ The Warrior class in Silaway

  Hezmire - [HEZ-my-er] - The God of Fallen Warriors

  Hild’alan stead - [HILD-a-lawn] - The birthplace of Alant and Arderi, located north-east of Mocley

  Hinden Brue - [HEN-den BREW] - A Captain of the Third Watch in Mocley

  Hobbswords - [HOBB-swords] - Guards of the Shapers in Mocley

  Holiday - The last day of a tenday usually reserved for rest

  Hon’nar - [ON-nar] - Meaning ‘Honored Servant’

  Hon’Vanria - [ON-van-RE-ah] - Meaning ‘Honored Teacher’

  Inner Sanctum - The center core that makes up the Priests of Fatint

  Jarill - [ja-RILL] - A slaved used to train Elith

  Jerith De’thane - [JER-ith DU-thane] - A Shapers Initiate in the Chandril’elian of Hath’oolan from Silaway

  Jinro (Farlith) - [GIN-row FAR-lith] - A birdman in Bin’Satsu

  Jintrill Deln - [GIN-trill DELN] - A Shaper in Mocley

  Ju’kagi - [jew-Kah-gee] - Meaning ‘Jailer’s Keys’

  Julitan - [jewl-EE-tan] - The title given to the people who run the Games of Mocley

  Ju’nar - [JEW-nar] - Meaning ‘Worthless’

  Ka’gana - [KAH-ga-na] - A Crystal that allows physical entities to link directly with Sujen

  Ka’ilyth - [KAH-eel-yeth] - Meaning ‘Test of Power’ A device that tests the ability to manipulate the Essence

  Kasu’yama - [KAH-sue-YA-mah] - A small village in central Silaway famous for its warriors

  Katsujai - [CAT-sue-jie] - A port city in north-east Silaway

  Keitory - [key-EYE-tory] - The island home of the birdmen

  Kisu - [KEY-sue] - A Continent south of Silaway

  Kith - [KITH] - A derogative term used when referring to a Kithian

  Kithian - [KITH-ee-an] - A lion-like race that inhabits the north part of Ro’Arith

  Klain Kanon - [KLANE KA-non] - A Kithian raised as a slave and gladiator

  Komar Isle - [KOH-mar] - A set of hundreds of islands off the south-west coast of Ro’Arith

  Krugour - [CREW-ger] - A large, cat-like creature common throughout Ro’Arith

  Larith Rine - [LARE-ith RINE] - A Brother of the Tat’Sujen Order in Bin’Satsu

  lastmeal - The last meal of the day

  Latore - [la-TORE] - A continent west of Silaway

  League - [league] - The distance a man can walk in an aurn

  Lilaith Rillion - [LILL-ayth RILL-ee-on] - The wife of Clytus Rillion and mother to Sindian Rillion

  (Tasik) Lith - [TAY-sick LITH] - A bodyguard to Rohann Vimith in Mocley

  Magistra - [ma-GIS-tra] - A building within a stead that holds the Regent and their administrative staff

  Mah’Sukai - [MAH-sue-keye] - An evolved Shaper who can meld directly with the Essence

  Maja’Kasta - [MA-ja-CAWST-ah] - The God of Protection and Peace

  Mash’ayel - [mash-AYE-el] - The God of War

  Matoe - [MAY-toe] - A small red fruit that grows on a vine. Very tasty in a bowl mixed with chopped greens

  Mel’Ona Cor - [MELL-OWN-ah CORE] - The wife to Tanin Cor and mother to Alant and Arderi Cor

  Melisian Bathooll - [mel-ISS-ean bath-OO-l] - Delmith Bathooll’s mate

  Merchantillian - [mer-chan-TILL-ee-an] - An area of Mocley housing the best merchants

  merkswords - [MERK-swords] - Elite guards who patrol the Merchantillian in Mocley

  Mermidians - [mer-MID-ee-ans] - A race of beings who live in the seas and oceans around Talic’Nauth

  Millitinia - [mill-i-TEEN-ee-ah] - Military barracks or stronghold within a city or stead

  Mi’nathe Blade - [MY-nawth] - An Essence enhanced sword designed to fit a Kithian’s paw

  Mir’am - A honorific used when addressing an elder man

  Mis’am - A honorific used when addressing an elder woman

  Mocley - [MOCK-lee] - A large port city in south-west Ro’Arith

  Morlis Mountains - [MORE-liss] - A large mountain range running along the south coast of Ro’Arith

