by Jack Vance
But Carcolo reached Banbeck Verge without challenge. He shouted out in triumph, waved his cap high. “Joaz Banbeck the sluggard! Let him try now the ascent of Banbeck Scarp!” And Ervis Carcolo surveyed Banbeck Vale with the eye of a conqueror.
Bast Givven seemed to share none of Carcolo’s triumph, and kept an uneasy watch to north and south and to the rear.
Carcolo observed him peevishly from the corner of his eye and presently called out, “Ho, ho, then! What’s amiss?”
“Perhaps much, perhaps nothing,” said Bast Givven, searching the landscape.
Carcolo blew out his mustaches. Givven went on, in the cool voice which so completely irritated Carcolo. “Joaz Banbeck seems to be tricking us as before.”
“Why do you say this?”
“Judge for yourself. Would he allow us advantage without claiming a miser’s price?”
“Nonsense!” muttered Carcolo. “The sluggard is fat with his last victory.” But he rubbed his chin and peered uneasily down into Banbeck Vale. From here it seemed curiously quiet. There was a strange inactivity in the fields and barracks. A chill began to grip Carcolo’s heart — then he cried out. “Look at the brooder: there are the Banbeck dragons!”
Givven squinted down into the vale, glanced sidewise at Carcolo. “Three Termagants, in egg.” He straightened, abandoned all interest in the vale and scrutinized the peaks and ridges to the north and east. “Assume that Joaz Banbeck set out before dawn, came up to the Verge, by the Slickenslides, crossed Blue Fell in strength —”
“What of Blue Crevasse?”
“He avoids Blue Crevasse to the north, comes over Barchback, steals across the Skanse and around Barch Spike …”
Carcolo studied Northguard Ridge with new and startled awareness. A quiver of movement, the glint of scales?
“Retreat!” roared Carcolo. “Make for Barch Spike! They’re behind us!”
Startled, his army broke ranks, fled across Banbeck Verge, up into the harsh spurs of Barch Spike. Joaz, his strategy discovered, launched squads of Murderers to intercept the Happy Valley army, to engage and delay and, if possible, deny them the broken slopes of Barch Spike.
Carcolo calculated swiftly. His own Murderers he considered his finest troops, and held them in great pride. Purposely now he delayed, hoping to engage the Banbeck skirmishers, quickly destroy them and still gain the protection of the Barch declivities.
The Banbeck Murderers, however, refused to close, and scrambled for height up Barch Spike. Carcolo sent forward his Termagants and Blue Horrors; with a horrid snarling the two lines met. The Banbeck Termagants rushed up, to be met by Carcolo’s Striding Murderers and forced into humping pounding flight.
The main body of Carcolo’s troops, excited at the sight of retreating foes, could not be restrained. They veered off from Barch Spike, plunged down upon Starbreak Fell. The Striding Murderers overtook the Banbeck Termagants, climbed up their backs, toppled them over squealing and kicking, then knifed open the exposed pink bellies.
Banbeck’s Long-horned Murderers came circling, struck from the flank into Carcolo’s Striding Murderers, goring with steel-tipped horns, impaling on lances. Somehow they overlooked Carcolo’s Blue Horrors who sprang down upon them. With axes and maces they laid the Murderers low, performing the rather grisly entertainment of clambering on a subdued Murderer, seizing the horn, stripping back horn, skin and scales, from head to tail. So Joaz Banbeck lost thirty Termagants and perhaps two dozen Murderers. Nevertheless, the attack served its purpose, allowing him to bring his knights, Fiends and Juggers down from Northguard before Carcolo could gain the heights of Barch Spike.
Carcolo retreated in a slantwise line up the pocked slopes, and meanwhile sent six men across the fell to the pen where the spratling Fiends milled in fear at the battle. The men broke the gates, struck down the two old men, herded the young Fiends across the fell toward the Banbeck troops. The hysterical spratlings obeyed their instincts, clasped themselves to the neck of whatever dragon they first encountered; which thereupon became sorely hampered, for its own instincts prevented it from detaching the spratling by force.
