The Illearth War

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The Illearth War Page 30

by Stephen Donaldson


  He needed to distract himself. Half to Mhoram, he growled, "I hate dawns. I can cope with nights. They keep me they're something I've had experience with,

  at least. But' dawns! I can't stand waiting for what I'm going to see." Then, abruptly, he asked, "Is the sky clear?"

  "It is clear," Mhoram said softly.

  Troy sighed his relief. For a moment, he was able to relax.

  Silence encompassed the Watch again. The waiting went on. Gradually, Troy's shivering became worse. The stone he leaned against remained cold, impervious to his body warmth. He wanted to stand up and pace, but did not dare. Around him, Mhoram, Ruel, and Terrel stood as still as statues. After a while, he could no longer refrain from asking the Lord if he had received any messages from Elena. "Has she tried to contact you? How is she doing?"

  "No, Warmark," Mhoram answered. "The High Lord does not bear with her any of the lomillialor rods."

  "No?" The news dismayed Troy. Until this moment, he had not realized how much trust he had put in Mhoram's power to contact Elena. He wanted to know that she was safe. And as a last resort, he had counted on being able to summon her. But now she was as completely lost to him as if she were already dead. "No?" He felt suddenly so blind that he could not see Mhoram's face, that he had never really seen Mhoram's face. "Why?"

  "The High Wood rods were only three. One went to Lord's Keep, and one stayed in Revelwood, so that the Loresraat and Revelstone could act together to defend themselves. One rod remained. It was given into my hands for use in this war."

  Troy's voice crackled with protest. "What good is that?"

  "At need I will be able to speak to Revelwood and Lord's Keep."

  "Oh, you fool." Troy did not know whether he was referring to Mhoram or himself. So many things had been kept from him. And yet he had never thought to ask who had the rods. He had been saving that whole subject until he saw Lord Foul's army, knew what help he would need. "Why didn't you tell me?"

  For answer, Mhoram only gazed at him. But through his haze, Troy could not read the Lord's expression. "Why didn't you tell me?" he repeated more bitterly. "How much else is there that you haven't told me?"

  Mhoram sighed. "As to the lomillialor -- I did not speak because you did not ask. The rods are not a tool that you could use. They were made for the Lords, and we used them as we saw fit. It did not occur to us that your desires would be otherwise."

  He sounded withdrawn, weary. For the first time, Troy noticed how unresponsive the Lord had been all day. A fit of shivering shook him. That dream Mhoram had had last night-what did it mean? What did the Lord knew that made him so unlike his usual self? Troy felt a sudden foretaste of dread. "Mhoram," he began, "Mhoram -- "

  "Peace, Warmark," the Lord breathed. "Someone comes."

  At once, Troy heaved to his feet, and caught at Ruel's shoulder to anchor himself. Though he strained his ears, he could hear nothing but the low breeze. "Who is it?"

  For a moment, no one answered. When Ruel spoke, his voice sounded as distant and passionless as the darkness. "It is Tull, who shared the mission of Korik to the Giants of Seareach."

  SEVENTEEN: Tull's Tale

  TROY'S heart lurched, and began to labor heavily. Tulll He could feel his pulse beating in his temples. Korik's mission! After the shock of Runnik's news, he had repressed all thought of the Giants, refused to let himself think of them. He had concentrated on the war, concentrated on something he could

  do something about. But now his thoughts reeled. The Giants!

  Almost instantly he began to calculate. He 'gad been away from Revelstone for twenty-five days. The mission to Seareach had left eighteen days before that. That was almost enough time, almost enough. The Giants could not travel as fast as Bloodguard on Ranyhyn-but surely they would not be far behind. Surely

  Troy could understand how Tull had come here. It made sense. The other Bloodguard would be leading the Giants, and Tull had come ahead to tell the Warward that help was on the way. With war on the Land and Lord Foul marching, the Giants would not go to Revelstone, would not go north at all. They would go south, around Sarangrave Flat if not through it. The Bloodguard knew Troy's battle plan; they would know what to do. They would pick up the trail of Lord Foul's army above Landsdrop south of Mount Thunder, and would follow it-past Morinmoss, through the Mithil valley, then southwest toward Doom's Retreat. They would be hoping to attack Lord Foul's rear during the battle of the Retreat. And Tull, seeking to circumvent Lord Foul's army in search of the Warward, would naturally come south to skirt the Southron Range toward Doom's Retreat. That route would bring him almost to the doorstep of Mithil Stonedown. Surely -- !