  Mu’shadar - [MOO-sha-dar] - Meaning ‘Shelterers of Life’ Ruling class in Silaway

  Mullsith, Plane of - [MULL-sith] - The Plane of the damned where tortured souls wander aimlessly for eternity

  Nad Grith - [NAD GRITH] - Teamster for Rohann Vimith

  Narian - [NAR-ee-an] - Meaning ‘Gold’

  (Jaim) Narn - [JAME NARN] - A bodyguard to Rohann Vimith in Mocley

  Nektine Mountains - [NECK-tine] - A large mountain range cutting through the center of Ro’Arith

  Nithshilo - [nith-SHY-low] - A port city in east Silaway

  Niyoka - [nigh-YO-kah] - A large black snake that can grow to ten paces or more in length. Extremely poisonous

  northron - In the north

  O’Arkin - [OH-are-kin] - A barbaric, pig-faced race that inhabits the mountains of Ro’Arith

  Oolant - [OO-lant] - An Essence enhanced drink that can heal most injuries and illnesses

  Orlis - [OR-liss] - A large trade city in the center of the south half of Ro’Arith

  painstick - An Essence enhanced staff that can deliver a controllable jolt of pain

  Palintium - [pa-LIN-tee-um] - A temple dedicated to the Twelve Gods of Man

  Patill (Tame) - [pa-TILL TAME] - Guarder Captain in Mocley

  Pents - [PENTs] - A coin made from copper

  Pirra (Millen) - [PEER-ra MILLEN] - Night watchman at the Rillion Villa

  (Sam) Poltin - [SAM POLE-tin] - A bodyguard to Rohann Vimith in Mocley

  Priests of Fatint - [FAY-tint] - A mysterious holy order based out of the Komar islands

  Pyne - [PINE] - A coin made from silver

  Quay’ka’gana - [kway-kah-GA-na] - Meaning ‘Travel into Essence’ A stone that allows transport over great distances “A Sending Stone”

  Ques’lian - [KWESS-lee-ann] - Meaning ‘Great Hall’

  Quiln Garfer - [KWILL-n GAR-fur] - Shapers Initiate in the Chandril’elian of Hath’oolan from Ro’Arith

  Ragnor De’haln - [RAG-nore dee-HAL-n] - A Leftenant in Clytus Rillion’s mercenary troop

  Ramdin - [RAM-din] - An ancient warrior king used by Mash’ayel to destroy the armies of Bathane

  Ramstone - [RAM-stone] - A constellation of stars known as the bear

  (Dart) Ratilian - [DART ra-TILL-ean] - The captain of the Hunter

  Raynan Yhan - [RAY-nan Yawn] - Head servant in Bin’Satsu

  Raz - [RAHZ] - A cold drink that Elmorr’Antiens enjoy made from the root of a stubby tree that only grows on Elmorr’eth

  Renkujie - [ren-KOO-jeye] - A massive empire that covered most of the Plane of Talic�
��Nauth in the last Cycle

  Rik Cor - [RICK CORE] - The youngest son of Tanin and Mel’Ona Cor’s

  rillball - A game played with a melon-sized ball made from a pig stomach

  (Kal) Rilmoth - [CAL RILL-moth] - A Guarder Captain of the Night in Mocley

  Riln Toln - [RILL-n TOLL-n] - A farmboy of seventeen winters and friend of Arderi Cor

  Rinear Rine - [REN-ear RINE] - The daughter of Larith Rine in Bin’Satsu

  Ro’Arith - [row-ARE-ith] - A large continent on the Plane of Talic’Nauth

  Ro’Arithian - [row-ARE-ithee-an] - A person from Ro’Arith

  Rohann Vimith - [ROW-hawn VIM-ith] - A diamond merchant in Mocley and father to Charver Vimith

  Salintine - [SAL-in-tine] - The Mid-summer’s festival

  Saltus - [SAL-tus] - The God of Healing

  Samlin Vilt - [SAM-lin VILT] - The High Priest - The Highest - of the Priests of Fatint. Answers only to the Revered Father

  Saphanthia - [sa-FAN-thee-ah] - The Goddess of Wisdom

  Sareeza - [sar-EEZ-ah] - A large black insect that roams the Asgarthian plains. It has two powerful pincers and a tail with a spike filled with a poison that will kill a large animal in moments

  Sarshia’Mion Mocley - [SAR-she-ah-MY-on MOCK-lee] - The Princess of the Elmorr’Antien People, Honored One

  Sar’Xanthia - [sar-ZAN-thee-uh] - An ancient city lost in the swamps of south Ro’Arith

