As Ansalon struggles for survival
during the War of Souls,
the empire of the minotaurs is
about to enter a new Golden Age
… or perish forever.
Ardnor followed.
He alone knew that they had nothing to fear
from the sea, not now.
The power of the temple watched over him.
A power that Nephera’s son now saw
that no one, not even his father,
nor all the empire, could possibly match.
RICHARD A. KNAAK
Volume
I
NIGHT OF BLOOD
Volume
II
TIDES OF BLOOD
Volume
III
EMPIRE OF BLOOD
TIDES OF BLOOD
©2004 Wizards of the Coast LLC
All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental.
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Cover art by: Matt Stawicki
Map by: Dennis Kauth
eISBN: 978-0-7869-6194-8
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www.DungeonsandDragons.com
v3.1
For my sister, Arlene King,
who has followed my adventures
since the beginning.
Contents
Cover
Other Books by This Author
Title Page
Copyright
Dedication
Map
Chapter I - Blood Trail
Chapter II - Fateful Turns
Chapter III - Throne and Temple
Chapter IV - Nightmares
Chapter V - The Drawing of the Dark
Chapter VI - Garantha
Chapter VII - Midnight Raid
Chapter VIII - Ill Tidings
Chapter IX - Sahd
Chapter X - Dark Discovery
Chapter XI - The Hand of Death
Chapter XII - Stormbringer
Chapter XIII - Champion of the Empire
Chapter XIV - The Shield
Chapter XV - Into the Elven Realm
Chapter XVI - Dragonsbane
Chapter XVII - Colonization
Chapter XVIII - River of Death
Chapter XIX - The Hand of Nephera
Chapter XX - Treachery
Chapter XXI - Shadows Gathering
Chapter XXII - Dread Discovery
Chapter XXIII - Tides of Blood
Chapter XXIV - Portents
THE STORY THUS FAR …
As the War of Souls spreads, General Hotak takes command of the minotaur empire in a bloody coup. He slays the corrupt Chot, then orders death to all those tied by blood or oath to him.
Not all suffer the wrath of Hotak. The ghosts and the sorcery of Hotak’s wife, Nephera, high priestess of the Forerunner cult, combine to hunt all the usurper’s enemies, but some manage to escape. Rahm, a general of the Imperial Guard, swears to avenge Chot. Faros, Chot’s nephew, is mistaken for a servant, and arrested and sentenced to the mines of Vyrox, where he will toil under the whip of the cruel overseer, Paug.
As his enemies die and scatter, Hotak plots a grand invasion of Ansalon. He makes a pact with the most unlikeliest of allies, the ogres—historic enemy of the minotaur race—forging the new alliance with the ambitious ogre leader Grand Lord Golgren.
In Vyrox, the oppressed workers revolt. Trapping Maritia, Hotak’s daughter, who is visiting the mining camp, the workers appear on the verge of victory, until legionaries led by her brother, Bastion, arrive. Faros manages to kill Paug, but most of his friends are slain, and he himself is recaptured.
Rahm returns to assassinate Hotak, but Nephera discovers his plot. Ardnor, her eldest and the lord of the black-helmed Protectors, gives chase. Rahm flees. There are tensions and rivalries between the legionaries and the Protectors; and when Rahm attacks Ardnor, Kolot, trying to save his brother, perishes.
Faros is taken aboard Golgren’s galley. To seal the pact with the ogres, Hotak has sold his own kind as slaves, to their ancient enemies. And now, as the War of Souls nears its climax, and the invasion of Ansalon grows imminent, Hotak reigns supreme.
But in the ogre land of Kern, an obscure slave makes a desperate escape.…
He had managed to survive a week since his escape, or was it a week? The passage of time had long blurred for him. He did not even know how long he had been enslaved here. Two years? Three? Maybe as many as five?
Only fragmented rumors passed on by those who better understood the guards’ brutal tongue had given him or any of the others a sense of the enormous changes sweeping through the world. He knew this much: The continent of Ansalon was at war; an enigmatic and charismatic figure known only as Mina was gathering armies under her banner in the name of some unnamed god. The Knights of Solamnia, respected adversaries of the minotaurs, had been forced to retreat, and retreat. Well-known places, such as Sanction and Solace, were said to either be preparing for war, under attack, or already conquered. Some of the Dragon Overlords were said to be missing. In his own homeland, among the multitudinous islands east of Ansalon, the usurper who had condemned him and so many others to this living hell continued to build up legion after legion in preparation for their planned invasion of the mainland.
Yet these and other tales from the outside had meant little to him in the long run. With the other slaves, he had toiled and dreamed of escape, never thinking the latter truly possible.
Then the guard had turned his back at just the right moment. A sudden primal urge made him swing the shovel with all his power, cracking the huge overseer’s skull. In the heat of the moment, he broke his shackles and ran, ran into the parched wilderness surrounding the camp, and continued running for endless miles.
