In Space No One Can Hear You Scream

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In Space No One Can Hear You Scream Page 14

by Hank Davis


  “Go away,” he said. I shook him again. He made no response. Fury snapped into my brain. I cuffed him with my open hand, front and back, front and back. He leaped to his feet, screamed, “Leave me alone!” and slumped back into the chair. At the sound Bort Brecht lurched to his feet and came over to us. When he let go Seabiscuit’s hand, the Biscuit began to cry quietly.

  “I’m giving the orders around here,” Bort said.

  I was delighted. There had been something, a long time ago, about somebody giving orders. “I have to do something,” I said. “Do you know what it is?”

  “Come with me.” He led the way, swaggering, to the screen. “Look,” he commanded, and then sat down beside Seabiscuit and lost himself in contemplation. Seabiscuit kept on crying.

  “That’s not it,” I said doubtfully. “I think you gave me the wrong orders.”

  “Wrong?” he bellowed. “Wrong? I am never wrong!” He got up, and before I knew what was coming, he hauled off and cracked three knuckles with my jawbone. I hit the deck with a crash and slid up against Jo Hartley. Jo didn’t move. He was alive, but he just didn’t seem to give a damn. I lay there for a long time before I could get up again. I wanted to kill Bort Brecht, but there was something I had to do first.

  I went back to the captain and butted him out of the chair. He snarled at me and went and crouched by the bulkhead, tears still streaming down his cheeks. I slumped into the seat, my fingers wandering idly about the controls without touching them, my eyes desperately trying to avoid the glory of Xantippe.

  It seemed to me that I was very near to the thing I was to do. My right hand touched the infragun activator switch, came away, went back to it, came away. I boldly threw the other switch; a network of crosshairs and a bright central circle appeared on the screen. This was it, I thought. Bort Brecht yelped like a kicked dog when the crosshairs appeared, but did not move. I activated the gun, and grasped the range lever in one hand and the elevation control in the other. A black-centered ball of flame hovered near the surface of the planet.

  This was it! I laughed exultantly and pushed the range lever forward. The ball plunged into the dull-silver mystery, leaving a great blank crater. I pulled and pushed at the elevation control, knowing that my lovely little ball was burning and tearing its inexorable way about in the planet’s vitals. I drew it out to the surface, lashed it up and down and right and left, cut and slashed and tore.

  Bort Brecht was crouched like an anthropoid, knees bent, knuckles on the deck, fury knotting his features, eyes fixed on the scene of destruction. Behind me, Phil Hartley was teetering on tiptoe, little cries of pain struggling out of his lips every time the fireball appeared. Bort spun and was beside me in one great leap. “What’s happening? Who’s doing that?”

  “He is,” I said immediately, pointing at Jo Hartley. I knew that this was going to be tough on Jo, but I was doing the thing I had to do, and I knew Bort would try to stop me. Bort leaped on the prone figure, using teeth and nails and fists and feet; and Phil Hartley hesitated only a minute, torn between the vision of Xantippe and something that called to him from what seemed a long, long while ago. Then Jo cried out in agony, and Phil, a human prototype of my fireball, struck Bort amidships. Back and forth, fore and aft, the bloody battle raged, while Seabiscuit whimpered and the skipper, still sunk in his introspective trance, wept silent. And I cut and stabbed and ripped at Xantippe.

  I took care now, and cut a long slash almost from pole to pole; and the edges opened away from the wound as if the planet had been wrapped in a paper sheath. Underneath it was an olive-drab color, shot with scarlet. I cut at this incision again and again, sinking my fireball in deeper at each slash. The weakened ovoid tended to press the edges together, but the irresistible ball sheared them away as it passed; and when it had cut nearly all the through, the whole structure fell in on itself horribly. I had a sudden feeling of lightness, and then unbearable agony. I remember stretching back and back over the chair in the throes of some tremendous attack from inside my body, and then I struck the deck with my head and shoulders, and I was all by myself again in the beautiful black.

