13th Legion

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13th Legion Page 11

by Gav Thorpe


  I'm starting to feel dizzy now; the air from the mask has almost run out. I wipe a hand across the visor of the mask a few times before I realise the spots are in my eyes not on the plas-tisteel lenses. There's movement on the heap of dead and I see the aliens pouring towards me once again. I lift the flamer up once more, the gun feeling heavier than it did a moment ago. I pull the trigger and a sheet of fire roars down the tunnel, scorching the live aliens into ashes.

  I gasp when I try to take my next breath and I realise with panic that the tank's empty, there's just what's left in the mask itself. More of the aliens are streaming down the tunnel and I manage to fire again, my throat tightening as I try to breathe non-existent air. The dizziness floods up into my head and my legs just collapse underneath me. I can hardly move, but I can see the darker shadow of the alien wave getting closer. I'm

  choking, my chest tightening, but I manage to angle the flamer in front of me and fire again, forcing the soldiers back a final time. All life goes from my fingers and I see rather than feel the weapon slipping from my grasp. I try to push myself up, to find some last reserve of strength, but there's none there this time. There's a roaring in my ears and blackness swirls around me.

  I jar awake, feeling something touching me. Flailing around weakly with my arms, I try to fend off the soldier aliens. One of them rips the mask off and I feel something clamping down on my face. Suddenly my lungs fill with fresh air, and I can feel myself being dragged across the ground. As my vision returns, I see Thensson firing a flamer up the tunnel before grabbing it by the stock and hurling it down the passage, shouting some­thing I can't hear. As I'm bundled up the ramp, I see a wave of blackness pour over and around the guardsman, flooring him. Spikes rise and fall, stabbing repeatedly into his body, blood spurting from deep wounds. With a whine the ramp begins to close, obscuring the scene.

  "We're in!' I hear someone behind me call out. I'm laid flat on my back and I stare at the glowglobe in the ceiling, entranced by its yellow light. It seems blindingly bright after the cave, but I keep staring at it. The floor beneath me begins to shake violently and I feel the increase in weight that indi­cates we've taken off. Out-of-focus faces cluster into my vision; people talk, but their voices are just a mixed-up burbling. I close my eyes and concentrate on filling my lungs as much as possible.

  The jury-rigged shuttle managed to make it the score of kilo­metres to the penal colony, where the Colonel commandeered one of theirs to take us back to the Pride of Lothus. The tech-priest died from his feedback injury before we reached the colony, and we left the body there. As we're disembarking into the transport's shuttle bay, I approach the Colonel.

  'You didn't leave anyone behind, sir/ I point out.

  You are right, I did not,' he replies, watching the guardsmen plodding exhaustedly down the ramp.

  'And we're not getting any new recruits, either?' I suggest, watching his face for some betrayal of what he might be think­ing, but there's nothing there at all.

  You are not/ he confirms, finally turning to look at me.

  'Why, sir?' I ask after a moment, wondering if I just need to ask, like he said with Loron and Lorii's history.

  'None of them were good enough/ is all he says, looking straight at me and then turning to walk away.

  'Good enough for what?' I ask, trotting after him.

  "You are full of questions today, Kage/ he says, striding across the mesh decking. He looks over his shoulder at me, sizing me up, and then seems to reach a decision. 'Come with me back to my chamber, the armsmen know how to get your men back to the holding pen/

  We walk in silence, my head spinning with thoughts. What was he going to show me? Or was he going to give me a dress­ing down in private, not wanting to spoil discipline by taking a few lumps off me in front of the troopers? Then again, it's never stopped him before.

  The Colonel keeps glancing at me as we ascend through the decks on the ironwork escalator. This sudden turn of events both worries and excites me. As we walk down the corridor towards his study, one of the robe-shrouded flunkies approaches from the other direction. He gives me a startled look but doesn't say anything. We both follow the Colonel inside and he closes the door behind us.

  'Show Lieutenant Kage the documents/ Schaeffer tells the clerk, sitting down behind his desk. The robed man pulls a bundle of parchments from a voluminous sleeve and hands them to me.