For seven days he had managed to hide from the eager bands of hunters. Three times they nearly caught him, but he learned how to crouch in slime and mud and how to stay clear of them. The search parties grew fewer, turned in different directions.…
Now the ogres were on the hunt for him again.
They had been out late last night, their torches fluttering around the harsh, rocky landscape like huge fireflies. They had scoured the barren region in their search for the stubborn escapee, but their torchlight gave them away at a distance. It had taken some risky maneuvering in the dark—the dry hills and ancient ravines treacherous enough in daylight—but he managed to stay ahead of them until they had finally tired of the dark chase.
Now, with first light, they had returned.
He counted more than twenty, each in teams of two or three. The o
gres were tall, husky, tusked brutes with dirty mops of black hair and shaggy, flea-infested brown hides. They wore only gray, stained, goatskin kilts like his own and most carried huge, thick clubs, well worn from use. A select few wielded whips with pointed metal tips, which they used to urge along monstrous, savage lizards almost the size of horses. The meredrakes acted as bloodhounds for the ogres, tasting the air with their slavering tongues and sniffing the trail with their long snouts.
All this for one minotaur.
All this for Faros.
Crouched behind the crumbling side of a sandstone rise, his scarred, bovine countenance hunkered low, Faros judged their progress. None of the search parties headed toward the narrow cave he had discovered in the predawn hours. If he turned and raced back to the cave, the minotaur suspected that the ogres might pass right by him, even with the eager meredrakes seeking his scent. After so much time as a guest in the domain of the sadistic Sahd, Faros had learned more than a few ways to throw the tan-and-green reptiles off their mark. His luck might still hold.
Confident that he could not be observed, Faros wended his way down the unstable slope. The tenacity of the ogre search parties, after a week of intense hunting, surprised him. But with little else to occupy their off hours, the ogres from the mining camp made a sport out of hunting down and killing the occasional escaped slave. Now and then, their cruel taskmaster even turned his back and allowed one or two slaves to sprint for freedom, just so that he and his minions could track them like doomed game.
Sahd must be furious with the time they are taking! Faros thought bitterly. And he hates it when they lose a quarry. How many heads would he crack? How many wretches did he whip to death daily, just to satisfy his sick impulses?
He had no sooner had thought of Sahd, his great enemy, when in the distance, he heard the familiar harsh bark that sent chills down the spine of every slave worker. When Sahd commanded, slaves died, died horribly, even if the reason was sometimes whimsical.
Faros peered warily over the edge. Sure enough, the gargantuan figure of the ogre leader stood below him, fortunately at a safe distance. One of Sahd’s meaty hands clutched his long, wicked whip. Sahd turned to berate one of his underlings, and suddenly Faros found himself staring directly into his horrific visage. He ducked down, shivering, but no one had glimpsed him.
The fiendish overlord of the ogre mining camp haunted Faros’s nightmares. The minotaur’s ragged brown fur failed to hide the long, deep scars that crisscrossed his back, arms, legs, and chest—in fact, nearly every part of his body. Many were the product of Sahd’s own nine-tailed whip. Sahd’s flat, squashed countenance, reminiscent of a fleshless skull, would twist into an expression of evil pleasure whenever he had an excuse to punish Faros or another minotaur slave. Sahd loved his foul work. He was worse than the worst guards at Vyrox—a distant memory now.
Vyrox. Faros gazed up. Thick, dark smoke filled the sky; this northern region of the kingdom of Kern was a volcanic area. Sahd’s Camp—that was the only name by which it was known—lay nestled between a pair of high, black peaks created by some long ago eruption of titanic proportions. The desolate location had, on his first day there, made Faros almost yearn for Vyrox, the brutal mining camp run by minotaurs, where he had slaved before coming here. In Vyrox, he and thousands of others loyal to the previous emperor—Faros’s uncle, Chot—had been condemned to servitude; their backbreaking labor provided the raw materials needed to fulfill the usurper Hotak’s grandiose ambitions. Yet, despite the harsh conditions in that place, at least Vyrox was a strategic base of the homeland; at least in Vyrox prisoners could hope and dream, however deluded their dreams might be, of one day regaining their place in minotaur society.
Here … across the sea from his beloved, betrayed homeland … here in the realm of ogres, there was never the slightest illusion of hope.
He watched as a subordinate nervously knelt before Sahd. The lesser ogre grunted something that made the large ogre leader laugh harshly. Sahd pointed west with his whip then marched out of sight in that direction. The other ogres meekly followed.
Stirring, Faros abandoned his position. The diamond-hard rocks cut even his heavily calloused feet as he descended, but Faros paid them no mind. The sandals he had worn when first arriving in this place had long ago deteriorated, and the ogres felt no need to supply their slaves with footwear. The minotaurs were expected to work until they died, and then they were replaced by newcomers.
The thought of being dragged back to Sahd’s hell urged Faros on. No, he wouldn’t be dragged back; they would torture and bleed him to death on the spot. Good—he’d rather die than kneel under the ogre’s whip again.