  There was a succession of lights that hurt, and soothing smells, and the sound of arcs and the sound of falling water. Some of them were weeks apart, some seconds. Sometimes I was conscious and could see people tiptoeing about. Once I thought I heard music.

  But at last I awoke quietly, very weak to a hand on my shoulder. I looked up. It was Dr. Renn. He looked older.

  “How do you feel, Rip?”

  “Hungry.”

  He laughed. “That’s splendid. Know where you are?”

  I shook my head, marveling that it didn’t hurt me.

  “Earth,” he said. “Psy hospital. You’ve been through the mill, son.”

  “What happened?”

  “Plenty. We got the whole story from the picrecording tapes inside and outside of your ship. You cut Xantippe all to pieces. You incidentally got Bort Brecht started on the Hartley family, which later literally cut him to pieces. It cost three lives, but Xantippe is through.”

  “Then—I destroyed the projector, or whatever it was—”

  “You destroyed Xantippe. You—killed Xantippe. The planet was a . . . a thing that I hardly dare think about. You ever see a hydromedusa here on Earth?”

  “You mean one of those jellyfish that floats on the surface of the sea and dangles paralyzing tentacles down to catch fish?”

  “That’s it. Like a Portugese man-of-war. Well, that was Xantippe, with that strange mind field about her for her tentacles. A space dweller; she swept up anything that came her way, killed what was killable, digested what was digestible to her. Examination of the pictures, incidentally, shows that she was all set to hurl out a great cloud of spores. One more revolution about Betelgeuse and she’d have done it.”

  “How come I went under like that?” I was beginning to remember.

  “You weren’t as well protected as the others. You see, when we trained that crew we carefully split the personalities; paranoiac hatred to carry them through the field and an instant reversion to manic depressive under the influence of the field. But yours was the only personality we couldn’t split. So you were the leader—you were delegated to do the job. All we could do to you was to implant a desire to destroy Xantippe. You did the rest. But when the psychic weight of the field was lifted from you, your mind collapsed. We had a sweet job rebuilding it, too, let me tell you!”

  “Why all that business about the ‘one sane man’?”

  Renn grinned. “That was to keep the rest of the crew fairly sure of themselves, and to keep you from the temptation of taking over before you reached the field, knowing that the rest, including the captain, were not responsible for their actions.”

  “What about the others, after the field disappeared?”

  “They reverted to something like normal. Not quite, though. The quartermaster tied up the rest of the crew just before they reached Earth and handed them over to us as Insurrectionist spies!

  “But as for you, there’s a command waiting for you if you want it.”

  “I want it,” I said. He clapped me on the shoulder and left. Then they brought me a man-sized dinner.

  James H. Schmitz

  Here’s another ominous region of space from which few ships have returned. The two undercover agents were aware of that (one of them painfully so), but their job at hand was getting the goods on a smuggling operation that was stealing valuable items from a scientific repository. Then a ship full of well-armed smugglers showed up. And so did a thing from that deadly region of lost starships, looking for something that had been stolen from its domain . . .

  James H. Schmitz (1911-1981) was a master of action-adventure science fiction, notably his stories of the Hub, a loosely-bound confederation of star systems. His most popular characters were Telzey Amberdon, the spunky teenage telepath, and Trigger Argee, a crack shot with a gun and reflexes that made lighting look lethargic. His most popular novel, The
Witches of Karres, though not part of the Hub universe, is a classic space opera. Many of his sf adventure tales have scary moments, and this one has them in spades.

  THE SEARCHER

  James H. Schmitz

  It was night in that part of the world of Mezmiali—deep night, for much of the sky was obscured by the dense cosmic cloud called the Pit, little more than two light-years away. Overhead, only a scattering of nearby stars twinkled against the sullen gloom of the cloud. Far to the east, its curving edges were limned in brilliance, for beyond it, still just below the horizon, blazed the central sun clusters of the Hub.

  The landscaped private spaceport was well lit but almost deserted. A number of small ships stood about in their individual stations, and two watchmen on a pair of float scooters were making a tour of the grounds, moving along unhurriedly twenty feet up in the air. They weren’t too concerned about intruders—the ships were locked and there was little else of value around to steal. But their duties included inspecting the area every two hours, and they were doing it.