This ruse, a brilliant improvisation, created enormous disorder among the Banbeck troops. Ervis Carcolo now charged with all his power directly into the Banbeck center. Two squads of Termagants fanned out to harass the men; his Murderers — the only category in which he outnumbered Joaz Banbeck — were sent to engage Fiends, while Carcolo’s own Fiends, pampered, strong, glistening with oily strength, snaked in toward the Banbeck Juggers. Under the great brown hulks they darted, lashing the fifty-pound steel ball at the tip of their tails against the inner side of the Jugger’s legs.
A roaring mêlée ensued. Battle lines were uncertain; both men and dragons were crushed, torn apart, hacked to bits. The air sang with bullets, whistled with steel, reverberated to trumpeting, whistles, shouts, screams and bellows.
The reckless abandon of Carcolo’s tactics achieved results out of proportion to his numbers. His Fiends burrowed ever deeper into the crazed and almost helpless Banbeck Juggers, while the Carcolo Murderers and Blue Horrors held back the Banbeck Fiends. Joaz Banbeck himself, assailed by Termagants, escaped with his life only by fleeing around behind the battle, where he picked up the support of a squad of Blue Horrors. In a fury he blew a withdrawal signal, and his army backed off down the slopes, leaving the ground littered with struggling and kicking bodies.
Carcolo, throwing aside all restraint, rose in his saddle, signaled to commit his own Juggers, which so far he had treasured like his own children.
Shrilling, hiccuping, they lumbered down into the seethe, tearing away great mouthfuls of flesh to right and left, ripping apart lesser dragons with their brachs, treading on Termagants, seizing Blue Horrors and Murderers, flinging them wailing and clawing through the air. Six Banbeck knights sought to stem the charge, firing their muskets point-blank into the demoniac faces; they went down and were seen no more.
Down on Starbreak Fell tumbled the battle. The nucleus of the fighting became less concentrated, the Happy Valley advantage dissipated. Carcolo hesitated, a long heady instant. He and his troops alike were afire; the intoxication of unexpected success tingled in their brains — but here on Starbreak Fell, could they counter the odds posed by the greater Banbeck forces? Caution dictated that Carcolo withdraw up Barch Spike, to make the most of his limited victory. Already a strong platoon of Fiends had grouped and were maneuvering to charge his meager force of Juggers. Bast Givven approached, clearly expecting the word to retreat. But Carcolo still waited, reveling in the havoc being wrought by his paltry six Juggers.
Bast Givven’s saturnine face was stern. “Withdraw, withdraw! It’s annihilation when their flanks bear in on us!”
Carcolo seized his elbow. “Look! See where those Fiends gather, see where Joaz Banbeck rides! As soon as they charge, send six Striding Murderers from either side; close in on him, kill him!”
Givven opened his mouth to protest, looked where Carcolo pointed, rode to obey the orders.
Here came the Banbeck Fiends, moving with stealthy certainty toward the Happy Valley Juggers. Joaz, raising in his saddle, watched their progress. Suddenly from either side the Striding Murderers were on him. Four of his knights and six young cornets, screaming alarm, dashed back to protect him; there was clanging of steel on steel and steel on scale. The Murderers fought with sword and mace; the knights, their muskets useless, countered with cutlasses, one by one going under. Rearing on hind legs the Murderer corporal hacked down at Joaz, who desperately fended off the blow. The Murderer raised sword and mace together — and from fifty yards a musket pellet smashed into its ear. Crazy with pain, it dropped its weapons, fell forward upon Joaz, writhing and kicking. Banbeck Blue Horrors came to attack; the Murderers darted back and forth over the thrashing corporal, stabbing down at Joaz, kicking at him, finally fleeing the Blue Horrors.
Ervis Carcolo groaned in disappointment; by a half-second only had he fallen short of victory. Joaz Banbeck,
bruised, mauled, perhaps wounded, had escaped with his life.
Over the crest of the hill came a rider: an unarmed youth whipping a staggering Spider. Bast Givven pointed him out to Carcolo. “A messenger from the Valley, in urgency.”
The lad careened down the fell toward Carcolo, shouting ahead, but his message was lost in the din of battle. At last he drew close. “The Basics, the Basics!”
Carcolo slumped like a half-empty bladder. “Where?”
