by Janny Wurts
   pronounced: mind-earl
   root meaning: minderl- anvil
   MIRALT - port city in northern Camris, Tysan.
   pronounced: meer-alt
   root meaning: m’ier - shore; alt - last
   MIRTHLVAIN SWAMP - boglands filled with dangerous crossbreeds, located south of the Tiriac Mountains in principality of Midhalla, Melhalla. Never left unwatched. Since conquest of the Mistwraith, the appointed guardian was the spellbinder, Verrain.
   pronounced: mirth-el-vain
   root meaning: myrthl - noxious; vain - bog/mud
   MORFETT - Lord Governor Supreme of Etarra at the time the Fellowship sought to restore Rathain’s monarchy following the captivity of the Mistwraith, and during the muster for the war host against Arithon.
   pronounced: more-fet
   no root meaning from the Paravian
   MORRIEL - Prime Enchantress of the Koriathain since the Third Age Year 4212.
   pronounced: more-real
   root meaning: moar - greed; riel - silver
   MORVAIN - city located in the principality of Araethura, Rathain, on the coast of Instrell Bay. Elaira’s birthplace.
   pronounced: more-vain
   root meaning: morvain - swindlers’ market
   NARMS - city on the coast of Instrell Bay, built as a craft centre by men in the early Third Age. Best known for dyeworks.
   pronounced: narms, to rhyme with ‘charms'
   root meaning: narms - colour
   ORLAN - pass through the Thaldein Mountains, also location of the Camris clans’ west outpost, in Camris, Tysan. Known for barbarian raids.
   pronounced: or-lan
   root meaning: irlan - ledge
   ORVANDIR - principality located in northeastern Shand.
   pronounced: or-van-deer
   root meaning: orvein - crumbled; dir - stone
   OSTERMERE - harbour and trade city, once smugglers’ haven, located in Carythwyr, Havish; current seat of Eldir, King of Havish.
   pronounced: os-tur-mere
   root meaning: ostier - brick; miere - reflection
   PARAVIAN - name for the three old races that inhabited Athera before Men. Including the centaurs, the sunchildren, and the unicorns, these races never die unless mishap befalls them; they are the world’s channel, or direct connection to Ath Creator.
   pronounced: par-ai-vee-ans
   root meaning: para - great; i’on - fate or ‘great mystery'
   PARRIEN s’BRYDION - second youngest brother of Duke Bransian of Alestron; older brother of Mearn, younger brother of Keldmar.
   pronounced: par-ee-en
   root meaning: para - great; ient - dart
   PASYVIER - meadows in Korias, Tysan, where clan-blood drifters raise horses.
   pronounced: pass-ee-vee-er
   root meaning: pas’e'vier - hidden little vale
   PERLORN - city in Fallowmere, Rathain on the trade road midway between Etarra and Werpoint.
   pronounced: pur-lorn
   root meaning: perlorn - midpoint
   PESQUIL - Mayor of the Northern League of Head-hunters, at the time of the battle of Strakewood Forest. His strategies cause the Deshir clans the most punishing losses.
   pronounced: pes-quil, like ‘pest quill'
   root meaning not from the Paravian
   PRANDEY - Shandian term for gelded pleasure boy.
   pronounced: pran-dee
   meaning not from the Paravian
   QUAID - trade city in Carithwyr, Tysan; inland along the trade road from Losmar to Redburn. Famous for fired clay and brick.
   pronounced: quaid, to rhyme with ‘staid'
   root meaning: cruaid - a specific form of clay used for brickmaking
   RADMOORE DOWNS - meadowlands in Midhalla, Melhalla.
   pronounced: rad-more
   root meaning: riad - thread; mour - carpet, rug
   RATHAIN - High Kingdom of Athera ruled by descendants of Torbrand s’Ffalenn since Third Age Year One. Sigil: black and silver leopard on green field.
   pronounced: rath-ayn
   root meaning: roth - brother; them - tower, sanctuary
   RAUVEN TOWER- home of the s’Ahelas mages who brought up Arithon s’Ffalenn and trained him to the ways of power. Located on the splinter world, Dascen Elur, through West Gate.
   pronounced: raw-ven
   root meaning: rauven - invocation
   RENWORT - plant native to Athera. A poisonous mash can be brewed from the berries.