  When Tull topped the stair and stepped onto the Watch, Troy was so eager that he jumped past all preliminary questions. "Where are they?" The words came so rapidly that he could hardly articulate them. "How far behind are they?"

  In the dim light of the graveling, he was unable to make out Tull's face. But he could tell that the Bloodguard was not looking at him. "Lord," Tull said, "I was charged by Korik to give my tidings to the High Lord. With Shull and Vale I was charged -- " For an instant, his fiat voice faltered. "But the Bloodguard in the Stonedown have told me that the High Lord has gone into the Westron Mountains with Amok. I must give my tidings to you. Will you hear?"

  Even through his excitement, Troy sensed something strange in Tull's tone, something that sounded like pain. But he could not wait to hear it explained. Before Lord Mhoram could reply, Troy repeated, "Where are they?"

  "They?" said the Bloodguard.

  "The Giants! How far behind are they?"

  Tull turned deliberately away from him to face Lord Mhoram.

  "We will hear you," Mhoram said. His voice was tense with dread, but he spoke steadily, without hesitation. "This war is in our hands. Speak, Bloodguard."

  "Lord, they-we could not-the Giants -- " Suddenly the habitual flatness of Tull's voice was gone. "Lord!" The word vibrated with a grief so keen that the Bloodguard could not master it.

  The sound of it stunned Troy. He was accustomed to the characteristic alien lack of inflection of all the Bloodguard. He had long since stopped expecting them to express what they felt-had virtually forgotten that they even had emotions. And he was not braced for grief; his anticipation of good news was so great that he could already taste it.

  Instantly, before either he or Lord Mhoram could say anything, react at all, Terrel moved toward Tull. Swinging so swiftly that Troy hardly saw the blow, he struck Tull across the face. The hit resounded heavily in the empty air.

  At once, Tull stiffened, came to attention. "Lord," he began again, and now his voice was as expressionless as the night, "with Shull and Vale I was charged to bear tidings to the High Lord. Before the dawn of the twenty-fourth day of the mission-the dawn after the dark of the moon-we left Coercri and came south, as Korik charged us, seeking to find the High Lord in battle at Doom's Retreat. But because of the evil which is awake, we were compelled to journey on foot around the Sarangrave, and so twelve days were gone. We came too near to the Shattered Hills, and so Vale and Shull fell to the scouts and defenders of Corruption. But I endured. Borne by the Ranyhyn, I fled to Landsdrop and the Upper Land, following

  Corruption's army. Striving to pass around it, I rode through the hills to the Southron Range, and so came within hail of Mithil Stonedown -- eight days in which the Ranyhyn has run without rest.

  "Lord -- " Again he faltered, but at once he controlled himself. "I must tell you of the mission to Seareach, and of the ill doom which has befallen The Grieve."

  "I hear you," Mhoram said painfully. "But forgive me-I must sit." Like an old man, he lowered himself down his staff to rest with his back against the wall of the parapet. "I lack the strength to stand for such tidings."

  Tull seated himself opposite the Lord across the graveling pot, and Troy sat down also, as if Tull's movement compelled him. The vestiges of his sight were locked on the Bloodguard.

  After a moment, Mhoram said, "Ru
nnik came to us in Trothgard. He spoke of Hoerkin and Lord Shetra, and of the lurker of the Sarangrave. There is no need to speak of such things again."

  "Very well." Tull faced the Lord, but his visage was shrouded in darkness. Troy could not see his eyes; he appeared to have no eyes, no mouth, no features. When he began his tale, his voice seemed to be the voice of the blind night.

  But he told his tale clearly and coherently, as if he had rehearsed it many times during his journey from Seareach. And as he spoke, Troy was reminded that he was the youngest of the Bloodguard-a Haruchai no older than Troy himself. Tull had come to Revelstone to replace one of the Bloodguard who had been slain during Lord Mhoram's attempt to scout the Shattered Hills. So he was still new to the Vow. Perhaps that explained his unexpected emotion, and his ability to tell a tale in a way that his hearers could understand.

