The Digital Divide

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The Digital Divide Page 34

by Mark Bauerlein

Conceptual models

  Conspicuous consumption

  Continuous partial attention

  Cooperating data subsystems

  Copernicus

  Counterculture

  craigslist

  Craik, Fergus

  Crary, Jonathan

  Crest

  Critical thinking

  Crowdsourcing

  Cunningham, Ward

  CUSeeMe

  Customization

  Cyberculture

  Cyberpunk

  Czerwinski, Mary

  Daily Kos

  Dallas (television series)

  Darwin, Charles

  Dateline

  Dean, Howard

  Deductions

  Deep reading

  Deep thinking

  del.icio.us

  Dell

  Dennett, Daniel

  The Departed (film)

  Department of Defense, U.S., learning games and

  The Diagnosis (Lightman)

  The Diffusion Group

  Digg

  Digital Immigrants

  Digital Media and Learning Initiative

  Digital Natives. See also Net Geners

  activism by

  attention in education by

  attention spans of

  brains of

  civic engagement by

  cognitive differences of

  communication culture of

  Digital Immigrant accent and

  educational methodologies for

  information skills of

  participatory media and

  politics and

  reflection and

  as students

  thinking patterns in

  “Digital Natives, Digital Immigrants” (Prensky)

  Digital piracy

  Digital production

  Digital singularity

  Discman

  Disintermediation

  Distributed parallel-processing computers

  DNS

  Doom (video game)

  Dot-com collapse

  Dot-com dropouts

  DoubleClick

  Dougherty, Dale

  Dove

  Drudge, Matt

  eBay

  E-commerce

  development of

  dot-com collapse

  growth of

  as pyramid scheme

  social interaction displaced by

  Education

  attention and

  computer games for

  by Digital Immigrants

  Digital Natives in

  Digital Natives methodologies for

  freedom and

  legacy and future content in

  Net Geners and

  Wales, J., on

  Edwards, John

  Eliot, T. S.

  Ellis Island

  E-mail

  Embodied experience

  Emotional context

  Encyclopaedia Britannica

  Enron

  Entertainment, Net Geners and

  Epinions

  E*Trade

  EVDB

  evite

  Evolution

  “Evolution” (video)

  Evolving rule systems

  Executive system

  Expert reading brain

  eyePROXY

  Facebook

  civic networks and

  identity setup on

  politician’s pages on

  self-portraits on

  The Facebook Effect: The Inside Story of the Company That Is Connecting the World

  Facial expressions

  Fake, Caterina

  Farley, Jim

  Fast ForWard program

  50 Cent

  Flexibility practicums

  Flexible Bodies (Martin)

  Flexible self

  Flexible workplaces

  Flextime

  Flickr

  Focault, Michel

  Folksonomy

  Foreman, Richard

  Fortune 500,

  43things.com

  Fox

  Fragmented self

  Free Culture: How Big Media Uses Technology and the Law to Lock Down Culture and Control Creativity (Lessig)

  Freedom

  Free speech activism

  Freudian psychology

  Friedman, Bruce

  Friedman, Milton

  Friedman, Thomas

  Friendship

  Friendster

  Froogle

  Fuhrmann, August

  Full Spectrum Warrior (video game)

  Functional magnetic resonance imaging

  Fundamental Guidelines for Web Usability

  Funicello, Annette

  Future content

  “The Future of Learning Institutions in a Digital Age” (Davidson and Goldberg)

  Future Shock (Toffler)

  Galen

  Game-based learning

  Gawker

  Generalizations

  Generation gap

  Genetics

  GeoCities

  Gergen, Kenneth

  German Ideology (Marx)

  Get-out-the-vote efforts (GOTV)

  Gillmor, Dan

  Gladwell, Malcolm

  GM

  Gmail

  Goal-oriented behaviors

  Goldberg, David Theo

  Good (magazine)

  Google

  brain while using

  interpreting results from

  measurement in

  search strategies and

  shopping search engine on

  Web 2.0 and

  Wikia and

  Google Maps

  Google Mobile Application

  Googleplex

  Gore, Al

  Gorman, Michael

  GOTV. See Get-out-the-vote efforts

  Gowing, Nik

  “The Graduates: Eight College Seniors Face the Future” (The New York Times)

  Granovetter, Mark

  Grassroots campaigns

  Gross, Ralph

  Growing Up Digital (Tapscott)

  Guare, John

  Guatemala

  Gun rights

  Gutenberg, Johannes

  Hacking, Ian

  Handedness

  Haraway, Donna

  Harvard Business Review

  HASTAC

  Hayek, F. A.