He was barely subsisting on what little life existed in this barren area. He caught and ate the tiny, spine-crested cousins of the meredrakes, but they crumbled in one’s mouth and tasted like ash. The prickly green plants found near shaded spots were better, but rarer. Had he been in minotaur lands, Faros would have been more resourceful, but he felt lost, a stranger here. The continent of Ansalon did not welcome his kind.
And so, mostly he hid among the rocks, doing nothing and seeing no future beyond sundown. Escape had been his chief goal and now that he had temporarily succeeded, Faros had no plans. All he had was the thirst for vengeance that boiled within him.
Reaching the bottom of the hill, the minotaur skirted its edge toward the west. His long ears remained taut as he listened for any sounds. Narrow, dark eyes watched warily under thick brow ridges. When he felt certain that it was safe, he moved swiftly, darting to the next protective scattering of rocks.
A horn blared from the east. Planted against a twisted outcropping, Faros snorted grim satisfaction. If the horn was any indication, the hunters were heading away from his vicinity. He started to relax; his sanctum was only a short distance farther.
But then movement from atop a jagged rise caught his attention. He threw himself into a shallow indentation and, holding his breath, watched as two ogres appeared from the north.
A pair separated from the main party. One of the ogres strained with the worn leather leash of a hissing meredrake, the huge, toothy maw of the reptile snapping as if seeking fresh meat. The two ogres peered down from their high vantage point. They were not yet looking in his direction, though. Faros followed their gazes, at first seeing nothing but the dry, windswept hills.
Then something came hurtling around a huge rock, something running desperately.
Another minotaur. Loose links of chain still attached to broken fetters dragged behind him, raising a slight cloud. Likewise, broken chains dangled from his manacles, whipping him as he ran. Red welts covered his thick snout.
A moment later, a second, more bedraggled figure followed the first. The second escaped slave stumbled badly every time he put pressure on his left leg. He had also lost part of one horn. Both bore the ugly scars of many beatings and whippings. From this distance, Faros didn’t recognize them, nor did he care.
Above, the ogres eagerly shouted something in their course tongue. One raised a curled goat horn and blew it hard. The shrill blare echoed throughout the hills.
Faros swore. The renewed zeal of the hunting parties had not been due to him but rather to this sorry pair. He silently cursed the two minotaurs for heading west as he had, instead of the obvious retreat to the east, the direction of the sea and the island empire of their own race. Never mind that, as far as he knew, no slave had ever made it there, never returned home.
Perhaps this pair had intended to elude the first pursuit, circle around from behind the hills, and then make their way to the Blood Sea, but now they were as good as trapped.
And because of them, Faros, too, was facing a dire fate.
Now he could not return to the cave, at least not immediately. He didn’t dare move in that direction. Let the pair run; let the ogres follow. All he had to do was let the hunt play out. He would backtrack; he knew where he could be safe for a few hours.
Then, as Faros watched, the first m
inotaur suddenly stopped in his tracks. He looked back and shouted something to his hobbled companion. That one in turn glanced over his shoulder. After an anxious pause, the limping figure finally returned his gaze to his comrade, shaking his head frantically.
His expression grim, the first one did an astonishing thing; he started back toward the slave camp. With a shrug of his shoulders, his injured companion did his best to follow. They seemed oblivious to the looming threat of the ogre posse.
What had just taken place, Faros did not understand. But if it led the escaped slaves and their ogre pursuers farther away from his secret sanctum, then so much the better.
He looked up and saw that the two ogres had disappeared.
Cautiously continuing along the winding path, Faros finally neared the cave entrance, hidden by brush and shadows, that he had stumbled on by chance. The entrance was curved and narrow, so much so that he scraped his back and chest on the diamond-hard rock when entering. Even if the slit of an entrance were noticed, no ogre would think to search in this tight place.
His muscles taut, a vein in his neck throbbing, Faros laboriously squeezed his way inside. The low ceiling forced him to walk at a crouch. Farther in, there was room enough for him to stretch out a bit. The almost-oval chamber had a dank, musty smell, and old bones indicated that it had once been the lair of some wild creature. Still, the conditions were ideal compared to what he had grown accustomed to as a slave. In the ogre mining facility, most of the slaves simply slept outdoors, huddled up against each other, regardless of their unwashed smell, suffering the night elements as best they could. The only housing structures in the camp were crude, wooden huts for Sahd and his overseers.
As his eyes adjusted to the dark, Faros discovered a stranger had violated his hiding place.
The minotaur lying on the ground moaned and tried to slide back away from him, but his right arm and both of his legs did not seem to move as they should. He had been brutally injured, no doubt beaten by heavy, wooden clubs. Sahd’s overseers knew how to punish a slave and yet leave just enough life in him for a day’s work. It looked as though someone, however, had gone too far with this pathetic soul, perhaps the extreme taskmaster himself.
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