  I unroll the top one and place the others on the corner of the Colonel's desk. It's written in a large, flowing script. It's in High Gothic, so I can't understand much of what's written. However I do recognise the title. It says Absolvus Imperius Felonium Omna, which I take it means 'The Emperor absolves all your sins'. At the bottom is a heavy wax seal with the mark of the Commissariat and above it I see Jorett's name. Startled, I look at the others, and they are for Lammax and the rest of them.

  'Pardons for dead men?' I ask, confused.

  'Absolution can be awarded posthumously/ the clerk tells me with utter sincerity. 'As easily as commendations and medals/

  'Does everyone get one of these?' I ask, turning to the Colonel. He just nods once, staring intently at me.

  You really are mad, I think to myself as I look at him, sitting in his leather-bound chair, fingers steepled in front of him.

  'Only the Emperor can grant eternal and unbounded absolu­tion/ the scribe murmurs behind me.

  You all know my promise/ the Colonel says, the first words he's uttered to me since we left the shuttle hangar. 'I give you a last chance. If you die in my service, you have earned the right for absolution. It means a number of things; it is not just sophistry. Your name can be entered into the Imperial annals as serving the Emperor and doing your duty. If we know who they are, your children will be cared for by the Schola Progenium; your families will be contacted and told the man­ner of your death/

  And if you don't die?' I ask, suddenly worried.

  'Everybody dies, lieutenant/ the clerk says quietly from behind me. I whirl around and glare at him. 'Sooner or later/ he adds, completely unfazed. I turn back to the Colonel, about to demand why he wants us all dead, but he speaks first.

  That will be all, Lieutenant Kage/ he says, no hint of emo­tion at all. I snap my mouth shut and salute, fuming inside. 'Clericus Amadiel here will summon an armsman to return you to your men/ the Colonel finishes, indicating the door with an open hand and a slight tilt of the head.

  The sound of the constant bombardment was dull and muffled inside the command centre, reduced to a distant thudding. Inside die operations room everything was organised chaos as scribes and logisticians scurried to and fro carrying informa­tion detailing the latest enemy offensive. In the centre of the room, amid banks of dials and tactical displays, a hololithic projector showed a schematic diagram of the fortress, red blinking icons indicating the positions of enemy formations. Blue symbols represented the defenders, mustering to their places to fend off the assault. Two officers stood beside the hololith, resplendent in their deep blue frock coats and gold braiding. One, with the five studs of a commander-general on his epaulettes, pointed to an area to the south west.

  'This looks like a diversionary attack/ he commented to his fellow officer, whose rank markings showed him to be a cap­tain. 'Bring Epsilon Brigade back to the west wall, and push forward with the 23 rd along their flank.'

  The captain called over a scribe with a wave of his hand and passed on the order in clipped tones. He turned back to his grey-haired superior, his face a picture of worry.

  'How can we continue to fight, sir?' he asked, fingers tapping nervously on the golden hilt of the sword hanging against his left thigh. They seem to have limitless numbers, and are will­ing to throw in diousands just to test our reactions/

  'Don't worry, Jonathan/ the commander-general assured him. 'Help is on die way, and when it arrives we shall be safe/

  'And what of the other problem?' the captain inquired in an agitated fashion, voice dropping to a terse whisper. 'What of the enemy within?'
r />   There is only one of them/ the commander-general replied in the same hushed tones. They will be caught and removed, and the small threat will pass. Nodiing is going to stop us now/

  FOUR

  TREACHERY

  +++ Operation Harvest entering Final Stage. What is status of Operation New Sun. +++

  +++ New Sun entering pivotal phase. Operation Harvest must be completed as soon as possible, time is short. +++

  +++ Will make all speed for New Sun location.

  +++

  I've never seen the Colonel so angry before. I thought I'd seen him get mad, but that was just mild annoyance compared with his current performance. His eyes are so hard they could chip rockcrete and his skin is almost white, his jaw is clenched so tight I can see the muscles twitching in his cheeks. Captain Ferrin isn't all that happy either. The ship's commander is flushed and sweating, scowling at the Colonel. And there's me, caught in the middle of it. I'd just been reporting the latest weapons stock check to the Colonel when the captain came in and told him we were altering course to respond to a general alarm call. The Colonel told him flat that they weren't going anywhere and to bring us back on to our original heading, and then things started getting ugly.