“A great black ship, half the valley wide. I was up on the heath, I managed to escape.” He pointed, whimpered.
“Speak, boy!” husked Carcolo. “What do they do?”
“I did not see; I ran to you.”
Carcolo gazed across the battle field; the Banbeck Fiends had almost reached his Juggers, who were backing slowly, with heads lowered, fangs fully extended.
Carcolo threw up his hands in despair; he ordered Givven, “Blow a retreat, break clear!”
Waving a white kerchief he rode around the battle to where Joaz Banbeck still lay on the ground, the quivering Murderer only just now being lifted from his legs. Joaz stared up, his face white as Carcolo’s kerchief. At the sight of Carcolo his eyes grew wide and dark, his mouth became still.
Carcolo blurted, “The Basics have come once more; they have dropped into Happy Valley, they are destroying my people.”
Joaz Banbeck, assisted by his knights, gained his feet. He stood swaying, arms limp, looking silently into Carcolo’s face.
Carcolo spoke once more. “We must call truce; this battle is waste! With all our forces let us march to Happy Valley and attack the monsters before they destroy all of us! Ah, think what we could have achieved with the weapons of the sacerdotes!”
Joaz stood silent. Another ten seconds passed. Carcolo cried angrily, “Come now, what do you say?”
In a hoarse voice Joaz spoke, “I say no truce. You rejected my warning, you thought to loot Banbeck Vale. I will show you no mercy.”
Carcolo gaped, his mouth a red hole under the sweep of his mustaches. “But the Basics —”
“Return to your troops. You as well as the Basics are my enemy; why should I choose between you? Prepare to fight for your life; I give you no truce.”
Carcolo drew back, face as pale as Joaz’s own. “Never shall you rest! Even though you win this battle here on Starbreak Fell, yet you shall never know victory. I will persecute you until you cry for relief.”
Banbeck motioned to his knights. “Whip this dog back to his own.”
Carcolo backed his Spider from the threatening flails, turned, loped away.
The tide of battle had turned. The Banbeck Fiends now had broken past his Blue Horrors; one of his Juggers was gone; another, facing three sidling Fiends, snapped its great jaws, waved its monstrous sword. The Fiends flicked and feinted with their steel balls, scuttled forward. The Jugger chopped, shattered its sword on the rockhard armor of the Fiends; they were underneath, slamming their steel balls into the monstrous legs. It tried to hop clear, toppled majestically. The Fiends slit its belly, and now Carcolo had only five Juggers left.
“Back!” he cried. “Disengage!”
Up Barch Spike toiled his troops, the battle-front a roaring seethe of scales, armor, flickering metal. Luckily for Carcolo his rear was to the high ground, and after ten horrible minutes he was able to establish an orderly retreat. Two more Juggers had fallen; the three remaining scrambled free. Seizing boulders, they hurled them down into the attackers, who, after a series of sallies and lunges, were well content to break clear. In any event, Joaz, after hearing Carcolo’s news, was of no disposition to spend further troops.
Carcolo, waving his sword in desperate defiance, led his troops back around Barch Spike, presently down across the dreary Skanse. Joaz turned back to Banbeck Vale. The news of the Basic raid had spread to all ears. The men rode sober and quiet, looking behind and overhead. Even the dragons seemed infected, and muttered restlessly among themselves.
As they crossed Blue Fell the almost omnipresent wind died; the stillness added to the oppression. Termagants, like the men, began to watch the sky. Joaz wondered, how could they know, how could they sense the Basics? He himself searched the sky, and as his army passed down over the scarp he thought to see, high over Mount Gethron, a flitting little black rectangle, which presently disappeared behind a crag.
Chapter IX
Ervis Carcolo and the remnants of his army raced pell-mell down from the Skanse, through the wilderness of ravines and gulches at the base of Mount Despoire, out on the barrens to the west of Happy Valley. All pretense of military precision had been abandoned. Carcolo led the way, his Spider sobbing with fatigue. Behind in disarray pounded first Murderers and Blue Horrors, with Termagants hurrying along behind, then the Fiends, racing low to the ground, steel balls grinding on rocks, sending up sparks. Far in the rear lumbered the Juggers and their attendants.
