Basic Earth
1036
Compacted Earth
2:1
Quartzite
50:1
Brick (Clay)
5:1
Gneiss
75:11
Sandstone
25:1
Granite
100:1
Basic Gravel
52
Compacted Earth
1:5
Quartzite
10:1
Brick (Clay)
1:1
Gneiss
15:1
Sandstone
5:1
Granite
20:1
Basic Metals
>1
(Insufficient Material)
Pure Water
6
Ice
1:1
[5]
Combat Unit Creation
Biological Mass (Bio Units)
5
Basic Metal (BM Units)
10
Unit Name (Type)
Bio Units
Neurological Control Unit
BM Units
Blood-thirsty Squirrel (Scout)
5
Type-1a
1
[6]
Combat Unit Creation
Biological Mass (Bio Units)
10
Basic Metal (BM Units)
14
Unit Name (Type)
Bio Units
Neurological Control Unit
BM Units
Blood-thirsty Squirrel (Scout)
5
Type-1a
1
Lollipop Snake (Stealth Fighter)
10
Type-1a
1
[7]
Core Status
Name:
Milton Frederick
Type:
Station Core Prototype 3-B
Combat Level:
2
Experience:
316/750
Reactor Type:
Zero-point Energy
Reactor Output:
2%
Current Statistics/Attributes
Reactor Power/Strength:
2
Processing Power/Intelligence:
5
Structural Integrity/Constitution:
1
Ingenuity/Wisdom:
5
Processing Speed/Agility:
7
Communication/Charisma:
5
Insight/Luck:
7
Sensor Interpretation/Perception
6
[8]
Combat Unit Creation
Biological Mass (Bio Units)
1510
Basic Metal (BM Units)
17
Unit Name (Type)
Bio Units
Neurological Control Unit
BM Units
Blood-thirsty Squirrel (Scout)
5
Type-1a
1
Lollipop Snake (Stealth Fighter)
10
Type-1a
1
Scaly Bear (Melee Fighter)
1500
Type-5e
100
[9]
Combat Unit Creation
Biological Mass (Bio Units)
1305
Basic Metal (BM Units)
54
Unit Name (Type)
Bio Units
Neurological Control Unit
BM Units
Blood-thirsty Squirrel (Scout)
5
Type-1a
1
Lollipop Snake (Stealth Fighter)
10
Type-1a
1
Jackalope (Speed Striker)
15
Type-1a
1
Scaly Bear (Melee Fighter)
1500
Type-5e
100
[10]
Molecular Converter
Resource Type
Units
Conversion
Conversion Ratio
Conversion
Conversion Ratio
Org. Material
513
Wood Plank
1:1
Plant-based Oil
1:5
Trees (more)
1:1
Cloth (more)
1:5
Plants (more)
1:1
Natural Rubber
1:10
Food (more)
1:1
Medicine(more)
1:100
Dyes (more)
1:2
Plastic
1:1000
Rope, Jute
1:3
(more)
Pure Water
2
Ice
1:1
[11]
Core Status
Name:
Milton Frederick
Type:
Station Core Prototype 3-B
Combat Level:
2
Experience:
703/750
Reactor Type:
Zero-point Energy
Reactor Output:
2%
Current Statistics/Attributes
Reactor Power/Strength:
2
Processing Power/Intelligence:
5
Structural Integrity/Constitution:
1
Ingenuity/Wisdom:
8
Processing Speed/Agility:
9
Communication/Charisma:
5
Insight/Luck:
10
Sensor Interpretation/Perception
6
[12]
Combat Unit Creation
Biological Mass (Bio Units)
1415
Basic Metal (BM Units)
65
Unit Name (Type)
Bio Units
Neurological Control Unit
BM Units
Blood-thirsty Squirrel (Scout)
5
Type-1a
1
Lollipop Snake (Stealth Fighter)
10
Type-1a
1
Jackalope (Speed Striker)
15
Type-1a
1
Greywiener (Speed Striker)
100
Type-2b
10
Scaly Bear (Melee Fighter)
1500
Type-5e
100
[13]
Available Resources
Resource Type
# of Units
Basic Earth
12093
Basic Gravel
987
Basic Metal
65
Pure Water
303
Organic Material
3067
Biological Mass
1415
[14]
Skill List
Name
Level
Name
Level
Sensor Control
2
Rudimentary Defensive Trap Design
2
Kamikaze
1
Basic Mechanical Engineering
2
Sensor Enhancement
1
Basic Construction
2
Drone Manipulation
3
Primitive Defensive Weaponry
1
[15]
Combat Unit Creation
Biological Mass (Bio Units)
1520
Basic Metal (BM Units)
65
Unit Name (Type)
Bio Units
Neurological Control Unit
BM Units
Blood-thirsty Squirrel (Scout)
5
Type-1a
<
br /> 1
Lollipop Snake (Stealth Fighter)
10
Type-1a
1
Jackalope (Speed Striker)
15
Type-1a
1
Greywiener (Speed Striker)
100
Type-2b
10
Clawed Badger (Melee Fighter)
300
Type-3c
25
Scaly Bear (Melee Fighter)
1500
Type-5e
100
[16]
Core Status
Name:
Milton Frederick
Type:
Station Core Prototype 3-B
Combat Level:
3
Experience:
783/1500
Reactor Type:
Zero-point Energy
Reactor Output:
2%
Current Statistics/Attributes
Reactor Power/Strength:
2
Processing Power/Intelligence:
8
Structural Integrity/Constitution:
1
Ingenuity/Wisdom:
11
Processing Speed/Agility:
9
Communication/Charisma:
5
Insight/Luck:
10
Sensor Interpretation/Perception
6
[17]
Combat Unit Status
Processing Power: 8
Total Controllable Bio Units: 800
Name
# of Units
Bio Units Used
Blood-thirsty Squirrel (Scout)
1
5
Lollipop Snake (Stealth Fighter)
13
130
Jackalope (Speed Striker)
5
75
Clawed Badger (Melee Fighter)
1
300
Total Bio Units Used: 510
[18]
Combat Unit Status
Processing Power: 8
Total Controllable Bio Units: 800
Name
# of Units
Bio Units Used
Blood-thirsty Squirrel (Scout)
1
5
Lollipop Snake (Stealth Fighter)
13
130
Jackalope (Speed Striker)
5
75
Greywiener (Speed Striker)
2
200
Clawed Badger (Melee Fighter)
1
300
Total Bio Units Used: 710
[19]
Combat Unit Status
Processing Power: 10
Total Controllable Bio Units: 1000
Name
# of Units
Bio Units Used
Blood-thirsty Squirrel (Scout)
1
5
Lollipop Snake (Stealth Fighter)
6
60
Jackalope (Speed Striker)
2
30
Greywiener (Speed Striker)
1
100
Clawed Badger (Melee Fighter)
1
300
Total Bio Units Used: 495
[20]
Combat Unit Status
Processing Power: 10
Total Controllable Bio Units: 1000
Name
# of Units
Bio Units Used
Blood-thirsty Squirrel (Scout)
5
25
Lollipop Snake (Stealth Fighter)
11
110
Jackalope (Speed Striker)
11
165
Pygmy Wolf (Group Attacker)
6
300
Greywiener (Speed Striker)
1
100
Clawed Badger (Melee Fighter)
1
300
Total Bio Units Used: 1000
[21]
Combat Unit Creation
Biological Mass (Bio Units)
3170
Basic Metal (BM Units)
984
Unit Name (Type)
Bio Units
Neurological Control Unit
BM Units
Blood-thirsty Squirrel (Scout)
5
Type-1a
1
Lollipop Snake (Stealth Fighter)
10
Type-1a
1
Jackalope (Speed Striker)
15
Type-1a
1
Pygmy Wolf (Group Attacker)
50
Type-2b
10
Greywiener (Speed Striker)
100
Type-2b
10
Clawed Badger (Melee Fighter)
300
Type-3c
25
Ombre Jaguar (Stealth Fighter)
500
Type-3c
25
Scaly Bear (Melee Fighter)
1500
Type-5e
100
[22]
Skill List
Name
Level
Name
Level
Sensor Control
2
Rudimentary Defensive Trap Design
3
Kamikaze
3
Basic Mechanical Engineering
3
Sensor Enhancement
1
Basic Construction
2
Drone Manipulation
3
Primitive Defensive Weaponry
1
Formation Fighting
2
Combat Communication
2
Cooperation
3
Survivor
2
[23]
Core Status
Name:
Milton Frederick
Type:
Station Core Prototype 3-B
Combat Level:
6
Experience:
5275/7500
Reactor Type:
Zero-point Energy
Reactor Output:
2%
Current Statistics/Attributes
Reactor Power/Strength:
2
Processing Power/Intelligence:
11
Structural Integrity/Constitution:
1
Ingenuity/Wisdom:
9
Processing Speed/Agility:
10
Communication/Charisma:
8
Insight/Luck:
11
Sensor Interpretation/Perception:
7
[24]
Core Status
Name:
Milton Frederick
Type:
Station Core Prototype 3-B
Combat Level:
6
Experience:
5500/7500
Reactor Type:
Zero-point Energy
Reactor Output:
2%
Current Statistics/Attributes
Reactor Power/Strength:
2
Processing Power/Intelligence:
15
Structural Integrity/Constitution:
1
Ingenuity/Wisdom:
13
Processing Speed/Agility:
13
Communication/Charisma:
8
Insight/Luck:
11
Sensor Interpretation/Perception:
7
[25]
Facility Fabrication
Name
Description
Cost
(Basic Metal Units)
Power Requirements
(% of Reactor Output)
Ore Refinery
Refines ore, providing 2X more usable Basic Metal Units
40,000 (34,800 with Ing/Wis stat)
1.5%
Bioconversion Lab
Allows for the creation of larger Combat Units
30,000 (26,100 with Ing/Wis stat)
1%
Biological Recombinator
Experiment with different types of units, recombining the DNA from multiple sources to form hybrids
50,000 (43,500 with Ing/Wis stat)
1.5%
Defensive Weaponry Factory
Creates high-tech defensive weaponry that is powered by your Core
45,000 (39,150 with Ing/Wis stat)
2%
Drone Assembly Plant
Creates and repairs non-combat drones and sensor orbs.
35,000 (30,450 with Ing/Wis stat)
2%
[26]
The Station Core: A Dungeon Core Epic (Station Cores Book 1) Page 30