  After the deaths of Lord Shetra and the Bloodguard Cerrin, there was rain in Sarangrave Flat all that day. It was cold and merciless, and it harmed the mission, for Lord Hyrim was sickened by the river water he

  had swallowed, and the rain made his sickness worse. And the Bloodguard could give him no ease-neither warmth nor shelter. In the capsizing of the raft, all the blankets had been lost. And the rank water of the Defiles Course did other damage: it spoiled all the food except that which had been kept in tight containers; it ruined the lillianrill rods, so that they had no more potency to burn against the rain; it even stained the clothing, so that Lord Hyrim's robe and the raiment of the Bloodguard became black.

  Before the end of the day, the Lord was no longer strong enough to propel or steer the raft. Fever filled his eyes, and his lips were blue and trembling with cold. Sitting in the center of the raft, he hugged his staff as if for warmth.

  During the night, he began to rant.

  In a voice that bubbled through the water running down his face, he spoke to himself as to an adversary and tormentor, alternately cursing and pleading. At times he wept like a child. His delirium was cruel to him, demeaning him as if he were without use or worth. And the Bloodguard could do nothing to succor him.

  But at last before dawn the rain broke, and the sky became clear. Then Korik ordered the raft over to one bank. Though it was perilous to stop thus in darkness, he sent half the Bloodguard foraging into the jungle for firewood and aliantha.

  After Sill fed him a handful of treasure-berries, the Lord rallied enough to call up a flame from his staff. With this, Korik started a fire, built it into a steady blaze near the center of the raft. Then the steersmen pushed the raft out into the night, and the mission continued on its way.

  In the course of that day, they slowly passed out of the Sarangrave. Across the leagues, the Defiles Course was now growing constantly wider and shallower, dividing into more channels as islets and mudbanks increased. These channels were treacherous-shallow, barred with mudbanks, full of rotten logs and stumps -and the effort of navigating them slowed the raft still more. And around it, the jungle gradually changed.

  The vegetation of the Sarangrave gave way to different kinds of growths: tall, dark trees with limbs that spread out widely above bare trunks, hanging mosses, ferns of all kinds, bushes that clung to naked rock with thin root-fingers and seemed to drink from the river through leaves and branches. Water snakes swam out of the path of the raft. And the stench of the Course slowly faded into a smell of accumulated wet decay and stagnation.

  Thus the mission entered Lifeswallower, the Great Swamp.

  As they moved, Korik kept the raft in the northern passages. In this way, he was able to begin traveling northeastward-toward Seareach-and to avoid the heart of Lifeswallower.

  When night came, they were fortunate that the sky was clear; in that tortuous channel, starless darkness would have halted the mission altogether.

  Yet they were still in one of the less difficult regions of Lifeswallower; water still flowed over the deep mud and silt. Eastward, in the heart of the Great Swamp, the water slowly sank into the ground, creating one continuous quagmire for scores of leagues in all directions, where the mud flowed and seethed almost imperceptibly.

  But in other things they were not so fortunate. The fever now raged in Lord Hyrim. Though Sill had fed him with aliantha, and on water boiled clean, he was failing. Already he looked thinner, and he shook as if there were a palsy in his bones.

  And without him-without the power of his staff the mission could not escape Lifeswallower. The steersmen were forced to keep the raft where the water was deepest because the mud of the Swamp sucked at their poles. If the logs touched that clinging mud, the Bloodguard would be unable to pull the raft free.

  Even in the center of the channel, their progress was threatened by the peculiar trees of Lifeswallower. These trees the Giants called marshwaders. Despite their height, and the wide stretch of their limbs, their roots were not anchored in solid ground. Rather they held themselves ,erect in the mud, and they seemed to

  move with the submerged, subtle currents of the Swamp. Passages that looked open from a distance were closed when the raft reached them; channels appeared which had been invisible earlier. More than once trees moved toward each other as the raft passed between them, as if they sought to capture it.

  All these things grew worse as the days passed. The level of the water in the channel was declining. As the mission moved north and east, more and more of the river was swallowed into the mire, and the raft sank toward the mud.