Down to the verge of Happy Valley plunged the army and pulled up short, stamping and squealing. Carcolo jumped from his Spider, ran to the brink, stood looking down into the valley.
He had expected to see the ship, yet the actuality of the thing was so immediate and intense as to shock him. It was a tapered cylinder, glossy and black, resting in a field of legumes not far from ramshackle Happy Town. Polished metal disks at either end shimmered and glistened with fleeting films of color. There were three entrance ports: forward, central and aft, and from the central port a ramp had been extended to the ground.
The Basics had worked with ferocious efficiency. From the town straggled a line of people, herded by Heavy Troopers. Approaching the ship they passed through an inspection apparatus controlled by a pair of Basics. A series of instruments and the eyes of the Basics appraised each man, woman and child, classified them by some system not instantly obvious, whereupon the captives were either hustled up the ramp into the ship or prodded into a nearby booth. Peculiarly, no matter how many persons entered, the booth never seemed to fill.
Carcolo rubbed his forehead with trembling fingers, turned his eyes to the ground. When once more he looked up, Bast Givven stood beside him, and together they stared down into the valley.
From behind came a cry of alarm. Starting around, Carcolo saw a black rectangular flyer sliding silently down from above Mount Gethron. Waving his arms Carcolo ran for the rocks, bellowing orders to take cover. Dragons and men scuttled up the gulch. Overhead slid the flyer. A hatch opened, releasing a load of explosive pellets. They struck with a great rattling volley, and up into the air flew pebbles, rock splinters, fragments of bone, scales, skin and flesh. All who failed to reach cover were shredded. The Termagants fared relatively well. The Fiends, though battered and scraped, had all survived. Two of the Juggers had been blinded, and could fight no more till they had grown new eyes.
The flyer slid back once more. Several of the men fired their muskets — an act of apparently futile defiance — but the flyer was struck and damaged. It twisted, veered, soared up in a roaring curve, swooped over on its back, plunged toward the mountainside, crashed in a brilliant orange gush of fire. Carcolo shouted in maniac glee, jumped up and down, ran to the verge of the cliff, shook his fist at the ship below. He quickly quieted, to stand glum and shivering. Then, turning to the ragged cluster of men and dragons who once more had crept down from the gulch, Carcolo cried hoarsely, “What do you say? Shall we fight? Shall we charge down upon them?”
There was silence; Bast Givven replied in a colorless voice, “We are helpless. We can accomplish nothing. Why commit suicide?”
Carcolo turned away, heart too full for words. Givven spoke the obvious truth. They would either be killed or dragged aboard the ship; and then, on a world too strange for imagining, be put to uses too dismal to be borne. Carcolo clenched his fists, looked westward with bitter hatred. “Joaz Banbeck, you brought me to this! When I might yet have fought for my people you detained me!”
“The Basics were here already,” said Givven with unwelcome rationality. “We could have
done nothing since we had nothing to do with.”
“We could have fought!” bellowed Carcolo. “We might have swept down the Crotch, come upon them with all force! A hundred warriors and four hundred dragons — are these to be despised?”
Bast Givven judged further argument to be pointless. He pointed. “They now examine our brooders.”
Carcolo turned to look, gave a wild laugh. “They are astonished! They are awed! And well have they a right to be.”
Givven agreed. “I imagine the sight of a Fiend or a Blue Horror — not to mention a Jugger — gives them pause for reflection.”
Down in the valley the grim business had ended. The Heavy Troopers marched back into the ship; a pair of enormous men twelve feet high came forth, lifted the booth, carried it up the ramp into the ship. Carcolo and his men watched with protruding eyes. “Giants!”
Bast Givven chuckled dryly. “The Basics stare at our Juggers; we ponder their Giants.”
The Basics presently returned to the ship. The ramp was drawn up, the ports closed. From a turret in the bow came a shaft of energy, touching each of the three brooders in succession, and each exploded with great eruption of black bricks.
Carcolo moaned softly under his breath, but said nothing.
The ship trembled, floated; Carcolo bellowed an order; men and dragons rushed for cover. Flattened behind boulders they watched the black cylinder rise from the valley, drift to the west. “They make for Banbeck Vale,” said Bast Givven.