  One of them checked his scooter suddenly, said through his mike, “Take a look at Twenty-two, will you!”

  His companion turned his head in the indicated direction. The ship at Station Twenty-two was the largest one here at present, an interstellar yacht which had berthed late in the afternoon, following an extensive pleasure cruise. He stared in surprise, asked, “Nobody on board, is there?”

  The first watchman was checking his list. “Not supposed to be until tomorrow. She’s getting a standard overhaul then. What do you suppose that stuff is?”

  The stuff he referred to looked like a stream of pale, purple fire welling silently out of the solid hull of the yacht, about halfway up its side. It flowed down along the side of the ship, vanishing as it touched the ground—appeared actually to be pouring on unchecked through the base of Station Twenty-two into the earth. Both men had glanced automatically at the radiation indicators on the scooters and found them reassuringly inactive. But it was a puzzling, eerie sight.

  “It’s new to me!” the other man said uneasily. “Better report it right away! There might be somebody on board, maybe messing around with the engines. Wait a moment. It’s stopping!”

  They looked on in silence as the last of the fiery flow slid down the yacht, disappeared soundlessly into the station’s foundation.

  The first watchman shook his head.

  “I’ll call the super,” he said. “He’ll—”

  A sharp whistling rose simultaneously from the two radiation indicators. Pale fire surged out of the ground beneath the scooters, curved over them, enclosing the men and their vehicles. For a moment, the figures of the watchmen moved convulsively in a shifting purple glow; then they appeared to melt, and vanished. The fire sank back to the ground, flowed down into it. The piercing clamor of the radiation indicators faded quickly to a whisper and ended.

  The scooters hung in the air, motionless, apparently undamaged. But the watchmen were gone.

  Eighty yards underground, the goyal lay quiet while the section it had detached to assimilate the two humans who had observed it as it left the ship returned and again became a part of it. It was a composite of billions of units, an entity now energy, now matter, vastly extensible and mobile in space, comparatively limited in the heavy mediums of a planet. At the moment, it was close to its densest material form, a sheet of unseen luminescence in the ground, sensor groups probing the spaceport area to make sure there had been no other witnesses to its arrival on Mezmiali.

  There appeared to have been none. The goyal began to drift underground toward a point on the surface of the planet about a thousand miles away from the spaceport. . . .

  And, about a thousand miles away, in the direction the goyal was heading, Danestar Gems raked dark-green fingerðnails through her matching dark-green hair, and swore nervously at the little spy-screen she’d been manipulating.

  Danestar was alone at the moment, in a small room of the University League’s Unclassified Specimens Depot on Mezmiali. The Depot was composed of a group of large, heavily structured, rather ugly buildings, covering about the area of an average village, which stood in the countryside far from any major residential sections. The buildings were over three centuries old and enclosed as a unit by a permanent energy barrier, presenting to the world outside the appearance of a somewhat flattened black dome which completely concealed the structures.

  Originally, there had been a fortress on this site, constructed during a period when Mezmiali was subject to periodic attacks by space raiders, human and alien. The ponderous armament of the fortress, designed to deal with such enemies, had long since been dismantled; but the basic buildings remained, and the old energy barrier was the one still in use—a thing of monstrous power, ðretained only because it had been simpler and less expenðsive to leave it in place than to remove it.

  Nowadays, the complex was essentially a warehouse area with automatic maintenance facilities, an untidy giant museum of current and extinct galactic life and its artifacts. It stored mineral, soil, and atmosphere samples, almost anything, in fact, that scientific expeditions, government exploration groups, prospectors, colonial workers, or adventuring private parties were likely to pick up in space or on strange worlds and hand over to the University League as being perhaps of sufficient interest to warrant detailed analysis of its nature and properties. For over a century, the League had struggled—and never quite managed—to keep up with the material provided it for study in this manner. Meanwhile, the specimens continued to come in and were routed into special depots for preliminary cataloging and storage. Most of them would turn out to be without interest, or of interest only to the followers of some esoteric branch of science. A relatively very small number of items, however, eventually might become very valuable, indeed, either because of the new scientific information they would provide or because they could be commercially exploited, or both. Such items had a correspondingly high immediate sales value as soon as their potential qualities were recognized.