  Satner Timms - [SAT-ner TIMS] - A bodyguard to Rohann Vimith in Mocley

  Saven Rine - [SAY-ven RINE] - Larith Rine’s brother

  Serota - [sea-ROW-ta] - A thin robe-like garment worn by the Elmorr’Antiens that accentuate their thinness

  Shaith Ku’rin - [SHAITH COO-rin] - A Shapers Initiate in the Chandril’elian of Hath’oolan from Silaway High Princess of Mu’shadar, Keeper of the Chalice, Reader of the Scrolls, and Hand of the King’s Justice

  Shikalu - [shy-CAW-loo] - Meaning ‘Assassin’

  Sier - [SEE-er] - Meaning ‘To Meld’ Honorific used by Human Shapers

  Siferious tree - [si-FERRY-us] - A non-poisonous tree that is common in the jungles south of the Morlis Mountains

  Silawaian - [SILL-a-way-ee-in] - A person from Silaway

  Silaway - [SILL-a-way] - A large continent on the Plane of Talic’Nauth

  Siln Cor - [SILn CORE] - The brother between Alant and Arderi Cor

  Silrith’tar - [sill-RITH-tar] - An Essence enhanced crystal that can record thoughts and emotions

  Sindian Rillion - [SIN-d-an RILL-ee-on] - The only child of Clytus and Lilaith Rillion

  Sirran (Hayne) - [SEAR-ian HAYNE] - A girl of the Inner Sanctum stationed at their villa in Mocley

  Sorn Toln - [SOREn TOLLn] - A fielder in Hild’alan and father to Riln Toln

  southron - In the south

  Spectals - [SPEC-tuls] - What Shapers and Mah’Sukai see while holding the Sight of the Essence that is in things

  Srit Gowan - [SRIT go-WAN] - A Battle Priest for the Priests of Fatint

  Stillwater - [STILL-water] - A large port city on the bank of the Artoc River in Ro’Arith

  Strands - [STRANDs] - What Mah’Sukai and Tat’Sujen see while holding the Sight of the Essence that surrounds things

  Sujen - [SUE-jen] - A form of the Essence that surrounds things

  Tak’ju’nar - [tack-JEW-nar] - Meaning ‘Worthless Spy’

  Talic’Nauth - [TALL-ick nawth] - The Plane of existence on which all things reside

  Talintithe - [TAL-in-tithe] - The Festival of Creation

  ta’narian - [ta-NAR-ee-an] - A coin made from gold

  Tanin Cor - [TAN-inn CORE] - The husband to Mel’Ona Cor and Father to Alant and Arderi Cor

  Tarsith - [TAR-sith] - A medallion found in Sar’Xanthia that is Essence enhanced

  Tary’Ona Cor - [TAR-ee-OWN-ah CORE] - The youngest daughter of Tanin and Mel’Ona Cor

  Tat’Sujen Order - [tat-SUE-jen] - A secret organization whose members have a power over Sujen

  tenday - The length of a ten day span of time. There are three tendays in a moon, three moons in a season, and four seasons in a year (or turn of the seasons)

  Tandeba Mountains - [tan-DEE-bah] - A large mountain range running along the northron portion of Silaway

  Terona Yhan - [TER-ona YAWN] - Wife to Raynan Yhan in Bin’Satsu

  Theriana (Frath) - [thery-ANNA FRAWTH] - Handmaiden of Sarshia’Mion Mocley in Hath’oolan

  Tilly (Ray’nin) - [TILLY RAY-nin] - Initiate at Hath’oolan. Prince Aritian’s first test subject with the Chi’utlan

  Toji’ka’gana - [toe-GEE-kah-GA-na] - Meaning ‘Prison of the Essence’ A stone that creates a field that will hold the occupant, outside of time, indefinitely

  (Hylar) Tomathya - [HIGH-lar toe-MOTH-yah] - The Captain of the Mocley Royal Patrol called the Black Outriders

  Treynor - [TRAY-nore] - A tiny yellow moon that is the first moon in the night sky

  tri-feat - A competition held during Salintine where men compete with bows, running, and hurling stones

  Traid (Phlyn) - [TRADE FLIN] - A sell-sword employed by Rohann Vimith

  Tur’gana - [turr-GA-na] - A Sujen enhanced sword with a Ka’gana Crystal embedded in the hilt

  Vanria - [van-REE-ah] - Meaning ‘To Teach’ Honorific used for Elmorr’Antien instructors