  Head Start

  Healy, Jane

  Hedlund, Marc

  Henson, Jim

  Hitchcock, Alfred

  HollywoodStockExchange.com

  Homeless shelters

  Homeschooling

  Horvitz, Eric

  Hotline

  Houdini

  HTTP

  Huffington, Ariana

  Huffington Post

  Human Action (von Mises)

  Hyakugojyuuichi!!

  Hypertext minds

  IBM

  Ibuka, Masaru

  Icebox

  ICQ

  Identity

  Individualism

  Industrial Revolution

  Information architecture

  Information cascades

  Infosys Technologies

  Innovation, Net Geners and

  Instant messaging

  Instapundit

  Institute for the Future of the Book

  Integrity

  Intel

  Intellectual technologies

  Interactivity

  Internet

  academic scholarship and

  activism on

  advertising on

  brain impact from

  cognition and

  collaboration through

  commerce displacing social interaction on

  creation of

  as direct-marketing platform

  disintermediation and reintermediation through

  do-it-yourself mentality and

  evolving rule systems and

  freedom through

  grassroots cam
paigns on

  interactivity and

  isolation and

  in Kenya

  loneliness and

  mainstream culture and

  medium absorbed by

  participatory media and

  participatory nature of

  political media and

  politics and

  post-Gutenberg economics and

  radio stations on

  reading and

  research skills and

  Sleeper Curve and

  social interaction channels in

  social side effect of

  social value of

  teen use of

  television series fan sites on

  time spent using

  traditional media changed by

  transparency and

  as universal medium

  Wikipedia impact on

  Internet Explorer

  Internet Project Kosovo (IPKO)

  Interruption science

  iPhone

  iPhoto

  IPKO. See Internet Project Kosovo

  iPods

  Iran

  Iraq War

  IRC

  “Is Google Making Us Stupid?” (Carr)

  Isolation

  Ito, Joichi

  iTunes

  iVisit

  James, Caryn

  James, William

  Jameson, Fredric

  Jenkins, Henry

  Jersild, Arthur T.

  Job customization

  Jobs, Steve

  Johnson, Charles

  Jokes, as social currency

  July 7, 2005 subway and bus bombings

  Jungian psychology

  Jupiter Media Metrix

  Jupiter Research

  Kafka, Franz

  Kaiserpanorama

  Kan, Ti

  Karp, Scott

  Kearney, Paul

  Kelly, Kevin

  Kennedy, Robert F.

  Kenya

  Kerry, John

  Kettler, Moritz

  Kieras, David

  Kingston, Maxine Hong

  Kinsley, Michael

  Kittler, Friedrich

  Kleinfeld, Judith

  Kubrick, Stanley

  Lady Gaga

  Language

  Lanier, Jaron

  Lasch, Christopher

  Laverne & Shirley (television series)

  Law of Unintended Consequences

  Lawrence, D. H.

  Learning systems

  Leaves of Grass (Whitman)

  Legacy content

  Lessig, Lawrence

  Libertarianism

  Libertarian Party

  Liebowitz, Ronald D.

  Lifton, Robert Jay

  Lightman, Alan

  Lightspan Partnership

  Linked: The New Science of Networks (Barabási)

  LinkedIn

  Linux

  Listserv

  Little Green Footballs

  LiveJournal

  Locklear, Heather

  Logan, Gordon

  Logic-like rule systems

  Loneliness

  Long tail

  Lost (television series)

  Lost thread syndrome

  Lotus

  Love letters

  Lupien, Sonia

  Luther, Martin

  Macintosh

  “The Magical Number Seven Plus or Minus Two” (Miller)

  The Magic Mountain

  Malleability, of brain

  Marcuse, Herbert

  Margeurite de Navarre

  Mark, Gloria

  Martin, Emily

  Marx, Karl

  Match.com

  Mathias, Alice

  The Matrix (film)

  McCain, John

  McCarthy, John

  McEwan, Melissa

  McGee, Irene

  McGovern, George

  McLuhan, Marshall

  Mechanical Turk

  Media. See also Television; specific media outlets

  citizen

  customization of

  political

  traditional

  Media customization

  MediaMetrix

  MedievalMUSH

  Mednick, Sara

  Meehan, Martin

  Meetup.com

  “Mental Set and Shift” (Jersild)

  MetaFilter

  Metaphor overload

  Meyer, David

  Meyer, Paul

  Meyer, Timothy

  The Mickey Mouse Club (television series)

  Microsoft

  Microsoft Outlook

  Microsoft Research Labs

  Milgram, Stanley

  Miller, George

  Milton, John

  Mind

  historical views of

  hypertext

  simulation and

  social and networked

  video games and

  Mobile phones. See Cell phones

  Mockumentaries

  Modernism

  The Monkey Wrench Conspiracy (video game)