  The Bloodguard could find no escape. Lifeswallower allowed them no opportunity to work their way northward to solid ground. Although they were always within half a league of the simple marsh which bordered the Swamp, they could not reach it. They thrust the raft along, labored tirelessly day and night, paused only to collect aliantha and firewood. But they could not escape. They needed Lord Hyrim's power-and he was lost in delirium. His eyes were crusted as if with dried foam, and only the treasure-berries and boiled water which Sill forced into him kept him alive.

  During the afternoon of the eighteenth day of the mission, the logs of the raft touched mud. Though thin water still gleamed among the trees, the raft no longer floated. The bog held it despite the best efforts of the steersmen, and drew it eastward deeper into the Swamp, moving with the slow current of the mire.

  Korik could not see any hope. But Sill disagreed. He insisted that within Lord Hyrim's ill flesh an unquenched spirit survived. He felt it with his hand on the Lord's brow; something in Hyrim still resisted the fever. Through the long watch of the day, he nourished that spirit with treasure-berries and boiled, brackish water. And in the evening the Lord rallied. Some of the dry flush left his face; he began to sweat. As his chills faded, his breathing became easier. By nightfall he was sleeping quietly.

  But it appeared that he had begun to recover too late. Deep in the dark night, the grip of the mud bore the raft into an open flat devoid of trees. There the current eddied, turned back on itself, formed a slow

  whirlpool just broad enough to catch all four sides of the raft and start sucking it down.

  And the Bloodguard could do nothing. Here all strength and fidelity lost their worth; here no Vow had meaning. The mission was in Lord Hyrim's hands, and he was weak.

  But when Korik wakened him, the Lord's eyes were lucid. He listened as Korik told him of the mission's plight. Then after a time he said, "How far must we go to escape?"

  "A league, Lord." Korik indicated the direction with a nod.

  "So far? Friend Korik, someday you must tell me how we came to these straits." Sighing, he pulled himself close to the fire and began eating the mission's store of aliantha. He made no attempt to rise until he had eaten it all.

  Then, with Sill's help, he climbed to his feet on the slowly revolving raft, and moved into position. Bracing himself against the Bloodguard, he thrust his staff between the logs into the mud.

  A snatch of song broke through his teeth; the staff began to pulse in his hands.

  For a time, his exertions had no effect. Power mounted in hi
s staff, grew higher at the command of his uncertain strength, but the raft still sank deeper into the Swamp. The stench of decay and death thickened. Lord Hyrim groaned at the strain, and summoned more of his strength. He began to sing aloud.

  Blue sparks burst from the wood of his staff, ran down into the muck. With a loud sucking noise, the raft pulled free of the eddy, lumbered away. Swinging around the whirlpool, it started northward.

  For a long time, Lord Hyrim kept the raft moving. Then he reached the marshwaders on the north side of the eddy. There the Bloodguard threw out clingor lines to the trees ahead, used the ropes to pull the raft along. At once, Hyrim dropped his power and slumped forward. Sill bore him back to the center of the raft. As soon as he lay down by the embers of the fire, he was asleep.

  But now the Bloodguard no longer needed his help.

  They cast out the clingor ropes and heaved on them, hauled the raft between the trees. Their progress was slow, but they did not falter. And when the mud became so thick that their ropes broke under the strain, they strung lines between the trees and left the raft. Sill carried Lord Hyrim lashed to his back, and moved through the mire by pulling himself along the lines while the other Bloodguard strung new ropes ahead and released the ones behind. Then, at last, in the light of dawn, the mud changed to soft wet clay, the trees gave way to stands of cane and marshgrass, and the Bloodguard began to feel solid ground with their bare toes.

  Thus they came out into the wide belt of marsh that bordered Lifeswallower.

  In the distance ahead, they could see the steep hills which formed the southern edge of Seareach.

  The mission had lost three days.

  Yet the Bloodguard did not begrudge Lord Hyrim the time to cook a hot meal from the last supplies. The Lord was worn and wasted; his once-round face had become as lean as a wolfs. He needed food and rest. And the mission would make good speed across Seareach toward Coercri. If necessary, the Bloodguard could carry Lord Hyrim.

 

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