  'You know my standing orders, Colonel Schaeffer/ hisses the captain, leaning on the front of the Colonel's desk with balled fists, his thick shoulders level with his chin.

  'May I remind you that this vessel has been seconded to me for transportation, captain/ Schaeffer spits back, standing up from his big chair and pacing to look out of the viewport.

  'It is a high treason offence not to respond to a general alarm signal/ the captain barks at his back. There is no over-riding situation or a countermanding order from a superior officer.'

  This vessel is at my disposal/ the Colonel says quiedy and that's when I know things are getting really dangerous. The Colonel's one of those men whose voice gets quieter the nearer to going over the edge he is. 'I am giving you a countermand­ing order, captain.'

  'I am still the most senior officer on this vessel, colonel/ the captain tells him, pulling himself up stiffly, clenching and unclenching his fists behind his back. "This is naval jurisdic­tion. / am in command of this ship/

  'I have the highest authority! You know what I am talking about, captain!' yells the Colonel, spinning on his heel to con­front Ferrin. 'I am giving you a direct order, with all of that authority behind it. You will return us to our original course for Typhos Prime!'

  Your authority does not extend to over-ruling the Naval Articles of War, colonel/ the captain says with a shake of his head. 'After we have reported for duty at Kragmeer, I will recon­sider. That is my final word on the matter. If you don't like it, you can get out of the nearest airlock and make your own way!'

  With that the captain storms out of the study, the heavy door slamming shut behind him. I can't shake the image of the Colonel lining us up and marching us out of an airlock, like Ferrin suggested. He's probably mad enough to do it. The Colonel looks as if he's going to go after Captain Ferrin for a moment before he pulls himself up short. He takes a deep breath, straightens his greatcoat and then turns to me.

  'What do we have in the way of cold weather equipment, Kage?' he asks suddenly. I hesitate, taken aback, and he points to the dataslab with the inventory on it in my hand.

  'I- er, what for?' I stammer back, regretting it instandy when he glowers at me.

  'Get out, Kage!' he snaps at me, snatching the dataslab from my hand and waving me away with it. I give a hurried salute and bolt for the door, glad to be out of the Colonel's sight while he's in this murderous mood.

  Another two weeks of warp-dreams end when we drop into the Kragmeer system. We're here to fight orks, the Colonel tells me. On an ice world, unfortunately. Locked in a permanent ice age, Kragmeer is one huge tundra, scoured by snow storms and cov­ered in glaciers and jagged mountains. Fighting orks is bad enough, but fighting them in those harsh conditions is going to be damn near impossible. I've fought orks before, when a group of slavers tried raiding the world I was garrisoned on before I became a Last Chancer. They're huge green monsters, not much taller man a man because they stoop constantly, but really broad and muscular, with long, ape-like arms. They could bite your head off with their massive jaws and they have sharp claws too. They've also got pretty good guns, though their armour usually isn't worth a damn.

  Then again, they don't need much armour; they can survive injuries that would cripple or kill a human. I don't know how they do it, but they hardly bleed at all, they don't seem to regis­ter pain very much and they can be patched, bolted and stapled back together in the crudest fashion and still fight with almost full effectiveness. I've seen warriors with rough and ready bion­ics, huge hissing pistons in their arms or legs, actually making them sttonger, with guns or slashing blades built into the limb. No mistakes, even a few orks are bad news, and apparendy a few thousand dropped onto Kragmeer several weeks ago.

  We've still got a week of in-system travel before we reach orbit, so I go through cold weather survival with the few dozen Last Chancers left on board. Once again, the conversation has turned to just how useful we can be, with less than a platoon of men. Apparently there's another penal legion on the surface already, three whole companies. That's about five hundred to a thousand men, depending on the size of the companies. Who knows: maybe the Colonel will just wedge us into their organ­isation and leave us there?