  Varin Rayn - [VARIN RAIN] - A Battle Priest for the Priests of Fatint

  Varishma Mocley - [var-ISH-muh MOCK-lee] - Crown Prince of the Elmorr’Antien

  Velvithia - [vel-VEE-thee-ah] - A port city in south Ro’Arith

  Wartin’alan stead- [WAR-tin-a’lawn] - The first of the walled steads north of Mocley

  westron - In the west

  Witlan Singe- [WHIT-lan SINGE] - A Shaper and Hon’nar to Grand Master Grintan in Hild’alan

  Maxwell Alexander Drake—or Drake as he is known to friends and fans alike—has been writing professionally for 3 years. He teaches writing at schools and writers conferences across the country as well as holding monthly classes at the Clark County Library District.

  Currently, he lives in Las Vegas with his wife and two sons.

  Find out more about him and see a schedule of his appearances on his official website, www.maxwellalexanderdrake.com.

  The Genesis of Oblivion Saga is Drake’s first major series and has won a 2009 Moonbeam Young Adult Fantasy Award for excellence in literature as well as being named Dragon Roots Magazine’s Best New Fantasy Saga of 2009.

  You can read the first four chapters of the Genesis of Oblivion Saga as well as keep up to date on the Genesis of Oblivion Saga at its official website, www.genesisofoblivion.com.

  Each of the six novels of the Genesis of Oblivion Saga are scheduled for release each Summer. You can pre-order your copy at our website, www.imaginedinterprises.com.

  We here at I.I.I. would like to take a moment to thank all of the fans of the Genesis of Oblivion Saga. It has absolutely blown us away that this series has been welcomed so fast and with such loyalty by so many.

  But, our company slogan, “Built by Fantasy Fans for Fantasy Fans” is more than just a catchy tagline. It is a call to action, and my friends, we need your help.

  We have all been victims, my friends. Victims of having a favorite T.V. show canceled. We ask ourselves, “Why? It was well written. I know lots of people who enjoyed it. Why was it canceled?” The answer is simple – the fans did not get involved.

  We live in a new world, my friends. A world of information. You, the fans, now have more power than you can possibly know. The power to propel something that you enjoy. The power to help it thrive and grow.

  Sure, it is our job to put out quality products. Give the fans an interesting and thought-provoking story to sink their mental teeth into. But, it is you who will decide if this series continues. And it takes very li
ttle time or effort on your part to do this.

  If you liked this book, please, tell a friend. If you tell even one person who picks up this series, you have done your part to ensure you will get the opportunity to read this series to its completion. I am willing to bet, without straining too hard, you can think of someone you know, just one person who would enjoy reading this story as much as you just did. They may have not even heard of it. Why not tell them? Let them know how much you enjoyed it. Give them the opportunity to enjoy it as well.

  If you are feeling energetic, write one or two lines about this book on your Facebook page. Or My Space, or Good Reads, or whatever you use. We know you have one of them, we see it in your “favorites” folder. Send out an email to a few people you know who are fantasy fans. Just a line that says, “Hey, I just read this book. You should check it out.” And that is just the beginning of what you can do, my friends! (Queue the patriotic music and let the flags wave in the breeze) Amazon.com or BarnesandNoble.com are wonderful places to let the world know how you felt about this book. With just a few minutes of your time, you could write a review. You can blog about it. Sffword.com, goodreads.com, librarything.com are all wonderful places to connect with other readers. Let them know you enjoyed this book!

  My fellow fans, I stand before you today to let you know that you have the power to ensure this series does not go gentle into that good night! We have a dream... that the Genesis of Oblivion Saga will continue to entertain people for years to come. So, ask not what a good fantasy saga can do for you. Ask what you can do for a good fantasy saga!

  Thank you,

  The I.I.I. Staff

  “Hi. My name is Maxwell Alexander Drake, and I approve of this message.”

  Hey, this is Drake. Thank you so much for reading this eBook edition of Mortals & Deities – Book Two of the Genesis of Oblivion Saga. I hoped you enjoyed it.

  I would like to take a moment to talk with you about piracy. Now, many people do not see this as a problem. They feel that an artist—be it an author like me, or a musician, T.V. and movie personality—make enough money that piracy does not effect their lifestyle. And for some, this may be true.

  The fact of the matter is, even if they make a good living, artists work for their money like everyone else. Plus, they get a very small percentage of what you actually pay for our products. The majority of what you pay goes to the retailers, distributors, and other professionals who bring the product to you.

 

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