   pronounced: ren-wart
   root meaning: renwarin - poison
   RIATHAN PARAVIANS - unicorns, the purest and most direct connection to Ath Creator; the prime vibration channels directly through the horn.
   pronounced: ree-ah-than
   root meaning: ria - to touch; ath - prime life-force; ri’athon - one who touches divinity
   ROCKFELL PIT - deep shaft cut into Rockfell Peak, used to imprison harmful entities throughout all three ages. Located in the principality of West Halla, Melhalla; became the warded prison for Desh-thiere.
   pronounced: rock-fell
   root meaning not from the Paravian
   ROCKFELL VALE - valley below Rockfell Peak, located in principality of West Halla, Melhalla.
   pronounced: rockfell vale
   root meaning not from the Paravian
   s’AHELAS - family name for the royal line appointed by the Fellowship sorcerers in Third Age Year One to rule the High Kingdom of Shand. Gifted geas: farsight.
   pronounced: s’ah-hell-as
   root meaning: ahelas - mage-gifted
   SANPASHIR - desert waste on the southcoast of Shand.
   pronounced: sahn-pash-eer
   root meaning: son - black or dark; pash’era - place of grit or gravel
   SAVRID - merchant brig chartered to transport armed men from Minderl Bay to Merior.
   pronounced: sahv-rid
   root meaning: savrid - thrifty
   s’BRYDION - ruling line of the Dukes of Alestron. The only old blood clansmen to maintain rule of their city through the uprising that defeated the rule of the high kings.
   pronounced: s’bride-ee-on
   root meaning: baridien - tenacity
   SCIMLADE TIP - peninsula at the southeast corner of Alland, Shand.
   pronounced: skim-laid
   root meaning: scimlait - curved knife or scythe
   SEARDLUIN - drake-spawned, vicious, intelligent cat-like predators that roved in packs whose hierarchy was arranged for ruthless and efficient slaughter of other living things. By the middle of the Second Age, they had been battled to extinction.
   pronounced: seerd-lwin
   root meaning: seard - bearded; luin - feline
   SECOND AGE - Marked by the arrival of the Fellowship of Seven at Crater Lake, their called purpose to fight the drake spawn.
   SETHVIR - Sorcerer of the Fellowship of Seven, served as Warden of Althain since the disappearance of the Paravians in the Third Age after the Mistwraith’s conquest.
   pronounced: seth-veer
   root meaning: seth - fact; vaer - keep
   SELKWOOD - forest located in Alland, Shand.
   pronounced: sellk-wood
   root meaning: selk - pattern
   SEVERNIR- river that once ran across the central part of Daon Ramon Barrens, Rathain. Diverted at the source after the Mistwraith’s conquest, to run east into Eltair Bay.
   pronounced: se-ver-neer
   root meaning: sevaer - to travel; nil - south
   s’FFALENN- family name for the royal line appointed by the Fellowship sorcerers in Third Age Year One to rule the High Kingdom of Rathain. Gifted geas: compassion/empathy.
   pronounced: fal-en
   root meaning: ffael - dark, an - one
   s’GANNLEY family name for the line of Earls of the West, who stood as caithdein and stewards for the Kings of Tysan.
   pronounced: gan-lee
   root meaning: gaen - to guide; li - exalted, or in harmony
   SHADDORN - trade city located on the Scimlade peninsula in Alland, Shand.
 />   pronounced: shad-dorn
   root meaning: shaddiern - a type of sea turtle
   SHAND - High Kingdom on the southeast corner of the Paravian continent, originally ruled by the line of s’Ahelas. Device is falcon on a crescent moon, backed by purple and gold chevrons.
   pronounced: shand, as in ‘hand'
   root meaning: shiand - two/pair
   SHANDIAN - refers to nationality, being of the Kingdom of Shand.
   pronounced: shand-ee-an
   root meaning: shand - two
   SHIP’S PORT- town on the coast of Eltair Bay located in West Halla, Melhalla.
   SICKLE BAY - body of water located inside the Scimlade Peninsula in Alland, Shand.