  Somehow, I don't think that's going to happen, though. The more tilings happen, and Franx agrees with me on this, the more it seems that the Colonel's got something in mind for us. I mean, if he's just trying to get us all killed, Kragmeer is as good a place as any so why the big fight with the ship's captain? And what's this authority he says he has? As far as I know, the only non-naval rank who can command a ship to do some­thing is a warmaster, and that's because it takes the nominations of at least two admirals to make you warmaster to start with. Well, so they told us when they explained the local ranking system when I joined up. And there's also the Colonel's comment about the convicts from the last penal colony not being good enough. It all makes me wonder what's going on.

  We're down in the main launch bay driving Chimera infantry fighting vehicles onto the shuttles ready for transport down to the surface. The steady chugging of well-tuned engines echoes off the high vaulted ceiling, the tang of diesel fumes filling the air. Rating work parties clamber around on the cranes and gantries, preparing them for when they have to launch the shuttles. The Colonel had a Navy tech-priest look over our

  Chimeras, bearing in mind the freezing conditions they'll be operating in. We've got vegetative processors loaded on board the Chimeras in case we need to chop down trees to fuel them. Blizzard filters have been installed over the intakes and exhausts and double-graded ignition systems fitted to the chargers to make sure they won't ice over. I, for one, wouldn't like to have to foot it across Kragmeer to get wherever we're going. Apparently we're going to have to land near one of the Imperial bases and then get to the frondine from there. The storm season is just starting, making any air travel impossible except right out on the plains where we're landing, some forty-five kilometres from the fighting.

  A piercing shrill echoes out across the rumbling of engines, bringing everybody to an instant standstill.

  Attack alert!' shouts one of the ratings helping us with the loading, my half-friend Jamieson. 'Kage! Get your men over to the gantry if they want to see something interesting/

  Everybody crowds up the metal steps to get a view through the massive armoured windows. I can't see anything yet except for the plasma trails of the two frigates that jumped out of the warp just after us. Apparently on the other side of us is the cruiser Justice of Terra but I've never had the chance to see her.

  There!' hisses Jamieson, pointing at a movement to his left. I cup my hands around my face as I push my nose against the armaglass, trying to block out the light so I can see better. Then I can see it, nothing more than a shooting s
tar at this range, sweeping past the furthest frigate.

  'I hope there aren't too many of the eldar/ Jamieson mutters, shaking his head. 'We're not built for combat; transports usu­ally act as part of a convoy'

  'How the hell do you know it's eldar?' asks Gappo incredu­lously from my right.

  "Watch how they turn/ Jamieson tells us, nodding towards the window. I strain my eyes for a few minutes before I can see the orange-red spark again. Then I see what Jamieson means. The pinprick of light slows for a second or two and then speeds off in another direction entirely. Even burning retros and work­ing the manoeuvring thrusters to maximum, one of our ships could never turn that tighdy. Nowhere near that tighdy, in fact.

  As I watch, I see a finy flicker of blue erupt around the blob of light that I identified as one of the frigates. The frigate seems

  to glow a litde bit brighter as its shields absorb the attack. I can feel the engines of the Pride ofLothus forcing us away from the batde, a rumbling that seems to react with the pulsing of the ship to create a stomach-churning vibration.

  'Frag me...' whispers Franx, looking up. I glance through the uppermost part of the window and see lights moving across my field of vision. I realise it's the Justice of Terra powering across us, over the top of the transport just a few kilometres away. She's immense: gallery after gallery, rows and rows of gunports moving into view. Even through the blast-filter tint of the arma­glass I can see the directional engines burning briefly into life along her port side, pushing her a bit further from us. Her plasma drives start to come into view, huge cylinders criss­crossed by countless kilometres of massive pipes and cables, feeding vital power from the plasma reactors deep within her armoured hull. The brightness of the plasma trails is almost blinding even through the darkened glass, white hot energy spilling from her engine tubes, hurling her through space at an incredible speed, although her size and weight make her look ponderous. No, not ponderous, it's more stately, a serenity that belies the awesome amounts of energy she's using. She's an inspiring sight, there's no doubt about that, and I can see why many a young man fantasises about growing up to be a ship's captain, commanding one of those deadly behemoths.

 

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