  Monsell, Stephen

  Moody, Teena

  Moore, Jim

  Moore’s Law

  Moral panics

  Morita, Akio

  Mormon Church

  Morris, William

  Mosaic

  Motorola

  Moulitsas Zúniga, Markos

  Movable type

  mp3.com

  MPD. See Multiple personality disorder

  Mrs. Dalloway (Wolff)

  MSN

  MTV

  MtvU

  MUDs. See Multiuser domains

  Multiple personality disorder (MPD)

  Multiplicity

  Multitasking

  Multiuser domains (MUDs)

  Mumford, Lewis

  Muppets

  Murdoch, Rupert

  Murray, Janet

  Murthy, N. R. Narayana

  Mutual of Omaha’s Wild Kingdom (television series)

  MySpace

  civic networks and

  identity setup on

  politician’s pages on

  self-portraits on

  spamming on

  MySpace Unraveled (Magid and Collier

  MySQL

  Napster

  Narcissism

  NASA

  NASA.gov

  NASDAQ

  National Book Foundation

  National Geographic

  National Institute on Drug Abuse

  National Institutes of Health

  Natural selection

  Nature (journal)

  Navteq

  Neanderthals

  Nelson, Ted

  Net Geners

  civic causes and

  collaboration and

  customization and

  education and

  entertainment and

  freedom and

  innovation and

  integrity and

  job customization by

  media customization by

  politics and

  purchase research by

  scrutiny and

  speed and

  NetMeeting

  Net roots

  Netscape

  Networked mind

  Networking

  Network News Protocol (NNTP)

  Neuroplasticity

  Neuroscience

  Newmark, Craig

  New Rules for the New Economy (Kelly)

  News Corporation

  Newsfeeds

  Newsweek

  The New Yorker

  New York Post

  The New York Times

  The New York Times Magazine

  NFL GameDay (video game)

  N-Fluence networks

  Nielsen

  Nietzsche, Friedrich

  Nike

  Nike+ iPod Sport Kit

  Nilekani, Nandan M.

  9/11. See September 11, 2001 terrorist attacks

  1984
(Orwell)

  Ninety-five Theses (Luther)

  Nixon, Richard

  NNTP. See Network News Protocol

  Nomadicity. See also Technomadicity

  No One’s Listening (radio show)

  Nozick, Robert

  NPR

  Nupedia

  Obama, Barack

  Object-relations psychology

  Objects-to-think-with

  Ofoto

  Ogilvy & Mather

  Olds, James

  Olive Garden

  Online personae

  Online relationships

  Online reviews

  On the Revolutions of the Celestial Spheres (Copernicus)

  Open.Salon.com

  Oprah (television series)

  Oracle

  Orange Revolution

  O’Reilly, Tim

  O’Reilly Media

  Orkut

  Orwell, George

  Overture. See Yahoo! Search Marketing

  Ovid

  Oxford English Dictionary

  Page, Larry

  PageRank

  Palin, Sarah

  Paperbacks

  Paradise Lost (Milton)

  Participatory media

  Pashler, Harold

  Patterson, Thomas

  Paul, Ron

  PayPal

  Penchina, Gil

  Perceptual coherence field

  Pergams, Oliver

  Perl

  Perry, Bruce

  Personalization

  Peterson, Lloyd

  Peterson, Margaret

  Petrilli, Michael

  Pets.com

  Pew Charitable Trust

  Pew Internet and American Life Project

  Phaedrus (Plato)

  Photoshop

  PHP

  PickupPal

  PimpMySpace.org

  Pinkerton, Brian

  Plastic

  Plato

  PlayStation

  Podcasts

  Poe, Edgar Allan

  Poets and Writers (magazine)

  Pokémon

  Politics

  campaign websites

  Digital Natives and

  fund-raising in

  Internet and

  Internet media for

  Net Geners and

  participatory media and

  social networking sites and

  television and

  Wales, J., and

  Pong (video game)

  Portraits

  Post-Gutenberg economics

  Postman, Neil

  Post-traumatic dissociative disorders

  PowerPoint

  Prensky, Marc

  The Principles of Scientific Management (Taylor)

  Printing press

  Privacy

  Procter & Gamble

  Producer public

  Progressive Group of Insurance Companies

  Project Muse

  Protean self

  The Protean Self (Lifton)

  Proust, Marcel

  Proust and the Squid: The Story and Science of the Reading Brain (Wolf)

  Psychoanalysis schools

  Ptolemy

  Publishing

  Purohit, Sanjay

  Python

  Quake (video game)

  Ranadive, Vivek

  Rather, Dan

  Raymond, Eric

  RAZR phone

  Reading

  brain and

 

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