   S’ILESSID - family name for the royal line appointed by the Fellowship sorcerers in Third Age Year One to rule the High Kingdom of Tysan. Gifted geas: justice.
   pronounced: s-ill-ess-id
   root meaning: liessiad - balance
   SITHAER - mythological equivalent of hell, halls of Dharkaron Avenger’s judgement; according to Ath’s adepts, that state of being where the prime vibration is not recognized.
   pronounced: sith-air
   root meaning: sid - lost; thiere - wraith/spirit
   SKYRON FOCUS - large aquamarine focus-stone, used by the Koriani Senior Circle for their major magic after the loss of the Great Waystone during the rebellion.
   pronounced: sky-run
   root meaning: skyron - colloquialism for shackle; s’kyr’i'on - literally ‘sorrowful fate'
   SKYSHIEL - mountain range that runs north to south along the eastern coast of Rathain.
   pronounced: sky-shee-el
   root meaning: skyshia - to pierce through; iel - light/ray
   s’LORNMEIN - family name for the royal line appointed by the Fellowship sorcerers in Third Age Year One to rule the High Kingdom of Havish. Gifted geas: temperance.
   pronounced: s-lorn-main
   root meaning: liernmein - to centre, or restrain, or bring into balance
   SORCERERS’ PRESERVE- warded territory located by Teal’s Gap in Tornir Peaks in Tysan where the Khadrim are kept confined by Fellowship magic.
   STEIVEN - Earl of the North, caithdein and regent to the Kingdom of Rathain at the time of Arithon Teir’s'Ffalenn’s return. Chieftain of the Deshans until his death in the battle of Strakewood Forest. Jieret Red-beard’s father.
   pronounced: stay-vin
   root meaning: striven - stag
   STORM WELL - Gulf of Stormwell, body of water off the northcoast of Tysan.
   STRAKEWOOD - forest in the principality of Deshir, Rathain; site of the battle of Strakewood Forest.
   pronounced: strayk-wood, similar to ‘stray wood'
   root meaning: streik - to quicken, to seed
   SUNCHILDREN - translated term for Athlien Paravians.
   SUN TOWERS - translated term for the Paravian keeps still standing on the site of the ruins of Ithamon in Daon Ramon Barrens, Rathain. See Ithamon.
   s’VALERIENT - family name for the Earls of the North, regents and caithdein for the High Kings of Rathain.
   pronounced: val-er-ee-ent
   root meaning: val - straight; erient - spear
   TAERLIN - southwestern principality of Kingdom of Tysan. Also a lake of that name, Taerlin Waters in the southern spur of Tornir Peaks. Halliron teaches Arithon a ballad of that name, which is of Paravian origin, and which commemorates the First Age slaughter of unicorn herd by Khadrim.
   pronounced: tay-er-lin
   root meaning: taer - calm; lien - to love
   TAERNOND - forest in Ithilt, Rathain.
   pronounced: tear-nond
   root meaning: taer - calm; nond - thicket, copse
   TAL QUORIN - river formed by the confluence of watershed on the southern side of Strakewood, principality of Deshir, Rathain, where traps were laid for Etarra’s army in the battle of Strakewood Forest.
   pronounced: tal quar-in
   root meaning: tal - branch; quorin - canyons
   TAL’S CROSSING - town at the branch in the trade road that leads to Etarra and south, and northeastward to North Ward.
   pronounced: tal to rhyme with ‘pal'
   root meaning: tal - branch
   TALERA s’AHELAS - princess wed to the King of Amroth on the splinter world of Dascen Elur. Mother of Lysaer s’Ilessid, by her husband; mother of Arithon, through her adulterous liaison with the Pirate King of Karthan, Avar s’Ffalenn.
   pronounced: tal-er-a
   root meaning: taleza — branch or fork in a path
   TALITH - Lord Diegan’s sister; betrothed lady of Lysaer s’Ilessid.
   pronounced: tal-ith to rhyme with ‘gal with'
   root meaning: tal - branch; lith - to keep/nurture
   TALLIARTHE - name given to Arithon’s pleasure sloop by Feylind; in Paravian myth, a sea sprite who spirits away maidens who stray too near to the tide mark at twilight.
   pronounced: tal-ee-arth
   root meaning: tal - branch; li - exalted, in harmony; araithe - to disperse or to send
   TASHAN - Elder on Maenalle’s clan council, present at the raid on the Pass of Orlan.