  Hence the Unclassified Specimens Depots were, in one way or another, well protected areas; none of them more impressively so than the Mezmiali Depot. The lowering black barrier enclosing it also served to reassure the citizenry of the planet when rumors arose, as they did periodically, that the Depot’s Life Bank vaults contained dormant alien monstrosities such as human eyes rarely looked upon.

  But mainly the barrier was there because the University League did not want some perhaps priceless specimens to be stolen.

  That was also why Danestar Gems was there.

  Danestar was a long-waisted, lithe, beautiful girl, dressed severely in a fitted black coverall suit and loose short white jacket, the latter containing numerous concealed pockets for the tools and snooping devices with which she worked. The wide ornamental belt enclosing the suit under the jacket similarly carried almost indetectable batteries of tiny control switches. Her apparently frivolous penchant for monocolor make-up—dark-green at the moment: green hair and lashes, green eyes, lips, nails, all precisely the same shade—was part of the same professional pattern. The hair was a wig, like a large flowing helmet, designed for Daneðstar personally, with exquisite artistry, by a stylist of interstellar fame; but beneath its waves was a mass of miniature gadgetry, installed with no less artistry by Danestar herself. On another day, or another job, depending on the purpose she was pursuing, the wig and other items might be sea-blue, scarlet, or a somewhat appalling pale-pink. Her own hair was dark brown, cut short. In most respects, Danestar actually was a rather conservative girl.

  For the past ten minutes, she had been trying unsuccessfully to contact her colleague, Corvin Wergard. Wergard’s last report, terminated abruptly, had reached her from another section of the Depot. He’d warned her that a number of armed men were trying to close in on him there and that it would be necessary for him to take prompt evasive action.

  Danestar Gems and Corvin Wergard were employees of the Kyth Interstellar Detective Ag
ency, working in the Depot on a secret assignment for University League authorities. Officially, they had been sent here two weeks before as communications technicians who were to modernize the Depot’s antiquated systems. Danestar was, as a matter of fact, a communications expert, holding an advanced degree in the subject. Corvin Wergard had a fair working knowledge of communication systems; but they were not his specialty. He was a picklock in the widest sense. Keeping him out of a place he wanted to get into or look into was a remarkably difficult thing to do.

  Their working methods differed considerably. Danestar was an instrument girl. The instruments she favored were cobwebby miniatures; disassembled, all fitted comfortably into a single flat valise which went wherever Danestar did. Most of them she had built herself, painstakingly and with loving care like a fly fisherman creating the gossamer tools of his hobby. Next to them, their finest commercial equivalents looked crude and heavy—not too surprisingly, since Danestar’s instruments were designed to be handled only by her own slender, extremely deft fingers. On an operation, she went about, putting out ten, twenty, fifty or a hundred eyes and ears, along with such other sensors, telltales, and recorders of utterly inhuman type as were required by the circumstances, cutting in on established communication lines and setting up her own, masked by anti-antispying devices. In many cases, of course, her touch had to be imperceptible; and it almost always was. She was a confirmed snoop, liked her work, and was very good at it.

  Wergard’s use of tools, on the other hand, was restricted to half a dozen general-utility items, not particularly superior to what might be expected of the equipment of any enterprising and experienced burglar. He simply knew locks and the methods used to protect them against tampering or to turn them into deadly traps inside and out; and, by what might have been in part an intuitive process of which he was unaware, he knew what to do about them, whether they were of a type with which he was familiar or not, almost in the instant he encountered them. To observers, he sometimes appeared to pass through the ordinary run of locked doors without pausing. Concealed alarms and the like might delay him a minute or two; but he rarely ran into any contrivance of the sort that could stop him completely.

 

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