   pronounced: tash-an
   root meaning: tash - swift, quick; an - one
   TEAL’s GAP - pass in the northern spur of Tornir Peaks in Tysan, which passes through the Sorcerers’ Preserve.
   pronounced: teel’s gap
   root meaning: tielle - ravine
   TEIR - title fixed to a name denoting heirship.
   pronounced: tay-er
   root meaning: teir’s - ‘successor to power'
   TELMANDIR - mined city that once was the seat of the High Kings of Havish. Located in the principality of Lithmere, Havish.
   pronounced: tell-man-deer
   root meaning: telman’en - leaning; dir- rock
   TELZEN - city on the coast of Alland, Shand, renowned for its lumber and saw millworks.
   pronounced: tell-zen
   root meaning: tielsen - to saw wood
   THALDEINS - mountain range that borders the principality of Camris, Tysan, to the east. Site of the Camris clans’ west outpost. Site of the raid at the Pass of Orlan.
   pronounced: thall-dayn
   root meaning: thal - head; dein - bird
   THARIDOR - trade city on the shores of Instrell Bay in Melhalla.
   pronounced: thar-i-door
   root meaning: tier’i'dur - keep of stone
   THARRICK - captain of the guard in the city of Alestron assigned charge of the duke’s secret armoury.
   pronounced: thar-rick
   root meaning: thierik - unkind twist of fate
   THIRD AGE - marked by the Fellowship’s sealing of the compact with the Paravian races, and the arrival of Men to Athera.
   TIENELLE - high altitude herb valued by mages for its mind-expanding properties. Highly toxic. No antidote. The leaves, dried and smoked, are most potent. To weaken its powerful side effects and allow safer access to its vision, Koriani enchantresses boil the flowers then soak tobacco leaves with the brew.
   pronounced: tee-an-ell-e ('e’ mostly subliminal)
   root meaning: tien - dream; iel - light/ray
   TIRANS - trade city in East Halla, Melhalla.
   pronounced: tee-rans
   root meaning: tier - to hold fast, to keep, to covet
   TIRIACS - mountain range to the north of Mirthlvain Swamp, located in the principality of Midhalla, Kingdom of Melhalla.
   pronounced: tie-ree-axe
   root meaning: tieriach - alloy of metals
   TORBRAND s’FFALENN - founder of the s’Ffalenn line appointed by the Fellowship of Seven to rule the High Kingdom of Rathain in Third Age Year One.
   pronounced: tor-brand
   root meaning: tor - sharp, keen; brand - temper
   TORNIR PEAKS - mountain range on western border of the principality of Camris, Tysan. Northern half is actively volcanic, and there the last surviving packs of Khadrim are kept under ward.
   pronounced: tor-neer.
   root mea
ning: tor - sharp, keen; nier - tooth
   TRAITHE - Sorcerer of the Fellowship of Seven. Solely responsible for the closing of South Gate to deny further entry to the Mistwraith. Traithe lost most of his faculties in the process, and was left with a limp. Since it is not known whether he can make the transfer into discorporate existence with his powers impaired, he has retained his physical body.
   pronounced: tray-the
   root meaning: traithe - gentleness
   TYSAN - one of the Five High Kingdoms of Athera, as defined by the charters of the Fellowship of Seven. Ruled by the s’Ilessid royal line. Sigil: gold star on blue field.
   pronounced: tie-san
   root meaning: tiasen - rich
   VALENDALE - river arising in the Pass of Orlan in the Thaldein Mountains, in the principality of Atainia, Tysan.
   pronounced: val-en-dale
   root meaning: valen - braided; dale - foam
   VALENFORD - a city located in Taerlin, Tysan.
   pronounced: val-en-ford
   root meaning: valen - braided
   VALLEYGAP - pass on the trade road between Etarra and Perlorn in the Kingdom of Rathain known for shale slides and raids.
   VALSTEYN - river which springs from the Mathorn Mountains in Rathain, and which crosses the Plain of Araithe.
   pronounced: val-stain
   root meaning: valsteyne - to meander
   VASTMARK - principality located in southwestern Shand. Highly mountainous and not served by trade roads. Its coasts are renowned for shipwrecks. Inhabited by nomadic shepherds and wyverns, non-firebreathing, smaller relatives of Khadrim.